main.floors.DL1= { "floorId": "DL1", "title": "东凌帝国 1 ", "name": "东凌帝国1", "width": 13, "height": 13, "canFlyTo": true, "canFlyFrom": true, "canUseQuickShop": true, "cannotViewMap": false, "images": [], "ratio": 8, "defaultGround": "X20061", "bgm": "jw.mp3", "firstArrive": [ { "type": "jumpHero", "loc": [ 1, 6 ], "time": 500 }, { "type": "changePos", "direction": "right" }, { "type": "moveHero", "time": 500, "steps": [ "right:3" ] }, "\t[莫析辉,hero]\b[hero]准圣子哥哥,你怎么来了。", "\t[葛尔丹,N566]\b[this,7,6]圣子弟弟,近来光明神殿宽裕,哥哥我,晋升为光明圣子了。", "\t[莫析辉,hero]\b[hero]那就恭喜了。", "\t[葛尔丹,N566]\b[this,7,6]东凌帝国与北寒帝国的这场战争,令我很是伤感,没什么好恭喜的。", "\t[莫析辉,hero]\b[hero]圣子哥哥忧国忧民,可不是大喜么?", "\t[葛尔丹,N566]\b[this,7,6]呵呵,弟弟你也会开玩笑了。最近二长老和七长老在光明神殿留下的气息消失,教皇爷爷特派大长老与我、骑士队长来一探究竟。", "\t[莫析辉,hero]\b[hero]大长老也来了,看来教皇爷爷很重视这个事。", "\t[葛尔丹,N566]\b[this,7,6]废话不多说,咱们进入东凌帝国一探究竟吧!", "\t[莫析辉,hero]\b[hero]不用了,我在莫析家族探的差不多了,就是东凌皇室、北寒皇室、北纳家族干的!", "\t[汪周,N468]\b[this,8,7]圣子殿下,这东凌皇室、北寒皇室都好处理。可这北纳家族……可是圣女的家族啊……", "\t[葛尔丹,N566]\b[this,7,6]这是什么话?难道队长大人认为只能蜜西娅欺负圣子弟弟,就不许圣子弟弟还手了?", "\t[汪周,N468]\b[this,8,7]属下不是这个意思。", "\t[葛尔丹,N566]\b[this,7,6]圣子弟弟,为兄的提醒一下你,可不要在大长老面前透露出对蜜西娅的仇恨,否则啊,大长老肯定不会答应让你报仇的!", "\t[莫析辉,hero]\b[hero]我知道了,多谢哥哥提醒呢。不过,你当着卢轩的面……", "\t[葛尔丹,N566]\b[this,7,6]那就先进去,为圣子弟弟、还有二长老、七长老讨个公道吧!", "\t[莫析辉,hero]\b[hero]???", "\t[莫析辉,hero]\b[hero]好家伙,你收服卢轩不算啥,你还能让卢轩跟着你去对付北纳家族,我真佩服你!", { "type": "hide", "loc": [ [ 8, 5 ] ], "remove": true }, { "type": "hide", "loc": [ [ 7, 6 ] ], "remove": true }, { "type": "hide", "loc": [ [ 8, 7 ] ], "remove": true }, { "type": "hide", "loc": [ [ 3, 7 ] ], "remove": true } ], "eachArrive": [], "parallelDo": "", "events": { "11,1": [ { "type": "confirm", "text": "确认要打开这个宝箱吗? (花费50点魔力)", "yes": [ { "type": "if", "condition": "(status:mana<50)", "true": [ { "type": "playSound", "name": "操作失败" }, "你的魔力不足!" ], "false": [ { "type": "setValue", "name": "status:mana", "operator": "-=", "value": "50" }, { "type": "playSound", "name": "door.mp3" }, { "type": "setBlock", "number": "X10111" }, "获得五把黄钥匙", { "type": "setValue", "name": "item:yellowKey", "operator": "+=", "value": "5" } ] } ], "no": [] } ], "11,11": [ { "type": "confirm", "text": "确认要打开这个宝箱吗? (花费50点魔力)", "yes": [ { "type": "if", "condition": "(status:mana<50)", "true": [ { "type": "playSound", "name": "操作失败" }, "你的魔力不足!" ], "false": [ { "type": "setValue", "name": "status:mana", "operator": "-=", "value": "50" }, { "type": "playSound", "name": "door.mp3" }, { "type": "setBlock", "number": "X10111" }, "获得三把蓝钥匙", { "type": "setValue", "name": "item:blueKey", "operator": "+=", "value": "3" } ] } ], "no": [] } ], "1,1": [ { "type": "confirm", "text": "确认要打开这个宝箱吗? (花费50点魔力)", "yes": [ { "type": "if", "condition": "(status:mana<50)", "true": [ { "type": "playSound", "name": "操作失败" }, "你的魔力不足!" ], "false": [ { "type": "setValue", "name": "status:mana", "operator": "-=", "value": "50" }, { "type": "playSound", "name": "door.mp3" }, { "type": "setBlock", "number": "X10111" }, "获得五瓶神之血", { "type": "setValue", "name": "item:I710", "operator": "+=", "value": "5" } ] } ], "no": [] } ], "1,11": [ { "type": "confirm", "text": "确认要打开这个宝箱吗? (花费50点魔力)", "yes": [ { "type": "if", "condition": "(status:mana<50)", "true": [ { "type": "playSound", "name": "操作失败" }, "你的魔力不足!" ], "false": [ { "type": "setValue", "name": "status:mana", "operator": "-=", "value": "50" }, { "type": "playSound", "name": "door.mp3" }, { "type": "setBlock", "number": "X10111" }, "获得一枚十二阶血红宝石", { "type": "setValue", "name": "item:I616", "operator": "+=", "value": "1" } ] } ], "no": [] } ] }, "changeFloor": { "0,6": { "floorId": "ZL1", "loc": [ 12, 6 ] }, "6,2": { "floorId": "DL2", "loc": [ 6, 12 ] } }, "beforeBattle": {}, "afterBattle": {}, "afterGetItem": {}, "afterOpenDoor": {}, "autoEvent": {}, "cannotMove": {}, "cannotMoveIn": {}, "map": [ [ 16, 16, 16, 16, 16,20346,20347, 16, 16, 16, 16, 16, 16], [ 16,10110, 0, 0, 16,20354,20355, 16,20284, 0, 0,10110, 16], [ 16, 0, 0, 0, 16, 16, 91, 16, 0, 0, 0, 0, 16], [ 16, 0, 0, 0,20284, 0, 0, 0, 0, 0, 0, 0, 16], [ 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 16], [ 16, 0, 0, 0, 0, 0, 0, 0,579, 0, 0, 0, 16], [ 94, 0, 0, 0, 0, 0, 0,567, 0, 0, 0, 0, 16], [ 16, 0, 0,576, 0, 0, 0, 0,469, 0, 0, 0, 16], [ 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,20284, 16], [ 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 16], [ 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 16], [ 16,10110, 0, 0, 0,20284, 0, 0, 0, 0, 0,10110, 16], [ 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16] ], "bgmap": [ ], "fgmap": [ [ 0, 0, 0, 0, 0, 0, 0, 0,20276, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0,20276, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,20276, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0,20276, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] ], "bg2map": [ ], "fg2map": [ ], "flyPoint": [ 0, 6 ] }