.. |
BH1.js
|
Fixed some bugs. Add some stories
|
2024-08-15 18:58:29 +08:00 |
BH2.js
|
modified the enemy's data in the first,second,third,fourth area; erased magic armor
|
2024-08-09 19:47:35 +08:00 |
BH3.js
|
finish first area and add some second area
|
2024-07-15 11:41:44 +08:00 |
BH4.js
|
圣骑士名可更改;宝箱罐子魔力值提示;开始时自动开启数值显示
|
2024-08-20 15:54:49 +08:00 |
BH5.js
|
modified the enemy's data in the first,second,third,fourth area; erased magic armor
|
2024-08-09 19:47:35 +08:00 |
BH6.js
|
modified the enemy's data in the first,second,third,fourth area; erased magic armor
|
2024-08-09 19:47:35 +08:00 |
BH7.js
|
modified the enemy's data in the first,second,third,fourth area; erased magic armor
|
2024-08-09 19:47:35 +08:00 |
BH8.js
|
圣骑士名可更改;宝箱罐子魔力值提示;开始时自动开启数值显示
|
2024-08-20 15:54:49 +08:00 |
BH9.js
|
finish first area and add some second area
|
2024-07-15 11:41:44 +08:00 |
BH10.js
|
圣骑士名可更改;宝箱罐子魔力值提示;开始时自动开启数值显示
|
2024-08-20 15:54:49 +08:00 |
BH11.js
|
删除了多余的白宝石;修复了圣骑士名字
|
2024-08-23 13:28:52 +08:00 |
BH12.js
|
Add the 13th area
|
2024-08-23 11:11:36 +08:00 |
BH13.js
|
Add the 13th area
|
2024-08-23 11:11:36 +08:00 |
BH14.js
|
Add the 13th area
|
2024-08-23 11:11:36 +08:00 |
BH15.js
|
Add the 13th area
|
2024-08-23 11:11:36 +08:00 |
BH16.js
|
删除了多余的白宝石;修复了圣骑士名字
|
2024-08-23 13:28:52 +08:00 |
BH17.js
|
Add the 13th area
|
2024-08-23 11:11:36 +08:00 |
BH18.js
|
Add the 13th area
|
2024-08-23 11:11:36 +08:00 |
BH19.js
|
Add the 13th area
|
2024-08-23 11:11:36 +08:00 |
BH20.js
|
Add monsters,doors,items in 15th,16th area
|
2024-08-24 23:46:45 +08:00 |
BN1.js
|
增加了平面塔楼传显示(但是感觉显示不出来)
|
2024-08-23 11:00:59 +08:00 |
BN2.js
|
Add the 13th area; add some items
|
2024-08-21 12:42:40 +08:00 |
BN3.js
|
Add the 13th area; add some items
|
2024-08-21 12:42:40 +08:00 |
BN4.js
|
Add the 13th area; add some items
|
2024-08-21 12:42:40 +08:00 |
BN5.js
|
Add the 13th area; add some items
|
2024-08-21 12:42:40 +08:00 |
BN6.js
|
Add the 13th area; add some items
|
2024-08-21 12:42:40 +08:00 |
BN7.js
|
Add the 13th area; add some items
|
2024-08-21 12:42:40 +08:00 |
BN8.js
|
Add the 13th area; add some items
|
2024-08-21 12:42:40 +08:00 |
BN9.js
|
Add the 13th area; add some items
|
2024-08-21 12:42:40 +08:00 |
BN10.js
|
Add the 13th area; add some items
|
2024-08-21 12:42:40 +08:00 |
CZ1.js
|
Add the tenth area.
|
2024-08-13 21:29:12 +08:00 |
CZ2.js
|
Enhanced monsters in the fifth, sixth, seventh, eighth, ninth area
|
2024-08-13 00:17:21 +08:00 |
CZ3.js
|
Enhanced monsters in the fifth, sixth, seventh, eighth, ninth area
|
2024-08-13 00:17:21 +08:00 |
CZ4.js
|
更改一系列bug,加入了一些功能
|
2024-08-25 17:30:37 +08:00 |
CZ5.js
|
Enhanced monsters in the fifth, sixth, seventh, eighth, ninth area
|
2024-08-13 00:17:21 +08:00 |
CZ6.js
|
Enhanced monsters in the fifth, sixth, seventh, eighth, ninth area
|
2024-08-13 00:17:21 +08:00 |
CZ7.js
|
增加了平面塔楼传显示(但是感觉显示不出来)
|
2024-08-23 11:00:59 +08:00 |
CZ8.js
|
圣骑士名可更改;宝箱罐子魔力值提示;开始时自动开启数值显示
|
2024-08-20 15:54:49 +08:00 |
CZ9.js
|
增加了平面塔楼传显示(但是感觉显示不出来)
|
2024-08-23 11:00:59 +08:00 |
CZ10.js
|
增加了平面塔楼传显示(但是感觉显示不出来)
|
2024-08-23 11:00:59 +08:00 |
DL1.js
|
修复圣骑士名字显示和一些宝箱提示
|
2024-08-21 12:52:51 +08:00 |
DL2.js
|
Add the 11th, 12th area
|
2024-08-18 12:55:25 +08:00 |
DL3.js
|
平衡了生命卷轴、魔力卷轴效果;商店买琼浆圣水价格会增加
|
2024-08-20 15:49:43 +08:00 |
DL4.js
|
更改一系列bug,加入了一些功能
|
2024-08-25 17:30:37 +08:00 |
DL5.js
|
更改一系列bug,加入了一些功能
|
2024-08-25 17:30:37 +08:00 |
DL6.js
|
更改一系列bug,加入了一些功能
|
2024-08-25 17:30:37 +08:00 |
DL7.js
|
更改一系列bug,加入了一些功能
|
2024-08-25 17:30:37 +08:00 |
DL8.js
|
魔力卷轴有点太强了,有时甚至超过生命卷轴,作为不需要装备的卷轴砍一刀。修复了墙体,加强黑暗教皇。
|
2024-08-26 13:50:56 +08:00 |
DL9.js
|
更改一系列bug,加入了一些功能
|
2024-08-25 17:30:37 +08:00 |
DL10.js
|
Add the 11th, 12th area
|
2024-08-18 12:55:25 +08:00 |
GM1.js
|
更改一系列bug,加入了一些功能
|
2024-08-25 17:30:37 +08:00 |
GM2.js
|
Modify some enemys and items, add some notifies
|
2024-08-25 12:32:55 +08:00 |
GM3.js
|
Merge branch 'shengqishi' into feature
|
2024-07-17 18:30:56 +08:00 |
GM4.js
|
圣骑士名可更改;宝箱罐子魔力值提示;开始时自动开启数值显示
|
2024-08-20 15:54:49 +08:00 |
GM5.js
|
圣骑士名可更改;宝箱罐子魔力值提示;开始时自动开启数值显示
|
2024-08-20 15:54:49 +08:00 |
GM6.js
|
圣骑士名可更改;宝箱罐子魔力值提示;开始时自动开启数值显示
|
2024-08-20 15:54:49 +08:00 |
GM7.js
|
Add the tenth area.
|
2024-08-13 21:29:12 +08:00 |
GM8.js
|
Modify some enemys and items, add some notifies
|
2024-08-25 12:32:55 +08:00 |
HA1.js
|
Modify some enemys and items, add some notifies
|
2024-08-25 12:32:55 +08:00 |
HA2.js
|
Add monsters,doors,items in 15th,16th area
|
2024-08-24 23:46:45 +08:00 |
HA3.js
|
Add the 15th, 16th area
|
2024-08-25 00:05:28 +08:00 |
HA4.js
|
因为黑暗圣子和圣骑士导致不打的怪物也能获得幸运金币效果,法杖效果和卷轴效果;圣锤会导致黑暗圣子线打不出来;平衡了融合和炼化黑暗圣子的效果,现在融合比炼化只多一点点属性和金币;调整了商店和白宝石加护盾和血限的选项,现在比例已经一致
|
2024-08-26 01:00:59 +08:00 |
HA5.js
|
Add monsters,doors,items in 15th,16th area
|
2024-08-24 23:46:45 +08:00 |
HA6.js
|
Add the 15th, 16th area
|
2024-08-25 00:05:28 +08:00 |
HA7.js
|
Add monsters,doors,items in 15th,16th area
|
2024-08-24 23:46:45 +08:00 |
HA8.js
|
Add the 15th, 16th area
|
2024-08-25 00:05:28 +08:00 |
HA9.js
|
Add monsters,doors,items in 15th,16th area
|
2024-08-24 23:46:45 +08:00 |
HA10.js
|
光明血瓶和黑暗雪萍不再挡路;调整了难度;修复黑暗神使;修复西武区倍率
|
2024-08-25 12:19:48 +08:00 |
HA11.js
|
因为黑暗圣子和圣骑士导致不打的怪物也能获得幸运金币效果,法杖效果和卷轴效果;圣锤会导致黑暗圣子线打不出来;平衡了融合和炼化黑暗圣子的效果,现在融合比炼化只多一点点属性和金币;调整了商店和白宝石加护盾和血限的选项,现在比例已经一致
|
2024-08-26 01:00:59 +08:00 |
HA12.js
|
Modify some enemys and items, add some notifies
|
2024-08-25 12:32:55 +08:00 |
HA13.js
|
Add the 15th, 16th area
|
2024-08-25 00:05:28 +08:00 |
HA14.js
|
Add the 15th, 16th area
|
2024-08-25 00:05:28 +08:00 |
HA15.js
|
Add the 15th, 16th area
|
2024-08-25 00:05:28 +08:00 |
HA16.js
|
Add monsters,doors,items in 15th,16th area
|
2024-08-24 23:46:45 +08:00 |
HA17.js
|
Add the 15th, 16th area
|
2024-08-25 00:05:28 +08:00 |
HA18.js
|
修复了龙族和魔界文件名的错误
|
2024-08-26 16:56:48 +08:00 |
HA19.js
|
Add the 15th, 16th area
|
2024-08-25 00:05:28 +08:00 |
HA20.js
|
Add monsters,doors,items in 15th,16th area
|
2024-08-24 23:46:45 +08:00 |
LZ1.js
|
修复了龙族和魔界文件名的错误
|
2024-08-26 16:56:48 +08:00 |
LZ2.js
|
修复了龙族和魔界文件名的错误
|
2024-08-26 16:56:48 +08:00 |
LZ3.js
|
修复了龙族和魔界文件名的错误
|
2024-08-26 16:56:48 +08:00 |
LZ4.js
|
修复了龙族和魔界文件名的错误
|
2024-08-26 16:56:48 +08:00 |
LZ5.js
|
修复了龙族和魔界文件名的错误
|
2024-08-26 16:56:48 +08:00 |
LZ6.js
|
修复了龙族和魔界文件名的错误
|
2024-08-26 16:56:48 +08:00 |
LZ7.js
|
修复了龙族和魔界文件名的错误
|
2024-08-26 16:56:48 +08:00 |
LZ8.js
|
修复了龙族和魔界文件名的错误
|
2024-08-26 16:56:48 +08:00 |
LZ9.js
|
修复了龙族和魔界文件名的错误
|
2024-08-26 16:56:48 +08:00 |
LZ10.js
|
修复了龙族和魔界文件名的错误
|
2024-08-26 16:56:48 +08:00 |
MJ1.js
|
修复了龙族和魔界文件名的错误
|
2024-08-26 16:56:48 +08:00 |
MJ2.js
|
修复了龙族和魔界文件名的错误
|
2024-08-26 16:56:48 +08:00 |
MJ3.js
|
修复了龙族和魔界文件名的错误
|
2024-08-26 16:56:48 +08:00 |
MJ4.js
|
修复了龙族和魔界文件名的错误
|
2024-08-26 16:56:48 +08:00 |
MJ5.js
|
修复了龙族和魔界文件名的错误
|
2024-08-26 16:56:48 +08:00 |
MJ6.js
|
修复了龙族和魔界文件名的错误
|
2024-08-26 16:56:48 +08:00 |
MJ7.js
|
修复了龙族和魔界文件名的错误
|
2024-08-26 16:56:48 +08:00 |
MJ8.js
|
修复了龙族和魔界文件名的错误
|
2024-08-26 16:56:48 +08:00 |
MJ9.js
|
修复了龙族和魔界文件名的错误
|
2024-08-26 16:56:48 +08:00 |
MJ10.js
|
修复了龙族和魔界文件名的错误
|
2024-08-26 16:56:48 +08:00 |
MM1.js
|
Finish the fifth area
|
2024-07-27 18:28:18 +08:00 |
MM2.js
|
Add the sixth area
|
2024-07-29 00:04:45 +08:00 |
MM3.js
|
Add the sixth area
|
2024-07-29 00:04:45 +08:00 |
MM4.js
|
Add the seventh, eighth area
|
2024-08-02 10:34:36 +08:00 |
MM5.js
|
修复圣骑士名字显示和一些宝箱提示
|
2024-08-21 12:52:51 +08:00 |
MM6.js
|
Modify some enemys and items, add some notifies
|
2024-08-25 12:32:55 +08:00 |
MT0.js
|
Add the tenth area.
|
2024-08-13 21:29:12 +08:00 |
MT1.js
|
Fixed some bugs. Add some stories
|
2024-08-15 18:58:29 +08:00 |
MT2.js
|
Fixed some bugs. Add some stories
|
2024-08-15 18:58:29 +08:00 |
MT3.js
|
Add the 11th, 12th area
|
2024-08-18 12:55:25 +08:00 |
MT4.js
|
Fixed some bugs. Add some stories
|
2024-08-15 18:58:29 +08:00 |
MT5.js
|
Fixed some bugs. Add some stories
|
2024-08-15 18:58:29 +08:00 |
MT6.js
|
圣骑士名可更改;宝箱罐子魔力值提示;开始时自动开启数值显示
|
2024-08-20 15:54:49 +08:00 |
MT7.js
|
圣骑士名可更改;宝箱罐子魔力值提示;开始时自动开启数值显示
|
2024-08-20 15:54:49 +08:00 |
MT8.js
|
Fixed some bugs. Add some stories
|
2024-08-15 18:58:29 +08:00 |
MT9.js
|
Add the 15th, 16th area
|
2024-08-25 00:05:28 +08:00 |
MT10.js
|
Add the 11th, 12th area
|
2024-08-18 12:55:25 +08:00 |
NH1.js
|
Merge branch 'shengqishi' into feature
|
2024-08-23 11:14:21 +08:00 |
NH2.js
|
Merge branch 'shengqishi' into feature
|
2024-08-23 11:14:21 +08:00 |
NH3.js
|
Merge branch 'shengqishi' into feature
|
2024-08-23 11:14:21 +08:00 |
NH4.js
|
Merge branch 'shengqishi' into feature
|
2024-08-23 11:14:21 +08:00 |
NH5.js
|
Merge branch 'shengqishi' into feature
|
2024-08-23 11:14:21 +08:00 |
NH6.js
|
Merge branch 'shengqishi' into feature
|
2024-08-23 11:14:21 +08:00 |
NH7.js
|
Merge branch 'shengqishi' into feature
|
2024-08-23 11:14:21 +08:00 |
NH8.js
|
Merge branch 'shengqishi' into feature
|
2024-08-23 11:14:21 +08:00 |
NH9.js
|
Merge branch 'shengqishi' into feature
|
2024-08-23 11:14:21 +08:00 |
NH10.js
|
增加了平面塔楼传显示(但是感觉显示不出来)
|
2024-08-23 11:00:59 +08:00 |
sample0.js
|
template 2.10.3
|
2024-07-15 11:13:11 +08:00 |
sample1.js
|
template 2.10.3
|
2024-07-15 11:13:11 +08:00 |
sample2.js
|
template 2.10.3
|
2024-07-15 11:13:11 +08:00 |
SN1.js
|
Add the 13th area; add some items
|
2024-08-21 12:42:40 +08:00 |
SN2.js
|
道具价格会随购买次数增长;白宝石不能加血;增加了二区三区和全塔的提示
|
2024-08-20 16:14:01 +08:00 |
SN3.js
|
圣骑士名可更改;宝箱罐子魔力值提示;开始时自动开启数值显示
|
2024-08-20 15:54:49 +08:00 |
SN4.js
|
圣骑士名可更改;宝箱罐子魔力值提示;开始时自动开启数值显示
|
2024-08-20 15:54:49 +08:00 |
SN5.js
|
add the second area
|
2024-07-15 11:51:15 +08:00 |
SN6.js
|
add the second area
|
2024-07-15 11:51:15 +08:00 |
SN7.js
|
圣骑士名可更改;宝箱罐子魔力值提示;开始时自动开启数值显示
|
2024-08-20 15:54:49 +08:00 |
SN8.js
|
add the second area
|
2024-07-15 11:51:15 +08:00 |
SN9.js
|
Add the third area
|
2024-07-19 19:15:38 +08:00 |
SN10.js
|
Modify some enemys and items, add some notifies
|
2024-08-25 12:32:55 +08:00 |
SR1.js
|
圣骑士名可更改;宝箱罐子魔力值提示;开始时自动开启数值显示
|
2024-08-20 15:54:49 +08:00 |
SR2.js
|
Add the seventh, eighth area
|
2024-08-02 10:34:36 +08:00 |
SR3.js
|
Add the sixth area
|
2024-07-29 00:04:45 +08:00 |
SR4.js
|
圣骑士名可更改;宝箱罐子魔力值提示;开始时自动开启数值显示
|
2024-08-20 15:54:49 +08:00 |
SR5.js
|
圣骑士名可更改;宝箱罐子魔力值提示;开始时自动开启数值显示
|
2024-08-20 15:54:49 +08:00 |
SR6.js
|
Add the sixth area
|
2024-07-29 00:04:45 +08:00 |
SR7.js
|
Add the seventh, eighth area
|
2024-08-02 10:34:36 +08:00 |
SR8.js
|
Add the seventh, eighth area
|
2024-08-02 10:34:36 +08:00 |
SR9.js
|
Add the seventh, eighth area
|
2024-08-02 10:34:36 +08:00 |
SR10.js
|
Add the seventh, eighth area
|
2024-08-02 10:34:36 +08:00 |
SR11.js
|
Add the seventh, eighth area
|
2024-08-02 10:34:36 +08:00 |
SR12.js
|
Enhanced monsters in the fifth, sixth, seventh, eighth, ninth area
|
2024-08-13 00:17:21 +08:00 |
SR13.js
|
圣骑士名可更改;宝箱罐子魔力值提示;开始时自动开启数值显示
|
2024-08-20 15:54:49 +08:00 |
SR14.js
|
圣骑士名可更改;宝箱罐子魔力值提示;开始时自动开启数值显示
|
2024-08-20 15:54:49 +08:00 |
SR15.js
|
Add the seventh, eighth area
|
2024-08-02 10:34:36 +08:00 |
SR16.js
|
Add the seventh, eighth area
|
2024-08-02 10:34:36 +08:00 |
SR17.js
|
Add the seventh, eighth area
|
2024-08-02 10:34:36 +08:00 |
SR18.js
|
圣骑士名可更改;宝箱罐子魔力值提示;开始时自动开启数值显示
|
2024-08-20 15:54:49 +08:00 |
SR19.js
|
Add the seventh, eighth area
|
2024-08-02 10:34:36 +08:00 |
SR20.js
|
Add the 13th area
|
2024-08-23 11:11:36 +08:00 |
SR21.js
|
Enhanced monsters in the fifth, sixth, seventh, eighth, ninth area
|
2024-08-13 00:17:21 +08:00 |
SR22.js
|
因为黑暗圣子和圣骑士导致不打的怪物也能获得幸运金币效果,法杖效果和卷轴效果;圣锤会导致黑暗圣子线打不出来;平衡了融合和炼化黑暗圣子的效果,现在融合比炼化只多一点点属性和金币;调整了商店和白宝石加护盾和血限的选项,现在比例已经一致
|
2024-08-26 01:00:59 +08:00 |
SR23.js
|
圣骑士名可更改;宝箱罐子魔力值提示;开始时自动开启数值显示
|
2024-08-20 15:54:49 +08:00 |
SR24.js
|
Enhanced monsters in the fifth, sixth, seventh, eighth, ninth area
|
2024-08-13 00:17:21 +08:00 |
SR25.js
|
Add the seventh, eighth area
|
2024-08-02 10:34:36 +08:00 |
SR26.js
|
Add the seventh, eighth area
|
2024-08-02 10:34:36 +08:00 |
SR27.js
|
Add the seventh, eighth area
|
2024-08-02 10:34:36 +08:00 |
SR28.js
|
Add the seventh, eighth area
|
2024-08-02 10:34:36 +08:00 |
SR29.js
|
Add the seventh, eighth area
|
2024-08-02 10:34:36 +08:00 |
SR30.js
|
Enhanced monsters in the fifth, sixth, seventh, eighth, ninth area
|
2024-08-13 00:17:21 +08:00 |
XW1.js
|
修复终阶黑暗骑士的属性;增加了一条提示。
|
2024-08-25 00:32:22 +08:00 |
XW2.js
|
Modify some enemys and items, add some notifies
|
2024-08-25 12:32:55 +08:00 |
XW3.js
|
Modify some enemys and items, add some notifies
|
2024-08-25 12:32:55 +08:00 |
XW4.js
|
Merge branch 'shengqishi' into feature
|
2024-08-25 12:34:07 +08:00 |
XW5.js
|
Modify some enemys and items, add some notifies
|
2024-08-25 12:32:55 +08:00 |
XW6.js
|
Modify some enemys and items, add some notifies
|
2024-08-25 12:32:55 +08:00 |
XW7.js
|
更改一系列bug,加入了一些功能
|
2024-08-25 17:30:37 +08:00 |
XW8.js
|
Modify some enemys and items, add some notifies
|
2024-08-25 12:32:55 +08:00 |
XW9.js
|
Modify some enemys and items, add some notifies
|
2024-08-25 12:32:55 +08:00 |
XW10.js
|
Modify some enemys and items, add some notifies
|
2024-08-25 12:32:55 +08:00 |
XY1.js
|
Merge branch 'shengqishi' into feature
|
2024-08-23 11:14:21 +08:00 |
XY2.js
|
Adjusted the third area
|
2024-07-19 23:56:33 +08:00 |
XY3.js
|
Adjusted the third area
|
2024-07-19 23:56:33 +08:00 |
XY4.js
|
Adjusted the third area
|
2024-07-19 23:56:33 +08:00 |
XY5.js
|
圣骑士名可更改;宝箱罐子魔力值提示;开始时自动开启数值显示
|
2024-08-20 15:54:49 +08:00 |
XY6.js
|
Adjusted the third area
|
2024-07-19 23:56:33 +08:00 |
XY7.js
|
圣骑士名可更改;宝箱罐子魔力值提示;开始时自动开启数值显示
|
2024-08-20 15:54:49 +08:00 |
XY8.js
|
Add the third area
|
2024-07-19 19:15:38 +08:00 |
XY9.js
|
Add the third area
|
2024-07-19 19:15:38 +08:00 |
XY10.js
|
Add the 4th area
|
2024-07-22 00:26:09 +08:00 |
YS1.js
|
圣骑士名可更改;宝箱罐子魔力值提示;开始时自动开启数值显示
|
2024-08-20 15:54:49 +08:00 |
YS2.js
|
Enhanced monsters in the fifth, sixth, seventh, eighth, ninth area
|
2024-08-13 00:17:21 +08:00 |
YS3.js
|
Enhanced monsters in the fifth, sixth, seventh, eighth, ninth area
|
2024-08-13 00:17:21 +08:00 |
YS4.js
|
Enhanced monsters in the fifth, sixth, seventh, eighth, ninth area
|
2024-08-13 00:17:21 +08:00 |
YS5.js
|
圣骑士名可更改;宝箱罐子魔力值提示;开始时自动开启数值显示
|
2024-08-20 15:54:49 +08:00 |
YS6.js
|
圣骑士名可更改;宝箱罐子魔力值提示;开始时自动开启数值显示
|
2024-08-20 15:54:49 +08:00 |
YS7.js
|
Enhanced monsters in the fifth, sixth, seventh, eighth, ninth area
|
2024-08-13 00:17:21 +08:00 |
YS8.js
|
Enhanced monsters in the fifth, sixth, seventh, eighth, ninth area
|
2024-08-13 00:17:21 +08:00 |
YS9.js
|
Enhanced monsters in the fifth, sixth, seventh, eighth, ninth area
|
2024-08-13 00:17:21 +08:00 |
YS10.js
|
Modify some enemys and items, add some notifies
|
2024-08-25 12:32:55 +08:00 |
ZH1.js
|
魔力卷轴有点太强了,有时甚至超过生命卷轴,作为不需要装备的卷轴砍一刀。修复了墙体,加强黑暗教皇。
|
2024-08-26 13:50:56 +08:00 |
ZL1.js
|
圣骑士名可更改;宝箱罐子魔力值提示;开始时自动开启数值显示
|
2024-08-20 15:54:49 +08:00 |
ZL2.js
|
Add the seventh, eighth area
|
2024-08-02 10:34:36 +08:00 |
ZL3.js
|
圣骑士名可更改;宝箱罐子魔力值提示;开始时自动开启数值显示
|
2024-08-20 15:54:49 +08:00 |
ZL4.js
|
Add the ninth area
|
2024-08-03 14:02:42 +08:00 |
ZL5.js
|
Add the ninth area
|
2024-08-03 14:02:42 +08:00 |
ZL6.js
|
圣骑士名可更改;宝箱罐子魔力值提示;开始时自动开启数值显示
|
2024-08-20 15:54:49 +08:00 |
ZL7.js
|
Add the ninth area
|
2024-08-03 14:02:42 +08:00 |
ZL8.js
|
Add the ninth area
|
2024-08-03 14:02:42 +08:00 |
ZL9.js
|
Add the tenth area.
|
2024-08-13 21:29:12 +08:00 |
ZL10.js
|
圣骑士名可更改;宝箱罐子魔力值提示;开始时自动开启数值显示
|
2024-08-20 15:54:49 +08:00 |