main.floors.SN4= { "floorId": "SN4", "title": "圣女宫 4 ", "name": "4", "width": 13, "height": 13, "canFlyTo": true, "canFlyFrom": true, "canUseQuickShop": true, "cannotViewMap": false, "images": [], "ratio": 1, "defaultGround": "T1067", "bgm": "ending.mp3", "firstArrive": [], "eachArrive": [], "parallelDo": "", "events": { "1,11": [ { "type": "confirm", "text": "确认要打开这个宝箱吗?", "yes": [ { "type": "if", "condition": "(status:mana<50)", "true": [ { "type": "playSound", "name": "操作失败" }, "你的魔力不足!" ], "false": [ { "type": "setValue", "name": "status:mana", "operator": "-=", "value": "50" }, { "type": "playSound", "name": "door.mp3" }, { "type": "setBlock", "number": "X10111" }, "获得红钥匙*1", { "type": "setValue", "name": "item:redKey", "operator": "+=", "value": "1" } ] } ], "no": [] } ] }, "changeFloor": { "0,1": { "floorId": "SN3", "loc": [ 0, 1 ] }, "12,1": { "floorId": "SN3", "loc": [ 12, 1 ] }, "11,12": { "floorId": "SN5", "loc": [ 11, 12 ] } }, "beforeBattle": {}, "afterBattle": {}, "afterGetItem": {}, "afterOpenDoor": {}, "autoEvent": {}, "cannotMove": {}, "cannotMoveIn": {}, "map": [ [141,141,141,141,141,141,141,141,141,141,141,141,141], [ 92, 0,218, 0,682,222,213, 21, 0,211, 0, 0, 92], [141,141,141,141, 81,141,141,141, 0,141, 81,141,141], [141, 21, 21,141, 0,141,684,141,206,141,218,682,141], [141, 21, 22,141,211,141,349,141, 0,141,682,683,141], [141, 0,216, 81, 0,141,214,141,359,141,141,141,141], [141,141,141,141, 0,213, 0,682, 81,211, 0,352,141], [141,683, 0,141, 81,141,141, 82,141,141,695, 0,141], [141,342,213, 81,206,141, 0,206, 0,141, 0,141,141], [141,682, 0,141, 21,141,214,141,215,141,206,141,141], [141,141,141,141,359,141,682,141,694,141, 0,693,141], [141,10110,682,343,218,141,712,141, 49,141,605, 0,141], [141,141,141,141,141,141,141,141,141,141,141, 93,141] ], "bgmap": [ ], "fgmap": [ ], "bg2map": [ ], "fg2map": [ ], "flyPoint": [ 12, 1 ] }