main.floors.NH3= { "floorId": "NH3", "title": "南荒帝国 3 ", "name": "南荒帝国3", "width": 13, "height": 13, "canFlyTo": true, "canFlyFrom": true, "canUseQuickShop": true, "cannotViewMap": false, "cannotMoveDirectly": false, "images": [], "ratio": 1, "defaultGround": "grass", "firstArrive": [], "eachArrive": [], "parallelDo": "", "events": {}, "changeFloor": { "6,12": { "floorId": "NH4", "loc": [ 5, 12 ] }, "11,0": { "floorId": ":before", "stair": "upFloor" } }, "beforeBattle": {}, "afterBattle": {}, "afterGetItem": {}, "afterOpenDoor": {}, "autoEvent": {}, "cannotMove": {}, "cannotMoveIn": {}, "map": [ [ 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 93, 20], [ 20, 0, 20, 0, 0, 0, 20, 0, 0, 0, 0, 0, 20], [ 20, 0, 20, 20, 20, 0, 20, 0, 20, 20, 0, 0, 0], [ 20, 0, 20, 0, 20, 0, 20, 0, 0, 20, 0, 20, 0], [ 20, 0, 0, 0, 20, 0, 20, 20, 20, 0, 0, 0, 0], [ 20, 0, 20, 20, 20, 0, 0, 0, 0, 0, 0, 0, 0], [ 20, 0, 0, 0, 0, 0, 0, 20, 0, 20, 0, 0, 20], [ 20, 20, 20, 20, 0, 20, 0, 20, 0, 20, 20, 20, 20], [ 20, 0, 0, 20, 0, 20, 0, 20, 0, 20, 0, 0, 20], [ 20, 0, 0, 20, 0, 20, 0, 20, 0, 20, 0, 0, 20], [ 20, 0, 20, 20, 0, 20, 0, 20, 0, 20, 20, 0, 20], [ 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20], [ 20, 20, 20, 20, 20, 20, 93, 20, 20, 20, 20, 20, 20] ], "bgmap": [ ], "fgmap": [ ], "bgm": "yuanye.mp3", "flyPoint": [ 11, 0 ], "bg2map": [ ], "fg2map": [ ] }