tianta/project/floors/MT26.js

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main.floors.MT26=
{
"floorId": "MT26",
"title": "天塔第 26 层",
"name": "天塔第26层",
"canFlyTo": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"defaultGround": "ground",
"images": [],
"item_ratio": 1,
"map": [
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[ 0,345,350,350,350,350,350,350,350,350,350,350,350,351, 0],
[ 0,348, 31, 0, 31, 0, 31, 0, 31, 2, 32, 32, 32,352, 0],
[ 0,348, 0, 0, 2, 81, 2, 2,386, 2,520, 2, 2,352, 0],
[ 0,348, 2,520, 2, 0,216, 0, 0,386, 0, 81, 32,352, 0],
[ 0,348, 32, 0, 2, 2, 2, 2, 2, 2, 2, 2, 2,352, 0],
[ 0,348, 27, 0, 0, 2, 32, 32, 32, 21, 2, 32, 32,352, 0],
[ 0,348, 2,384, 2, 2, 27, 28, 0, 0, 2,520, 32,352, 0],
[ 0,348, 21, 32, 21, 2, 2, 2, 2,386, 2, 81, 2,352, 0],
[ 0,348, 81, 2, 0,216, 0, 0, 32, 0, 32, 0, 31,352, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
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],
"firstArrive": [
{
"type": "trigger",
"loc": [
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1,
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0
]
}
],
"parallelDo": "",
"events": {
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"11,9": [
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{
"type": "sleep",
"time": 500
},
{
"type": "showImage2",
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"code": 1,
"image": "shaohuyilv.png",
"sloc": [
0,
0,
null
],
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"loc": [
0,
50,
291,
466
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],
"opacity": 1,
"time": 0
},
"\t[邵虎]杰克。",
{
"type": "showImage2",
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"code": 2,
"image": "jiekexiaohei.png",
"sloc": [
0,
0,
null
],
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"loc": [
330,
70,
"289.6",
"376.8"
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],
"opacity": 1,
"time": 0
},
"\t[杰克]老大,走过刚才那层楼伤了不少吧。有没有问题继续探索?",
{
"type": "if",
"condition": "(status:hp>=1000)",
"true": [
"\t[邵虎]暂时还没问题。",
"\t[邵虎]不过接下来就不好说了,毕竟还要一路消灭魔物前进......怎么样,你发现什么了没有?",
"\t[杰克]发现倒是有啊......隔壁房间里有一面不错的盾牌,应该还是能用的。老大拿着应该有用。",
"\t[邵虎]盾牌吗......好吧,我去看看。",
"\t[杰克]我回前面几层看看,有发现的话会告诉你",
"\t[邵虎]好的,我等你的好消息。",
{
"type": "hideImage",
"code": 1,
"time": 0
},
{
"type": "hideImage",
"code": 2,
"time": 0
},
{
"type": "move",
"time": 500,
"keep": true,
"steps": [
"down",
"down"
]
}
],
"false": [
{
"type": "setVolume",
"value": 0,
"time": 500
},
"\t[邵虎]很糟糕,我的血量很可能支撑不了多久了",
"\t[杰克]老大,就剩这点血了啊......",
"\t[邵虎]怎么样,你有什么新发现么?",
"\t[杰克]当然有啊,我发现老大的血量已经不足以对付像我这样武功差劲的人了呢!",
{
"type": "pauseBgm"
},
{
"type": "playBgm",
"name": "jinpo.mp3",
"keep": true
},
{
"type": "animate",
"name": "gantanhao",
"loc": "hero"
},
{
"type": "hideImage",
"code": 1,
"time": 0
},
{
"type": "showImage2",
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"code": 3,
"image": "shaohujinzhang.png",
"sloc": [
0,
0,
null
],
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"loc": [
0,
50,
291,
466
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],
"opacity": 1,
"time": 0
},
"\t[邵虎]原来如此。",
"\t[邵虎]我就说啊,你一个联盟人士不保留身份就来套我的近乎,毕竟是有目的存在。",
"\t[杰克]啊哈哈哈!!!重新自我介绍一下吧。",
"\t[杰克]海骑士座下--巡察杰克。决一死战吧~",
{
"type": "hideImage",
"code": 2,
"time": 0
},
{
"type": "hideImage",
"code": 3,
"time": 0
},
{
"type": "animate",
"name": "hand",
"loc": "hero"
},
{
"type": "setValue",
"name": "status:hp",
"value": "1"
},
{
"type": "showImage2",
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"code": 4,
"image": "jiekexiaohei.png",
"sloc": [
0,
0,
null
],
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"loc": [
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70,
"289.6",
"376.8"
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],
"opacity": 1,
"time": 0
},
"\t[杰克]呵呵,不愧是公主座下的亲卫,实力果然不一般哦。",
{
"type": "showImage2",
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"code": 5,
"image": "shaohuliuhan.png",
"sloc": [
0,
0,
null
],
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"loc": [
0,
50,
291,
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],
"opacity": 1,
"time": 0
},
"\t[邵虎]你...............",
"\t[杰克]不过我现在跑掉你也没办法了,自生自灭吧!!哈哈哈哈~~~",
"\t[杰克]顺便说一句,老大身上的东西刚刚我都替你保管了哦~~别想活着离开了哈哈哈哈~~!!",
{
"type": "setValue",
"name": "item:superWine",
"operator": "-=",
"value": "10"
},
{
"type": "setValue",
"name": "item:weakWine",
"operator": "-=",
"value": "10"
},
{
"type": "setValue",
"name": "item:poisonWine",
"operator": "-=",
"value": "10"
},
{
"type": "setValue",
"name": "item:fly",
"operator": "-=",
"value": "1"
},
{
"type": "setValue",
"name": "flag:179",
"value": "1"
},
{
"type": "hideImage",
"code": 4,
"time": 0
},
{
"type": "hideImage",
"code": 5,
"time": 0
},
{
"type": "move",
"time": 500,
"keep": true,
"steps": [
"down",
"down"
]
}
]
},
{
"type": "hide",
"loc": [
[
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11,
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11
]
],
"remove": true
},
{
"type": "setValue",
"name": "flag:135",
"value": "1"
},
{
"type": "show",
"loc": [
[
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4,
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4
]
],
"floorId": "MT22"
},
{
"type": "setValue",
"name": "flag:juqing",
"operator": "+=",
"value": "2"
}
]
},
"changeFloor": {
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"2,11": {
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"floorId": ":next",
"stair": "downFloor"
},
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"12,11": {
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"floorId": "MT25",
"loc": [
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11,
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11
],
"direction": "left"
}
},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"cannotMove": {},
"ratio": 1,
"bgmap": [
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],
"fgmap": [
],
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"width": 15,
"height": 15,
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"autoEvent": {},
"upFloor": [
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3,
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11
],
"downFloor": [
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11,
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11
],
"canFlyFrom": true,
"beforeBattle": {},
"cannotMoveIn": {}
}