main.floors.HA6= { "floorId": "HA6", "title": "黑暗神殿 2", "name": "黑暗神殿2", "width": 13, "height": 13, "canFlyTo": true, "canFlyFrom": true, "canUseQuickShop": true, "cannotViewMap": false, "images": [], "ratio": 512, "defaultGround": "X140137", "bgm": "gentaiyangxishuozaijian.mp3", "firstArrive": [], "eachArrive": [], "parallelDo": "", "events": {}, "changeFloor": { "0,6": { "floorId": "HA2", "loc": [ 12, 6 ] }, "12,6": { "floorId": "HA7", "loc": [ 0, 6 ] } }, "beforeBattle": {}, "afterBattle": { "8,5": [ { "type": "setValue", "name": "flag:door_HA6_9_6", "operator": "+=", "value": "1" } ], "8,7": [ { "type": "setValue", "name": "flag:door_HA6_9_6", "operator": "+=", "value": "1" } ] }, "afterGetItem": {}, "afterOpenDoor": {}, "autoEvent": { "9,6": { "0": { "condition": "flag:door_HA6_9_6==2", "currentFloor": true, "priority": 0, "delayExecute": false, "multiExecute": false, "data": [ { "type": "openDoor" }, { "type": "setValue", "name": "flag:door_HA6_9_6", "operator": "=", "value": "null" } ] } } }, "cannotMove": {}, "cannotMoveIn": {}, "map": [ [140166,140166,140166,140166,140166,140166,140166,140166,140166,140166,140166,140166,140166], [140166, 21, 0, 21, 81,1021,140165,349, 0,140166,688, 0,140166], [140166, 0,688, 0,140166, 0,140166, 0,853, 81, 0,687,140166], [140166,140166, 82,140166,140166,687,140166,617, 0,140166,348, 0,140166], [140166, 0,852, 0,140166, 0,140166,1021, 0,140166,140166,140166,140166], [140166,140166, 81,140166,140166, 21,140166, 0,1023,140166, 0, 0,140166], [ 94, 0, 0,140167,140166, 0,140166, 0, 0, 85, 0,1022, 94], [140166,140166,851,140175,140166, 0,140166, 0,1023,140166,485, 0,140166], [140166,934, 0, 0, 81, 0,140166, 0, 0,140166,140166,140166,140166], [140166, 81,140166,140166,140166,1024,140166, 0,876, 81, 0,688,140166], [140166,349,140166,687, 0,617,140166,1022, 0,140166, 21, 0,140166], [140166,618,140166, 0,352, 0,140165, 0, 21,140166, 0,1117,140166], [140166,140166,140166,140171,140166,140166,140166,140166,140166,140166,140166,140166,140166] ], "bgmap": [ ], "fgmap": [ ], "flyPoint": [ 0, 6 ], "bg2map": [ ], "fg2map": [ ] }