shengqishi/project/floors/DL1.js

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main.floors.DL1=
{
"floorId": "DL1",
"title": "东凌帝国 1 ",
"name": "东凌帝国1",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 8,
"defaultGround": "X20061",
"bgm": "jw.mp3",
"firstArrive": [
{
"type": "jumpHero",
"loc": [
1,
6
],
"time": 500
},
{
"type": "changePos",
"direction": "right"
},
{
"type": "moveHero",
"time": 500,
"steps": [
"right:3"
]
},
"\t[莫析辉,hero]\b[hero]准圣子哥哥,你怎么来了。",
"\t[葛尔丹,N566]\b[this,7,6]圣子弟弟,近来光明神殿宽裕,哥哥我,晋升为光明圣子了。",
"\t[莫析辉,hero]\b[hero]那就恭喜了。",
"\t[葛尔丹,N566]\b[this,7,6]东凌帝国与北寒帝国的这场战争,令我很是伤感,没什么好恭喜的。",
"\t[莫析辉,hero]\b[hero]圣子哥哥忧国忧民,可不是大喜么?",
"\t[葛尔丹,N566]\b[this,7,6]呵呵,弟弟你也会开玩笑了。最近二长老和七长老在光明神殿留下的气息消失,教皇爷爷特派大长老与我、骑士队长来一探究竟。",
"\t[莫析辉,hero]\b[hero]大长老也来了,看来教皇爷爷很重视这个事。",
"\t[葛尔丹,N566]\b[this,7,6]废话不多说,咱们进入东凌帝国一探究竟吧!",
"\t[莫析辉,hero]\b[hero]不用了,我在莫析家族探的差不多了,就是东凌皇室、北寒皇室、北纳家族干的!",
"\t[汪周,N468]\b[this,8,7]圣子殿下,这东凌皇室、北寒皇室都好处理。可这北纳家族……可是圣女的家族啊……",
"\t[葛尔丹,N566]\b[this,7,6]这是什么话?难道队长大人认为只能蜜西娅欺负圣子弟弟,就不许圣子弟弟还手了?",
"\t[汪周,N468]\b[this,8,7]属下不是这个意思。",
"\t[葛尔丹,N566]\b[this,7,6]圣子弟弟,为兄的提醒一下你,可不要在大长老面前透露出对蜜西娅的仇恨,否则啊,大长老肯定不会答应让你报仇的!",
"\t[莫析辉,hero]\b[hero]我知道了,多谢哥哥提醒呢。不过,你当着卢轩的面……",
"\t[葛尔丹,N566]\b[this,7,6]那就先进去,为圣子弟弟、还有二长老、七长老讨个公道吧!",
"\t[莫析辉,hero]\b[hero]",
"\t[莫析辉,hero]\b[hero]好家伙,你收服卢轩不算啥,你还能让卢轩跟着你去对付北纳家族,我真佩服你!",
{
"type": "hide",
"loc": [
[
8,
5
]
],
"remove": true
},
{
"type": "hide",
"loc": [
[
7,
6
]
],
"remove": true
},
{
"type": "hide",
"loc": [
[
8,
7
]
],
"remove": true
},
{
"type": "hide",
"loc": [
[
3,
7
]
],
"remove": true
}
],
"eachArrive": [],
"parallelDo": "",
"events": {
"11,1": [
{
"type": "confirm",
"text": "确认要打开这个宝箱吗? (花费50点魔力)",
"yes": [
{
"type": "if",
"condition": "(status:mana<50)",
"true": [
{
"type": "playSound",
"name": "操作失败"
},
"你的魔力不足!"
],
"false": [
{
"type": "setValue",
"name": "status:mana",
"operator": "-=",
"value": "50"
},
{
"type": "playSound",
"name": "door.mp3"
},
{
"type": "setBlock",
"number": "X10111"
},
"获得五把黄钥匙",
{
"type": "setValue",
"name": "item:yellowKey",
"operator": "+=",
"value": "5"
}
]
}
],
"no": []
}
],
"11,11": [
{
"type": "confirm",
"text": "确认要打开这个宝箱吗? (花费50点魔力)",
"yes": [
{
"type": "if",
"condition": "(status:mana<50)",
"true": [
{
"type": "playSound",
"name": "操作失败"
},
"你的魔力不足!"
],
"false": [
{
"type": "setValue",
"name": "status:mana",
"operator": "-=",
"value": "50"
},
{
"type": "playSound",
"name": "door.mp3"
},
{
"type": "setBlock",
"number": "X10111"
},
"获得三把蓝钥匙",
{
"type": "setValue",
"name": "item:blueKey",
"operator": "+=",
"value": "3"
}
]
}
],
"no": []
}
],
"1,1": [
{
"type": "confirm",
"text": "确认要打开这个宝箱吗? (花费50点魔力)",
"yes": [
{
"type": "if",
"condition": "(status:mana<50)",
"true": [
{
"type": "playSound",
"name": "操作失败"
},
"你的魔力不足!"
],
"false": [
{
"type": "setValue",
"name": "status:mana",
"operator": "-=",
"value": "50"
},
{
"type": "playSound",
"name": "door.mp3"
},
{
"type": "setBlock",
"number": "X10111"
},
"获得五瓶神之血",
{
"type": "setValue",
"name": "item:I710",
"operator": "+=",
"value": "5"
}
]
}
],
"no": []
}
],
"1,11": [
{
"type": "confirm",
"text": "确认要打开这个宝箱吗? (花费50点魔力)",
"yes": [
{
"type": "if",
"condition": "(status:mana<50)",
"true": [
{
"type": "playSound",
"name": "操作失败"
},
"你的魔力不足!"
],
"false": [
{
"type": "setValue",
"name": "status:mana",
"operator": "-=",
"value": "50"
},
{
"type": "playSound",
"name": "door.mp3"
},
{
"type": "setBlock",
"number": "X10111"
},
"获得一枚十二阶血红宝石",
{
"type": "setValue",
"name": "item:I616",
"operator": "+=",
"value": "1"
}
]
}
],
"no": []
}
]
},
"changeFloor": {
"0,6": {
"floorId": "ZL1",
"loc": [
12,
6
]
},
"6,2": {
"floorId": "DL2",
"loc": [
6,
12
]
}
},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[ 16, 16, 16, 16, 16,20346,20347, 16, 16, 16, 16, 16, 16],
[ 16,10110, 0, 0, 16,20354,20355, 16,20284, 0, 0,10110, 16],
[ 16, 0, 0, 0, 16, 16, 91, 16, 0, 0, 0, 0, 16],
[ 16, 0, 0, 0,20284, 0, 0, 0, 0, 0, 0, 0, 16],
[ 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 16],
[ 16, 0, 0, 0, 0, 0, 0, 0,579, 0, 0, 0, 16],
[ 94, 0, 0, 0, 0, 0, 0,567, 0, 0, 0, 0, 16],
[ 16, 0, 0,576, 0, 0, 0, 0,469, 0, 0, 0, 16],
[ 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,20284, 16],
[ 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 16],
[ 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 16],
[ 16,10110, 0, 0, 0,20284, 0, 0, 0, 0, 0,10110, 16],
[ 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16]
],
"bgmap": [
],
"fgmap": [
[ 0, 0, 0, 0, 0, 0, 0, 0,20276, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0,20276, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,20276, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0,20276, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
],
"bg2map": [
],
"fg2map": [
],
"flyPoint": [
0,
6
]
}