tianta/project/floors/duwei1.js

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main.floors.duwei1=
{
"floorId": "duwei1",
"title": "妖社密室",
"name": "妖社密室",
"canFlyTo": false,
"canUseQuickShop": true,
"cannotViewMap": true,
"images": [
{
"name": "duwei1.png",
"canvas": "bg",
"x": 0,
"y": 0
}
],
"item_ratio": 1,
"firstArrive": [],
"events": {
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"1,0": [
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{
"type": "setCurtain",
"keep": true,
"color": [
0,
0,
0,
0.5
],
"time": 500
},
{
"type": "setText"
},
"\r[red]业命,准备还要多长时间?",
{
"type": "setText"
},
"这个可不好说",
"琥骑士的执念比我想象的要大得多",
"我看,还要等上一段",
"\r[red]是吗......话说回来。",
"\r[red]必须要将他的记忆和执念全部除吗?会不会影响他的战力?",
"魔龙大人,战力我想一定是会打折扣的",
"但我们要想让他变成我们妖社的助力",
"就必须将他的过去全部洗净",
"否则,我们很可能制造出一个敌人来",
"\r[red]好吧,那这件事就交给你了业命",
"魔龙大人放心,已经不是第一次了,不会失手的",
"不过话又说回来...............",
"还真的有人能够把琥骑士给抓来啊?真是不容易。",
"这完美的身体能够出多么出色的骷髅傀儡呢?",
"还真是让人期待啊.........呵呵。",
"\r[red]据说琥骑士是接近了【血坛】,被血影干掉的的",
"\r[red]在那之前,好像腐翼咬伤过",
"是血影吗?那家伏又抢功了,真让人不爽啊,哈哈哈哈",
"不过这么一来",
"联盟引以为豪的镇塔五骑士就要成镇塔四骑士了",
"再这样杀下去说不定会变成镇塔三骑士",
"或者镇塔双雄什么的",
"咧哈哈真是让人期待啊",
"\r[red]哪有那么简单",
"\r[red]就凭你的实力,在手段上还比不上任何一个骑士",
"不会吧?",
"\r[red]不过你在妖社中的地位是毋庸置疑的",
"\r[red]掌管所有骷大军的骷髅统帅业命",
"\r[red]倒是能给我们妖社增添不少好处和战力",
"多谢魔龙大人夸奖!",
{
"type": "sleep",
"time": 500
},
"啊,似乎准备工作快要完毕了",
"\r[red]终于要来了吗",
"好!",
"化尸大法!!",
{
"type": "setCurtain",
"keep": true,
"color": [
255,
255,
255,
1
],
"time": 500
},
{
"type": "sleep",
"time": 1000
},
{
"type": "changeFloor",
"floorId": "duwei2",
"loc": [
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0,
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0
],
"time": 0
},
{
"type": "trigger",
"loc": [
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1,
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0
]
}
]
},
"changeFloor": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"cannotMove": {},
"ratio": 1,
"map": [
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
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],
"bgmap": [
],
"fgmap": [
],
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"width": 15,
"height": 15,
"autoEvent": {},
"beforeBattle": {},
"cannotMoveIn": {}
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}