main.floors.MJ6= { "floorId": "MJ6", "title": "魔界 6 ", "name": "魔界6", "width": 13, "height": 13, "canFlyTo": true, "canFlyFrom": true, "canUseQuickShop": true, "cannotViewMap": false, "images": [], "ratio": 512, "defaultGround": "ground", "bgm": "bgm.mp3", "firstArrive": [], "eachArrive": [], "parallelDo": "", "events": { "10,11": [ "\t[智者,man]\b[this]进入最后一层不可回来,记得至少留有三把红钥匙。", { "type": "hide", "remove": true } ] }, "changeFloor": { "11,12": { "floorId": ":before", "stair": "upFloor" }, "0,0": { "floorId": ":next", "stair": "downFloor" } }, "beforeBattle": {}, "afterBattle": { "4,7": [ { "type": "setValue", "name": "flag:door_MJ6_5_6", "operator": "+=", "value": "1" } ], "6,7": [ { "type": "setValue", "name": "flag:door_MJ6_5_6", "operator": "+=", "value": "1" } ] }, "afterGetItem": {}, "afterOpenDoor": {}, "autoEvent": { "5,6": { "0": { "condition": "flag:door_MJ6_5_6==2", "currentFloor": true, "priority": 0, "delayExecute": false, "multiExecute": false, "data": [ { "type": "openDoor" }, { "type": "setValue", "name": "flag:door_MJ6_5_6", "operator": "=", "value": "null" } ] } } }, "cannotMove": {}, "cannotMoveIn": {}, "map": [ [ 87, 4,361,358,361,245, 0, 4, 4, 4, 4, 4, 21], [ 0, 4, 4, 4, 4, 4, 81, 81, 0, 4,760, 81, 0], [ 0, 81,761, 0,358, 0,750, 81,757, 4,361, 4,759], [ 4, 4, 0, 4, 4, 4, 4, 4,360, 4, 0, 4, 0], [684, 4, 21, 4, 0,366, 0, 4,362, 4, 81, 4,757], [684, 4, 0, 4,683, 0,683, 4,360, 4,245, 4, 82], [684, 82,750, 4, 4, 85, 4, 4, 4, 4, 0, 4,362], [ 4, 4, 81, 4,759, 0,759, 4,750, 0, 21, 4,684], [360,761, 0, 4, 4, 82, 4, 4, 82, 4, 4, 4, 4], [ 4, 4, 0,758, 81,360, 0,761, 0,683, 0,758, 0], [683, 4,245, 4, 4, 4, 4, 4,750, 4, 4, 81, 4], [683, 81, 0, 4,684,684,757, 81, 0, 4,121, 0, 0], [683, 4,684, 4,683,683, 0, 4, 21, 4, 0, 88, 0] ], "bgmap": [ ], "fgmap": [ ], "bg2map": [ ], "fg2map": [ ], "flyPoint": [ 11, 12 ] }