tianta/project/floors/MT37.js

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main.floors.MT37=
{
"floorId": "MT37",
"title": "天塔第 37 层",
"name": "天塔第37层",
"canFlyTo": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"defaultGround": "ground",
"images": [],
"item_ratio": 1,
"map": [
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[ 0,345,350,350,350,350,350,350,350,350,350,350,350,351, 0],
[ 0,348, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,352, 0],
[ 0,348, 4, 4, 2, 2, 2, 2, 2, 2, 2, 4, 4,352, 0],
[ 0,348, 4, 4, 2, 31, 81, 81, 2, 87, 2, 4, 4,352, 0],
[ 0,348, 4, 4, 2, 31, 2, 81, 32, 0, 2, 4, 4,352, 0],
[ 0,348, 4, 4, 2, 31, 2, 2,221, 2, 2, 4, 4,352, 0],
[ 0,348, 4, 4, 2, 0, 21, 0, 0,125, 2, 4, 4,352, 0],
[ 0,348, 2, 2, 2, 2, 2,221, 2, 2, 2, 2, 2,352, 0],
[ 0,348, 88, 0, 0, 2, 0, 27, 0, 2, 0, 0, 22,352, 0],
[ 0,348,386, 2,384, 2,386, 2,386, 2,384, 2,386,352, 0],
[ 0,348, 31, 2, 0,216, 0, 2, 0,216, 0, 2, 31,352, 0],
[ 0,348,384, 81,384, 2, 32, 2, 32, 2,384, 81,384,352, 0],
[ 0,349,346,346,346,346,346,346,346,346,346,346,346,347, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
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],
"firstArrive": [],
"parallelDo": "",
"events": {
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"9,6": [
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{
"type": "if",
"condition": "(flag:221==1)",
"true": [
{
"type": "hide",
"remove": true
}
],
"false": [
{
"type": "if",
"condition": "(flag:37==1)",
"true": [
{
"type": "showImage",
"code": 1,
"image": "npcnan.png",
"loc": [
-30,
20
],
"opacity": 1,
"time": 0
},
"\t[联盟老头]腐翼最近是出了名的安静,大概是受挫了吧。不过能让腐翼受挫的家伙......看来也不是个省油的灯啊,哈哈哈...........",
{
"type": "hideImage",
"code": 1,
"time": 0
}
],
"false": [
{
"type": "choices",
"text": "是否跳过剧情",
"choices": [
{
"text": "是",
"action": []
},
{
"text": "否",
"action": [
{
"type": "showImage",
"code": 2,
"image": "npcnan.png",
"loc": [
-30,
20
],
"opacity": 1,
"time": 0
},
"\t[联盟老头]腐翼最近是出了名的安静,大概是受挫了吧。不过能让腐翼受挫的家伙......看来也不是个省油的灯啊,哈哈哈...........",
{
"type": "hideImage",
"code": 2,
"time": 0
}
]
}
]
},
{
"type": "setValue",
"name": "flag:37",
"value": "1"
},
{
"type": "setValue",
"name": "flag:juqing",
"operator": "+=",
"value": "1"
}
]
}
]
}
]
},
"changeFloor": {
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"2,8": {
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"floorId": "MT36",
"loc": [
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3,
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8
]
},
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"9,3": {
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"floorId": ":next",
"stair": "downFloor"
}
},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"cannotMove": {},
"ratio": 8,
"bgmap": [
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0,10247, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0,10255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
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],
"fgmap": [
],
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"width": 15,
"height": 15,
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"autoEvent": {},
"upFloor": [
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9,
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4
],
"downFloor": [
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3,
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8
],
"canFlyFrom": true,
"beforeBattle": {},
"cannotMoveIn": {}
}