91 lines
2.9 KiB
JavaScript
91 lines
2.9 KiB
JavaScript
var events_c12a15a8_c380_4b28_8144_256cba95f760 =
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{
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"commonEvent": {
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"加点事件": [
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{
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"type": "comment",
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"text": "通过传参,flag:arg1 表示当前应该的加点数值"
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},
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{
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"type": "choices",
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"choices": [
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{
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"text": "攻击+${1*flag:arg1}",
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"action": [
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{
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"type": "setValue",
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"name": "status:atk",
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"operator": "+=",
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"value": "1*flag:arg1"
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}
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]
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},
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{
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"text": "防御+${2*flag:arg1}",
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"action": [
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{
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"type": "setValue",
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"name": "status:def",
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"operator": "+=",
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"value": "2*flag:arg1"
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}
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]
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},
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{
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"text": "生命+${200*flag:arg1}",
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"action": [
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{
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"type": "setValue",
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"name": "status:hp",
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"operator": "+=",
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"value": "200*flag:arg1"
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}
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]
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}
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]
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}
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],
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"回收钥匙商店": [
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{
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"type": "function",
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"function": "function(){\nif (core.hasEquip('I409')) { core.status.hero.mana += 1 }\nif (core.hasEquip('I410')) { core.status.hero.mana += 3 }\nif (core.hasEquip('I411')) { core.status.hero.mana += 5 }\nif (core.hasEquip('I412')) { core.status.hero.mana += 7 }\nif (core.hasEquip('I413')) { core.status.hero.mana += 9 }\nif (core.hasEquip('I595')) { core.status.hero.mana += 100 }\nif (core.hasEquip('I1115')) { core.status.hero.mana += 10 }\nif (core.hasEquip('I1116')) { core.status.hero.mana += 10 }\nif (core.hasItem('I722')) { core.status.hero.mana += Math.min(50, Math.sqrt((core.getEnemyInfo('', null, x, y).hp || 0) / 500)) }\nif (core.hasEquip('I723')) { core.status.hero.hp += core.status.hero.hpmax / 200 }\nif (core.hasItem('I421')) { core.status.hero.mana += Math.min(10000, (core.getEnemyInfo('', null, x, y).hp || 0) / 5000) }\nif (core.hasItem('I421')) { core.status.hero.hp += core.status.hero.hpmax / 100 }\n\nif (core.hasItem('coin')) core.status.hero.money += 12;\nflags.lhjnb = (flags.lhjnb || 0) + (core.getEnemyInfo('', null, x, y).money || 0)\n}"
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}
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],
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"亲密度解锁": [
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{
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"type": "if",
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"condition": "!flag:qmd",
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"true": [
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{
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"type": "setValue",
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"name": "flag:qmd",
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"value": "true"
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},
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{
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"type": "function",
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"function": "function(){\ncore.AllSprites()\n}"
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},
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"现在亲密度已经被解锁了。状态栏将增加显示亲密度,从左到右将显示圣骑士、光明准圣子、光明圣女的亲密度。"
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]
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}
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],
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"神之血解锁": [
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{
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"type": "if",
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"condition": "(!flag:szx)",
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"true": [
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{
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"type": "setValue",
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"name": "flag:szx",
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"value": "true"
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},
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{
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"type": "function",
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"function": "function(){\ncore.AllSprites()\n}"
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},
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"现在神之血已经被解锁了。\n神之血和琼浆玉露都是按照最大生命值的一定比例回血。\n状态栏将增加显示神之血,和琼浆玉露。"
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]
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}
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]
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}
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} |