tianta/_server/MotaActionParser.js

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2022-10-16 21:58:52 +08:00
MotaActionParser=function(){
function ActionParser(){
}
ActionParser.prototype.parse = function (obj,type) {
switch (type) {
case 'event':
if(!obj)obj={};
if(typeof(obj)===typeof('')) obj={'data':[obj]};
if(obj instanceof Array) obj={'data':obj};
if (!obj.filter) obj.filter={};
return MotaActionBlocks['event_m'].xmlText([
obj.trigger==='action',obj.enable,obj.noPass,obj.displayDamage,obj.opacity,
obj.filter.blur,obj.filter.hue,obj.filter.grayscale,obj.filter.invert,obj.filter.shadow,this.parseList(obj.data)
]);
case 'autoEvent':
if(!obj)obj={};
return MotaActionBlocks['autoEvent_m'].xmlText([
obj.condition,obj.priority,obj.currentFloor,obj.delayExecute,obj.multiExecute,this.parseList(obj.data)
]);
case 'changeFloor':
if(!obj)obj={};
if (!obj.loc) {
obj.loc = obj.loc || ['',''];
obj.stair = obj.stair || ':now';
}
if (obj.floorId==':before'||obj.floorId==':next'||obj.floorId==':now') {
obj.floorType=obj.floorId;
delete obj.floorId;
}
return MotaActionBlocks['changeFloor_m'].xmlText([
obj.floorType||'floorId',obj.floorId,obj.stair||'loc',obj.loc[0],obj.loc[1],obj.direction,
obj.time,obj.ignoreChangeFloor
]);
case 'afterGetItem':
if (!obj) obj = [];
if (obj instanceof Array) obj = {'data': obj};
return MotaActionBlocks['afterGetItem_m'].xmlText([
obj.disableOnGentleClick||false, this.parseList(obj.data)
]);
case 'level':
if(!obj)obj={};
var text_choices = null;
for(var ii=obj.length-1,choice;choice=obj[ii];ii--) {
text_choices=MotaActionBlocks['levelCase'].xmlText([
this.expandEvalBlock([choice.need]),choice.title,choice.clear||false,this.parseList(choice.action),text_choices]);
}
return MotaActionBlocks['level_m'].xmlText([text_choices]);
case 'levelChoose':
if(!obj) obj=[];
var text_choices = null;
for(var ii=obj.length-1,choice;choice=obj[ii];ii--) {
text_choices=MotaActionBlocks['levelChooseChoice'].xmlText([
choice.title, choice.name, choice.hard||0, choice.color, 'rgba('+choice.color+')', this.parseList(choice.action), text_choices]);
}
return MotaActionBlocks['levelChoose_m'].xmlText([text_choices]);
case 'floorPartition':
if(!obj) obj=[];
var text_choices = null;
for(var ii=obj.length-1,choice;choice=obj[ii];ii--) {
text_choices=MotaActionBlocks['floorPartitionItem'].xmlText([choice[0], choice[1]||"", text_choices]);
}
return MotaActionBlocks['floorPartition_m'].xmlText([text_choices]);
case 'equip':
if(!obj) obj={};
var buildEquip = function (obj) {
obj = obj || {};
var text_choices = null;
var knownEquipListKeys = MotaActionBlocks['Equip_List'].options.map(function (one) {return one[1];})
Object.keys(obj).sort().forEach(function (key) {
var one = knownEquipListKeys.indexOf(key) >= 0 ? 'equipKnown' : 'equipUnknown';
text_choices = MotaActionBlocks[one].xmlText([
key, obj[key], text_choices
]);
})
return text_choices;
}
return MotaActionBlocks['equip_m'].xmlText([obj.type, obj.animate, buildEquip(obj.value), buildEquip(obj.percentage),
this.parseList(obj.equipEvent), this.parseList(obj.unequipEvent)]);
case 'doorInfo':
if(!obj) obj={};
var buildKeys = function (obj) {
obj = obj || {};
var text_choices = null;
var knownListKeys = MotaActionBlocks['Key_List'].options.map(function (one) {return one[1];})
Object.keys(obj).sort().forEach(function (key) {
var noNeed = key.endsWith(':o');
if (noNeed) key = key.substring(0, key.length - 2);
var one = knownListKeys.indexOf(key) >= 0 ? 'doorKeyKnown' : 'doorKeyUnknown';
text_choices = MotaActionBlocks[one].xmlText([
one == 'doorKeyUnknown' ? MotaActionFunctions.replaceToName_token(key) : key, obj[key], noNeed, text_choices
]);
})
return text_choices;
}
return MotaActionBlocks['doorInfo_m'].xmlText([obj.time || 160, obj.openSound, obj.closeSound, buildKeys(obj.keys), this.parseList(obj.afterOpenDoor)]);
case 'floorImage':
if(!obj) obj=[];
var text_choices = null;
for(var ii=obj.length-1,choice;choice=obj[ii];ii--) {
text_choices=MotaActionBlocks['floorOneImage'].xmlText([
choice.name, choice.reverse, choice.canvas||'bg', choice.x||0, choice.y||0, choice.disable||false,
choice.sx, choice.sy, choice.w, choice.h, choice.frame, text_choices]);
}
return MotaActionBlocks['floorImage_m'].xmlText([text_choices]);
case 'faceIds':
if(!obj) obj={};
return MotaActionBlocks['faceIds_m'].xmlText([obj.down||"", obj.left||"", obj.right||"", obj.up||""]);
case 'splitImages':
if(!obj) obj=[];
var text_choices = null;
for(var ii=obj.length-1,choice;choice=obj[ii];ii--) {
text_choices=MotaActionBlocks['splitImagesOne'].xmlText([
choice.name, choice.width, choice.height, choice.prefix, text_choices]);
}
return MotaActionBlocks['splitImages_m'].xmlText([text_choices]);
case 'mainStyle':
if(!obj) obj={};
return MotaActionBlocks['mainStyle_m'].xmlText([
obj.startBackground, obj.startVerticalBackground || obj.startBackground, obj.startLogoStyle, obj.startButtonsStyle,
obj.statusLeftBackground, obj.statusTopBackground, obj.toolsBackground, obj.floorChangingStyle,
obj.statusBarColor, 'rgba('+obj.statusBarColor+')', obj.borderColor, 'rgba('+obj.borderColor+')',
obj.selectColor, 'rgba(' + obj.selectColor + ')', obj.font
]);
case 'nameMap':
if (!obj) obj={};
var items = Object.keys(obj);
var result = null;
for (var ii=items.length-1,one;one=items[ii];ii--) {
var value = obj[one];
var knownItems = MotaActionBlocks['NameMap_List'].options.map(function (one) {return one[1];})
if (knownItems.indexOf(one) >= 0) {
result = MotaActionBlocks['nameMapSoundKnown'].xmlText([one, value, result]);
continue;
}
if (main.bgms.indexOf(value) >= 0) {
result = MotaActionBlocks['nameMapBgm'].xmlText([one, value, result]);
continue;
}
if (main.sounds.indexOf(value) >= 0) {
result = MotaActionBlocks['nameMapSoundUnknown'].xmlText([one, value, result]);
continue;
}
if (main.images.indexOf(value) >= 0) {
result = MotaActionBlocks['nameMapImage'].xmlText([one, value, result]);
continue;
}
if (main.animates.indexOf(value) >= 0) {
result = MotaActionBlocks['nameMapAnimate'].xmlText([one, value, result]);
continue;
}
result = MotaActionBlocks['nameMapUnknown'].xmlText([one, value, result]);
}
return MotaActionBlocks['nameMap_m'].xmlText([result]);
case 'shop':
var buildsub = function(obj,parser,next){
var text_choices = null;
for(var ii=obj.choices.length-1,choice;choice=obj.choices[ii];ii--) {
text_choices=MotaActionBlocks['shopChoices'].xmlText([
choice.text,choice.need||'',choice.icon,choice.color,'rgba('+choice.color+')',choice.condition,parser.parseList(choice.action),text_choices]);
}
var info = parser.getTitleAndPosition(obj.text || '');
return MotaActionBlocks['shopsub'].xmlText([
obj.id,info[0],info[1],info[3],obj.textInList,obj.mustEnable,obj.disablePreview,text_choices,next
]);
}
var buildcommentevent = function(obj,parser,next){
if (obj.args instanceof Array) {
obj.args = JSON.stringify(obj.args);
}
else obj.args = null;
return MotaActionBlocks['shopcommonevent'].xmlText([
obj.id,parser.EvalString(obj.textInList),obj.mustEnable,parser.EvalString(obj.commonEvent),obj.args,next
]);
}
var builditem = function (obj,parser,next){
var text_choices = null;
for(var ii=obj.choices.length-1,choice;choice=obj.choices[ii];ii--) {
text_choices = MotaActionBlocks['shopItemChoices'].xmlText([
choice.id, choice.number == null ? "" : (""+choice.number), choice.money == null ? "" : (""+choice.money),
choice.sell == null ? "" : (""+choice.sell), choice.condition || "", text_choices
]);
}
return MotaActionBlocks['shopitem'].xmlText([
obj.id,obj.textInList,obj.use||'money',obj.mustEnable,text_choices,next
]);
}
var next=null;
if(!obj)obj=[];
while(obj.length){
var shopobj=obj.pop()
if(shopobj.item)
next=builditem(shopobj,this,next);
else if(shopobj.choices)
next=buildsub(shopobj,this,next);
else if(shopobj.commonEvent)
next=buildcommentevent(shopobj,this,next);
else
throw new Error("[警告]出错啦!\n"+shopobj.id+" 无效的商店");
}
return MotaActionBlocks['shop_m'].xmlText([next]);
default:
return MotaActionBlocks[type+'_m'].xmlText([this.parseList(obj)]);
}
}
////// 开始解析一系列自定义事件 //////
ActionParser.prototype.parseList = function (list) {
if (!this.isset(list)) return MotaActionBlocks['pass_s'].xmlText([],true);
if (!(list instanceof Array)) {
list = [list];
}
if (list.length===0) return MotaActionBlocks['pass_s'].xmlText([],true);
this.event = {'id': 'action', 'data': {
'list': list
}}
this.next = null;
this.result = null;
this.parseAction();
return this.result;
}
////// 解析当前自定义事件列表中的最后一个事件 //////
ActionParser.prototype.parseAction = function() {
// 事件处理完毕
if (this.event.data.list.length==0) {
this.result = this.next;
this.next = null;
return;
}
var data = this.event.data.list.pop();
this.event.data.current = data;
// 不同种类的事件
// 如果是文字:显示
if (typeof data == "string") {
data={"type": "text", "text": data}
}
this.event.data.type=data.type;
switch (data.type) {
case "_next":
this.result = this.next;
this.next = data.next;
return;
case "text": // 文字/对话
var info = this.getTitleAndPosition(data.text);
var textDrawing = [];
info[3] = (info[3] || "").replace(/(\f|\\f)\[(.*?)]/g, function (text, sympol, str) {
var ss = str.split(",");
if (ss.length == 3 || ss.length == 5 || ss.length >=9) {
var swap = function (i, j) { var x = ss[i]; ss[i] = ss[j]; ss[j] = x;}
if (ss.length >= 9) {
swap(1,5); swap(2,6); swap(3,7); swap(4,8);
}
textDrawing.push(ss);
}
return '';
});
if (textDrawing.length > 0) {
var buildTextDrawing = function (obj) {
if(!obj) obj=[];
var text_choices = null;
for(var ii=obj.length-1,choice;choice=obj[ii];ii--) {
var reverse = 'null';
if (choice[0].endsWith(':o') || choice[0].endsWith(':x') || choice[0].endsWith(':y')) {
reverse = choice[0].substring(choice[0].length - 2);
choice[0] = choice[0].substring(0, choice[0].length - 2);
}
text_choices=MotaActionBlocks['textDrawing'].xmlText([
choice[0], reverse, choice[1], choice[2], choice[3], choice[4], choice[5], choice[6],
choice[7], choice[8], choice[9], choice[10], text_choices]);
}
return text_choices;
}
data.pos = data.pos || [];
this.next = MotaActionFunctions.xmlText('text_2_s', [
info[0], info[1], info[2], data.pos[0], data.pos[1], data.pos[2], data.code||0, data.async||false, info[3], buildTextDrawing(textDrawing), this.next
], /* isShadow */false, /*comment*/ null, /*collapsed*/ data._collapsed, /*disabled*/ data._disabled);
} else if (info[0] || info[1] || info[2] || data.pos || data.code) {
data.pos = data.pos || [];
this.next = MotaActionFunctions.xmlText('text_1_s',[
info[0], info[1], info[2], data.pos[0], data.pos[1], data.pos[2], data.code||0, data.async||false, info[3], this.next], /* isShadow */false, /*comment*/ null, /*collapsed*/ data._collapsed, /*disabled*/ data._disabled);
}
else {
this.next = MotaActionFunctions.xmlText('text_0_s', [info[3],this.next],
/* isShadow */false, /*comment*/ null, /*collapsed*/ data._collapsed, /*disabled*/ data._disabled);
}
break;
case "moveTextBox": // 移动对话框
data.loc = data.loc || ['',''];
this.next = MotaActionBlocks['moveTextBox_s'].xmlText([
data.code, data.loc[0], data.loc[1], data.relative||false, data.moveMode, data.time, data.async, this.next]);
break;
case "clearTextBox": // 清除对话框
this.next = MotaActionBlocks['clearTextBox_s'].xmlText([(data.code||"").toString(),this.next]);
break;
case "autoText": // 自动剧情文本
var info = this.getTitleAndPosition(data.text);
this.next = MotaActionBlocks['autoText_s'].xmlText([
info[0],info[1],info[2],data.time,info[3],this.next]);
break;
case "scrollText":
this.next = MotaActionBlocks['scrollText_s'].xmlText([
data.time, data.lineHeight||1.4, data.async||false, this.EvalString_Multi(data.text), this.next]);
break;
case "comment": // 注释
this.next = MotaActionBlocks['comment_s'].xmlText([this.EvalString_Multi(data.text),this.next]);
break;
case "setText": // 设置剧情文本的属性
data.title=this.Colour(data.title);
data.text=this.Colour(data.text);
if (!/^\w+\.png$/.test(data.background))
data.background=this.Colour(data.background);
this.next = MotaActionBlocks['setText_s'].xmlText([
data.position,data.offset,data.align,data.bold,data.title,'rgba('+data.title+')',
data.text,'rgba('+data.text+')',data.background,'rgba('+data.background+')',
data.titlefont,data.textfont,data.lineHeight,data.time,data.letterSpacing,data.animateTime,this.next]);
break;
case "tip":
this.next = MotaActionBlocks['tip_s'].xmlText([
data.text,data.icon||"",this.next]);
break;
case "show": // 显示
data.loc=data.loc||[];
if (!(data.loc[0] instanceof Array))
data.loc = [data.loc];
var x_str=[],y_str=[];
data.loc.forEach(function (t) {
x_str.push(t[0]);
y_str.push(t[1]);
})
this.next = MotaActionBlocks['show_s'].xmlText([
x_str.join(','),y_str.join(','),data.floorId||'',data.time,data.async||false,this.next]);
break;
case "hide": // 消失
data.loc=data.loc||[];
if (!(data.loc[0] instanceof Array))
data.loc = [data.loc];
var x_str=[],y_str=[];
data.loc.forEach(function (t) {
x_str.push(t[0]);
y_str.push(t[1]);
})
this.next = MotaActionBlocks['hide_s'].xmlText([
x_str.join(','),y_str.join(','),data.floorId||'',data.remove||false,data.time,data.async||false,this.next]);
break;
case "setBlock": // 设置图块
data.loc=data.loc||[];
if (!(data.loc[0] instanceof Array))
data.loc = [data.loc];
var x_str=[],y_str=[];
data.loc.forEach(function (t) {
x_str.push(t[0]);
y_str.push(t[1]);
})
this.next = MotaActionBlocks['setBlock_s'].xmlText([
data.number||0,x_str.join(','),y_str.join(','),data.floorId||'',data.time,data.async||false,this.next]);
break;
case "setBlockOpacity": // 设置图块不透明度
data.loc=data.loc||[];
if (!(data.loc[0] instanceof Array))
data.loc = [data.loc];
var x_str=[],y_str=[];
data.loc.forEach(function (t) {
x_str.push(t[0]);
y_str.push(t[1]);
})
this.next = MotaActionBlocks['setBlockOpacity_s'].xmlText([
x_str.join(','),y_str.join(','),data.floorId||'',data.opacity,data.time,data.async||false,this.next]);
break;
case "setBlockFilter": // 设置图块不透明度
data.loc=data.loc||[];
if (!(data.loc[0] instanceof Array))
data.loc = [data.loc];
var x_str=[],y_str=[];
data.loc.forEach(function (t) {
x_str.push(t[0]);
y_str.push(t[1]);
})
this.next = MotaActionBlocks['setBlockFilter_s'].xmlText([
x_str.join(','),y_str.join(','),data.floorId||'',data.blur,data.hue,data.grayscale,data.invert||false,data.shadow,this.next]);
break;
case "turnBlock": // 事件转向
data.loc=data.loc||[];
if (!(data.loc[0] instanceof Array))
data.loc = [data.loc];
var x_str=[],y_str=[];
data.loc.forEach(function (t) {
x_str.push(t[0]);
y_str.push(t[1]);
})
this.next = MotaActionBlocks['turnBlock_s'].xmlText([
data.direction,x_str.join(','),y_str.join(','),data.floorId||'',this.next]);
break;
case "showFloorImg": // 显示贴图
data.loc=data.loc||[];
if (!(data.loc[0] instanceof Array))
data.loc = [data.loc];
var x_str=[],y_str=[];
data.loc.forEach(function (t) {
x_str.push(t[0]);
y_str.push(t[1]);
})
this.next = MotaActionBlocks['showFloorImg_s'].xmlText([
x_str.join(','),y_str.join(','),data.floorId||'',this.next]);
break;
case "hideFloorImg": // 隐藏贴图
data.loc=data.loc||[];
if (!(data.loc[0] instanceof Array))
data.loc = [data.loc];
var x_str=[],y_str=[];
data.loc.forEach(function (t) {
x_str.push(t[0]);
y_str.push(t[1]);
})
this.next = MotaActionBlocks['hideFloorImg_s'].xmlText([
x_str.join(','),y_str.join(','),data.floorId||'',this.next]);
break;
case "showBgFgMap": // 显示图层块
data.loc=data.loc||[];
if (!(data.loc[0] instanceof Array))
data.loc = [data.loc];
var x_str=[],y_str=[];
data.loc.forEach(function (t) {
x_str.push(t[0]);
y_str.push(t[1]);
})
this.next = MotaActionBlocks['showBgFgMap_s'].xmlText([
data.name||'bg', x_str.join(','),y_str.join(','),data.floorId||'',this.next]);
break;
case "hideBgFgMap": // 隐藏图层块
data.loc=data.loc||[];
if (!(data.loc[0] instanceof Array))
data.loc = [data.loc];
var x_str=[],y_str=[];
data.loc.forEach(function (t) {
x_str.push(t[0]);
y_str.push(t[1]);
})
this.next = MotaActionBlocks['hideBgFgMap_s'].xmlText([
data.name||'bg', x_str.join(','),y_str.join(','),data.floorId||'',this.next]);
break;
case "setBgFgBlock": // 设置图块
data.loc=data.loc||[];
if (!(data.loc[0] instanceof Array))
data.loc = [data.loc];
var x_str=[],y_str=[];
data.loc.forEach(function (t) {
x_str.push(t[0]);
y_str.push(t[1]);
})
this.next = MotaActionBlocks['setBgFgBlock_s'].xmlText([
data.name||'bg', data.number||0, x_str.join(','),y_str.join(','),data.floorId||'',this.next]);
break;
case "setHeroIcon": // 改变勇士
this.next = MotaActionBlocks['setHeroIcon_s'].xmlText([
data.name||"", data.noDraw || false, this.next]);
break;
case "move": // 移动事件
data.loc=data.loc||['',''];
var buildMoveDirection= function (obj) {
obj = MotaActionFunctions.processMoveDirections(obj||[]);
var res = null;
for(var ii=obj.length-1,one;one=obj[ii];ii--) {
var v = one.split(':');
res=MotaActionBlocks['moveDirection'].xmlText([v[0], parseInt(v[1]), res]);
}
return res;
}
this.next = MotaActionBlocks['move_s'].xmlText([
data.loc[0],data.loc[1],data.time,data.keep||false,data.async||false,buildMoveDirection(data.steps),this.next]);
break;
case "moveAction": // 前进一格或撞击
this.next = MotaActionBlocks['moveAction_s'].xmlText([this.next]);
break;
case "moveHero": // 无视地形移动勇士
var buildMoveDirection= function (obj) {
obj = MotaActionFunctions.processMoveDirections(obj||[]);
var res = null;
for(var ii=obj.length-1,one;one=obj[ii];ii--) {
var v = one.split(':');
res=MotaActionBlocks['moveDirection'].xmlText([v[0], parseInt(v[1]), res]);
}
return res;
}
this.next = MotaActionBlocks['moveHero_s'].xmlText([
data.time,data.async||false,buildMoveDirection(data.steps),this.next]);
break;
case "jump": // 跳跃事件
data.from=data.from||['',''];
if (data.dxy) {
this.next = MotaActionBlocks['jump_1_s'].xmlText([
data.from[0],data.from[1],data.dxy[0],data.dxy[1],data.time,data.keep||false,data.async||false,this.next]);
} else {
data.to=data.to||['',''];
this.next = MotaActionBlocks['jump_s'].xmlText([
data.from[0],data.from[1],data.to[0],data.to[1],data.time,data.keep||false,data.async||false,this.next]);
}
break;
case "jumpHero": // 跳跃勇士
if (data.dxy) {
this.next = MotaActionBlocks['jumpHero_1_s'].xmlText([
data.dxy[0],data.dxy[1],data.time,data.async||false,this.next]);
} else {
data.loc=data.loc||['','']
this.next = MotaActionBlocks['jumpHero_s'].xmlText([
data.loc[0],data.loc[1],data.time,data.async||false,this.next]);
}
break;
case "changeFloor": // 楼层转换
if (!data.loc) {
data.loc = data.loc || ['',''];
data.stair = data.stair || ':now';
}
if (data.floorId==':before'||data.floorId==':next'||data.floorId==':now') {
data.floorType=data.floorId;
delete data.floorId;
}
this.next = MotaActionBlocks['changeFloor_s'].xmlText([
data.floorType||'floorId',data.floorId,data.stair||'loc',data.loc[0],data.loc[1],data.direction,
data.time, this.next]);
break;
case "changePos": // 直接更换勇士位置, 不切换楼层
data.loc=data.loc||['','']
this.next = MotaActionBlocks['changePos_s'].xmlText([
data.loc[0],data.loc[1],data.direction,this.next]);
break;
case "follow": // 跟随勇士
this.next = MotaActionBlocks['follow_s'].xmlText([data.name||"", this.next]);
break;
case "unfollow": // 取消跟随
this.next = MotaActionBlocks['unfollow_s'].xmlText([data.name||"", this.next]);
break;
case "animate": // 显示动画
if (data.loc == 'hero') {
this.next = MotaActionBlocks['animate_1_s'].xmlText([
data.name,data.async||false,this.next]);
} else {
data.loc=data.loc||['',''];
this.next = MotaActionBlocks['animate_s'].xmlText([
data.name,data.loc[0],data.loc[1],data.alignWindow||false,data.async||false,this.next]);
}
break;
case "stopAnimate": // 停止所有动画
this.next = MotaActionBlocks['stopAnimate_s'].xmlText([data.doCallback||false,this.next]);
break;
case "setViewport": // 设置视角
if (data.dxy) {
this.next = MotaActionBlocks['setViewport_1_s'].xmlText([
data.dxy[0],data.dxy[1],data.moveMode||'', data.time||0,data.async||false,this.next]);
} else {
data.loc = data.loc||['',''];
this.next = MotaActionBlocks['setViewport_s'].xmlText([
data.loc[0],data.loc[1],data.moveMode||'', data.time||0,data.async||false,this.next]);
}
break;
case "lockViewport":
this.next = MotaActionBlocks['lockViewport_s'].xmlText([data.lock,
this.next]);
break;
case "vibrate": // 画面震动
this.next = MotaActionBlocks['vibrate_s'].xmlText([data.direction||'horizontal',
data.time||0, data.speed, data.power, data.async||false, this.next]);
break;
case "showImage": // 显示图片
data.loc=data.loc||['','']
if (data.sloc) {
this.next = MotaActionBlocks['showImage_1_s'].xmlText([
data.code,data.image||data.name,data.reverse,data.sloc[0],data.sloc[1],data.sloc[2],data.sloc[3],data.opacity,
data.loc[0],data.loc[1],data.loc[2],data.loc[3],data.time||0,data.async||false,this.next
]);
}
else {
this.next = MotaActionBlocks['showImage_s'].xmlText([
data.code,data.image||data.name,data.reverse,data.loc[0],data.loc[1],data.opacity,data.time||0,data.async||false,this.next]);
}
break;
case "showImage2": // 显示图片
data.loc=data.loc||['','']
if (data.sloc) {
this.next = MotaActionBlocks['showImage2_1_s'].xmlText([
data.code,data.image||data.name,data.reverse,data.sloc[0],data.sloc[1],data.sloc[2],data.sloc[3],data.opacity,
data.loc[0],data.loc[1],data.loc[2],data.loc[3],data.time||0,data.async||false,this.next
]);
}
else {
this.next = MotaActionBlocks['showImage2_s'].xmlText([
data.code,data.image||data.name,data.reverse,data.loc[0],data.loc[1],data.opacity,data.time||0,data.async||false,this.next]);
}
break;
2022-10-16 21:58:52 +08:00
case "hideImage": // 清除图片
this.next = MotaActionBlocks['hideImage_s'].xmlText([
data.code,data.time||0,data.async||false,this.next]);
break;
case "showTextImage": // 显示图片化文本
data.loc=data.loc||['','']
this.next = MotaActionBlocks['showTextImage_s'].xmlText([
this.EvalString_Multi(data.text),data.code,data.loc[0],data.loc[1],data.lineHeight||1.4,data.reverse,data.opacity,data.time||0,data.async||false,this.next]);
break;
case "moveImage": // 移动图片
data.to=data.to||['','']
this.next = MotaActionBlocks['moveImage_s'].xmlText([
data.code, data.to[0], data.to[1], data.opacity, data.moveMode||'', data.time||0, data.async||false, this.next]);
break;
case "rotateImage": // 旋转图片
data.center=data.center||['','']
this.next = MotaActionBlocks['rotateImage_s'].xmlText([
data.code, data.center[0], data.center[1], data.moveMode||'', data.angle||0, data.time||0, data.async||false, this.next]);
break;
case "scaleImage": // 放缩图片
data.center=data.center||['','']
this.next = MotaActionBlocks['scaleImage_s'].xmlText([
data.code, data.center[0], data.center[1], data.moveMode||'', data.scale, data.time||0, data.async||false, this.next]);
break;
case "showGif": // 显示动图
data.loc=data.loc||['','']
this.next = MotaActionBlocks['showGif_s'].xmlText([
data.name,data.loc[0],data.loc[1],this.next]);
break;
case "setCurtain": // 颜色渐变
if(this.isset(data.color)){
data.color = this.Colour(data.color);
this.next = MotaActionBlocks['setCurtain_0_s'].xmlText([
data.color,'rgba('+data.color+')',data.time,data.moveMode,data.keep||false,data.async||false,this.next]);
} else {
this.next = MotaActionBlocks['setCurtain_1_s'].xmlText([
data.time,data.moveMode,data.async||false,this.next]);
}
break;
case "screenFlash": // 画面闪烁
data.color = this.Colour(data.color);
this.next = MotaActionBlocks['screenFlash_s'].xmlText([
data.color,'rgba('+data.color+')',data.time||500,data.times,data.moveMode,data.async||false,this.next]);
break;
case "setWeather": // 更改天气
this.next = MotaActionBlocks['setWeather_s'].xmlText([
data.name,data.level||1,data.keep||false,this.next]);
break;
case "openDoor": // 开一个门, 包括暗墙
data.loc=data.loc||['','']
this.next = MotaActionBlocks['openDoor_s'].xmlText([
data.loc[0],data.loc[1],data.floorId||'',data.needKey||false,data.async||false,this.next]);
break;
case "closeDoor": // 关一个门,需要该点无事件
data.loc=data.loc||['','']
this.next = MotaActionBlocks['closeDoor_s'].xmlText([
data.loc[0],data.loc[1],data.id,data.async||false,this.next]);
break;
case "useItem": // 使用道具
this.next = MotaActionBlocks['useItem_s'].xmlText([
MotaActionFunctions.replaceToName_token(data.id),this.next]);
break;
case "loadEquip": // 装上装备
this.next = MotaActionBlocks['loadEquip_s'].xmlText([
MotaActionFunctions.replaceToName_token(data.id),this.next]);
break;
case "unloadEquip": // 卸下装备
this.next = MotaActionBlocks['unloadEquip_s'].xmlText([
data.pos,this.next]);
break;
case "openShop": // 打开一个全局商店
this.next = MotaActionBlocks['openShop_s'].xmlText([
data.id,data.open||false,this.next]);
break;
case "disableShop": // 禁用一个全局商店
this.next = MotaActionBlocks['disableShop_s'].xmlText([
data.id,this.next]);
break;
case "battle": // 强制战斗
if (data.id) {
this.next = MotaActionBlocks['battle_s'].xmlText([
MotaActionFunctions.replaceToName_token(data.id),this.next]);
}
else {
data.loc = data.loc || [];
this.next = MotaActionBlocks['battle_1_s'].xmlText([
data.loc[0],data.loc[1],this.next]);
}
break;
case "trigger": // 触发另一个事件
data.loc = data.loc || [];
this.next = MotaActionBlocks['trigger_s'].xmlText([
data.loc[0],data.loc[1],this.next]);
break;
case "insert": // 强制插入另一个点的事件在当前事件列表执行,当前坐标和楼层不会改变
if (data.args instanceof Array) {
data.args = JSON.stringify(data.args);
}
else data.args = null;
if (this.isset(data.name)) {
this.next = MotaActionBlocks['insert_1_s'].xmlText([
data.name, data.args||"", this.next]);
}
else {
data.loc = data.loc || [];
this.next = MotaActionBlocks['insert_2_s'].xmlText([
data.loc[0],data.loc[1],data.which,data.floorId||'',data.args||"",this.next]);
}
break;
case "playSound":
var knownItems = MotaActionBlocks['NameMap_List'].options.map(function (one) {return one[1];});
if (knownItems.indexOf(data.name) >= 0) {
this.next = MotaActionBlocks['playSound_1_s'].xmlText([
data.name,data.stop,data.pitch||"",data.sync,this.next]);
} else {
this.next = MotaActionBlocks['playSound_s'].xmlText([
data.name,data.stop,data.pitch||"",data.sync,this.next]);
}
break;
case "playBgm":
this.next = MotaActionBlocks['playBgm_s'].xmlText([
data.name,data.startTime||0,data.keep||false,this.next]);
break
case "pauseBgm":
this.next = MotaActionBlocks['pauseBgm_s'].xmlText([
this.next]);
break
case "resumeBgm":
this.next = MotaActionBlocks['resumeBgm_s'].xmlText([
data.resume||false,this.next]);
break
case "loadBgm":
this.next = MotaActionBlocks['loadBgm_s'].xmlText([
data.name,this.next]);
break
case "freeBgm":
this.next = MotaActionBlocks['freeBgm_s'].xmlText([
data.name,this.next]);
break
case "stopSound":
this.next = MotaActionBlocks['stopSound_s'].xmlText([
this.next]);
break
case "setVolume":
this.next = MotaActionBlocks['setVolume_s'].xmlText([
data.value, data.time, data.async||false, this.next]);
break
case "setBgmSpeed":
this.next = MotaActionBlocks['setBgmSpeed_s'].xmlText([
data.value, data.pitch||false, this.next]);
break;
case "setValue":
this.next = MotaActionBlocks['setValue_s'].xmlText([
this.expandIdBlock([data.name]), data["operator"]||'=',
this.expandEvalBlock([data.value]),
data.norefresh || false,
this.next]);
break;
case "setEnemy":
this.next = MotaActionBlocks['setEnemy_s'].xmlText([
MotaActionFunctions.replaceToName_token(data.id), data.name, data["operator"]||'=', this.expandEvalBlock([data.value]),
data.norefresh||false, this.next]);
break;
case "setEnemyOnPoint":
data.loc=data.loc||[];
if (!(data.loc[0] instanceof Array))
data.loc = [data.loc];
var x_str=[],y_str=[];
data.loc.forEach(function (t) {
x_str.push(t[0]);
y_str.push(t[1]);
})
this.next = MotaActionBlocks['setEnemyOnPoint_s'].xmlText([
x_str.join(','),y_str.join(','),data.floorId||'',data.name, data["operator"]||'=', this.expandEvalBlock([data.value]),
data.norefresh||false, this.next]);
break;
case "resetEnemyOnPoint":
data.loc=data.loc||[];
if (!(data.loc[0] instanceof Array))
data.loc = [data.loc];
var x_str=[],y_str=[];
data.loc.forEach(function (t) {
x_str.push(t[0]);
y_str.push(t[1]);
})
this.next = MotaActionBlocks['resetEnemyOnPoint_s'].xmlText([
x_str.join(','),y_str.join(','), data.floorId||'',data.norefresh||false,this.next]);
break;
case "moveEnemyOnPoint":
data.from=data.from||['','']
if (data.dxy) {
this.next = MotaActionBlocks['moveEnemyOnPoint_1_s'].xmlText([
data.from[0], data.from[1], data.dxy[0], data.dxy[1], data.floorId||'',data.norefresh||false,this.next]);
} else {
data.to=data.to||['','']
this.next = MotaActionBlocks['moveEnemyOnPoint_s'].xmlText([
data.from[0], data.from[1], data.to[0], data.to[1], data.floorId||'',data.norefresh||false,this.next]);
}
break;
case "setEquip":
this.next = MotaActionBlocks['setEquip_s'].xmlText([
MotaActionFunctions.replaceToName_token(data.id), data.valueType||'value', data.name, data["operator"]||'=', this.expandEvalBlock([data.value]), this.next]);
break;
case "setFloor":
this.next = MotaActionBlocks['setFloor_s'].xmlText([
data.name, data.floorId||null, JSON.stringify(data.value), this.next]);
break;
case "setGlobalAttribute":
this.next = MotaActionBlocks['setGlobalAttribute_s'].xmlText([
data.name, data.value, this.next]);
break;
case "setGlobalValue":
this.next = MotaActionBlocks['setGlobalValue_s'].xmlText([
data.name, data.value, this.next]);
break;
case "setGlobalFlag":
this.next = MotaActionBlocks['setGlobalFlag_s'].xmlText([
data.name, data.value, this.next]);
break;
case "setNameMap":
this.next = MotaActionBlocks['setNameMap_s'].xmlText([
data.name, data.value, this.next]);
break;
case "input":
this.next = MotaActionBlocks['input_s'].xmlText([
data.text,this.next]);
break;
case "input2":
this.next = MotaActionBlocks['input2_s'].xmlText([
data.text,this.next]);
break;
case "if": // 条件判断
if (data["false"]) {
this.next = MotaActionFunctions.xmlText('if_s', [
this.expandEvalBlock([data.condition]),
this.insertActionList(data["true"]),
this.insertActionList(data["false"]),
this.next], /* isShadow */false, /*comment*/ null, /*collapsed*/ data._collapsed, /*disabled*/ data._disabled);
}
else {
this.next = MotaActionFunctions.xmlText('if_1_s', [
this.expandEvalBlock([data.condition]),
this.insertActionList(data["true"]),
this.next], /* isShadow */false, /*comment*/ null, /*collapsed*/ data._collapsed, /*disabled*/ data._disabled);
}
break;
case "confirm": // 显示确认框
this.next = MotaActionFunctions.xmlText('confirm_s', [
this.EvalString_Multi(data.text), data.timeout||0, data["default"],
this.insertActionList(data["yes"]),
this.insertActionList(data["no"]),
this.next], /* isShadow */false, /*comment*/ null, /*collapsed*/ data._collapsed, /*disabled*/ data._disabled);
break;
case "switch": // 多重条件分歧
var case_caseList = null;
for(var ii=data.caseList.length-1,caseNow;caseNow=data.caseList[ii];ii--) {
case_caseList=MotaActionFunctions.xmlText('switchCase', [
this.isset(caseNow.case)?this.expandEvalBlock([caseNow.case]):"值",caseNow.nobreak,this.insertActionList(caseNow.action),case_caseList],
/* isShadow */false, /*comment*/ null, /*collapsed*/ caseNow._collapsed, /*disabled*/ caseNow._disabled);
}
this.next = MotaActionFunctions.xmlText('switch_s', [
this.expandEvalBlock([data.condition]),
case_caseList,this.next], /* isShadow */false, /*comment*/ null, /*collapsed*/ data._collapsed, /*disabled*/ data._disabled);
break;
case "choices": // 提供选项
var text_choices = null;
for(var ii=data.choices.length-1,choice;choice=data.choices[ii];ii--) {
choice.color = this.Colour(choice.color);
text_choices=MotaActionFunctions.xmlText('choicesContext', [
choice.text,choice.icon,choice.color,'rgba('+choice.color+')',choice.need||'',choice.condition||'',this.insertActionList(choice.action),text_choices],
/* isShadow */false, /*comment*/ null, /*collapsed*/ choice._collapsed, /*disabled*/ choice._disabled);
}
if (!this.isset(data.text)) data.text = '';
var info = this.getTitleAndPosition(data.text);
this.next = MotaActionFunctions.xmlText('choices_s', [
info[3],info[0],info[1],data.timeout||0,data.width,text_choices,this.next], /* isShadow */false, /*comment*/ null, /*collapsed*/ data._collapsed, /*disabled*/ data._disabled);
break;
case "for": // 循环遍历
this.next = MotaActionFunctions.xmlText('for_s',[
this.expandEvalBlock([data.name]),
data.from || 0, data.to || 0, data.step || 0,
this.insertActionList(data.data),
this.next], /* isShadow */false, /*comment*/ null, /*collapsed*/ data._collapsed, /*disabled*/ data._disabled);
break;
case "forEach": // 循环遍历列表
this.next = MotaActionFunctions.xmlText('forEach_s',[
this.expandEvalBlock([data.name]),
JSON.stringify(data.list),
this.insertActionList(data.data),
this.next], /* isShadow */false, /*comment*/ null, /*collapsed*/ data._collapsed, /*disabled*/ data._disabled);
break;
case "while": // 前置条件循环处理
this.next = MotaActionFunctions.xmlText('while_s',[
this.expandEvalBlock([data.condition]),
this.insertActionList(data.data),
this.next], /* isShadow */false, /*comment*/ null, /*collapsed*/ data._collapsed, /*disabled*/ data._disabled);
break;
case "dowhile": // 后置条件循环处理
this.next = MotaActionFunctions.xmlText('dowhile_s',[
this.insertActionList(data.data),
this.expandEvalBlock([data.condition]),
this.next], /* isShadow */false, /*comment*/ null, /*collapsed*/ data._collapsed, /*disabled*/ data._disabled);
break;
case "break": // 跳出循环
this.next = MotaActionBlocks['break_s'].xmlText([
data.n || 1, this.next]);
break;
case "continue": // 继续执行当前循环
this.next = MotaActionBlocks['continue_s'].xmlText([
data.n || 1, this.next]);
break;
case "win":
this.next = MotaActionBlocks['win_s'].xmlText([
data.reason,data.norank?true:false,data.noexit?true:false,this.next]);
break;
case "lose":
this.next = MotaActionBlocks['lose_s'].xmlText([
data.reason,this.next]);
break;
case "restart":
this.next = MotaActionBlocks['restart_s'].xmlText([
this.next]);
break;
case "function":
var func = data["function"];
func=func.split('{').slice(1).join('{').split('}').slice(0,-1).join('}').trim().split('\n').join('\\n');
this.next = MotaActionBlocks['function_s'].xmlText([
data.async||false,func,this.next]);
break;
case "update":
this.next = MotaActionBlocks['update_s'].xmlText([
this.doNotCheckAutoEvents||false, this.next]);
break;
case "showStatusBar":
this.next = MotaActionBlocks['showStatusBar_s'].xmlText([
this.next]);
break;
case "hideStatusBar":
this.next = MotaActionBlocks['hideStatusBar_s'].xmlText([
data.toolbox||false,this.next]);
break;
case "setHeroOpacity":
this.next = MotaActionBlocks['setHeroOpacity_s'].xmlText([
data.opacity, data.moveMode, data.time, data.async||false, this.next]);
break;
case "sleep": // 等待多少毫秒
this.next = MotaActionBlocks['sleep_s'].xmlText([
data.time||0,data.noSkip||false,this.next]);
break;
case "wait": // 等待用户操作
var case_waitList = null;
if (data.data) {
for(var ii=data.data.length-1,caseNow;caseNow=data.data[ii];ii--) {
if (caseNow["case"] == "keyboard") {
case_waitList = MotaActionFunctions.xmlText('waitContext_1',[
caseNow.keycode || "0", caseNow["break"] || false, this.insertActionList(caseNow.action), case_waitList
], /* isShadow */false, /*comment*/ null, /*collapsed*/ caseNow._collapsed, /*disabled*/ caseNow._disabled);
} else if (caseNow["case"] == "mouse") {
case_waitList = MotaActionFunctions.xmlText('waitContext_2',[
caseNow.px[0], caseNow.px[1], caseNow.py[0], caseNow.py[1], caseNow["break"] || false, this.insertActionList(caseNow.action), case_waitList
], /* isShadow */false, /*comment*/ null, /*collapsed*/ caseNow._collapsed, /*disabled*/ caseNow._disabled);
} else if (caseNow["case"] == "condition") {
case_waitList = MotaActionFunctions.xmlText('waitContext_3',[
this.expandEvalBlock([caseNow.condition]), caseNow["break"] || false, this.insertActionList(caseNow.action), case_waitList
], /* isShadow */false, /*comment*/ null, /*collapsed*/ caseNow._collapsed, /*disabled*/ caseNow._disabled);
} else if (caseNow["case"] == "timeout") {
case_waitList = MotaActionFunctions.xmlText('waitContext_4',[
caseNow["break"] || false, this.insertActionList(caseNow.action), case_waitList
], /* isShadow */false, /*comment*/ null, /*collapsed*/ caseNow._collapsed, /*disabled*/ caseNow._disabled);
}
}
}
this.next = MotaActionFunctions.xmlText('wait_s',[
data.forceChild||false,data.timeout||0,case_waitList, this.next], /* isShadow */false, /*comment*/ null, /*collapsed*/ data._collapsed, /*disabled*/ data._disabled);
break;
case "waitAsync": // 等待所有异步事件执行完毕
this.next = MotaActionBlocks['waitAsync_s'].xmlText([
data.excludeAnimates||false, data.includeSounds||false, this.next]);
break;
case "stopAsync": // 立刻停止所有异步事件
this.next = MotaActionBlocks['stopAsync_s'].xmlText([
this.next]);
break;
case "callBook": // 呼出怪物手册
this.next = MotaActionBlocks['callBook_s'].xmlText([
this.next]);
break;
case "callSave": // 呼出存档界面
this.next = MotaActionBlocks['callSave_s'].xmlText([
this.next]);
break;
case "autoSave": // 自动存档
this.next = MotaActionBlocks['autoSave_s'].xmlText([
data.removeLast||false, this.next]);
break;
case "forbidSave": // 禁止存档
this.next = MotaActionBlocks['forbidSave_s'].xmlText([
data.forbid||false, this.next]);
break;
case "callLoad": // 呼出读档界面
this.next = MotaActionBlocks['callLoad_s'].xmlText([
this.next]);
break;
case "exit": // 立刻结束事件
this.next = MotaActionBlocks['exit_s'].xmlText([
this.next]);
break;
case "previewUI": // UI绘制预览
this.next = MotaActionFunctions.xmlText('previewUI_s',[
this.insertActionList(data.action), this.next
], /* isShadow */false, /*comment*/ null, /*collapsed*/ data._collapsed, /*disabled*/ data._disabled);
break;
case "clearMap": // 清除画布
this.next = MotaActionBlocks['clearMap_s'].xmlText([
data.x, data.y, data.width, data.height, this.next
]);
break;
case "setAttribute": // 设置画布属性
data.fillStyle=this.Colour(data.fillStyle);
data.strokeStyle=this.Colour(data.strokeStyle);
this.next = MotaActionBlocks['setAttribute_s'].xmlText([
data.font,data.fillStyle,'rgba('+data.fillStyle+')',data.strokeStyle,'rgba('+data.strokeStyle+')',
data.lineWidth,data.alpha,data.align,data.baseline,data.z,this.next]);
break;
case "setFilter":
this.next = MotaActionBlocks['setFilter_s'].xmlText([
data.blur, data.hue, data.grayscale, data.invert||false, data.shadow, this.next]);
break;
case "fillText": // 绘制一行文本
data.style = this.Colour(data.style);
this.next = MotaActionBlocks['fillText_s'].xmlText([
data.x, data.y, data.style, 'rgba('+data.style+')', data.font, data.maxWidth, this.EvalString(data.text), this.next
]);
break;
case "fillBoldText": // 绘制一行描边文本
data.style = this.Colour(data.style);
this.next = MotaActionBlocks['fillBoldText_s'].xmlText([
data.x, data.y, data.style, 'rgba('+data.style+')', data.strokeStyle, 'rgba('+(data.strokeStyle||"0,0,0,1")+')',
data.font, this.EvalString(data.text), this.next
]);
break;
case "drawTextContent": // 绘制多行文本
data.color = this.Colour(data.color);
this.next = MotaActionBlocks['drawTextContent_s'].xmlText([
this.EvalString_Multi(data.text), data.left, data.top, data.maxWidth, data.color, 'rgba('+data.color+')',
data.align, data.fontSize, data.lineHeight, data.bold, this.next
]);
break;
case "fillRect": // 绘制矩形
data.style = this.Colour(data.style);
this.next = MotaActionBlocks['fillRect_s'].xmlText([
data.x, data.y, data.width, data.height, data.radius, data.angle, data.style, 'rgba('+data.style+')', this.next
]);
break;
case "strokeRect": // 绘制矩形边框
data.style = this.Colour(data.style);
this.next = MotaActionBlocks['strokeRect_s'].xmlText([
data.x, data.y, data.width, data.height, data.radius, data.angle, data.style, 'rgba('+data.style+')', data.lineWidth, this.next
]);
break;
case "drawLine": // 绘制线段
data.style = this.Colour(data.style);
this.next = MotaActionBlocks['drawLine_s'].xmlText([
data.x1, data.y1, data.x2, data.y2, data.style, 'rgba('+data.style+')', data.lineWidth, this.next
]);
break;
case "drawArrow": // 绘制线段
data.style = this.Colour(data.style);
this.next = MotaActionBlocks['drawArrow_s'].xmlText([
data.x1, data.y1, data.x2, data.y2, data.style, 'rgba('+data.style+')', data.lineWidth, this.next
]);
break;
case "fillPolygon": // 绘制多边形
data.style = this.Colour(data.style);
var x_str=[],y_str=[];
data.nodes.forEach(function (t) {
x_str.push(t[0]);
y_str.push(t[1]);
})
this.next = MotaActionBlocks['fillPolygon_s'].xmlText([
x_str.join(','), y_str.join(','), data.style, 'rgba('+data.style+')', this.next
]);
break;
case "strokePolygon": // 绘制多边形
data.style = this.Colour(data.style);
var x_str=[],y_str=[];
data.nodes.forEach(function (t) {
x_str.push(t[0]);
y_str.push(t[1]);
})
this.next = MotaActionBlocks['strokePolygon_s'].xmlText([
x_str.join(','), y_str.join(','), data.style, 'rgba('+data.style+')', data.lineWidth, this.next
]);
break;
case "fillEllipse": // 绘制椭圆
data.style = this.Colour(data.style);
this.next = MotaActionBlocks['fillEllipse_s'].xmlText([
data.x, data.y, data.a, data.b, data.angle, data.style, 'rgba('+data.style+')', this.next
]);
break;
case "strokeEllipse": // 绘制椭圆边框
data.style = this.Colour(data.style);
this.next = MotaActionBlocks['strokeEllipse_s'].xmlText([
data.x, data.y, data.a, data.b, data.angle, data.style, 'rgba('+data.style+')', data.lineWidth, this.next
]);
break;
case "fillArc": // 绘制弧
data.style = this.Colour(data.style);
this.next = MotaActionBlocks['fillArc_s'].xmlText([
data.x, data.y, data.r, data.start, data.end, data.style, 'rgba('+data.style+')', this.next
]);
break;
case "strokeArc": // 绘制弧
data.style = this.Colour(data.style);
this.next = MotaActionBlocks['strokeArc_s'].xmlText([
data.x, data.y, data.r, data.start, data.end, data.style, 'rgba('+data.style+')', data.lineWidth, this.next
]);
break;
case "drawImage": // 绘制图片
if (data.x1 != null && data.y1 != null && data.w1 != null && data.h1 != null) {
this.next = MotaActionBlocks['drawImage_1_s'].xmlText([
data.image, data.reverse, data.x, data.y, data.w, data.h, data.x1, data.y1, data.w1, data.h1, data.angle, this.next
]);
}
else {
this.next = MotaActionBlocks['drawImage_s'].xmlText([
data.image, data.reverse, data.x, data.y, data.w, data.h, data.angle, this.next
]);
}
break;
case "drawIcon": // 绘制图标
this.next = MotaActionBlocks['drawIcon_s'].xmlText([
data.id, data.frame||0, data.x, data.y, data.width, data.height, this.next
]);
break;
case "drawBackground": // 绘制背景
if (!/^\w+\.png$/.test(data.background))
data.background=this.Colour(data.background);
this.next = MotaActionBlocks['drawBackground_s'].xmlText([
data.background, 'rgba('+data.background+')', data.x, data.y, data.width, data.height, this.next
]);
break;
case "drawSelector": // 绘制光标
if (data.image) {
this.next = MotaActionBlocks['drawSelector_s'].xmlText([
data.image, data.code, data.x, data.y, data.width, data.height, this.next
]);
}
else {
this.next = MotaActionBlocks['drawSelector_1_s'].xmlText([data.code, this.next]);
}
case "animateImage": // 兼容 animateImage
break;
default:
this.next = MotaActionBlocks['unknown_s'].xmlText([
JSON.stringify(data),this.next]);
}
this.parseAction();
return;
}
////// 往当前事件列表之后添加一个事件组 //////
ActionParser.prototype.insertActionList = function (actionList) {
if (actionList.length===0) return null;
this.event.data.list.push({"type": "_next", "next": this.next});
this.event.data.list=this.event.data.list.concat(actionList);
this.next = null;
this.parseAction();
return this.result;
}
////// 判断某对象是否不为undefined也不会null //////
ActionParser.prototype.isset = function (val) {
if (val === undefined || val === null) {
return false;
}
return true
}
ActionParser.prototype.StepString = function(steplist) {
var stepchar = {
'up': '上',
'down': '下',
'left': '左',
'right': '右',
'forward': '前',
'backward': '后'
}
var StepString = '';
var last = null, number = 0;
steplist.forEach(function (v) {
if (v != last) {
if (last != null) {
StepString += stepchar[last];
if (number > 1) StepString += number;
}
last = v;
number = 1;
} else {
number++;
}
});
if (last != null) {
StepString += stepchar[last];
if (number > 1) StepString += number;
}
return StepString;
}
ActionParser.prototype.EvalString = function(EvalString) {
return EvalString.split('\b').join('\\b').split('\t').join('\\t').split('\n').join('\\n');
}
ActionParser.prototype.EvalString_Multi = function(EvalString) {
return EvalString.split('\b').join('\\b').split('\t').join('\\t');
}
ActionParser.prototype.getTitleAndPosition = function (string) {
string = this.EvalString_Multi(string);
var title = '', icon = '', position = '';
string = string.replace(/\\t\[(([^\],]+),)?([^\],]+)\]/g, function (s0, s1, s2, s3) {
if (s3) title = s3;
if (s2) { icon = s3; title = s2; }
if (icon && !/^(.*)\.(jpg|jpeg|png)$/.test(icon)
&& !/^[0-9a-zA-Z_][0-9a-zA-Z_:]*$/.test(icon)) { title += "," + icon; icon = ''; }
return "";
}).replace(/\\b\[(.*?)\]/g, function (s0, s1) {
position = s1; return "";
});
return [title, icon, position, string];
}
ActionParser.prototype.Colour = function(color) {
return color?JSON.stringify(color).slice(1,-1):null;
}
ActionParser.prototype.matchId = function(args) {
var rt=function(xml,args){
// 此处刻意不写成 xml:MotaActionBlocks[str].xmlText 来方便搜索
return {ret:true,xml:xml,args:args}
}
var match = /nothing/.exec('nothing')
// 固定列表
var FixedId_List=MotaActionBlocks['FixedId_List'].options; // [["生命", "status:hp"], ...]
match=new RegExp('^('+FixedId_List.map(function(v){return v[1]}).join('|')+')$').exec(args[0])
if(match){
return rt(MotaActionBlocks['idFixedList_e'].xmlText, args);
}
// 独立开关
match=/^switch:([A-Z])$/.exec(args[0])
if(match){
args[0]=match[1]
return rt(MotaActionBlocks['idFlag_e'].xmlText, args);
}
// 临时变量
match=/^temp:([A-Z])$/.exec(args[0])
if(match){
args[0]=match[1]
return rt(MotaActionBlocks['idTemp_e'].xmlText, args);
}
// id列表
var Id_List = MotaActionBlocks['Id_List'].options; // [["变量", "flag"], ...]
match=new RegExp('^('+Id_List.map(function(v){return v[1]}).join('|')+'):([a-zA-Z0-9_\\u4E00-\\u9FCC\\u3040-\\u30FF\\u2160-\\u216B\\u0391-\\u03C9]+)$').exec(args[0])
if(match){
if (match[1] == 'status' || match[1] == 'item' || match[1] == 'buff') {
match[2] = MotaActionFunctions.replaceToName_token(match[2]);
}
args=[match[1],match[2]]
return rt(MotaActionBlocks['idIdList_e'].xmlText, args);
}
return {ret:false}
}
ActionParser.prototype.matchEvalAtom = function(args) {
var rt=function(xml,args){
// 此处刻意不写成 xml:MotaActionBlocks[str].xmlText 来方便搜索
return {ret:true,xml:xml,args:args}
}
var match = /nothing/.exec('nothing')
// 勾选框
match = /^(true|false)$/.exec(args[0])
if(match){
args[0]='true'==args[0];
return rt(MotaActionBlocks['bool_e'].xmlText, args);
}
// 怪物属性
var EnemyId_List=MotaActionBlocks['EnemyId_List'].options; // [["生命", "hp"], ...]
match=new RegExp("^enemy:([a-zA-Z0-9_]+):(" + EnemyId_List.map(function(v){return v[1]}).join('|') + ")$").exec(args[0])
if(match){
args=[MotaActionFunctions.replaceToName_token(match[1]),match[2]]
return rt(MotaActionBlocks['enemyattr_e'].xmlText, args);
}
// 图块ID
match=/^blockId:(-?\d+),(-?\d+)$/.exec(args[0])
if(match){
args=[match[1],match[2]]
return rt(MotaActionBlocks['blockId_e'].xmlText, args);
}
// 图块数字
match=/^blockNumber:(-?\d+),(-?\d+)$/.exec(args[0])
if(match){
args=[match[1],match[2]]
return rt(MotaActionBlocks['blockNumber_e'].xmlText, args);
}
// 图块类别
match=/^blockCls:(-?\d+),(-?\d+)$/.exec(args[0])
if(match){
args=[match[1],match[2]]
return rt(MotaActionBlocks['blockCls_e'].xmlText, args);
}
// 装备孔
match=/^equip:(-?\d+)$/.exec(args[0])
if(match){
args[0]=match[1]
return rt(MotaActionBlocks['equip_e'].xmlText, args);
}
match=/^core\.isReplaying\(\)$/.exec(args[0]);
if (match) {
return rt(MotaActionBlocks['isReplaying_e'].xmlText, args);
}
match=/^core\.(nextX|nextY)\((-?\d*)\)$/.exec(args[0]);
if (match) {
if (match[2] == "") match[2] = "1";
args=[match[2], match[1]];
return rt(MotaActionBlocks['nextXY_e'].xmlText, args);
}
match=/^core\.hasVisitedFloor\(['"](.*?)['"']\)$/.exec(args[0]);
if (match) {
args[0]=match[1];
return rt(MotaActionBlocks['hasVisitedFloor_e'].xmlText, args);
}
match=/^core\.isShopVisited\(['"](.*?)['"']\)$/.exec(args[0]);
if (match) {
args[0]=match[1];
return rt(MotaActionBlocks['isShopVisited_e'].xmlText, args);
}
match=/^core\.hasEquip\(['"](.*?)['"']\)$/.exec(args[0]);
if (match) {
args[0]=match[1];
return rt(MotaActionBlocks['hasEquip_e'].xmlText, args);
}
match=/^core\.canBattle\(['"](.*?)['"']\)$/.exec(args[0]);
if (match) {
args[0]=match[1];
return rt(MotaActionBlocks['canBattle_e'].xmlText, args);
}
match=/^core\.rand\((\d+)\)$/.exec(args[0]);
if (match) {
args[0]=match[1];
return rt(MotaActionBlocks['rand_e'].xmlText, args);
}
return {ret:false}
}
ActionParser.prototype.matchEvalCompare=function(args, isShadow){
if (MotaActionFunctions.disableExpandCompare) return {ret:false};
var raw=args[0].replace(/&gt;/g,'>').replace(/&lt;/g,'<').replace(/&quot;/g,'"').replace(/&nbsp;/g,' ').replace(/&amp;/g,'&')
if (raw[0]+raw.slice(-1)=='()') raw=raw.slice(1,-1);
var str=raw
var xml=MotaActionBlocks['expression_arithmetic_0'].xmlText
if (!/<=|<|>=|>|==|!=|===|!==|&&|\|\|/.exec(str)) return {ret:false};
str=str.replace(/[^<>=!()&|]/g,' ')
// 处理括号匹配
var old;
do {
old=str;
str=str.replace(/\([^()]*\)/g,function(v){return Array.from({length:v.length+1}).join(' ')})
} while (old!=str);
// 按优先级依次寻找以下符号
var oplist=['<','<=','>','>=','==','!=','===','!==','&&','||'].reverse()
for (var index = 0,op; op=oplist[index]; index++) {
var match=new RegExp(' '+(op=='||'?'\\|\\|':op)+' ').exec(str)
if (!match) continue;
args=[this.expandEvalBlock([raw.slice(0,match.index+1)],isShadow),op.replace(/&/g,'&amp;').replace(/</g,'&lt;').replace(/>/g,'&gt;'),this.expandEvalBlock([raw.slice(match.index+1+op.length)],isShadow)]
return {ret:true,xml:xml,args:args}
}
return {ret:false}
}
ActionParser.prototype.expandIdBlock = function(args, isShadow, comment) {
args[0]=MotaActionFunctions.replaceFromName(args[0])
var xml=MotaActionBlocks['idString_e'].xmlText
var ret=this.matchId(args)
if (ret.ret){
xml=ret.xml;
args=ret.args;
} else {
for (var index = 0; index < args.length; index++) {
args[index]=MotaActionFunctions.replaceToName(args[index])
}
}
return xml(args, isShadow, comment);
}
ActionParser.prototype.expandEvalBlock = function(args, isShadow, comment) {
args[0]=MotaActionFunctions.replaceFromName(args[0])
var xml=MotaActionBlocks['evalString_e'].xmlText
if (args[0].indexOf('\n') >= 0 || args[0].indexOf('\\n') >= 0) return xml(args, isShadow, comment);
var ret=this.matchId(args)
if (ret.ret){
xml=ret.xml;
args=ret.args;
} else if( (ret=this.matchEvalAtom(args)).ret ){
xml=ret.xml;
args=ret.args;
} else if(/^(!.*|\(!.*\))$/.exec(args[0])){
// 非
xml=MotaActionBlocks['negate_e'].xmlText
var content=args[0][0]=='!'?args[0].slice(1):args[0].slice(2,-1)
args[0]=this.expandEvalBlock([content],isShadow)
} else if( (ret=this.matchEvalCompare(args, isShadow)).ret ){
// 大小比较
xml=ret.xml;
args=ret.args;
} else {
for (var index = 0; index < args.length; index++) {
args[index]=MotaActionFunctions.replaceToName(args[index])
}
}
return xml(args, isShadow, comment);
}
MotaActionFunctions.actionParser = new ActionParser();
MotaActionFunctions.workspace = function(){return workspace}
MotaActionFunctions.parse = function(obj,type) {
try {
obj = obj.map(function (e) {
if (e.type == "function") return e;
else return JSON.parse(MotaActionFunctions.replaceToName(JSON.stringify(e)));
});
} catch (e) { }
MotaActionFunctions.workspace().clear();
xml_text = MotaActionFunctions.actionParser.parse(obj, type || 'event');
xml = Blockly.Xml.textToDom('<xml>' + xml_text + '</xml>');
Blockly.Xml.domToWorkspace(xml, MotaActionFunctions.workspace());
}
MotaActionFunctions.EvalString_pre = function(EvalString){
if (EvalString.indexOf('__door__')!==-1) throw new Error('请修改开门变量__door__如door1door2door3等依次向后。请勿存在两个门使用相同的开门变量。');
EvalString = MotaActionFunctions.replaceFromName(EvalString);
return EvalString.replace(/([^\\])"/g,'$1\\"').replace(/^"/g,'\\"').replace(/""/g,'"\\"');
}
MotaActionFunctions.EvalString_Multi_pre = function(EvalString){
if (EvalString.indexOf('__door__')!==-1) throw new Error('请修改开门变量__door__如door1door2door3等依次向后。请勿存在两个门使用相同的开门变量。');
EvalString = MotaActionFunctions.replaceFromName(EvalString);
return EvalString.replace(/([^\\])"/g,'$1\\"').replace(/^"/g,'\\"').replace(/""/g,'"\\"').replace(/\n/g, '\\n');
}
MotaActionFunctions.JsonEvalString_pre = function (JsonEvalString) {
if (JsonEvalString == '') return '';
JsonEvalString = MotaActionFunctions.replaceFromName(JsonEvalString);
try {
return JSON.stringify(JSON.parse(JsonEvalString));
} catch (e) {
throw new Error('此处需要填写一个合法的JSON内容');
}
}
MotaActionFunctions.IntString_pre = function (IntString) {
if (!/^[+-]?\d*$/.test(IntString)) throw new Error('此项必须是整数或不填');
return IntString;
}
MotaActionFunctions.IdString_pre = function(IdString){
if (IdString.indexOf('__door__')!==-1) throw new Error('请修改开门变量__door__如door1door2door3等依次向后。请勿存在两个门使用相同的开门变量。');
IdString = MotaActionFunctions.replaceFromName(IdString);
IdString = MotaActionFunctions.replaceFromName_token(IdString);
if (IdString && !(MotaActionFunctions.pattern.id.test(IdString)) && !(MotaActionFunctions.pattern.idWithoutFlag.test(IdString)))
throw new Error('id: '+IdString+'中包含了0-9 a-z A-Z _ - :之外的字符');
return IdString;
}
MotaActionFunctions.PosString_pre = function(PosString){
if (!PosString || /^-?\d+$/.test(PosString)) return PosString;
//if (!(MotaActionFunctions.pattern.id.test(PosString)))throw new Error(PosString+'中包含了0-9 a-z A-Z _ 和中文之外的字符,或者是没有以flag: 开头');
var comma = PosString.indexOf(',');
if (comma >= 0 && PosString.substring(0, comma).indexOf('(') < 0) throw '此处不可写多点坐标';
return '"'+MotaActionFunctions.replaceFromName(PosString)+'"';
}
MotaActionFunctions.processMoveDirections = function (steps) {
var curr = null, num = null;
var result = [];
steps.forEach(function (one) {
var v = one.split(':');
if (v.length == 1) v.push("1");
if (v[0] != curr) {
if (curr != null) result.push(curr+":"+num);
curr = v[0];
num = parseInt(v[1]);
} else {
num += parseInt(v[1]);
}
});
if (curr != null) result.push(curr+":"+num);
return result;
}
MotaActionFunctions.processMultiLoc = function (EvalString_0, EvalString_1) {
var floorstr = '';
if (EvalString_0 && EvalString_1) {
var x = EvalString_0, y = EvalString_1;
var pattern = /^([+-]?\d+)(, ?[+-]?\d+)*$/;
if (pattern.test(x) && pattern.test(y) && x.split(',').length == y.split(',').length) {
x=x.split(',');
y=y.split(',');
for(var ii=0;ii<x.length;ii++) x[ii]='['+x[ii].trim()+','+y[ii].trim()+']';
floorstr = ', "loc": ['+x.join(',')+']';
}
if (floorstr == '') {
floorstr = ', "loc": ["'+x+'","'+y+'"]';
}
}
return floorstr;
}
MotaActionFunctions.StepString_pre = function(StepString){
//StepString='上右3下2左上左2'
var route = StepString.replace(/上/g,'U').replace(/下/g,'D').replace(/左/g,'L').replace(/右/g,'R').replace(/前/g,'F').replace(/后/g,'B');
//copyed from core.js
var ans=[], index=0;
var isset = function(a) {
if (a == undefined || a == null) {
return false;
}
return true;
}
var getNumber = function (noparse) {
var num="";
while (index<route.length && !isNaN(route.charAt(index))) {
num+=route.charAt(index++);
}
if (num.length==0) num="1";
return isset(noparse)?num:parseInt(num);
}
while (index<route.length) {
var c=route.charAt(index++);
var number=getNumber();
switch (c) {
case "U": for (var i=0;i<number;i++) ans.push("up"); break;
case "D": for (var i=0;i<number;i++) ans.push("down"); break;
case "L": for (var i=0;i<number;i++) ans.push("left"); break;
case "R": for (var i=0;i<number;i++) ans.push("right"); break;
case "F": for (var i=0;i<number;i++) ans.push("forward"); break;
case "B": for (var i=0;i<number;i++) ans.push("backward"); break;
}
}
return ans;
}
MotaActionFunctions.ColorString_pre = function (ColorString) {
if (ColorString && !MotaActionFunctions.pattern.colorRe.test(ColorString))
throw new Error('颜色格式错误,形如:0~255,0~255,0~255,0~1');
return ColorString;
}
MotaActionFunctions.FontString_pre = function (FontString) {
if (FontString && !MotaActionFunctions.pattern.fontRe.test(FontString))
throw new Error('字体必须是 [italic] [bold] 14px Verdana 这种形式或不填');
return FontString;
}
MotaActionFunctions.pattern=MotaActionFunctions.pattern||{};
MotaActionFunctions.pattern.id=/^(flag|global|temp):([a-zA-Z0-9_\u4E00-\u9FCC\u3040-\u30FF\u2160-\u216B\u0391-\u03C9]+)$/;
MotaActionFunctions.pattern.idWithoutFlag=/^[0-9a-zA-Z_][0-9a-zA-Z_\-:]*$/;
MotaActionFunctions.pattern.colorRe=/^[0-9 ]+,[0-9 ]+,[0-9 ]+(,[0-9. ]+)?$/;
MotaActionFunctions.pattern.fontRe=/^(italic )?(bold )?(\d+)px ([a-zA-Z0-9_\u4E00-\u9FCC]+)$/;
MotaActionFunctions.pattern.replaceStatusList = [
// 保证顺序!
["hpmax", "生命上限"],
["hp", "生命"],
["name", "名称"],
["lv", "等级"],
["atk", "攻击"],
["def", "防御"],
["mdef", "护盾"],
["manamax", "魔力上限"],
["mana", "魔力"],
["money", "金币"],
["exp", "经验"],
["steps", "步数"],
];
(function() {
// 读道具列表
MotaActionFunctions.pattern.replaceItemList = [];
for (var id in core.material.items) {
var name = core.material.items[id].name;
if (id && name && name != '新物品' && /^[a-zA-Z0-9_\u4E00-\u9FCC\u3040-\u30FF\u2160-\u216B\u0391-\u03C9]+$/.test(name)) {
MotaActionFunctions.pattern.replaceItemList.push([id, name]);
}
}
MotaActionFunctions.pattern.replaceEnemyList = [];
for (var id in core.material.enemys) {
var name = core.material.enemys[id].name;
if (id && name && name != '新敌人' && /^[a-zA-Z0-9_\u4E00-\u9FCC\u3040-\u30FF\u2160-\u216B\u0391-\u03C9]+$/.test(name)) {
MotaActionFunctions.pattern.replaceEnemyList.push([id, name]);
}
}
})();
MotaActionFunctions.pattern.replaceEnemyValueList = [
// 保证顺序!
["hp", "生命"],
["name", "名称"],
["atk", "攻击"],
["def", "防御"],
["money", "金币"],
["exp", "经验"],
["point", "加点"],
["special", "属性"],
];
MotaActionFunctions.disableReplace = false;
MotaActionFunctions.disableExpandCompare = false;
MotaActionFunctions.replaceToName_token = function (str) {
if (!str || MotaActionFunctions.disableReplace) return str;
var list = [];
list=list.concat(MotaActionFunctions.pattern.replaceStatusList)
list=list.concat(MotaActionFunctions.pattern.replaceItemList)
list=list.concat(MotaActionFunctions.pattern.replaceEnemyList)
list=list.concat(MotaActionFunctions.pattern.replaceEnemyValueList)
for(var index=0,pair;pair=list[index];index++){
if (pair[0]==str) {
return pair[1]
}
}
return str;
}
MotaActionFunctions.replaceFromName_token = function (str) {
if (!str || MotaActionFunctions.disableReplace) return str;
var list = [];
list=list.concat(MotaActionFunctions.pattern.replaceStatusList)
list=list.concat(MotaActionFunctions.pattern.replaceItemList)
list=list.concat(MotaActionFunctions.pattern.replaceEnemyList)
list=list.concat(MotaActionFunctions.pattern.replaceEnemyValueList)
for(var index=0,pair;pair=list[index];index++){
if (pair[1]==str) {
return pair[0]
}
}
return str;
}
MotaActionFunctions.replaceToName = function (str) {
if (!str || MotaActionFunctions.disableReplace) return str;
var map = {}, list = [];
MotaActionFunctions.pattern.replaceStatusList.forEach(function (v) {
map[v[0]] = v[1]; list.push(v[0]);
});
str = str.replace(new RegExp("status:(" + list.join("|") + ")\\b", "g"), function (a, b) {
return map[b] ? ("状态:" + map[b]) : b;
}).replace(/status:/g, "状态:");
str = str.replace(new RegExp("buff:(" + list.join("|") + ")\\b", "g"), function (a, b) {
return map[b] ? ("增益:" + map[b]) : b;
}).replace(/buff:/g, "增益:");
map = {}; list = [];
MotaActionFunctions.pattern.replaceItemList.forEach(function (v) {
map[v[0]] = v[1]; list.push(v[0]);
});
str = str.replace(new RegExp("item:(" + list.join("|") + ")\\b", "g"), function (a, b) {
return map[b] ? ("物品:" + map[b]) : b;
}).replace(/item:/g, "物品:");
str = str.replace(/flag:/g, "变量:").replace(/switch:/g, "独立开关:").replace(/global:/g, "全局存储:");
MotaActionFunctions.pattern.replaceEnemyValueList.forEach(function (v) {
map[v[0]] = v[1]; list.push(v[0]);
});
str = str.replace(new RegExp("enemy:([a-zA-Z0-9_]+)[.:](" + list.join("|") + ")\\b", "g"), function (a, b, c) {
return map[c] ? ("enemy:" + b + "" + map[c]) : c;
}).replace(/(enemy:[a-zA-Z0-9_]+)[.:]/g, '$1');
map = {}; list = [];
MotaActionFunctions.pattern.replaceEnemyList.forEach(function (v) {
map[v[0]] = v[1]; list.push(v[0]);
});
str = str.replace(new RegExp("enemy:(" + list.join("|") + ")\\b", "g"), function (a, b) {
return map[b] ? ("怪物:" + map[b]) : b;
}).replace(/enemy:/g, "怪物:");
str = str.replace(/blockId:/g, "图块ID").replace(/blockNumber:/g, "图块数字:").replace(/blockCls:/g, "图块类别:").replace(/equip:/g, "装备孔:");
return str;
}
MotaActionFunctions.replaceFromName = function (str) {
if (!str || MotaActionFunctions.disableReplace) return str;
var map = {}, list = [];
MotaActionFunctions.pattern.replaceStatusList.forEach(function (v) {
map[v[1]] = v[0]; list.push(v[1]);
});
str = str.replace(new RegExp("状态[:](" + list.join("|") + ")(?:$|(?=[^a-zA-Z0-9_\\u4E00-\\u9FCC\\u3040-\\u30FF\\u2160-\\u216B\\u0391-\\u03C9]))", "g"), function (a, b) {
return map[b] ? ("status:" + map[b]) : b;
}).replace(/状态[:]/g, "status:");
str = str.replace(new RegExp("增益[:](" + list.join("|") + ")(?:$|(?=[^a-zA-Z0-9_\\u4E00-\\u9FCC\\u3040-\\u30FF\\u2160-\\u216B\\u0391-\\u03C9]))", "g"), function (a, b) {
return map[b] ? ("buff:" + map[b]) : b;
}).replace(/增益[:]/g, "buff:");
map = {}; list = [];
MotaActionFunctions.pattern.replaceItemList.forEach(function (v) {
map[v[1]] = v[0]; list.push(v[1]);
});
str = str.replace(new RegExp("物品[:](" + list.join("|") + ")(?:$|(?=[^a-zA-Z0-9_\\u4E00-\\u9FCC\\u3040-\\u30FF\\u2160-\\u216B\\u0391-\\u03C9]))", "g"), function (a, b) {
return map[b] ? ("item:" + map[b]) : b;
}).replace(/物品[:]/g, "item:");
str = str.replace(/变量[:]/g, "flag:").replace(/独立开关[:]/g, "switch:").replace(/全局存储[:]/g, "global:");
map = {}; list = [];
MotaActionFunctions.pattern.replaceEnemyList.forEach(function (v) {
map[v[1]] = v[0]; list.push(v[1]);
});
str = str.replace(new RegExp("(enemy:|怪物[:])(" + list.join("|") + ")(?:$|(?=[^a-zA-Z0-9_\\u4E00-\\u9FCC\\u3040-\\u30FF\\u2160-\\u216B\\u0391-\\u03C9]))", "g"), function (a, b, c, d) {
return map[c] ? ("enemy:" + map[c]) : c;
}).replace(/怪物[:]/g, "enemy:");
map = {}; list = [];
MotaActionFunctions.pattern.replaceEnemyValueList.forEach(function (v) {
map[v[1]] = v[0]; list.push(v[1]);
});
str = str.replace(new RegExp("enemy:([a-zA-Z0-9_]+)[:](" + list.join("|") + ")(?:$|(?=[^a-zA-Z0-9_\\u4E00-\\u9FCC\\u3040-\\u30FF\\u2160-\\u216B\\u0391-\\u03C9]))", "g"), function (a, b, c, d) {
return map[c] ? ("enemy:" + b + ":" + map[c]) : c;
}).replace(/(enemy:[a-zA-Z0-9_]+)[:]/g, '$1:');
str = str.replace(/图块I[dD][:]/g, "blockId:").replace(/图块数字[:]/g, "blockNumber:").replace(/图块类别[:]/g, "blockCls:").replace(/装备孔[:]/g, "equip:");
return str;
}
}