514 lines
18 KiB
JavaScript
514 lines
18 KiB
JavaScript
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/**
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* 运行时可编辑地图的扩展,By fux2(黄鸡)
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*/
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"use strict";
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function dynamicMapEditor() {
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// 所有显示的ID
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this.displayIds = [
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'none', 'yellowWall', 'blueWall', 'whiteWall', 'yellowDoor', 'blueDoor', 'redDoor', 'star', 'lava', 'lavaNet',
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'yellowKey', 'blueKey', 'redKey', 'redGem', 'blueGem', 'greenGem', 'yellowGem',
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'redPotion', 'bluePotion', 'yellowPotion', 'greenPotion', 'pickaxe', 'bomb', 'centerFly',
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'cls:autotile', 'cls:enemys', 'cls:enemy48'
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];
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this.items = [];
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this.userChanged = [];
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this.savedItems = [];
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this.dom = null;
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this.canvas = null;
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this.mapRecord = {};
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this.enemyModified = false;
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this.valueModified = false;
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this.pageId = 0;
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this.pageMaxItems = 21;
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this.pageMax = 0;
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this.selectedIndex = 0;
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this.selectedItem = null;
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this._init();
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}
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// ------ init
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dynamicMapEditor.prototype._init = function () {
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this.dom = document.createElement("canvas");
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this.dom.id = 'dynamicMapEditor';
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this.dom.style.display = 'none';
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this.dom.style.position = 'absolute';
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this.dom.style.left = '3px';
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this.dom.style.top = '3px';
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this.dom.style.zIndex = 99999;
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this.canvas = this.dom.getContext("2d");
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core.dom.gameGroup.appendChild(this.dom);
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this.initInfos();
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this.pageMax = Math.ceil(this.items.length / this.pageMaxItems);
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core.registerAction('onkeyUp', 'plugin_dme_keydown', this.onKeyUp.bind(this), 200);
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core.registerAction('onclick', 'plugin_dme_click', this.onMapClick.bind(this), 200);
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this.dom.addEventListener("click",this.onBoxClick.bind(this));
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this.showInitHelp();
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}
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dynamicMapEditor.prototype.initInfos = function () {
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this.items = [];
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var ids = {};
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this.displayIds.forEach(function (v) {
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if (v.startsWith("cls:")) {
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var cls = v.substr(4);
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for (var id in core.maps.blocksInfo) {
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var u = core.maps.blocksInfo[id];
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if (u && u.cls == cls) {
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if (ids[u.id]) continue;
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this.items.push(core.getBlockInfo(u.id));
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ids[u.id] = true;
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}
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}
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} else if (v == 'none') {
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this.items.push({"number": 0, "id": "none", "name": "清除块"});
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} else {
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this.items.push(core.getBlockInfo(v));
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}
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}, this);
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this.items = this.items.filter(function (v) { return v && v.id && v.number >= 0; });
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this.savedItems = core.getLocalStorage('_dynamicMapEditor_savedItems', []);
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}
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// ------ bind actions
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dynamicMapEditor.prototype.isValid = function () {
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return main.mode == 'play' && core.isPlaying() && !core.isReplaying() && !core.status.lockControl;
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}
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dynamicMapEditor.prototype.onKeyUp = function(e) {
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if (!this.isValid()) return false;
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if (e.keyCode == 219) {
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this.openToolBox();
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return true;
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}
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if (!this.isUsingTool) return false;
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if (e.keyCode == 220) {
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this.undo();
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return true;
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} else if (e.keyCode == 221) {
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this.applyCurrentChange();
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return true;
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} else if (e.keyCode >= 48 && e.keyCode <= 57) {
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// 0-9
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if (e.altKey) {
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this.savedItem(e.keyCode - 48);
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} else {
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this.loadItem(e.keyCode - 48);
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}
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return true;
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}
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return false;
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}
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dynamicMapEditor.prototype.onMapClick = function(x, y) {
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if (!this.isValid()) return false;
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if (!this.isUsingTool || !this.selectedItem) return false;
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x += parseInt(core.bigmap.offsetX / 32);
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y += parseInt(core.bigmap.offsetY / 32);
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var number = this.selectedItem.number;
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this.addOperation('put', number, x, y, core.status.floorId);
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return true;
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}
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dynamicMapEditor.prototype.getClickLoc = function (e) {
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return {
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x: (e.clientX - core.dom.gameGroup.offsetLeft - 3) / core.domStyle.scale,
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y: (e.clientY - core.dom.gameGroup.offsetTop - 3) / core.domStyle.scale,
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};
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}
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dynamicMapEditor.prototype.onBoxClick = function (e) {
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if (!this.isValid() || !this.isUsingTool) return false;
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var loc = this.getClickLoc(e), x = loc.x, y = loc.y;
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for(var i = 0; i < this.pageMaxItems; i++) {
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var rect = this.itemRect(i);
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if(x >= rect.x && x <= rect.x + rect.w && y >= rect.y && y <= rect.y + rect.h) {
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this.onItemClick(i);
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return;
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}
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}
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if(y>=350 && y <= 370) {
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if (x >= this.offsetX && x <= this.offsetX + 40) {
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this.changePage(-1);
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} else if (x >= this.offsetX + 40 && x <= this.offsetX + 80) {
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this.showHelp(true);
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} else if (x >= this.offsetX + 80 && x <= this.offsetX + 120) {
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this.changePage(1);
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}
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}
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}
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dynamicMapEditor.prototype.onItemClick = function(index) {
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var startIndex = this.pageId * this.pageMaxItems;
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var item = this.items[startIndex + index];
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if(!item) return;
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if(index == this.selectedIndex) {
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if (core.material.enemys[item.id]) {
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var enemy = core.material.enemys[item.id];
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var nowData = [enemy.hp, enemy.atk, enemy.def, enemy.special].join(';');
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core.myprompt("请输入新怪物属性\n血;攻;防;能力,以分号分隔", nowData, function (result) {
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if (result) {
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try {
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var finalData = result.split(';');
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if (finalData.length < 4) throw "";
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var hp = parseInt(finalData[0]) || 0;
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var atk = parseInt(finalData[1]) || 0;
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var def = parseInt(finalData[2]) || 0;
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var special = finalData[3].replace(/[\[\]]/g, "")
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.split(',').map(function (x) { return parseInt(x); });
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if (special.length == 0) special = 0;
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else if (special.length == 1) special = special[0];
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dynamicMapEditor.addOperation('modify', item.id, hp, atk, def, special);
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core.drawTip('已更新' + enemy.name + '的数据');
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return;
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} catch (e) {}
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}
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core.drawTip('无效的输入数据');
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});
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return;
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}
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if (core.values[item.id] != null) {
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var nowData = core.values[item.id];
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core.myprompt("请输入新" + (item.name || "") + "数值:", core.values[item.id], function (result) {
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if (result) {
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dynamicMapEditor.addOperation('value', item.id, parseInt(result) || 0, item.name || "");
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core.drawTip('已更新' + (item.name || "") + "的数值");
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return;
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}
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core.drawTip('无效的输入数据');
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});
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return;
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}
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} else {
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this.selectedIndex = index;
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this.selectedItem = item;
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this.refreshToolBox();
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}
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}
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// ------ methods
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dynamicMapEditor.prototype.openToolBox = function() {
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if (!this.isUsingTool && core.domStyle.isVertical) {
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core.drawTip("竖屏模式下暂不支持此功能。");
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return;
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}
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this.isUsingTool = !this.isUsingTool;
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this.selectedItem = null;
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this.selectedIndex = -1;
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this.dom.style.display = this.isUsingTool ? 'block' : 'none';
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this.dom.style.width = core.dom.statusCanvas.style.width;
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this.dom.width = core.dom.statusCanvas.width / core.domStyle.ratio;
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this.dom.style.height = core.dom.statusCanvas.style.height;
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this.dom.height = core.dom.statusCanvas.height / core.domStyle.ratio;
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this.offsetX = this.dom.width / 2 - 60;
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this.refreshToolBox();
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if (this.isUsingTool) this.showHelp();
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}
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dynamicMapEditor.prototype.addOperation = function() {
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var operation = {};
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var type = arguments[0];
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operation.type = type;
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if (type == 'put') {
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operation.number = arguments[1];
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operation.x = arguments[2];
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operation.y = arguments[3];
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operation.floorId = arguments[4];
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operation.originNumber = core.floors[operation.floorId].map[operation.y][operation.x];
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core.floors[operation.floorId].map[operation.y][operation.x] = operation.number;
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core.setBlock(operation.number, operation.x, operation.y, operation.floorId);
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this.mapRecord[operation.floorId] = true;
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} else if (type == 'modify') {
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operation.enemyId = arguments[1];
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operation.hp = arguments[2];
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operation.atk = arguments[3];
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operation.def = arguments[4];
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operation.special = arguments[5];
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var enemy = core.material.enemys[operation.enemyId];
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operation.originHp = enemy.hp;
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operation.originAtk = enemy.atk;
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operation.originDef = enemy.def;
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operation.originSpecial = enemy.special;
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enemy.hp = operation.hp;
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enemy.atk = operation.atk;
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enemy.def = operation.def;
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enemy.special = operation.special;
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this.enemyModified = true;
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} else if (type == 'value') {
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operation.id = arguments[1];
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operation.value = arguments[2];
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operation.name = arguments[3];
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operation.originValue = core.values[operation.id];
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core.values[operation.id] = operation.value;
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this.valueModified = true;
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}
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this.userChanged.push(operation);
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}
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dynamicMapEditor.prototype.undo = function() {
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var operation = this.userChanged.pop();
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if(!operation) {
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core.drawTip('没有动作可以撤销');
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return;
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}
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var type = operation.type;
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if(type == 'put') { // {originNumber, x, y, floorId}
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var originNumber = operation.originNumber;
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var x = operation.x;
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var y = operation.y;
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var floorId = operation.floorId;
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core.floors[floorId].map[y][x] = originNumber;
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core.setBlock(originNumber, x, y, floorId);
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this.mapRecord[floorId] = true;
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core.drawTip('已撤销' + floorId + '在(' + x + ',' + y + ')的图块操作');
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} else if (type == 'modify') { // {enemyId, originHp, originAtk, originDef, originSpecial}
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var enemyId = operation.enemyId;
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var hp = operation.originHp;
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var atk = operation.originAtk;
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var def = operation.originDef;
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var special = operation.originSpecial;
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var enemy = core.material.enemys[enemyId];
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enemy.hp = hp;
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enemy.atk = atk;
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enemy.def = def;
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enemy.special = special;
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core.drawTip('已撤销对' + enemy.name + '的属性修改');
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this.enemyModified = true;
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} else if (type == 'value') { // {id, value, originValue}
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var id = operation.id;
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var value = operation.originValue;
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core.values[operation.id] = operation.originValue;
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core.drawTip('已撤销对' + operation.name + "数值的修改");
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this.valueModified = true;
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}
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}
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dynamicMapEditor.prototype.changePage = function(delta) {
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var newId = this.pageId + delta;
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if (newId < 0 || newId >= this.pageMax) return;
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this.pageId = newId;
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this.selectedItem = null;
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this.selectedIndex = -1;
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this.refreshToolBox();
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}
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dynamicMapEditor.prototype.savedItem = function (number) {
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if (!this.isUsingTool || this.selectedItem < 0) return;
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this.savedItems[number] = [this.pageId, this.selectedIndex];
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core.setLocalStorage('_dynamicMapEditor_savedItems', this.savedItems);
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core.drawTip("已保存此图块");
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}
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dynamicMapEditor.prototype.loadItem = function (number) {
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if (!this.isUsingTool) return;
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var u = this.savedItems[number];
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if (!u) return core.drawTip("没有保存的图块!");
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this.pageId = u[0];
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this.selectedIndex = u[1];
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this.selectedItem = this.items[this.pageId * this.pageMaxItems + this.selectedIndex];
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this.refreshToolBox();
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}
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// ------ draw
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dynamicMapEditor.prototype.itemRect = function(index) {
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return {
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'x' : this.offsetX + (index % 3) * 40,
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'y' : Math.floor(index / 3) * 50,
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'w' : 40,
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'h' : 50
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};
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}
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dynamicMapEditor.prototype.refreshToolBox = function() {
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if (!this.isUsingTool) return;
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core.fillRect(this.canvas, 0, 0, this.dom.width, this.dom.height, '#000000');
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var startIndex = this.pageId * this.pageMaxItems;
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for (var i = 0; i < this.pageMaxItems; ++i) {
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var item = this.items[startIndex + i];
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if (!item) break;
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var rect = this.itemRect(i);
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if (item.image) core.drawImage(this.canvas, item.image, 0, item.height * item.posY, 32, 32, rect.x + 4, rect.y, 32, 32);
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if (item.name) {
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this.canvas.textAlign = 'center';
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core.fillText(this.canvas, item.name, rect.x + 20, rect.y + 44, '#FFFFFF', '11px Verdana', 40);
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}
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if (core.material.enemys[item.id]) {
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this.canvas.textAlign = 'left';
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var damageString = core.enemys.getDamageString(item.id);
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core.fillBoldText(this.canvas, damageString.damage, rect.x + 5, rect.y + 31, damageString.color, null, '11px Verdana');
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var critical = core.enemys.nextCriticals(item.id, 1);
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critical = core.formatBigNumber((critical[0]||[])[0], true);
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if (critical == '???') critical = '?';
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core.fillBoldText(this.canvas, critical, rect.x+5, rect.y+21, '#FFFFFF');
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}
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}
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this.canvas.textAlign = 'center';
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this.canvas.fillStyle = '#FFFFFF';
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if(this.pageId > 0) core.fillText(this.canvas, '上一页', this.offsetX + 20, 365, '#FFFFFF', '11px Verdana');
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if(this.pageId < this.pageMax-1) core.fillText(this.canvas, '下一页',this.offsetX + 100, 365, '#FFFFFF', '11px Verdana');
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core.fillText(this.canvas, '帮助', this.offsetX + 60, 365, '#FFFFFF');
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var text1 = core.formatBigNumber(core.getRealStatus('hp'), true) + "/" +
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core.formatBigNumber(core.getRealStatus('atk'), true) + "/" +
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core.formatBigNumber(core.getRealStatus("def"), true) + "/" +
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core.formatBigNumber(core.getRealStatus("mdef"), true);
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core.fillText(this.canvas, text1, this.offsetX + 60, 380, '#FF7F00', '11px Verdana', 120);
|
|||
|
var text2 = core.formatBigNumber(core.getRealStatus('money', true)) + "/" +
|
|||
|
core.formatBigNumber(core.getRealStatus('exp'), true) + "/" +
|
|||
|
core.itemCount('yellowKey') + '/' + core.itemCount('blueKey') + '/' +
|
|||
|
core.itemCount('redKey');
|
|||
|
core.fillText(this.canvas, text2, this.offsetX + 60, 395, '#FF7F00', '11px Verdana', 120);
|
|||
|
var text3 = core.itemCount('pickaxe') + '/' + core.itemCount('bomb') + '/' +
|
|||
|
core.itemCount('centerFly');
|
|||
|
if (core.hasFlag('poison')) text3 += "/毒";
|
|||
|
if (core.hasFlag('weak')) text3 += "/衰";
|
|||
|
if (core.hasFlag('curse')) text3 += "/咒";
|
|||
|
core.fillText(this.canvas, text3, this.offsetX + 60, 410, '#FF7F00', '11px Verdana', 120);
|
|||
|
if(this.selectedItem) {
|
|||
|
var rect = this.itemRect(this.selectedIndex);
|
|||
|
core.strokeRect(this.canvas, rect.x, rect.y, rect.w, rect.h, '#FF7F00', 4);
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
dynamicMapEditor.prototype.showInitHelp = function () {
|
|||
|
if (main.mode != 'play' || core.getLocalStorage('_dynamicMapEditor_init')) return;
|
|||
|
var text = "新拓展:运行时动态编辑地图!\n\n在此状态下你可以一边游戏一边编辑地图或者修改数据。\n\n";
|
|||
|
text += "进游戏后按 [ 键可以激活,快来尝试吧!\n\n";
|
|||
|
text += "点取消后将不再提示本页面。";
|
|||
|
core.myconfirm(text, null, function () {
|
|||
|
core.setLocalStorage('_dynamicMapEditor_init', true);
|
|||
|
if (core.firstData.name != 'template') {
|
|||
|
localStorage.removeItem('template__dynamicMapEditor_init');
|
|||
|
localStorage.removeItem('template__dynamicMapEditor_help');
|
|||
|
}
|
|||
|
});
|
|||
|
}
|
|||
|
|
|||
|
dynamicMapEditor.prototype.showHelp = function (fromButton) {
|
|||
|
if (main.mode != 'play' || (!fromButton && core.getLocalStorage('_dynamicMapEditor_help'))) return;
|
|||
|
var text = "欢迎使用黄鸡编写的运行时编辑拓展!你可以一边游戏一边编辑地图或者修改数据。\n\n";
|
|||
|
text += "基本操作:\n - 点击图块再点地图可以放置;\n - 双击图块可以编辑数据;\n";
|
|||
|
text += " - [ 键将开关此模式;\n - ] 键将会把改动保存到文件;\n - \\ 键将撤销上步操作。\n";
|
|||
|
text += " - Alt+0~9 保存当前图块 \n - 0~9 读取当前图块\n";
|
|||
|
text += "最下面三行数据分别是:\n"
|
|||
|
text += "血攻防护盾;金经黄蓝红;破炸飞和debuff。";
|
|||
|
if (!fromButton) text += "\n\n点取消将不再提示本页面。";
|
|||
|
core.myconfirm(text, null, function () {
|
|||
|
if (!fromButton) core.setLocalStorage("_dynamicMapEditor_help", true);
|
|||
|
})
|
|||
|
}
|
|||
|
|
|||
|
// ------ save
|
|||
|
|
|||
|
dynamicMapEditor.prototype.applyCurrentChange = function() {
|
|||
|
this.saveEnemys();
|
|||
|
this.saveValues();
|
|||
|
this.saveFloors();
|
|||
|
this.enemyModified = false;
|
|||
|
this.valueModified = false;
|
|||
|
this.mapRecord = {};
|
|||
|
core.drawTip('已将所有改动应用到文件,记得刷新编辑器哦');
|
|||
|
}
|
|||
|
|
|||
|
dynamicMapEditor.prototype.saveEnemys = function () {
|
|||
|
if (!this.enemyModified) return;
|
|||
|
core.enemys.enemys = core.clone(core.material.enemys);
|
|||
|
var datastr = 'var enemys_fcae963b_31c9_42b4_b48c_bb48d09f3f80 = \n';
|
|||
|
var emap = {};
|
|||
|
var estr = JSON.stringify(core.enemys.enemys, function (k, v) {
|
|||
|
var t = core.clone(v);
|
|||
|
if (t.hp != null) {
|
|||
|
delete t.id;
|
|||
|
var id_ = ":" + k + ":";
|
|||
|
emap[id_] = JSON.stringify(t);
|
|||
|
return id_;
|
|||
|
} else return t;
|
|||
|
}, '\t');
|
|||
|
for (var id_ in emap) {
|
|||
|
estr = estr.replace('"' + id_ + '"', emap[id_])
|
|||
|
}
|
|||
|
datastr += estr;
|
|||
|
fs.writeFile('project/enemys.js', core.encodeBase64(datastr), 'base64', function (e, d) {});
|
|||
|
}
|
|||
|
|
|||
|
dynamicMapEditor.prototype.saveValues = function () {
|
|||
|
if (!this.valueModified) return;
|
|||
|
core.data.values = data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d.values = core.clone(core.values);
|
|||
|
var datastr = 'var data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d = \n' +
|
|||
|
JSON.stringify(data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d, null, '\t');
|
|||
|
fs.writeFile('project/data.js', core.encodeBase64(datastr), 'base64', function (e, d) {});
|
|||
|
}
|
|||
|
|
|||
|
dynamicMapEditor.prototype.saveFloors = function () {
|
|||
|
if (Object.keys(this.mapRecord).length == 0) return;
|
|||
|
core.initStatus.maps = core.maps._initMaps();
|
|||
|
for (var floorId in this.mapRecord) {
|
|||
|
if (this.mapRecord[floorId]) {
|
|||
|
this.saveFloor(floorId);
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
dynamicMapEditor.prototype.saveFloor = function (floorId) {
|
|||
|
var floorData = core.floors[floorId];
|
|||
|
var filename = 'project/floors/' + floorId + '.js';
|
|||
|
var datastr = ['main.floors.', floorId, '=\n'];
|
|||
|
|
|||
|
var tempJsonObj = core.clone(floorData);
|
|||
|
var tempMap = [['map', ':map:'], ['bgmap', ':bgmap:'], ['fgmap', ':fgmap:']];
|
|||
|
tempMap.forEach(function (v) {
|
|||
|
v[2] = tempJsonObj[v[0]];
|
|||
|
tempJsonObj[v[0]] = v[1];
|
|||
|
});
|
|||
|
var tempJson = JSON.stringify(tempJsonObj, null, 4);
|
|||
|
tempMap.forEach(function (v) {
|
|||
|
tempJson = tempJson.replace('"' + v[1] + '"', '[\n' + this.formatMap(v[2], v[0] != 'map') + '\n]')
|
|||
|
}, this);
|
|||
|
datastr = datastr.concat([tempJson]);
|
|||
|
datastr = datastr.join('');
|
|||
|
fs.writeFile(filename, core.encodeBase64(datastr), 'base64', function (e, d) {});
|
|||
|
}
|
|||
|
|
|||
|
dynamicMapEditor.prototype.formatMap = function (mapArr, trySimplify) {
|
|||
|
if (!mapArr || JSON.stringify(mapArr) == JSON.stringify([])) return '';
|
|||
|
if (trySimplify) {
|
|||
|
//检查是否是全0二维数组
|
|||
|
var jsoncheck = JSON.stringify(mapArr).replace(/\D/g, '');
|
|||
|
if (jsoncheck == Array(jsoncheck.length + 1).join('0')) return '';
|
|||
|
}
|
|||
|
//把二维数组格式化
|
|||
|
var formatArrStr = '';
|
|||
|
var si = mapArr.length - 1, sk = mapArr[0].length - 1;
|
|||
|
for (var i = 0; i <= si; i++) {
|
|||
|
formatArrStr += ' [';
|
|||
|
for (var k = 0; k <= sk; k++) {
|
|||
|
var num = parseInt(mapArr[i][k]);
|
|||
|
formatArrStr += Array(Math.max(4 - String(num).length, 0)).join(' ') + num + (k == sk ? '' : ',');
|
|||
|
}
|
|||
|
formatArrStr += ']' + (i == si ? '' : ',\n');
|
|||
|
}
|
|||
|
return formatArrStr;
|
|||
|
}
|
|||
|
|
|||
|
// ------ rewrite
|
|||
|
|
|||
|
var dynamicMapEditor = new dynamicMapEditor();
|
|||
|
|
|||
|
dynamicMapEditor._resize_statusBar = core.control._resize_statusBar;
|
|||
|
core.control._resize_statusBar = function (obj) {
|
|||
|
dynamicMapEditor._resize_statusBar.call(this,obj);
|
|||
|
dynamicMapEditor.refreshToolBox();
|
|||
|
}
|
|||
|
|
|||
|
dynamicMapEditor.updateStatusBar = core.control.updateStatusBar;
|
|||
|
core.control.updateStatusBar = function () {
|
|||
|
dynamicMapEditor.refreshToolBox();
|
|||
|
dynamicMapEditor.updateStatusBar.apply(core.control, Array.prototype.slice.call(arguments));
|
|||
|
}
|