bdf1
1b1a39d546
修复手机端和切换楼层边框问题 拿到新装备时自动计算最优装备 加入最高难度禁止神之血琼浆玉露 融合圣子降低属性从1万变成10万 状态栏增加黑白钥匙显示 东凌帝国区血瓶血量减半,因为之前怪物血量减半 光明广场加入另一种地板表示不能去的地方 计分暂时用攻防和
90 lines
3.0 KiB
JavaScript
90 lines
3.0 KiB
JavaScript
main.floors.DL4=
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{
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"floorId": "DL4",
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"title": "东凌帝国 4 ",
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"name": "东凌帝国4",
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"width": 13,
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"height": 13,
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"canFlyTo": true,
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"canFlyFrom": true,
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"canUseQuickShop": true,
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"cannotViewMap": false,
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"images": [],
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"ratio": 512,
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"defaultGround": "X20061",
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"bgm": "jw.mp3",
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"firstArrive": [],
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"eachArrive": [],
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"parallelDo": "",
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"events": {
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"6,10": [
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"\t[莫析辉,hero]\b[hero]默默?你怎么也在这里,你也跟来啦?",
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"\t[默默,N481]\b[this]是的呢,圣子哥哥的家族损失惨重,默默想着,圣子哥哥一定需要帮助,所以带着夜馨公会的人一起过来了。",
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"\t[莫析辉,hero]\b[hero]谢谢你,默默。不过,你能拿到这里的情报么?",
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"\t[默默,N481]\b[this]为了圣子哥哥,我会努力的。",
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"\t[莫析辉,hero]\b[hero]对了,你刚刚看到一个蒙面人过去没?咦,你受伤了?",
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"\t[默默,N481]\b[this]看到了,那个蒙面人就往东凌皇宫去了,我就路过,被他打了一掌,呜呜呜……",
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"\t[莫析辉,hero]\b[hero]你实力不错啊,那个蒙面人在大长老手里过了两招,你竟然能从他手里逃脱没受伤。",
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"\t[默默,N481]\b[this]光明神殿的大长老么?看来那个蒙面人是受了重伤呢!不过默默也在蒙面人手里受了伤,后面的事,就交给铁姝姐姐帮你吧!",
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"\t[莫析辉,hero]\b[hero]好,谢了。",
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{
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"type": "hide",
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"remove": true
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}
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]
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},
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"changeFloor": {
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"6,12": {
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"floorId": "DL2",
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"loc": [
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6,
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0
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]
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},
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"0,6": {
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"floorId": "DL5",
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"loc": [
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0,
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6
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]
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}
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},
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"beforeBattle": {},
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"afterBattle": {},
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"afterGetItem": {},
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"afterOpenDoor": {},
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"autoEvent": {},
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"cannotMove": {},
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"cannotMoveIn": {},
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"map": [
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[109,109,109,109,109,109,109,109,109,109,109,109,109],
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[109,777, 81, 0, 0, 81,614,109,684, 28, 22,778,109],
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[109, 0,109,780,780,109, 0,109,109,109,109, 81,109],
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[109,683,109,683,683,109,778, 81,777,683,683,683,109],
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[109, 81,109,683,683,109, 0,109,109,109,109,109,109],
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[109,778,109,109,109,109, 29,109, 0, 0,781,683,109],
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[ 92, 21,779,684,342,779, 0,109, 27, 28,109, 0,109],
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[109,109,109,109,109,109,778,109,684,344,109,777,109],
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[109,683, 0, 0,778,683, 0,109,109,109,109, 81,109],
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[109,109, 82,109,109, 0,777, 81,780, 21,683, 21,109],
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[109, 0,779, 0,109,109,481,109,109,109,109,109,109],
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[109, 27, 0, 30,109,685, 0, 21, 82,684,684,684,109],
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[109,109,109,109,109,109, 91,109,109,109,109,109,109]
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],
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"bgmap": [
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],
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"fgmap": [
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],
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"flyPoint": [
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6,
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12
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],
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"bg2map": [
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],
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"fg2map": [
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]
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} |