tianta/project/floors/MT32.js

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main.floors.MT32=
{
"floorId": "MT32",
"title": "天塔第 32 层",
"name": "天塔第32层",
"canFlyTo": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"defaultGround": "ground",
"images": [],
"item_ratio": 1,
"map": [
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[ 0,345,350,350,350,350,350,350,350,350,350,350,350,351, 0],
[ 0,348, 27, 2, 21, 2, 87, 2, 28, 2, 0,384, 31,352, 0],
[ 0,348, 31, 2, 21, 2, 0, 2, 28, 31,384, 0, 2,352, 0],
[ 0,348,206, 2, 0,219, 0, 2, 27, 27, 2,216, 31,352, 0],
[ 0,348,206, 2, 81, 2, 2, 2, 2, 2, 2, 0,216,352, 0],
[ 0,348, 0,218, 0,253, 0, 82,221, 2, 32, 2, 81,352, 0],
[ 0,348, 31, 2, 2, 88, 0, 2, 27, 2,206, 0, 0,352, 0],
[ 0,348, 0,203, 2, 2, 2, 2, 2, 2, 0,213, 2,352, 0],
[ 0,348, 2, 0, 0,206, 0, 2, 21, 2, 2, 0, 31,352, 0],
[ 0,348, 2, 81, 2, 31,253, 2, 0,218, 0,210, 0,352, 0],
[ 0,348, 27,213, 2, 2, 0,213,218, 0, 2,219, 2,352, 0],
[ 0,348, 21, 28, 2, 21, 31, 0, 2, 27, 2, 31, 32,352, 0],
[ 0,349,346,346,346,346,346,346,346,346,346,346,346,347, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
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],
"firstArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {
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"5,6": {
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"floorId": ":before",
"stair": "upFloor"
},
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"6,1": {
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"floorId": ":next",
"stair": "downFloor"
}
},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"cannotMove": {},
"ratio": 8,
"bgmap": [
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0,10247, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0,10255, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
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],
"fgmap": [
],
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"width": 15,
"height": 15,
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"autoEvent": {},
"upFloor": [
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6,
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2
],
"downFloor": [
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6,
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6
],
"canFlyFrom": true,
"beforeBattle": {},
"cannotMoveIn": {}
}