105 lines
2.9 KiB
JavaScript
105 lines
2.9 KiB
JavaScript
main.floors.HA20=
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{
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"floorId": "HA20",
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"title": "黑暗神殿 10 ",
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"name": "黑暗神殿10",
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"width": 13,
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"height": 13,
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"canFlyTo": true,
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"canFlyFrom": true,
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"canUseQuickShop": true,
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"cannotViewMap": false,
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"images": [],
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"ratio": 512,
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"defaultGround": "X140137",
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"bgm": "gentaiyangxishuozaijian.mp3",
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"firstArrive": [],
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"eachArrive": [],
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"parallelDo": "",
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"events": {},
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"changeFloor": {
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"6,12": {
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"floorId": "HA18",
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"loc": [
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6,
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0
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]
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}
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},
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"beforeBattle": {},
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"afterBattle": {
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"5,10": [
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{
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"type": "setValue",
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"name": "flag:door_HA20_6_9",
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"operator": "+=",
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"value": "1"
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}
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],
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"7,10": [
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{
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"type": "setValue",
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"name": "flag:door_HA20_6_9",
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"operator": "+=",
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"value": "1"
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}
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]
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},
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"afterGetItem": {},
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"afterOpenDoor": {},
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"autoEvent": {
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"6,9": {
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"0": {
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"condition": "flag:door_HA20_6_9==2",
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"currentFloor": true,
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"priority": 0,
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"delayExecute": false,
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"multiExecute": false,
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"data": [
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{
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"type": "openDoor"
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},
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{
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"type": "setValue",
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"name": "flag:door_HA20_6_9",
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"operator": "=",
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"value": "null"
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}
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]
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}
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}
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},
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"cannotMove": {},
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"cannotMoveIn": {},
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"map": [
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[140166,140166,140166,140166,140166,140166,140166,140166,140166,140166,140166,140166,140166],
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[140166, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,140166],
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[140166, 0, 0, 0,140166,140166,140166,140166,140166, 0, 0, 0,140166],
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[140166, 0, 0,140166,140166,140166,140166,140166,140166,140166, 0, 0,140166],
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[140166, 0,140166,140166,710, 0, 0, 0,710,140166,140166, 0,140166],
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[140166, 0,140166,140166, 0,711, 0,711, 0,140166,140166, 0,140166],
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[140166, 0,140166,140166,1117, 0,1116, 0,1118,140166,140166, 0,140166],
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[140166, 0,140166,140166, 0,711, 0,711, 0,140166,140166, 0,140166],
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[140166, 0,140166,140166,710, 0, 0, 0,710,140166,140166, 0,140166],
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[140166, 0, 0,140166,140166,140166, 85,140166,140166,140166, 0, 0,140166],
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[140166, 0, 0, 0,140166,877, 0,877,140166, 0, 0, 0,140166],
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[140166, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,140166],
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[140166,140166,140166,140166,140166,140166, 91,140166,140166,140166,140166,140166,140166]
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],
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"bgmap": [
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],
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"fgmap": [
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],
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"flyPoint": [
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6,
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12
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],
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"bg2map": [
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],
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"fg2map": [
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]
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} |