main.floors.NH1= { "floorId": "NH1", "title": "南荒帝国 1 ", "name": "南荒帝国1", "width": 13, "height": 13, "canFlyTo": true, "canFlyFrom": true, "canUseQuickShop": true, "cannotViewMap": false, "cannotMoveDirectly": false, "images": [], "ratio": 1, "defaultGround": "grass", "firstArrive": [], "eachArrive": [], "parallelDo": "", "events": {}, "changeFloor": { "6,12": { "floorId": ":before", "stair": "upFloor" }, "1,12": { "floorId": ":next", "stair": "downFloor" } }, "beforeBattle": {}, "afterBattle": {}, "afterGetItem": {}, "afterOpenDoor": {}, "autoEvent": {}, "cannotMove": {}, "cannotMoveIn": {}, "map": [ [ 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20], [ 20, 0, 0, 0, 0, 0, 0, 20, 0, 0, 0, 0, 20], [ 20, 20, 20, 0, 20, 20, 20, 20, 20, 0, 0, 0, 20], [ 20, 0, 0, 0, 0, 0, 0, 0, 0, 20, 0, 20, 20], [ 20, 0, 20, 20, 20, 20, 20, 20, 0, 20, 0, 0, 20], [ 20, 0, 20, 0, 0, 0, 0, 0, 0, 20, 0, 0, 20], [ 20, 0, 20, 20, 20, 20, 20, 0, 0, 0, 0, 0, 20], [ 20, 0, 20, 0, 20, 0, 0, 0, 0, 20, 20, 20, 20], [ 20, 0, 20, 0, 0, 0, 20, 20, 0, 0, 0, 0, 20], [ 20, 0, 20, 0, 20, 0, 20, 0, 0, 20, 20, 0, 20], [ 20, 0, 20, 20, 20, 0, 20, 20, 0, 0, 20, 0, 20], [ 20, 0, 0, 0, 0, 0, 0, 0, 20, 0, 20, 0, 20], [ 20, 93, 20, 20, 20, 20, 91, 20, 20, 20, 20, 20, 20] ], "bgmap": [ ], "fgmap": [ ], "bgm": "yuanye.mp3", "flyPoint": [ 6, 12 ], "bg2map": [ ], "fg2map": [ ] }