tianta/_server/editor.js

1054 lines
45 KiB
JavaScript
Raw Normal View History

2022-10-16 21:58:52 +08:00
function editor() {
this.version = "2.0";
this.brushMod = "line";//["line","rectangle","tileset"]
this.layerMod = "map";//["fgmap","map","bgmap"]
this.isMobile = false;
this.dom={
body:document.body,
eui:document.getElementById('eui'),
efg:document.getElementById('efg'),
ebm:document.getElementById('ebm'),
euiCtx:document.getElementById('eui').getContext('2d'),
efgCtx:document.getElementById('efg').getContext('2d'),
ebmCtx:document.getElementById('ebm').getContext('2d'),
mid:document.getElementById('mid'),
mapEdit:document.getElementById('mapEdit'),
selectFloor:document.getElementById('selectFloor'),
iconExpandBtn :document.getElementById('iconExpandBtn'),
dataSelection : document.getElementById('dataSelection'),
iconLib:document.getElementById('iconLib'),
midMenu:document.getElementById('midMenu'),
extraEvent: document.getElementById('extraEvent'),
chooseThis : document.getElementById('chooseThis'),
chooseInRight : document.getElementById('chooseInRight'),
copyLoc : document.getElementById('copyLoc'),
pasteLoc : document.getElementById('pasteLoc'),
clearEvent : document.getElementById('clearEvent'),
clearLoc : document.getElementById('clearLoc'),
brushMod:document.getElementById('brushMod'),
brushMod2:document.getElementById('brushMod2'),
brushMod3:document.getElementById('brushMod3'),
brushMod4:document.getElementById('brushMod4'),
layerMod:document.getElementById('layerMod'),
layerMod2:document.getElementById('layerMod2'),
layerMod3:document.getElementById('layerMod3'),
viewportButtons:document.getElementById('viewportButtons'),
appendPicCanvas : document.getElementById('appendPicCanvas'),
appendBgCtx : document.getElementById('appendPicCanvas').children[0].getContext('2d'),
appendSource : document.getElementById('appendPicCanvas').children[1],
appendPicClick : document.getElementById('appendPicCanvas').children[2],
appendSprite : document.getElementById('appendPicCanvas').children[3],
appendSourceCtx:document.getElementById('appendPicCanvas').children[1].getContext('2d'),
appendSpriteCtx:document.getElementById('appendPicCanvas').children[3].getContext('2d'),
appendPicSelection : document.getElementById('appendPicSelection'),
selectAppend : document.getElementById('selectAppend'),
selectFileBtn :document.getElementById('selectFileBtn'),
changeFloorId :document.getElementById('changeFloorId'),
changeFloorSize: document.getElementById('changeFloorSize'),
left1 : document.getElementById('left1'),
editModeSelect :document.getElementById('editModeSelect'),
mid2 : document.getElementById('mid2'),
clearLastUsedBtn: document.getElementById('clearLastUsedBtn'),
lastUsedTitle: document.getElementById('lastUsedTitle'),
lastUsedDiv: document.getElementById('lastUsedDiv'),
lastUsed: document.getElementById('lastUsed'),
lastUsedCtx: document.getElementById('lastUsed').getContext('2d'),
showMovable: document.getElementById('showMovable'),
gameInject: document.getElementById('gameInject'),
undoFloor: document.getElementById('undoFloor'),
selectFloorBtn: document.getElementById('selectFloorBtn'),
editorTheme: document.getElementById('editorTheme'),
bigmapBtn : document.getElementById('bigmapBtn'),
mapRowMark: document.getElementById('mapRowMark'),
mapColMark: document.getElementById('mapColMark'),
maps: ['bgmap', 'fgmap', 'map'],
canvas: ['bg', 'fg'],
};
this.uivalues={
// 绘制区拖动有关
holdingPath : 0,
stepPostfix : null,//用于存放寻路检测的第一个点之后的后续移动
mouseOutCheck : 2,
startPos:null,
endPos:null,
lastMoveE:{buttons:0,clientX:0,clientY:0},
selectedArea: null,
// 材料区拖动有关
lastMoveMaterE:null,
tileSize: [1,1],
startLoc: null,
// 撤销/恢复
preMapData : [],
preMapMax: 10,
postMapData: [],
//
shortcut:{},
copyedInfo : null,
// 折叠素材
scrollBarHeight :0,
folded:false,
foldPerCol: 50,
//
ratio : 1,
// 是否是大地图模式
bigmap : false,
bigmapInfo: {
top: 0,
left: 0,
size: 32,
},
// blockly转义
disableBlocklyReplace: false,
// blockly展开比较
disableBlocklyExpandCompare: false,
// 绑定机关门事件相关
bindSpecialDoor: {
loc: null,
n: -1,
enemys: []
},
// 复制怪物或道具属性
copyEnemyItem : {
type: null,
data: {}
},
// tile
lockMode: false,
showMovable: false,
// 最近使用的图块
lastUsedType: null,
lastUsed: [],
// 最近访问的楼层
recentFloors: []
};
window.onerror = function (msg, url, lineNo, columnNo, error) {
var string = msg.toLowerCase();
var substring = "script error";
var message;
if (string.indexOf(substring) > -1){
message = 'Script Error: See Browser Console for Detail';
} else {
if (url) url = url.substring(url.lastIndexOf('/')+1);
message = [
'Message: ' + msg,
'URL: ' + url,
'Line: ' + lineNo,
'Column: ' + columnNo,
'Error object: ' + JSON.stringify(error)
].join(' - ');
// alert(message);
}
try {
printe(message)
} catch (e) {
alert(message);
}
return false;
};
}
editor.prototype.uifunctions={};
/*
editor.loc
editor.pos
editor.info
始终是最后一次点击的结果
注意editor.info可能因为点击其他地方而被清空
*/
/////////// 数据相关 ///////////
editor.prototype.init = function (callback) {
editor.airwallImg = new Image();
editor.airwallImg.src = './project/materials/airwall.png';
var xhr = new XMLHttpRequest();
xhr.open('GET', 'index.html', true);
xhr.onload = function () {
if (xhr.status != 200) {
alert("HTTP " + xhr.status);
return;
}
var str = xhr.response.split('<!-- injection -->');
if (str.length != 3) window.onerror("index.html格式不正确");
editor.dom.gameInject.innerHTML = str[1];
var cvs = ['bg', 'event', 'event2', 'fg'].map(function(e) {
return document.getElementById(e);
});
['bg', 'ev', 'ev2', 'fg'].forEach(function(e, i) {
editor.dom[e+'c'] = cvs[i];
editor.dom[e+'Ctx'] = cvs[i].getContext('2d');
editor.dom.mapEdit.insertBefore(cvs[i], editor.dom.ebm);
});
var mainScript = document.createElement('script');
mainScript.onload = function() {
var useCompress = main.useCompress;
main.useCompress = false;
main.init('editor', function () {
editor_util_wrapper(editor);
editor_game_wrapper(editor, main, core);
editor_file_wrapper(editor);
editor_table_wrapper(editor);
editor_ui_wrapper(editor);
editor_uievent_wrapper(editor);
editor_mappanel_wrapper(editor);
editor_datapanel_wrapper(editor);
editor_materialpanel_wrapper(editor);
editor_listen_wrapper(editor);
editor.printe=printe;
afterMainInit();
});
var afterMainInit = function () {
editor.game.fixFunctionInGameData();
editor.main = main;
editor.core = core;
editor.fs = fs;
editor_file = editor_file(editor, function () {
editor.file = editor_file;
editor_mode = editor_mode(editor);
editor.mode = editor_mode;
var canvases = document.getElementsByClassName('gameCanvas');
for (var one in canvases) {
canvases[one].width = canvases[one].height = core.__PIXELS__;
}
core.resetGame(core.firstData.hero, null, core.firstData.floorId, core.cloneArray(core.initStatus.maps));
var floorId = editor.config.get('editorLastFloorId', core.status.floorId);
if (core.floorIds.indexOf(floorId) < 0) floorId = core.status.floorId;
core.status.floorId = floorId;
core.resizeMap(floorId);
core.clearMap('all');
core.generateGroundPattern(floorId);
core.extractBlocks(floorId);
core.status.thisMap = core.status.maps[floorId];
afterCoreReset();
});
}
var afterCoreReset = function () {
editor.game.idsInit(core.maps, core.icons.icons); // 初始化图片素材信息
editor.drawInitData(core.icons.icons); // 初始化绘图
editor.game.fetchMapFromCore();
editor.pos = {x: 0, y: 0};
editor.updateMap();
editor.buildMark();
var viewportLoc = editor.config.get('viewportLoc', []);
editor.setViewport(viewportLoc[0] || 0, viewportLoc[1] || 0);
editor.drawEventBlock();
editor.mode.loc();
editor.info = editor.ids[editor.indexs[201]];
editor.mode.enemyitem();
editor.mode.floor();
editor.mode.tower();
editor.mode.functions();
editor.mode.commonevent();
editor.mode.showMode('tower');
editor_multi = editor_multi();
editor_blockly = editor_blockly();
// --- 所有用到的flags
editor.used_flags = {};
editor.addUsedFlags(JSON.stringify(data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d));
// 楼层属性
for (var floorId in editor.main.floors) {
editor.addUsedFlags(JSON.stringify(editor.main.floors[floorId]));
}
// 公共事件
for (var name in events_c12a15a8_c380_4b28_8144_256cba95f760.commonEvent) {
editor.addUsedFlags(JSON.stringify(events_c12a15a8_c380_4b28_8144_256cba95f760.commonEvent[name]));
}
// 道具效果
for (var id in items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a) {
editor.addUsedFlags(JSON.stringify(items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a[id]));
}
// 全局商店
editor.addUsedFlags(JSON.stringify(editor.main.core.firstData.shops));
// 怪物战前战后
for (var id in enemys_fcae963b_31c9_42b4_b48c_bb48d09f3f80) {
editor.addUsedFlags(JSON.stringify(enemys_fcae963b_31c9_42b4_b48c_bb48d09f3f80[id]));
}
// 图块属性
for (var id in maps_90f36752_8815_4be8_b32b_d7fad1d0542e) {
editor.addUsedFlags(JSON.stringify(maps_90f36752_8815_4be8_b32b_d7fad1d0542e[id]));
}
if (editor.useCompress == null) editor.useCompress = useCompress;
if (Boolean(callback)) callback();
}
}
mainScript.id = "mainScript";
mainScript.src = "main.js";
editor.dom.gameInject.appendChild(mainScript);
};
xhr.onabort = xhr.ontimeout = xhr.onerror = function () {
alert("无法访问index.html");
}
editor.config = new editor_config();
editor.config.load(function() {
var theme = editor.config.get('theme', 'editor_color');
document.getElementById('color_css').href = '_server/css/' + theme + '.css';
editor.dom.editorTheme.value = theme;
xhr.send();
});
}
editor.prototype.mapInit = function () {
var ec = editor.dom.evCtx;
ec.clearRect(0, 0, core.bigmap.width*32, core.bigmap.height*32);
editor.dom.ev2Ctx.clearRect(0, 0, core.bigmap.width*32, core.bigmap.height*32);
editor.map = [];
var sy=editor.currentFloorData.map.length,sx=editor.currentFloorData.map[0].length;
for (var y = 0; y < sy; y++) {
editor.map[y] = [];
for (var x = 0; x < sx; x++) {
editor.map[y][x] = 0;
}
}
editor.dom.maps.forEach(function (one) {
editor.currentFloorData[one] = editor[one] = JSON.parse(JSON.stringify(editor.map));
});
editor.currentFloorData.firstArrive = [];
editor.currentFloorData.eachArrive = [];
editor.currentFloorData.events = {};
editor.currentFloorData.autoEvent = {};
editor.currentFloorData.changeFloor = {};
editor.currentFloorData.beforeBattle = {};
editor.currentFloorData.afterBattle = {};
editor.currentFloorData.afterGetItem = {};
editor.currentFloorData.afterOpenDoor = {};
editor.currentFloorData.cannotMove = {};
}
editor.prototype.changeFloor = function (floorId, callback) {
for(var ii=0,name;name=editor.dom.maps[ii];ii++){
var mapArray=editor[name].map(function (v) {
return v.map(function (v) {
return v.idnum || v || 0
})
});
editor.currentFloorData[name]=mapArray;
}
editor.uivalues.preMapData = [];
editor.uivalues.postMapData = [];
editor.uifunctions._extraEvent_bindSpecialDoor_doAction(true);
core.status.floorId = floorId;
core.resizeMap(floorId);
core.clearMap('all');
core.generateGroundPattern(floorId);
core.extractBlocks(floorId);
core.status.thisMap = core.status.maps[floorId];
editor.game.fetchMapFromCore();
editor.updateMap();
editor_mode.floor();
editor.drawEventBlock();
editor.viewportLoc = editor.viewportLoc || {};
var loc = editor.viewportLoc[floorId] || [], x = loc[0] || 0, y = loc[1] || 0;
editor.setViewport(x, y);
editor.uifunctions.unhighlightSaveFloorButton();
editor.config.set('editorLastFloorId', floorId);
if (callback) callback();
}
/////////// 游戏绘图相关 ///////////
editor.prototype.drawEventBlock = function () {
var fg=editor.dom.efgCtx;
fg.clearRect(0, 0, core.__PIXELS__, core.__PIXELS__);
if (editor.uivalues.bigmap) return this._drawEventBlock_bigmap();
var firstData = editor.game.getFirstData();
// 不可通行性
var movableArray = {};
if (editor.uivalues.showMovable) {
movableArray = core.generateMovableArray() || {};
fg.fillStyle = "rgba(0,0,0,0.4)";
fg.fillRect(0, 0, core.__PIXELS__, core.__PIXELS__);
for (var i=0;i<core.__SIZE__;i++) {
for (var j=0;j<core.__SIZE__;j++) {
var x = i+core.bigmap.offsetX/32, y = j+core.bigmap.offsetY/32;
var directions = (movableArray[x]||{})[y];
if (directions == null) continue;
if (!directions.includes('left') && x != 0) {
var ndirections = (movableArray[x-1]||{})[y];
if (ndirections != null && !ndirections.includes('right')) {
core.drawLine(fg, 32 * i + 1, 32 * j + 6, 32 * i + 1, 32 * j + 26, '#FF0000', 2);
} else {
core.drawLine(fg, 32 * i + 1, 32 * j + 10, 32 * i + 1, 32 * j + 22, '#FF0000', 2);
core.fillPolygon(fg, [[32 * i + 9, 32 * j + 12], [32 * i + 1, 32 * j + 16], [32 * i + 9, 32 * j + 20]], '#FF0000');
}
}
if (!directions.includes('right') && x != editor.currentFloorData.width - 1) {
var ndirections = (movableArray[x+1]||{})[y];
if (ndirections != null && !ndirections.includes('left')) {
core.drawLine(fg, 32 * i + 31, 32 * j + 6, 32 * i + 31, 32 * j + 26, '#FF0000', 2);
} else {
core.drawLine(fg, 32 * i + 31, 32 * j + 10, 32 * i + 31, 32 * j + 22, '#FF0000', 2);
core.fillPolygon(fg, [[32 * i + 23, 32 * j + 12], [32 * i + 31, 32 * j + 16], [32 * i + 23, 32 * j + 20]], '#FF0000');
}
}
if (!directions.includes('up') && y != 0) {
var ndirections = movableArray[x][y-1];
if (ndirections != null && !ndirections.includes('down')) {
core.drawLine(fg, 32 * i + 6, 32 * j + 1, 32 * i + 26, 32 * j + 1, '#FF0000', 2);
} else {
core.drawLine(fg, 32 * i + 10, 32 * j + 1, 32 * i + 22, 32 * j + 1, '#FF0000', 2);
core.fillPolygon(fg, [[32 * i + 12, 32 * j + 9], [32 * i + 16, 32 * j + 1], [32 * i + 20, 32 * j + 9]], '#FF0000');
}
}
if (!directions.includes('down') && y != editor.currentFloorData.height - 1) {
var ndirections = movableArray[x][y+1];
if (ndirections != null && !ndirections.includes('up')) {
core.drawLine(fg, 32 * i + 6, 32 * j + 31, 32 * i + 26, 32 * j + 31, '#FF0000', 2);
} else {
core.drawLine(fg, 32 * i + 10, 32 * j + 31, 32 * i + 22, 32 * j + 31, '#FF0000', 2);
core.fillPolygon(fg, [[32 * i + 12, 32 * j + 23], [32 * i + 16, 32 * j + 31], [32 * i + 20, 32 * j + 23]], '#FF0000');
}
}
}
}
return;
}
for (var i=0;i<core.__SIZE__;i++) {
for (var j=0;j<core.__SIZE__;j++) {
var x = i+core.bigmap.offsetX/32, y = j+core.bigmap.offsetY/32;
var loc= x + ',' + y;
if (editor.currentFloorId == firstData.floorId
&& loc == firstData.hero.loc.x + "," + firstData.hero.loc.y) {
fg.textAlign = 'center';
editor.game.doCoreFunc('fillBoldText', fg, 'S',
32 * i + 16, 32 * j + 28, '#FFFFFF', null, 'bold 30px Verdana');
}
var color = this._drawEventBlock_getColor(loc);
for(var kk=0,cc;cc=color[kk];kk++){
fg.fillStyle = cc;
fg.fillRect(32*i+8*kk, 32*j+32-8, 8, 8);
}
var index = editor.uivalues.bindSpecialDoor.enemys.indexOf(loc);
if (index >= 0) {
fg.textAlign = 'right';
editor.game.doCoreFunc("fillBoldText", fg, index + 1,
32 * i + 28, 32 * j + 15, '#FF7F00', null, '14px Verdana');
}
var offset = 0;
if (editor.currentFloorData.upFloor && editor.currentFloorData.upFloor.toString() == loc) {
fg.textAlign = 'left';
editor.game.doCoreFunc("fillText", fg, "🔼", 32 * i + offset, 32 * j + 8, null, "8px Verdana");
offset += 8;
}
if (editor.currentFloorData.downFloor && editor.currentFloorData.downFloor.toString() == loc) {
fg.textAlign = 'left';
editor.game.doCoreFunc("fillText", fg, "🔽", 32 * i + offset, 32 * j + 8, null, "8px Verdana");
offset += 8;
}
if (editor.currentFloorData.flyPoint && editor.currentFloorData.flyPoint.toString() == loc) {
fg.textAlign = 'left';
editor.game.doCoreFunc("fillText", fg, "🔃", 32 * i + offset, 32 * j + 8, null, "8px Verdana");
offset += 8;
}
}
}
}
editor.prototype._drawEventBlock_bigmap = function () {
var fg=editor.dom.efgCtx;
var info = editor.uivalues.bigmapInfo, size = info.size, psize = size / 4;
// 不可通行性
var movableArray = {};
if (editor.uivalues.showMovable) {
movableArray = core.generateMovableArray() || {};
fg.fillStyle = "rgba(0,0,0,0.4)";
fg.fillRect(0, 0, core.__PIXELS__, core.__PIXELS__);
for (var i = 0; i < editor.currentFloorData.width; ++i) {
for (var j = 0; j < editor.currentFloorData.height; ++j) {
var directions = (movableArray[i]||{})[j];
if (directions == null) continue;
if (!directions.includes('left') && i != 0) {
var ndirections = (movableArray[i-1]||{})[j];
if (ndirections != null && !ndirections.includes('right')) {
core.drawLine(fg, info.left + size * i, info.top + size * j + size / 4, info.left + size * i, info.top + size * j + size * 3 / 4, '#FF0000', 2);
} else {
core.drawLine(fg, info.left + size * i, info.top + size * j + size / 3, info.left + size * i, info.top + size * j + size * 2 / 3, '#FF0000', 2);
core.fillPolygon(fg, [[info.left + size * i + size / 4, info.top + size * j + size * 3 / 8],
[info.left + size * i, info.top + size * j + size / 2],
[info.left + size * i + size / 4, info.top + size * j + size * 5 / 8]], '#FF0000');
}
}
if (!directions.includes('right') && i != editor.currentFloorData.width - 1) {
var ndirections = (movableArray[i+1]||{})[j];
if (ndirections != null && !ndirections.includes('left')) {
core.drawLine(fg, info.left + size * i + size, info.top + size * j + size / 4, info.left + size * i + size, info.top + size * j + size * 3 / 4, '#FF0000', 2);
} else {
core.drawLine(fg, info.left + size * i + size, info.top + size * j + size / 3, info.left + size * i + size, info.top + size * j + size * 2 / 3, '#FF0000', 2);
core.fillPolygon(fg, [[info.left + size * i + size * 3 / 4, info.top + size * j + size * 3 / 8],
[info.left + size * i + size, info.top + size * j + size / 2],
[info.left + size * i + size * 3 / 4, info.top + size * j + size * 5 / 8]], '#FF0000');
}
}
if (!directions.includes('up') && j != 0) {
var ndirections = movableArray[i][j-1];
if (ndirections != null && !ndirections.includes('down')) {
core.drawLine(fg, info.left + size * i + size / 4, info.top + size * j, info.left + size * i + size * 3 / 4, info.top + size * j, '#FF0000', 2);
} else {
core.drawLine(fg, info.left + size * i + size / 3, info.top + size * j, info.left + size * i + size * 2 / 3, info.top + size * j, '#FF0000', 2);
core.fillPolygon(fg, [[info.left + size * i + size * 3 / 8, info.top + size * j + size / 4],
[info.left + size * i + size / 2, info.top + size * j],
[info.left + size * i + size * 5 / 8, info.top + size * j + size / 4]], '#FF0000');
}
}
if (!directions.includes('down') && j != editor.currentFloorData.height - 1) {
var ndirections = movableArray[i][j+1];
if (ndirections != null && !ndirections.includes('up')) {
core.drawLine(fg, info.left + size * i + size / 4, info.top + size * j + size, info.left + size * i + size * 3 / 4, info.top + size * j + size, '#FF0000', 2);
} else {
core.drawLine(fg, info.left + size * i + size / 3, info.top + size * j + size, info.left + size * i + size * 2 / 3, info.top + size * j + size, '#FF0000', 2);
core.fillPolygon(fg, [[info.left + size * i + size * 3 / 8, info.top + size * j + size * 3 / 4],
[info.left + size * i + size / 2, info.top + size * j + size],
[info.left + size * i + size * 5 / 8, info.top + size * j + size * 3 / 4]], '#FF0000');
}
}
}
}
return;
}
for (var i = 0; i < editor.currentFloorData.width; ++i) {
for (var j = 0; j < editor.currentFloorData.height; ++j) {
var color = this._drawEventBlock_getColor(i+","+j);
for(var kk=0,cc;cc=color[kk];kk++){
fg.fillStyle = cc;
fg.fillRect(info.left + size * i + psize * kk, info.top + size * (j + 1) - psize, psize, psize);
}
}
}
}
editor.prototype._drawEventBlock_getColor = function (loc) {
var color = [];
if (editor.currentFloorData.events[loc])
color.push('#FF0000');
if (editor.currentFloorData.autoEvent[loc]) {
var x = editor.currentFloorData.autoEvent[loc];
for (var index in x) {
if (x[index] && x[index].data) {
color.push('#FFA500');
break;
}
}
}
if (editor.currentFloorData.beforeBattle[loc])
color.push('#0000FF');
if (editor.currentFloorData.afterBattle[loc])
color.push('#FFFF00');
if (editor.currentFloorData.changeFloor[loc])
color.push('#00FF00');
if (editor.currentFloorData.afterGetItem[loc])
color.push('#00FFFF');
if (editor.currentFloorData.afterOpenDoor[loc])
color.push('#FF00FF');
return color;
}
editor.prototype.drawPosSelection = function () {
this.drawEventBlock();
var fg=editor.dom.efgCtx;
fg.strokeStyle = 'rgba(255,255,255,0.7)';
if (editor.uivalues.bigmap) {
var info = editor.uivalues.bigmapInfo, size = info.size, psize = size / 8;
fg.lineWidth = psize;
fg.strokeRect(info.left + editor.pos.x * size + psize, info.top + editor.pos.y * size + psize, size - 2*psize, size - 2*psize);
} else {
fg.lineWidth = 4;
fg.strokeRect(32*editor.pos.x - core.bigmap.offsetX + 4, 32*editor.pos.y - core.bigmap.offsetY + 4, 24, 24);
}
}
editor.prototype._updateMap_bigmap = function () {
var bm=editor.dom.ebmCtx;
bm.clearRect(0, 0, core.__PIXELS__, core.__PIXELS__);
bm.fillStyle = '#000000';
bm.fillRect(0, 0, core.__PIXELS__, core.__PIXELS__);
core.drawThumbnail(editor.currentFloorId, null, {ctx: bm, all: true});
var width = editor.currentFloorData.width;
var height = editor.currentFloorData.height;
editor.uivalues.bigmapInfo.top = core.__PIXELS__ * Math.max(0, (1 - height / width) / 2);
editor.uivalues.bigmapInfo.left = core.__PIXELS__ * Math.max(0, (1 - width / height) / 2);
editor.uivalues.bigmapInfo.size = core.__PIXELS__ / Math.max(width, height);
this.drawEventBlock();
this.updateLastUsedMap();
}
editor.prototype.updateMap = function () {
var blocks = core.maps._mapIntoBlocks(editor.map.map(function (v) {
return v.map(function (v) {
try {
return v.idnum || v || 0
}
catch (e) {
console.log("Unable to read idnum from "+v);
return 0;
}
});
}), null, editor.currentFloorId);
core.status.thisMap.blocks = blocks;
if (editor.uivalues.bigmap) return this._updateMap_bigmap();
var updateMap = function () {
core.removeGlobalAnimate();
editor.dom.canvas.forEach(function (one) {
core.clearMap(one);
});
core.clearMap('event');
core.clearMap('event2');
core.maps._drawMap_drawAll();
}
updateMap();
var drawTile = function (ctx, x, y, tileInfo) { // 绘制一个普通块
//ctx.clearRect(x*32, y*32, 32, 32);
if (tileInfo == 0) return;
if (typeof(tileInfo) == typeof([][0]) || !Object.prototype.hasOwnProperty.call(tileInfo, 'idnum')) {//未定义块画红块
if (typeof(tileInfo) != typeof([][0]) && Object.prototype.hasOwnProperty.call(tileInfo, 'images')) {
ctx.drawImage(core.material.images[tileInfo.images], 0, tileInfo.y * 32, 32, 32, x * 32, y * 32, 32, 32);
}
ctx.strokeStyle = 'red';
var OFFSET = 2;
ctx.lineWidth = OFFSET;
ctx.strokeRect(x * 32 + OFFSET, y * 32 + OFFSET, 32 - OFFSET * 2, 32 - OFFSET * 2);
ctx.font = "30px Verdana";
ctx.textAlign = 'center';
ctx.fillStyle = 'red';
ctx.fillText("?", x * 32 + 16, y * 32 + 27);
return;
}
//ctx.drawImage(core.material.images[tileInfo.images], 0, tileInfo.y*32, 32, 32, x*32, y*32, 32, 32);
}
if (editor.map.length * editor.map[0].length < 4096) {
for (var y = 0; y < editor.map.length; y++) {
for (var x = 0; x < editor.map[0].length; x++) {
drawTile(editor.dom.evCtx, x, y, editor.map[y][x]);
editor.dom.canvas.forEach(function (one) {
drawTile(editor.dom[one + 'Ctx'], x, y, editor[one+'map'][y][x]);
});
}
}
}
// 绘制地图 end
editor.drawEventBlock();
this.updateLastUsedMap();
}
editor.prototype.setLastUsedType = function (type) {
if (type == editor.uivalues.lastUsedType) return;
editor.uivalues.lastUsedType = type;
var _buildHtml = function (type, text) {
if (type == null) return "<b>" + text + "</b>";
else return `<a href="javascript:editor.setLastUsedType('${type}')">${text}</a>`;
}
editor.dom.lastUsedTitle.innerHTML
= type == 'frequent' ? (_buildHtml('recent', '最近使用') + " | " + _buildHtml(null, '最常使用'))
: (_buildHtml(null, '最近使用') + " | " + _buildHtml('frequent', '最常使用'));
this.updateLastUsedMap();
editor.dom.lastUsedDiv.scrollTop = 0;
}
editor.prototype.updateLastUsedMap = function () {
var lastUsed = editor.uivalues.lastUsed.sort(function (a, b) {
if ((a.istop || 0) != (b.istop || 0)) return (b.istop || 0) - (a.istop || 0);
return (b[editor.uivalues.lastUsedType] || 0) - (a[editor.uivalues.lastUsedType] || 0);
});
// 绘制最近使用事件
var ctx = editor.dom.lastUsedCtx;
ctx.clearRect(0, 0, ctx.canvas.width, ctx.canvas.height);
ctx.strokeStyle = 'rgba(255,128,0,0.85)';
ctx.fillStyle = 'rgba(255,0,0,0.85)';
ctx.lineWidth = 4;
for (var i = 0; i < lastUsed.length; ++i) {
try {
var per_row = core.__SIZE__ - 1;
var x = i % per_row, y = parseInt(i / per_row);
var info = lastUsed[i];
if (!info || !info.images) continue;
if (info.isTile && core.material.images.tilesets[info.images]) {
ctx.drawImage(core.material.images.tilesets[info.images], 32 * info.x, 32 * info.y, 32, 32, x*32, y*32, 32, 32);
} else if (info.images == 'autotile' && core.material.images.autotile[info.id]) {
ctx.drawImage(core.material.images.autotile[info.id], 0, 0, 32, 32, x * 32, y * 32, 32, 32);
} else {
var per_height = info.images.endsWith('48') ? 48 : 32;
ctx.drawImage(core.material.images[info.images], 0, info.y * per_height, 32, per_height, x * 32, y * 32, 32, 32);
}
if (info.istop) {
ctx.fillRect(32 * x, 32 * y + 24, 8, 8);
}
if (selectBox.isSelected() && editor.info.id == info.id) {
ctx.strokeRect(32 * x + 2, 32 * y + 2, 28, 28);
}
} catch (e) {}
}
}
editor.prototype.setViewport=function (x, y) {
core.bigmap.offsetX = core.clamp(x, 0, 32*core.bigmap.width-core.__PIXELS__);
core.bigmap.offsetY = core.clamp(y, 0, 32*core.bigmap.height-core.__PIXELS__);
editor.viewportLoc = editor.viewportLoc || {};
editor.viewportLoc[editor.currentFloorId] = [core.bigmap.offsetX, core.bigmap.offsetY];
core.control.updateViewport();
editor.config.set('viewportLoc', editor.viewportLoc[editor.currentFloorId]);
editor.buildMark();
editor.drawPosSelection();
}
editor.prototype.moveViewport=function(x,y){
editor.setViewport(core.bigmap.offsetX+32*x, core.bigmap.offsetY+32*y);
printi("你可以按【大地图】或F键快捷切换大地图模式");
}
/////////// 界面交互相关 ///////////
editor.prototype.drawInitData = function (icons) {
var ratio = 1;
var images = core.material.images;
var maxHeight = 700;
var sumWidth = 0;
editor.widthsX = {};
editor.uivalues.folded = editor.config.get('folded', false);
// editor.uivalues.folded = true;
editor.uivalues.foldPerCol = editor.config.get('foldPerCol', 50);
// var imgNames = Object.keys(images); //还是固定顺序吧;
editor.setLastUsedType(editor.config.get('lastUsedType', 'recent'));
var ids = editor.ids.map(function (x) {return x.id || "";});
editor.uivalues.lastUsed = editor.config.get("lastUsed", []).filter(function (one) {
return ids.indexOf(one.id) >= 0;
});
var imgNames = ["terrains", "animates", "enemys", "enemy48", "items", "npcs", "npc48", "autotile"];
var splitCanvas = document.createElement('canvas');
var splitCtx = splitCanvas.getContext('2d');
splitCtx.imageSmoothingEnabled = false;
var splitImage = function (image, width, height) {
if (image.width == width && image.height == height) {
return [image];
}
var ans = [];
for (var j = 0; j < image.height; j += h) {
var h = Math.min(height, image.height - j);
splitCanvas.width = width;
splitCanvas.height = h;
core.drawImage(splitCtx, image, 0, j, width, h, 0, 0, width, h);
var data = new Image();
data.src = splitCanvas.toDataURL("image/png");
ans.push(data);
}
return ans;
}
for (var ii = 0; ii < imgNames.length; ii++) {
var img = imgNames[ii], tempy = 0;
if (img == 'autotile') {
var autotiles = images[img];
for (var im in autotiles) {
tempy += editor.uivalues.folded ? 32 : autotiles[im].height;
}
var tempx = editor.uivalues.folded ? 32 : 3 * 32;
editor.widthsX[img] = [img, sumWidth / 32, (sumWidth + tempx) / 32, tempy];
sumWidth += tempx;
maxHeight = Math.max(maxHeight, tempy);
continue;
}
var width = images[img].width, height = images[img].height, mh = height;
if (editor.uivalues.folded) {
if (img == 'terrains') {
width = Math.ceil((height / 32 + 2) / editor.uivalues.foldPerCol) * 32;
if (width > 32) mh = 32 * editor.uivalues.foldPerCol;
} else {
var per_height = (img == 'enemy48' || img == 'npc48' ? 48 : 32);
width = Math.ceil(height / per_height / editor.uivalues.foldPerCol) * 32;
if (width > 32) mh = per_height * editor.uivalues.foldPerCol;
}
}
editor.widthsX[img] = [img, sumWidth / 32, (sumWidth + width) / 32, height];
sumWidth += width;
maxHeight = Math.max(maxHeight, mh + 64);
}
var tilesets = images.tilesets;
for (var ii in core.tilesets) {
var img = core.tilesets[ii];
editor.widthsX[img] = [img, sumWidth / 32, (sumWidth + tilesets[img].width) / 32, tilesets[img].height];
sumWidth += tilesets[img].width;
maxHeight = Math.max(maxHeight, tilesets[img].height);
}
var fullWidth = ~~(sumWidth * ratio);
var fullHeight = ~~(maxHeight * ratio);
/*
if (fullWidth > edata.width) edata.style.width = (edata.width = fullWidth) / ratio + 'px';
edata.style.height = (edata.height = fullHeight) / ratio + 'px';
*/
var iconImages = document.getElementById('iconImages');
iconImages.style.width = (iconImages.width = fullWidth) / ratio + 'px';
iconImages.style.height = (iconImages.height = fullHeight) / ratio + 'px';
document.body.ondrop = function (e) {
e.preventDefault();
e.stopPropagation();
e.stopImmediatePropagation();
return false;
}
document.body.ondragover = function (e) {
e.preventDefault();
e.stopPropagation();
e.stopImmediatePropagation();
return false;
}
var drawImage = function (image, x, y, cls) {
image.style.left = x + 'px';
image.style.top = y + 'px';
image.ondrop = (function (cls) { return function (e) {
e.stopPropagation();
e.preventDefault();
if (!cls) return false;
var files = e.dataTransfer.files;
if (files.length >= 1) {
var file = files[0];
if (file.type == 'image/png') {
editor.uifunctions.dragImageToAppend(file, cls);
} else {
printe('只支持png图片的快速追加');
}
}
return false;
}; })(cls);
image.ondragover = function(e) {
e.stopPropagation();
e.preventDefault();
e.dataTransfer.dropEffect = 'copy';
return false;
}
iconImages.appendChild(image);
}
var nowx = 0, nowy = 0;
for (var ii = 0; ii < imgNames.length; ii++) {
var img = imgNames[ii];
if (img == 'terrains') {
(function(image,nowx){
if (image.complete) {
drawImage(image, nowx, 32);
core.material.images.airwall = image;
delete(editor.airwallImg);
} else image.onload = function () {
drawImage(image, nowx, 32);
core.material.images.airwall = image;
delete(editor.airwallImg);
editor.updateMap();
}
})(editor.airwallImg,nowx);
if (editor.uivalues.folded) {
// --- 单列 & 折行
var canvas = document.createElement("canvas");
canvas.width = 32;
canvas.height = images[img].height + 64;
canvas.getContext('2d').drawImage(images[img], 0, 64);
var subimgs = splitImage(canvas, 32, editor.uivalues.foldPerCol * 32);
for (var i = 0; i < subimgs.length; i++) {
drawImage(subimgs[i], nowx, 0, img);
nowx += 32;
}
}
else {
drawImage(images[img], nowx, 32*2, img);
nowx += images[img].width;
}
continue;
}
if (img == 'autotile') {
var autotiles = images[img];
var tempx = editor.uivalues.folded ? 32 : 96;
for (var im in autotiles) {
var tempy = editor.uivalues.folded ? 32 : autotiles[im].height;
var subimgs = splitImage(autotiles[im], tempx, tempy);
drawImage(subimgs[0], nowx, nowy, img);
nowy += tempy;
}
nowx += tempx;
continue;
}
if (editor.uivalues.folded) {
// --- 单列 & 折行
var per_height = img.endsWith('48') ? 48 : 32;
var subimgs = splitImage(images[img], 32, editor.uivalues.foldPerCol * per_height);
for (var i = 0; i < subimgs.length; i++) {
drawImage(subimgs[i], nowx, 0, img);
nowx += 32;
}
}
else {
drawImage(images[img], nowx, 0, img);
nowx += images[img].width;
}
}
for (var ii in core.tilesets) {
var img = core.tilesets[ii];
drawImage(tilesets[img], nowx, 0);
nowx += tilesets[img].width;
}
//editor.mapInit();
}
editor.prototype.buildMark = function(){
// 生成定位编号
var arrColMark=document.getElementById('arrColMark');
var arrRowMark=document.getElementById('arrRowMark');
var mapColMark=document.getElementById('mapColMark');
var mapRowMark=document.getElementById('mapRowMark');
var buildMark = function (offsetX,offsetY) {
var colNum = ' ';
for (var i = 0; i < core.__SIZE__; i++) {
var tpl = '<td>' + (i+offsetX) + '<div class="colBlock" style="left:' + (i * 32 + 1) + 'px;"></div></td>';
colNum += tpl;
}
arrColMark.innerHTML = '<tr>' + colNum + '</tr>';
mapColMark.innerHTML = '<tr>' + colNum + '</tr>';
var rowNum = ' ';
for (var i = 0; i < core.__SIZE__; i++) {
var tpl = '<tr><td>' + (i+offsetY) + '<div class="rowBlock" style="top:' + (i * 32 + 1) + 'px;"></div></td></tr>';
rowNum += tpl;
}
arrRowMark.innerHTML = rowNum;
mapRowMark.innerHTML = rowNum;
}
var buildMark_mobile = function (offsetX,offsetY) {
var colNum = ' ';
for (var i = 0; i < core.__SIZE__; i++) {
var tpl = '<td>' + (' '+i).slice(-2).replace(' ','&nbsp;') + '<div class="colBlock" style="left:' + (i * 96/core.__SIZE__) + 'vw;"></div></td>';
colNum += tpl;
}
arrColMark.innerHTML = '<tr>' + colNum + '</tr>';
//mapColMark.innerHTML = '<tr>' + colNum + '</tr>';
var rowNum = ' ';
for (var i = 0; i < core.__SIZE__; i++) {
var tpl = '<tr><td>' + (' '+i).slice(-2).replace(' ','&nbsp;') + '<div class="rowBlock" style="top:' + (i * 96/core.__SIZE__) + 'vw;"></div></td></tr>';
rowNum += tpl;
}
arrRowMark.innerHTML = rowNum;
//mapRowMark.innerHTML = rowNum;
//=====
var colNum = ' ';
for (var i = 0; i < core.__SIZE__; i++) {
var tpl = '<div class="coltd" style="left:' + (i * 96/core.__SIZE__) + 'vw;"><div class="coltext">' + (' '+(i+offsetX)).slice(-2).replace(' ','&nbsp;') + '</div><div class="colBlock"></div></div>';
colNum += tpl;
}
mapColMark.innerHTML = '<div class="coltr">' + colNum + '</div>';
var rowNum = ' ';
for (var i = 0; i < core.__SIZE__; i++) {
var tpl = '<div class="rowtr"><div class="rowtd" style="top:' + (i * 96/core.__SIZE__) + 'vw;"><div class="rowtext">' + (' '+(i+offsetY)).slice(-2).replace(' ','&nbsp;') + '</div><div class="rowBlock"></div></div></div>';
rowNum += tpl;
}
mapRowMark.innerHTML = rowNum;
}
if(editor.isMobile){
buildMark_mobile(core.bigmap.offsetX/32,core.bigmap.offsetY/32);
} else {
buildMark(core.bigmap.offsetX/32,core.bigmap.offsetY/32);
}
}
editor.prototype.setSelectBoxFromInfo=function(thisevent, scrollTo){
var pos={x: 0, y: 0, images: "terrains"};
var ysize = 32;
if(thisevent==0){
} else if (thisevent.idnum==17){
pos.y=1;
} else {
pos.x=editor.widthsX[thisevent.images][1];
pos.y=thisevent.y;
if(thisevent.x)pos.x+=thisevent.x;
ysize = thisevent.images.endsWith('48') ? 48 : 32;
if (editor.uivalues.folded && core.tilesets.indexOf(thisevent.images)==-1) {
pos.x += Math.floor(pos.y / editor.uivalues.foldPerCol);
pos.y %= editor.uivalues.foldPerCol;
}
if(pos.x == 0) pos.y+=2;
}
if (!editor.isMobile && scrollTo) {
editor.dom.iconLib.scrollLeft = pos.x * 32 - editor.dom.iconLib.offsetWidth / 2;
editor.dom.iconLib.scrollTop = pos.y * ysize - editor.dom.iconLib.offsetHeight / 2;
}
editor.dom.dataSelection.style.left = pos.x * 32 + 'px';
editor.dom.dataSelection.style.top = pos.y * ysize + 'px';
editor.dom.dataSelection.style.height = ysize - 6 + 'px';
editor.dom.dataSelection.style.width = 32 - 6 + 'px';
setTimeout(function(){
selectBox.isSelected(true);
editor.updateLastUsedMap();
});
editor.info = JSON.parse(JSON.stringify(thisevent));
editor.pos=pos;
editor_mode.onmode('nextChange');
editor_mode.onmode('enemyitem');
editor.uifunctions.showBlockInfo(JSON.parse(JSON.stringify(thisevent)));
}
editor.prototype.addUsedFlags = function (s) {
s.replace(/flag:([a-zA-Z0-9_\u4E00-\u9FCC\u3040-\u30FF\u2160-\u216B\u0391-\u03C9]+)/g, function (s0, s1) {
editor.used_flags[s1] = true; return s0;
});
s.replace(/flags\.([a-zA-Z_]\w*)/g, function (s0, s1) {
editor.used_flags[s1] = true; return s0;
});
if (window.flags) {
for (var s in editor.used_flags) {
if (!(s in window.flags)) {
window.flags[s] = null;
}
}
}
}
editor.prototype.listen = function () {
// 移动至 editor_listen.js
}//绑定事件
editor.prototype.mobile_listen=function(){
// 移动至 editor_listen.js
}
editor = new editor();