Merge branch 'noAnimate' into hasAnimate
This commit is contained in:
commit
8dfc011e97
@ -1 +1 @@
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{"viewportLoc":[0,0],"editorLastFloorId":"guantong"}
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{"viewportLoc":[0,0],"editorLastFloorId":"mishi"}
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@ -43,15 +43,22 @@ main.floors.MT0=
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"events": {
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"10,10": [
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{
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"type": "showImage",
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"type": "showImage2",
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"code": 1,
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"image": "shaohusikao.png",
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"sloc": [
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0,
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0,
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null
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],
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"loc": [
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70,
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20
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80,
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50,
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291,
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466
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],
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"opacity": 1,
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"time": 0
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"time": 500
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},
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{
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"type": "showGif",
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@ -61,10 +68,12 @@ main.floors.MT0=
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10
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]
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},
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"\t[邵虎]梅花为底,淡蓝色的屏障",
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"\t[邵虎]这是《古代密要》中的【梅障结界】",
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"\t[邵虎]看来天塔里面不是那么简单啊",
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"\t[邵虎]以我现在的能力怕是无法破解这层屏障了,还是先不要管它为好",
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"\t[邵虎]............",
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"\t[邵虎](梅花为底,淡蓝色的屏障)......",
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"\t[邵虎]............",
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"\t[邵虎](这是《古代密要》中的“梅障结界”)....",
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"\t[邵虎](看来天塔里面不是那么简单啊)....",
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"\t[邵虎](以我现在的能力怕是无法破解这层障壁了......还是先不要管它为好。)",
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{
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"type": "hideImage",
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"code": 1,
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@ -483,7 +483,7 @@ main.floors.MUDI=
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},
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{
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"type": "function",
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"function": "function(){\nvar time = 500;\ntime /= Math.max(core.status.replay.speed, 1)\nvar per_time = 50,\n\tstep = 0,\n\tsteps = parseInt(time / per_time);\nvar animate = core.isReplaying() ? 0 : setInterval(function () {\n\tstep++;\n\tcore.dom.wholeCtx.globalAlpha = 1;\n\tcore.dom.wholeCtx.fillRect(0, 0, core.dom.whole.width, core.dom.whole.height);\n\tcore.dom.wholeCtx.globalAlpha = 1 - step / steps;\n\tcore.drawImage(core.dom.wholeCtx, core.material.images.images['mudi.jpg'], 0, 0);\n\tif (step == steps) {\n\t\tclearInterval(animate);\n\t}\n}, per_time);\n}"
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"function": "function(){\nvar time = 500;\ntime /= Math.max(core.status.replay.speed, 1)\nvar per_time = 50,\n\tstep = 0,\n\tsteps = parseInt(time / per_time);\nvar animate = core.isReplaying() ? 0 : setInterval(function () {\n\tstep++;\n\tcore.dom.wholeCtx.globalAlpha = 1;\n\tcore.dom.wholeCtx.fillRect(0, 0, core.dom.whole.width, core.dom.whole.height);\n\tcore.dom.wholeCtx.globalAlpha = 1 - step / steps;\n\tcore.drawImage(core.dom.wholeCtx, core.material.images.images['mudi.jpg'], 0, step / steps * 50);\n\tif (step == steps) {\n\t\tclearInterval(animate);\n\t}\n}, per_time);\n}"
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},
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{
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"type": "sleep",
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@ -456,12 +456,7 @@ main.floors.QISHI=
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
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],
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"color": [
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0,
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0,
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0,
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1
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],
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"color": null,
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"bgmap": [
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],
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@ -1088,6 +1088,7 @@ var functions_d6ad677b_427a_4623_b50f_a445a3b0ef8a =
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core.removeFlag('__fromLoad__');
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if (callback) callback();
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});
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core.plugin.donghuas();
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},
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"getStatusLabel": function (name) {
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// 返回某个状态英文名的对应中文标签,如atk -> 攻击,def -> 防御等。
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