add a readme for all theme points, add a method for showing images in whole window, fix starting theme
@ -3963,6 +3963,10 @@ var terndefs_f6783a0a_522d_417e_8407_94c67b692e50 = [
|
||||
"!doc": "显示一张图片<br/>例如:core.showImage(1, core.material.images.images['winskin.png'], [0,0,128,128], [0,0,416,416], 0.5, 1000); // 裁剪winskin.png的最左边128×128px,放大到铺满整个视野,1秒内淡入到50%透明,编号为1<br/>code: 图片编号,为不大于50的正整数,加上100后就是对应画布层的z值,较大的会遮罩较小的,注意色调层的z值为125,UI层为140<br/>image: 图片文件名(可以是全塔属性中映射前的中文名)或图片对象(见上面的例子)<br/>sloc: 一行且至多四列的数组,表示从原图裁剪的左上角坐标和宽高,可选<br/>loc: 一行且至多四列的数组,表示图片在视野中的左上角坐标和宽高,可选<br/>opacityVal: 不透明度,为小于1的正数。不填视为1<br/>time: 淡入时间,单位为毫秒。不填视为0<br/>callback: 图片完全显示出来后的回调函数,可选",
|
||||
"!type": "fn(code: number, image: string|image, sloc?: [number], loc?: [number], opacityVal?: number, time?: number, callback?: fn())"
|
||||
},
|
||||
"showImage2": {
|
||||
"!doc": "显示一张图片,可以在状态栏显示<br/>例如:core.showImage(1, core.material.images.images['winskin.png'], [0,0,128,128], [0,0,416,416], 0.5, 1000); // 裁剪winskin.png的最左边128×128px,放大到铺满整个视野,1秒内淡入到50%透明,编号为1<br/>code: 图片编号,为不大于50的正整数,加上100后就是对应画布层的z值,较大的会遮罩较小的,注意色调层的z值为125,UI层为140<br/>image: 图片文件名(可以是全塔属性中映射前的中文名)或图片对象(见上面的例子)<br/>sloc: 一行且至多四列的数组,表示从原图裁剪的左上角坐标和宽高,可选<br/>loc: 一行且至多四列的数组,表示图片在视野中的左上角坐标和宽高,可选<br/>opacityVal: 不透明度,为小于1的正数。不填视为1<br/>time: 淡入时间,单位为毫秒。不填视为0<br/>callback: 图片完全显示出来后的回调函数,可选",
|
||||
"!type": "fn(code: number, image: string|image, sloc?: [number], loc?: [number], opacityVal?: number, time?: number, callback?: fn())"
|
||||
},
|
||||
"getItem": {
|
||||
"!doc": "获得道具并提示,如果填写了坐标就会删除该点的该道具<br/>例如:core.getItem('book'); // 获得敌人手册并提示<br/>id: 道具id,必填<br/>num: 获得的数量,不填视为1,填了就别填坐标了<br/>x: 道具的横坐标,可选<br/>y: 道具的纵坐标,可选<br/>callback: 回调函数,可选",
|
||||
"!type": "fn(id: string, num?: number, x?: number, y?: number, callback?: fn())"
|
||||
|
@ -874,6 +874,8 @@ action
|
||||
| vibrate_s
|
||||
| showImage_s
|
||||
| showImage_1_s
|
||||
| showImage2_s
|
||||
| showImage2_1_s
|
||||
| hideImage_s
|
||||
| showTextImage_s
|
||||
| moveImage_s
|
||||
@ -2196,6 +2198,52 @@ var code = '{"type": "showImage", "code": '+NInt_0+', "image": "'+EvalString_0+'
|
||||
return code;
|
||||
*/;
|
||||
|
||||
showImage2_s
|
||||
: '全局显示图片' '图片编号' NInt '图片' EvalString '翻转' Reverse_List BGNL?
|
||||
'绘制的起点像素' 'x' PosString 'y' PosString '不透明度' Number '时间' Int '不等待执行完毕' Bool Newline
|
||||
|
||||
|
||||
/* showImage2_s
|
||||
tooltip : showImage2:全局显示图片
|
||||
helpUrl : /_docs/#/instruction
|
||||
default : [1,"bg.jpg","null","0","0",1,0,false]
|
||||
allImages : ['EvalString_0']
|
||||
menu : [['选择图片','editor_blockly.selectMaterial(block, ["./project/images/:images", "EvalString_0"])']]
|
||||
previewBlock : true
|
||||
colour : this.imageColor
|
||||
if (Reverse_List_0 && Reverse_List_0 != 'null') {
|
||||
Reverse_List_0 = ', "reverse": "' + Reverse_List_0 + '"';
|
||||
} else Reverse_List_0 = '';
|
||||
var async = Bool_0?', "async": true':'';
|
||||
var code = '{"type": "showImage2", "code": '+NInt_0+', "image": "'+EvalString_0+'"'+Reverse_List_0+', "loc": ['+PosString_0+','+PosString_1+'], "opacity": '+Number_0+', "time": '+Int_0+async+'},\n';
|
||||
return code;
|
||||
*/;
|
||||
|
||||
showImage2_1_s
|
||||
: '全局显示图片' '图片编号' NInt '图片' EvalString '翻转' Reverse_List BGNL?
|
||||
'裁剪的起点像素' 'x' PosString 'y' PosString '宽' PosString? '高' PosString? '不透明度' Number BGNL?
|
||||
'绘制的起点像素' 'x' PosString 'y' PosString '宽' PosString? '高' PosString? '时间' Int '不等待执行完毕' Bool Newline
|
||||
|
||||
|
||||
/* showImage2_1_s
|
||||
tooltip : showImage2_1:全局显示图片
|
||||
helpUrl : /_docs/#/instruction
|
||||
default : [1,"bg.jpg","null","0","0","","",1,"0","0","","",0,false]
|
||||
allImages : ['EvalString_0']
|
||||
menu : [['选择图片','editor_blockly.selectMaterial(block, ["./project/images/:images", "EvalString_0"])']]
|
||||
previewBlock : true
|
||||
colour : this.imageColor
|
||||
if (Reverse_List_0 && Reverse_List_0 != 'null') {
|
||||
Reverse_List_0 = ', "reverse": "' + Reverse_List_0 + '"';
|
||||
} else Reverse_List_0 = '';
|
||||
var async = Bool_0?', "async": true':'';
|
||||
var code = '{"type": "showImage2", "code": '+NInt_0+', "image": "'+EvalString_0+'"'+Reverse_List_0+', '+
|
||||
'"sloc": ['+PosString_0+','+PosString_1+','+PosString_2+','+PosString_3+'], '+
|
||||
'"loc": ['+PosString_4+','+PosString_5+','+PosString_6+','+PosString_7+'], '+
|
||||
'"opacity": '+Number_0+', "time": '+Int_0+async+'},\n';
|
||||
return code;
|
||||
*/;
|
||||
|
||||
showTextImage_s
|
||||
: '显示图片化文本' EvalString_Multi BGNL?
|
||||
'图片编号' NInt '起点像素' 'x' PosString 'y' PosString '行距' Number '翻转' Reverse_List '不透明度' Number '时间' Int '不等待执行完毕' Bool Newline
|
||||
|
@ -593,6 +593,19 @@ ActionParser.prototype.parseAction = function() {
|
||||
data.code,data.image||data.name,data.reverse,data.loc[0],data.loc[1],data.opacity,data.time||0,data.async||false,this.next]);
|
||||
}
|
||||
break;
|
||||
case "showImage2": // 显示图片
|
||||
data.loc=data.loc||['','']
|
||||
if (data.sloc) {
|
||||
this.next = MotaActionBlocks['showImage2_1_s'].xmlText([
|
||||
data.code,data.image||data.name,data.reverse,data.sloc[0],data.sloc[1],data.sloc[2],data.sloc[3],data.opacity,
|
||||
data.loc[0],data.loc[1],data.loc[2],data.loc[3],data.time||0,data.async||false,this.next
|
||||
]);
|
||||
}
|
||||
else {
|
||||
this.next = MotaActionBlocks['showImage2_s'].xmlText([
|
||||
data.code,data.image||data.name,data.reverse,data.loc[0],data.loc[1],data.opacity,data.time||0,data.async||false,this.next]);
|
||||
}
|
||||
break;
|
||||
case "hideImage": // 清除图片
|
||||
this.next = MotaActionBlocks['hideImage_s'].xmlText([
|
||||
data.code,data.time||0,data.async||false,this.next]);
|
||||
|
@ -1 +1 @@
|
||||
{"viewportLoc":[0,0],"editorLastFloorId":"QISHI"}
|
||||
{"viewportLoc":[0,0],"editorLastFloorId":"nandu"}
|
@ -349,6 +349,23 @@ editor_blockly = function () {
|
||||
]);
|
||||
}
|
||||
break;
|
||||
case 'showImage2_s': // 显示图片
|
||||
case 'showImage2_1_s':
|
||||
if (obj.sloc) {
|
||||
editor.uievent.previewUI([
|
||||
{ type: "setAttribute", alpha: obj.opacity },
|
||||
{
|
||||
type: "drawImage", image: obj.image, x: obj.sloc[0] , y: obj.sloc[1], w: obj.sloc[2], h: obj.sloc[3],
|
||||
x1: obj.loc[0] - 160, y1: obj.loc[1], w1: obj.loc[2], h1: obj.loc[3], reverse: obj.reverse
|
||||
}
|
||||
]);
|
||||
} else {
|
||||
editor.uievent.previewUI([
|
||||
{ type: "setAttribute", alpha: obj.opacity },
|
||||
{ type: "drawImage", image: obj.image, x: obj.loc[0] - 160, y: obj.loc[1], w: obj.loc[2], h: obj.loc[3], reverse: obj.reverse }
|
||||
]);
|
||||
}
|
||||
break;
|
||||
case 'showGif_s': // 显示动图
|
||||
if (obj.name && obj.loc) {
|
||||
editor.uievent.previewUI([{ type: "drawImage", image: obj.name, x: obj.loc[0], y: obj.loc[1] }]);
|
||||
|
@ -220,6 +220,8 @@ editor_blocklyconfig=(function(){
|
||||
'音像处理':[
|
||||
MotaActionBlocks['showImage_s'].xmlText(),
|
||||
MotaActionBlocks['showImage_1_s'].xmlText(),
|
||||
MotaActionBlocks['showImage2_s'].xmlText(),
|
||||
MotaActionBlocks['showImage2_1_s'].xmlText(),
|
||||
MotaActionBlocks['hideImage_s'].xmlText(),
|
||||
MotaActionBlocks['showTextImage_s'].xmlText(),
|
||||
MotaActionBlocks['moveImage_s'].xmlText(),
|
||||
|
@ -256,6 +256,7 @@ var data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d =
|
||||
"bg.jpg",
|
||||
"bg2.jpg",
|
||||
"biaoti.png",
|
||||
"black.png",
|
||||
"brave.png",
|
||||
"caidan.png",
|
||||
"cheating.png",
|
||||
|
@ -6,19 +6,16 @@ main.floors.QISHI=
|
||||
"canFlyTo": false,
|
||||
"canUseQuickShop": true,
|
||||
"cannotViewMap": true,
|
||||
"images": [
|
||||
{
|
||||
"name": "yinyuecun.jpg",
|
||||
"canvas": "bg",
|
||||
"x": 0,
|
||||
"y": 0
|
||||
}
|
||||
],
|
||||
"images": [],
|
||||
"item_ratio": 1,
|
||||
"firstArrive": [],
|
||||
"events": {
|
||||
"7,7": null,
|
||||
"1,0": [
|
||||
{
|
||||
"type": "function",
|
||||
"function": "function(){\ncore.dom.wholeCtx.fillRect(0,0,core.dom.whole.width,core.dom.whole.height)\n}"
|
||||
},
|
||||
{
|
||||
"type": "playBgm",
|
||||
"name": "mianmian.mp3",
|
||||
@ -35,19 +32,17 @@ main.floors.QISHI=
|
||||
],
|
||||
"time": 20
|
||||
},
|
||||
"................公、公主殿下!!",
|
||||
"..............呼...呼...........",
|
||||
"...........公主殿下...........您等等我.............",
|
||||
"公、公主殿下!!",
|
||||
"...呼...呼........",
|
||||
"公主殿下......您等等我......",
|
||||
{
|
||||
"type": "setCurtain",
|
||||
"color": [
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0
|
||||
],
|
||||
"type": "function",
|
||||
"function": "function(){\nvar time = 500;\ntime /= Math.max(core.status.replay.speed, 1)\nvar per_time = 50,\n\tstep = 0,\n\tsteps = parseInt(time / per_time);\nvar animate = setInterval(function () {\n\tstep++;\n\tcore.dom.wholeCtx.globalAlpha = 1;\n\tcore.dom.wholeCtx.fillRect(0, 0, core.dom.whole.width, core.dom.whole.height);\n\tcore.dom.wholeCtx.globalAlpha = step / steps;\n\tcore.drawImage(core.dom.wholeCtx, core.material.images.images['yinyuecun.jpg'], 0, 0);\n\tif (step == steps) {\n\t\tclearInterval(animate);\n\t}\n}, per_time);\n}"
|
||||
},
|
||||
{
|
||||
"type": "sleep",
|
||||
"time": 500,
|
||||
"keep": true
|
||||
"noSkip": true
|
||||
},
|
||||
{
|
||||
"type": "setText",
|
||||
@ -67,76 +62,65 @@ main.floors.QISHI=
|
||||
"background": "winskin.png",
|
||||
"time": 20
|
||||
},
|
||||
"\\c[25]怎、怎么又是你邵护卫!烦死啦你!",
|
||||
"\\c[25]怎、怎么又是你邵护卫!烦死啦你!",
|
||||
{
|
||||
"type": "setText",
|
||||
"position": "down",
|
||||
"text": [
|
||||
250,
|
||||
250,
|
||||
250,
|
||||
255,
|
||||
255,
|
||||
255,
|
||||
1
|
||||
],
|
||||
"background": "winskin.png",
|
||||
"time": 20
|
||||
},
|
||||
{
|
||||
"type": "showImage",
|
||||
"type": "showImage2",
|
||||
"code": 1,
|
||||
"image": "gongzhuzhending.png",
|
||||
"sloc": [
|
||||
0,
|
||||
0,
|
||||
null
|
||||
],
|
||||
"loc": [
|
||||
160,
|
||||
50
|
||||
330,
|
||||
90,
|
||||
319,
|
||||
390
|
||||
],
|
||||
"opacity": 1,
|
||||
"time": 0
|
||||
"time": 500
|
||||
},
|
||||
"\t[公主]一天到晚总是跟着我!烦不烦啊你!",
|
||||
"\t[公主]一天到晚总是跟着我!烦不烦啊你!",
|
||||
{
|
||||
"type": "showImage",
|
||||
"type": "showImage2",
|
||||
"code": 2,
|
||||
"image": "shaohuzixin.png",
|
||||
"loc": [
|
||||
-30,
|
||||
20
|
||||
"sloc": [
|
||||
0,
|
||||
0,
|
||||
null
|
||||
],
|
||||
"opacity": 1,
|
||||
"time": 0
|
||||
},
|
||||
"\t[邵虎]公主下请不要再任性了。你看看你都跑多远了。",
|
||||
"\t[公主]不用你管!",
|
||||
{
|
||||
"type": "showImage",
|
||||
"code": 5,
|
||||
"image": "yinyuecunheibai.jpg",
|
||||
"loc": [
|
||||
0,
|
||||
0
|
||||
50,
|
||||
291,
|
||||
466
|
||||
],
|
||||
"opacity": 1,
|
||||
"time": 0
|
||||
"time": 500
|
||||
},
|
||||
"\t[邵虎]公主下请不要再任性了。你看看你都跑多远了。",
|
||||
"\t[公主]不用你管。",
|
||||
{
|
||||
"type": "function",
|
||||
"function": "function(){\nvar time = 500;\ntime /= Math.max(core.status.replay.speed, 1)\nvar per_time = 50,\n\tstep = 0,\n\tsteps = parseInt(time / per_time);\nvar animate = setInterval(function () {\n\tstep++;\n\timage101.style.filter = 'saturate(' + (100 - 100 * step / steps) + '%)'\n\timage102.style.filter = 'saturate(' + (100 - 100 * step / steps) + '%)'\n\twhole.style.filter = 'saturate(' + (100 - 100 * step / steps) + '%)'\n\tif (step == steps) {\n\t\tclearInterval(animate);\n\t\timage101.style.filter = 'saturate(0%)'\n\t\timage102.style.filter = 'saturate(0%)'\n\t\twhole.style.filter = 'saturate(0%)'\n\t}\n}, per_time);\n}"
|
||||
},
|
||||
{
|
||||
"type": "showImage",
|
||||
"code": 6,
|
||||
"image": "shaohuzixinheibai.png",
|
||||
"loc": [
|
||||
-30,
|
||||
20
|
||||
],
|
||||
"opacity": 1,
|
||||
"time": 0
|
||||
},
|
||||
{
|
||||
"type": "showImage",
|
||||
"code": 7,
|
||||
"image": "gongzhuzhendingheibai.png",
|
||||
"loc": [
|
||||
160,
|
||||
50
|
||||
],
|
||||
"opacity": 1,
|
||||
"time": 0
|
||||
"type": "sleep",
|
||||
"time": 500
|
||||
},
|
||||
{
|
||||
"type": "setText",
|
||||
@ -145,28 +129,136 @@ main.floors.QISHI=
|
||||
"time": 20
|
||||
},
|
||||
"我叫邵虎。是天枢帝国萧涵公主的亲卫队长。",
|
||||
"身居要职,我的唯一职责就是保护公主殿下的安全。",
|
||||
"但公主殿下偏偏是个不让人省心的主",
|
||||
"而今天,公主殿下又吵着要去城外的天塔观光。",
|
||||
"据说天塔是一百年前天枢与邻国的圣战争夺之后,天枢皇帝为了纪念战争的胜利而修建。",
|
||||
"时隔多年,天塔已经成为了妖兽以及魔怪的栖息地。",
|
||||
"但令人不解的是,魔怪只栖息在塔的内部,却没有怪外出伤人的事例。",
|
||||
"但毕是魔怪的栖息地,由于担心公主会出现危险,我极力反对公主的这次出行",
|
||||
"可是在我的极力劝阻之下,公主却自己一个人跑出了皇城。",
|
||||
"身居要职,我的唯一职责就是保护公主殿下的安全",
|
||||
"但公主殿下偏偏是个不让人省心的主。",
|
||||
"而今天,公主殿下又吵嚷着要去城外的天塔观光。",
|
||||
"据说天塔是一百年前天枢与邻国的圣战争夺之后,天枢皇帝为了纪念战争的胜利而修建。",
|
||||
"时隔多年,天塔已经成为了妖兽以及魔怪的栖息地",
|
||||
"但是令人不解的是,魔怪只栖息在塔的内部,却没有魔怪外出伤人的事例。",
|
||||
"但毕竟是魔怪的栖息地,由于担心公主会出现危险,我极力反对公主这次出行。",
|
||||
"可是在我的极力劝阻之下,公主却自己一个人跑出了皇城。",
|
||||
{
|
||||
"type": "hideImage",
|
||||
"code": 6,
|
||||
"time": 0
|
||||
"type": "setText",
|
||||
"position": "down",
|
||||
"background": "winskin.png",
|
||||
"time": 20
|
||||
},
|
||||
{
|
||||
"type": "hideImage",
|
||||
"code": 5,
|
||||
"time": 0
|
||||
"type": "function",
|
||||
"function": "function(){\nvar time = 500;\ntime /= Math.max(core.status.replay.speed, 1)\nvar per_time = 50,\n\tstep = 0,\n\tsteps = parseInt(time / per_time);\nvar animate = setInterval(function () {\n\tstep++;\n\timage101.style.filter = 'saturate(' + (100 * step / steps) + '%)'\n\timage102.style.filter = 'saturate(' + (100 * step / steps) + '%)'\n\twhole.style.filter = 'saturate(' + (100 * step / steps) + '%)'\n\tif (step == steps) {\n\t\tclearInterval(animate);\n\t\timage101.style.filter = 'saturate(100%)'\n\t\timage102.style.filter = 'saturate(100%)'\n\t\twhole.style.filter = ''\n\t}\n}, per_time);\n}"
|
||||
},
|
||||
{
|
||||
"type": "hideImage",
|
||||
"code": 7,
|
||||
"time": 0
|
||||
"type": "sleep",
|
||||
"time": 500
|
||||
},
|
||||
"\t[邵虎]公主殿下快回去吧,要是在半路迷路了怎么办?",
|
||||
{
|
||||
"type": "showImage2",
|
||||
"code": 1,
|
||||
"image": "gongzhuheihua.png",
|
||||
"sloc": [
|
||||
0,
|
||||
0,
|
||||
null
|
||||
],
|
||||
"loc": [
|
||||
330,
|
||||
90,
|
||||
319,
|
||||
390
|
||||
],
|
||||
"opacity": 1,
|
||||
"time": 500
|
||||
},
|
||||
"\t[公主]烦死了烦死了烦死了~~~~~~!!!",
|
||||
"\t[公主]邵护卫你有完没完!!!!",
|
||||
"\t[公主]本公主就是要出来!!!!你能把我怎么着吧!!",
|
||||
"\t[公主]你就是要跟我对着干!!!就是跟我唱反调!!!我告诉你!!跟我对着干的人都没有好下场!!没有没有没有!!!!!",
|
||||
{
|
||||
"type": "showImage2",
|
||||
"code": 2,
|
||||
"image": "shaohujinzhang.png",
|
||||
"sloc": [
|
||||
0,
|
||||
0,
|
||||
null
|
||||
],
|
||||
"loc": [
|
||||
0,
|
||||
50,
|
||||
291,
|
||||
466
|
||||
],
|
||||
"opacity": 1,
|
||||
"time": 500
|
||||
},
|
||||
"\t[邵虎]公主殿下您别生气....我没有要和您做对的意思..",
|
||||
"\t[公主]那你是什么?你是什么!!",
|
||||
"\t[邵虎]公主殿下消消气......要不......您跟紧我,我带你去天塔附近看一看好吗......至于上天塔里面玩什么的.....太危险了......",
|
||||
{
|
||||
"type": "showImage2",
|
||||
"code": 1,
|
||||
"image": "gongzhuxiao.png",
|
||||
"sloc": [
|
||||
0,
|
||||
0,
|
||||
null
|
||||
],
|
||||
"loc": [
|
||||
330,
|
||||
90,
|
||||
319,
|
||||
390
|
||||
],
|
||||
"opacity": 1,
|
||||
"time": 500
|
||||
},
|
||||
"\t[公主]这可是你说的~~~!不许反悔了!~",
|
||||
{
|
||||
"type": "showImage2",
|
||||
"code": 2,
|
||||
"image": "shaohuxiao.png",
|
||||
"sloc": [
|
||||
0,
|
||||
0,
|
||||
null
|
||||
],
|
||||
"loc": [
|
||||
0,
|
||||
50,
|
||||
291,
|
||||
466
|
||||
],
|
||||
"opacity": 1,
|
||||
"time": 500
|
||||
},
|
||||
"\t[邵虎]你开心就好......那我们走吧......",
|
||||
{
|
||||
"type": "function",
|
||||
"function": "function(){\nvar time = 500;\ntime /= Math.max(core.status.replay.speed, 1)\nvar per_time = 50,\n\tstep = 0,\n\tsteps = parseInt(time / per_time);\nvar animate = setInterval(function () {\n\tstep++;\n\timage101.style.filter = 'saturate(' + (100 - 100 * step / steps) + '%)'\n\timage102.style.filter = 'saturate(' + (100 - 100 * step / steps) + '%)'\n\twhole.style.filter = 'saturate(' + (100 - 100 * step / steps) + '%)'\n\tif (step == steps) {\n\t\tclearInterval(animate);\n\t\timage101.style.filter = 'saturate(0%)'\n\t\timage102.style.filter = 'saturate(0%)'\n\t\twhole.style.filter = 'saturate(0%)'\n\t}\n}, per_time);\n}"
|
||||
},
|
||||
{
|
||||
"type": "sleep",
|
||||
"time": 500
|
||||
},
|
||||
{
|
||||
"type": "setText",
|
||||
"position": "center",
|
||||
"background": "winskin.png",
|
||||
"time": 20
|
||||
},
|
||||
"这就是那个任性的公主。",
|
||||
"也是那个开朗的笑容能让平常冷漠的自己也开心的笑起来的公主。",
|
||||
"是我每天都要保护的人。",
|
||||
"也是我日日夜夜都想要打心里惦记的人。",
|
||||
"只是她恋慕的心早已经有了明确的指向......",
|
||||
{
|
||||
"type": "function",
|
||||
"function": "function(){\nvar time = 500;\ntime /= Math.max(core.status.replay.speed, 1)\nvar per_time = 50,\n\tstep = 0,\n\tsteps = parseInt(time / per_time);\nvar animate = setInterval(function () {\n\tstep++;\n\timage101.style.filter = 'saturate(' + (100 * step / steps) + '%)'\n\timage102.style.filter = 'saturate(' + (100 * step / steps) + '%)'\n\twhole.style.filter = 'saturate(' + (100 * step / steps) + '%)'\n\tif (step == steps) {\n\t\tclearInterval(animate);\n\t\timage101.style.filter = 'saturate(100%)'\n\t\timage102.style.filter = 'saturate(100%)'\n\t\twhole.style.filter = ''\n\t}\n}, per_time);\n}"
|
||||
},
|
||||
{
|
||||
"type": "sleep",
|
||||
"time": 500
|
||||
},
|
||||
{
|
||||
"type": "setText",
|
||||
@ -174,233 +266,141 @@ main.floors.QISHI=
|
||||
"background": "winskin.png",
|
||||
"time": 20
|
||||
},
|
||||
"\t[邵虎]公主殿下快回去吧,要是在半途迷路了怎么办?",
|
||||
{
|
||||
"type": "showImage",
|
||||
"code": 1,
|
||||
"image": "gongzhuheihua.png",
|
||||
"loc": [
|
||||
160,
|
||||
50
|
||||
],
|
||||
"opacity": 1,
|
||||
"time": 0
|
||||
},
|
||||
"\t[公主]烦死了烦死了烦死了~~~~~~!!!",
|
||||
"\t[公主]邵护卫你有完没完!!!!",
|
||||
"\t[公主]本公主就是要出来!!!!你能把我怎么着吧!",
|
||||
"\t[公主]你就是要跟我对着干!!!就是跟我唱反调!!!我告诉你!!跟我对着干的人都没有好下场!!没有没有没有!!!!!",
|
||||
{
|
||||
"type": "showImage",
|
||||
"code": 2,
|
||||
"image": "shaohujinzhang.png",
|
||||
"loc": [
|
||||
-30,
|
||||
20
|
||||
],
|
||||
"opacity": 1,
|
||||
"time": 0
|
||||
},
|
||||
"\t[邵虎]公主殿下您别生气.......我没有要和您做对的意思........",
|
||||
"\t[公主]那你是什么?你是什么!!",
|
||||
"\t[邵虎]公主殿下消消气........要不.........您跟紧我,我带你去天塔附近看一看好吗.......至于上天塔里面玩什么的........太危险了.....",
|
||||
{
|
||||
"type": "showImage",
|
||||
"code": 1,
|
||||
"image": "gongzhuxiao.png",
|
||||
"loc": [
|
||||
160,
|
||||
50
|
||||
],
|
||||
"opacity": 1,
|
||||
"time": 0
|
||||
},
|
||||
"\t[公主]这可是你说的~~~!不许反悔了!~",
|
||||
{
|
||||
"type": "showImage",
|
||||
"code": 2,
|
||||
"image": "shaohuxiao.png",
|
||||
"loc": [
|
||||
-30,
|
||||
20
|
||||
],
|
||||
"opacity": 1,
|
||||
"time": 0
|
||||
},
|
||||
"\t[邵虎]你开心就好........那我们走吧.......",
|
||||
{
|
||||
"type": "showImage",
|
||||
"code": 5,
|
||||
"image": "yinyuecunheibai.jpg",
|
||||
"loc": [
|
||||
0,
|
||||
0
|
||||
],
|
||||
"opacity": 1,
|
||||
"time": 0
|
||||
},
|
||||
{
|
||||
"type": "showImage",
|
||||
"code": 6,
|
||||
"image": "gongzhuxiaoheibai.png",
|
||||
"loc": [
|
||||
160,
|
||||
50
|
||||
],
|
||||
"opacity": 1,
|
||||
"time": 0
|
||||
},
|
||||
{
|
||||
"type": "showImage",
|
||||
"code": 7,
|
||||
"image": "shaohuxiaoheibai.png",
|
||||
"loc": [
|
||||
-30,
|
||||
20
|
||||
],
|
||||
"opacity": 1,
|
||||
"time": 0
|
||||
},
|
||||
"这就是那个任性的公主。",
|
||||
"也是那个开朗的笑容能让平常冷漠的自己也开心的笑起来的公主。",
|
||||
"是我每天都要保护的人。",
|
||||
"也是我日日夜夜都想要打心里惦记的人。",
|
||||
"只是她恋慕的心早已经有了明确的指向....",
|
||||
{
|
||||
"type": "hideImage",
|
||||
"code": 5,
|
||||
"time": 0
|
||||
},
|
||||
{
|
||||
"type": "hideImage",
|
||||
"code": 6,
|
||||
"time": 0
|
||||
},
|
||||
{
|
||||
"type": "hideImage",
|
||||
"code": 7,
|
||||
"time": 0
|
||||
},
|
||||
{
|
||||
"type": "showImage",
|
||||
"type": "showImage2",
|
||||
"code": 1,
|
||||
"image": "gongzhupinghe.png",
|
||||
"sloc": [
|
||||
0,
|
||||
0,
|
||||
null
|
||||
],
|
||||
"loc": [
|
||||
160,
|
||||
50
|
||||
330,
|
||||
90,
|
||||
319,
|
||||
390
|
||||
],
|
||||
"opacity": 1,
|
||||
"time": 0
|
||||
"time": 500
|
||||
},
|
||||
"\t[公主]对了对了,汪护卫呢?不是应该跟你在一起吗?",
|
||||
"\t[公主]对了对了,汪护卫呢?不是应该跟你在一起吗?",
|
||||
{
|
||||
"type": "showImage",
|
||||
"type": "showImage2",
|
||||
"code": 2,
|
||||
"image": "shaohuzixin.png",
|
||||
"loc": [
|
||||
-30,
|
||||
20
|
||||
"sloc": [
|
||||
0,
|
||||
0,
|
||||
null
|
||||
],
|
||||
"opacity": 1,
|
||||
"time": 0
|
||||
},
|
||||
"\t[邵虎]他和我分头来找你,大概就在附近吧。",
|
||||
{
|
||||
"type": "showImage",
|
||||
"code": 1,
|
||||
"image": "gongzhuzhending.png",
|
||||
"loc": [
|
||||
160,
|
||||
50
|
||||
],
|
||||
"opacity": 1,
|
||||
"time": 0
|
||||
},
|
||||
"\t[公主]怎么不是汪大哥先来找到我呢............唉,真讨厌......",
|
||||
"\t[邵虎].......................",
|
||||
{
|
||||
"type": "showImage",
|
||||
"code": 5,
|
||||
"image": "yinyuecunheibai.jpg",
|
||||
"loc": [
|
||||
0,
|
||||
0
|
||||
50,
|
||||
291,
|
||||
466
|
||||
],
|
||||
"opacity": 1,
|
||||
"time": 0
|
||||
"time": 500
|
||||
},
|
||||
"\t[邵虎]他......和我分头来找你,大概就在附近吧。",
|
||||
{
|
||||
"type": "showImage",
|
||||
"code": 6,
|
||||
"image": "gongzhuzhendingheibai.png",
|
||||
"type": "showImage2",
|
||||
"code": 1,
|
||||
"image": "gongzhuzhending.png",
|
||||
"sloc": [
|
||||
0,
|
||||
0,
|
||||
null
|
||||
],
|
||||
"loc": [
|
||||
160,
|
||||
50
|
||||
330,
|
||||
90,
|
||||
319,
|
||||
390
|
||||
],
|
||||
"opacity": 1,
|
||||
"time": 0
|
||||
"time": 500
|
||||
},
|
||||
"\t[公主]怎么不是汪大哥先来找到我呢......唉,真讨厌..",
|
||||
"\t[邵虎].............",
|
||||
{
|
||||
"type": "function",
|
||||
"function": "function(){\nvar time = 500;\ntime /= Math.max(core.status.replay.speed, 1)\nvar per_time = 50,\n\tstep = 0,\n\tsteps = parseInt(time / per_time);\nvar animate = setInterval(function () {\n\tstep++;\n\timage101.style.filter = 'saturate(' + (100 - 100 * step / steps) + '%)'\n\timage102.style.filter = 'saturate(' + (100 - 100 * step / steps) + '%)'\n\twhole.style.filter = 'saturate(' + (100 - 100 * step / steps) + '%)'\n\tif (step == steps) {\n\t\tclearInterval(animate);\n\t\timage101.style.filter = 'saturate(0%)'\n\t\timage102.style.filter = 'saturate(0%)'\n\t\twhole.style.filter = 'saturate(0%)'\n\t}\n}, per_time);\n}"
|
||||
},
|
||||
{
|
||||
"type": "showImage",
|
||||
"code": 7,
|
||||
"image": "shaohuzixinheibai.png",
|
||||
"loc": [
|
||||
-30,
|
||||
20
|
||||
],
|
||||
"opacity": 1,
|
||||
"time": 0
|
||||
},
|
||||
"汪洋,我的剑术老师,我的大哥,我最好的兄弟。",
|
||||
"他比我有风度,比我武功高,比我人缘好。我敬佩他,他很完美,让人感到无法超越。",
|
||||
"他首经有过一段恋情,和我相依为命的姐姐。",
|
||||
{
|
||||
"type": "hideImage",
|
||||
"code": 5,
|
||||
"time": 0
|
||||
"type": "sleep",
|
||||
"time": 500
|
||||
},
|
||||
{
|
||||
"type": "hideImage",
|
||||
"code": 6,
|
||||
"time": 0
|
||||
"type": "setText",
|
||||
"position": "center",
|
||||
"background": "winskin.png",
|
||||
"time": 20
|
||||
},
|
||||
"汪洋,我的剑术老师,我的大哥,我最好的兄弟。",
|
||||
"他比我有风度,比我武功高,比我人缘好。我敬佩他,他很完美,让人感到无法超越。",
|
||||
"他曾经有过一段恋情,和我相依为命的姐姐。",
|
||||
{
|
||||
"type": "function",
|
||||
"function": "function(){\nvar time = 500;\ntime /= Math.max(core.status.replay.speed, 1)\nvar per_time = 50,\n\tstep = 0,\n\tsteps = parseInt(time / per_time);\nvar animate = setInterval(function () {\n\tstep++;\n\timage101.style.filter = 'saturate(' + (100 * step / steps) + '%)'\n\timage102.style.filter = 'saturate(' + (100 * step / steps) + '%)'\n\twhole.style.filter = 'saturate(' + (100 * step / steps) + '%)'\n\tif (step == steps) {\n\t\tclearInterval(animate);\n\t\timage101.style.filter = 'saturate(100%)'\n\t\timage102.style.filter = 'saturate(100%)'\n\t\twhole.style.filter = ''\n\t}\n}, per_time);\n}"
|
||||
},
|
||||
{
|
||||
"type": "hideImage",
|
||||
"code": 7,
|
||||
"time": 0
|
||||
"type": "sleep",
|
||||
"time": 500
|
||||
},
|
||||
"\t[公主]话说前面是一个村子了呢......没听说过这附近有村子啊?",
|
||||
"\t[公主]喂!姓邵的,你知不知道这里是哪啊?",
|
||||
"\t[邵虎]这里是镇天谷,是汪大哥的家乡。",
|
||||
{
|
||||
"type": "showImage",
|
||||
"type": "setText",
|
||||
"position": "down",
|
||||
"background": "winskin.png",
|
||||
"time": 20
|
||||
},
|
||||
"\t[公主]话说前面是一个村子了呢......没听说过这附近有村子啊......",
|
||||
"\t[公主]喂、、姓邵的,你知不知道这里是哪啊?",
|
||||
"\t[邵虎]这里是镇天谷,是汪大哥的家乡。",
|
||||
{
|
||||
"type": "showImage2",
|
||||
"code": 1,
|
||||
"image": "gongzhujiao.png",
|
||||
"sloc": [
|
||||
0,
|
||||
0,
|
||||
null
|
||||
],
|
||||
"loc": [
|
||||
160,
|
||||
50
|
||||
330,
|
||||
90,
|
||||
319,
|
||||
390
|
||||
],
|
||||
"opacity": 1,
|
||||
"time": 0
|
||||
"time": 500
|
||||
},
|
||||
"\t[公主]诶诶!!??",
|
||||
"\t[公主]汪大哥........啊不...汪护卫是出身在这里的么?",
|
||||
"\t[公主]我竟然完全都不知道啊...........",
|
||||
"\t[公主]诶诶!!??",
|
||||
"\t[公主]汪大哥...啊不...汪护卫是出身在这里的么!",
|
||||
"\t[公主]我竟然完全都不知道啊......",
|
||||
{
|
||||
"type": "showImage",
|
||||
"type": "showImage2",
|
||||
"code": 1,
|
||||
"image": "gongzhupinghe.png",
|
||||
"sloc": [
|
||||
0,
|
||||
0,
|
||||
null
|
||||
],
|
||||
"loc": [
|
||||
160,
|
||||
50
|
||||
330,
|
||||
90,
|
||||
319,
|
||||
390
|
||||
],
|
||||
"opacity": 1,
|
||||
"time": 0
|
||||
"time": 500
|
||||
},
|
||||
"\t[公主]好吧~~~那我们就去汪护卫的家乡看一看好了~~~!",
|
||||
"\t[邵虎]诶~~~~诶!!?",
|
||||
"\t[邵虎](也好,这里肯定是比天塔安全得多........)",
|
||||
"\t[邵虎]那我们走吧公主殿下,会碰上汪大哥也说不定。",
|
||||
"\t[公主]好吧~~~~那我们就去汪护卫的家乡看一看好了~~!",
|
||||
"\t[邵虎]诶.~~~~~诶!!?",
|
||||
"\t[邵虎](也好,这里肯定是比天塔安全得多......)",
|
||||
"\t[邵虎]那我们走吧公主殿下,会碰上汪大哥也说不定。",
|
||||
{
|
||||
"type": "hideImage",
|
||||
"code": 1,
|
||||
|
@ -216,17 +216,6 @@ main.floors.nandu=
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "setCurtain",
|
||||
"color": [
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
1
|
||||
],
|
||||
"time": 0,
|
||||
"keep": true
|
||||
},
|
||||
{
|
||||
"type": "hideImage",
|
||||
"code": 6,
|
||||
@ -246,6 +235,10 @@ main.floors.nandu=
|
||||
"type": "function",
|
||||
"function": "function(){\nswitch(core.getFlag(\"hard\")){\n\tcase 1 :core.status.hard=\"简单\";\n\t\tbreak;\n\tcase 2 :core.status.hard=\"中等\";\n\t\tbreak;\t\n\tcase 3 :core.status.hard=\"困难\";\n\t\tbreak;\t\n\tcase 4 :core.status.hard=\"噩梦\";\n\t\tbreak;\t\n\tcase 5 :core.status.hard=\"作弊\";\n\t\tbreak;\n}\n}"
|
||||
},
|
||||
{
|
||||
"type": "function",
|
||||
"function": "function(){\ncore.dom.wholeCtx.fillRect(0, 0, core.dom.whole.width, core.dom.whole.height);\n}"
|
||||
},
|
||||
{
|
||||
"type": "choices",
|
||||
"text": "是否跳过开始剧情",
|
||||
@ -253,17 +246,6 @@ main.floors.nandu=
|
||||
{
|
||||
"text": "否",
|
||||
"action": [
|
||||
{
|
||||
"type": "setCurtain",
|
||||
"color": [
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
1
|
||||
],
|
||||
"time": 0,
|
||||
"keep": true
|
||||
},
|
||||
{
|
||||
"type": "changeFloor",
|
||||
"floorId": "QISHI",
|
||||
|
BIN
project/images/black.png
Normal file
After Width: | Height: | Size: 29 KiB |
Before Width: | Height: | Size: 18 KiB After Width: | Height: | Size: 19 KiB |
Before Width: | Height: | Size: 29 KiB After Width: | Height: | Size: 25 KiB |
Before Width: | Height: | Size: 37 KiB After Width: | Height: | Size: 106 KiB |
Before Width: | Height: | Size: 37 KiB After Width: | Height: | Size: 105 KiB |
Before Width: | Height: | Size: 37 KiB After Width: | Height: | Size: 103 KiB |
Before Width: | Height: | Size: 36 KiB After Width: | Height: | Size: 90 KiB |
Before Width: | Height: | Size: 35 KiB After Width: | Height: | Size: 85 KiB |
Before Width: | Height: | Size: 34 KiB After Width: | Height: | Size: 85 KiB |
Before Width: | Height: | Size: 34 KiB After Width: | Height: | Size: 85 KiB |
Before Width: | Height: | Size: 34 KiB After Width: | Height: | Size: 84 KiB |
Before Width: | Height: | Size: 34 KiB After Width: | Height: | Size: 78 KiB |
Before Width: | Height: | Size: 35 KiB After Width: | Height: | Size: 85 KiB |
Before Width: | Height: | Size: 34 KiB After Width: | Height: | Size: 85 KiB |
Before Width: | Height: | Size: 164 KiB After Width: | Height: | Size: 252 KiB |
Before Width: | Height: | Size: 16 KiB After Width: | Height: | Size: 20 KiB |
Before Width: | Height: | Size: 30 KiB After Width: | Height: | Size: 82 KiB |
Before Width: | Height: | Size: 30 KiB After Width: | Height: | Size: 83 KiB |
Before Width: | Height: | Size: 30 KiB After Width: | Height: | Size: 82 KiB |
Before Width: | Height: | Size: 30 KiB After Width: | Height: | Size: 82 KiB |
Before Width: | Height: | Size: 30 KiB After Width: | Height: | Size: 82 KiB |
Before Width: | Height: | Size: 130 KiB After Width: | Height: | Size: 41 KiB |
Before Width: | Height: | Size: 142 KiB After Width: | Height: | Size: 123 KiB |
Before Width: | Height: | Size: 142 KiB After Width: | Height: | Size: 131 KiB |
Before Width: | Height: | Size: 26 KiB After Width: | Height: | Size: 47 KiB |
Before Width: | Height: | Size: 199 KiB After Width: | Height: | Size: 115 KiB |
Before Width: | Height: | Size: 198 KiB After Width: | Height: | Size: 120 KiB |
Before Width: | Height: | Size: 199 KiB After Width: | Height: | Size: 120 KiB |
Before Width: | Height: | Size: 198 KiB After Width: | Height: | Size: 120 KiB |
Before Width: | Height: | Size: 199 KiB After Width: | Height: | Size: 121 KiB |
Before Width: | Height: | Size: 189 KiB After Width: | Height: | Size: 318 KiB |
Before Width: | Height: | Size: 182 KiB After Width: | Height: | Size: 306 KiB |
Before Width: | Height: | Size: 38 KiB After Width: | Height: | Size: 41 KiB |
Before Width: | Height: | Size: 33 KiB After Width: | Height: | Size: 88 KiB |
Before Width: | Height: | Size: 34 KiB After Width: | Height: | Size: 88 KiB |
Before Width: | Height: | Size: 34 KiB After Width: | Height: | Size: 88 KiB |
Before Width: | Height: | Size: 34 KiB After Width: | Height: | Size: 87 KiB |
Before Width: | Height: | Size: 34 KiB After Width: | Height: | Size: 88 KiB |
Before Width: | Height: | Size: 34 KiB After Width: | Height: | Size: 88 KiB |
Before Width: | Height: | Size: 33 KiB After Width: | Height: | Size: 80 KiB |
Before Width: | Height: | Size: 34 KiB After Width: | Height: | Size: 88 KiB |
Before Width: | Height: | Size: 127 KiB After Width: | Height: | Size: 104 KiB |
Before Width: | Height: | Size: 127 KiB After Width: | Height: | Size: 104 KiB |
Before Width: | Height: | Size: 127 KiB After Width: | Height: | Size: 104 KiB |
Before Width: | Height: | Size: 166 KiB After Width: | Height: | Size: 261 KiB |
Before Width: | Height: | Size: 36 KiB After Width: | Height: | Size: 86 KiB |
Before Width: | Height: | Size: 36 KiB After Width: | Height: | Size: 86 KiB |
Before Width: | Height: | Size: 37 KiB After Width: | Height: | Size: 80 KiB |
Before Width: | Height: | Size: 36 KiB After Width: | Height: | Size: 87 KiB |
Before Width: | Height: | Size: 133 KiB After Width: | Height: | Size: 155 KiB |
Before Width: | Height: | Size: 129 KiB After Width: | Height: | Size: 156 KiB |
Before Width: | Height: | Size: 129 KiB After Width: | Height: | Size: 155 KiB |
Before Width: | Height: | Size: 141 KiB After Width: | Height: | Size: 140 KiB |
Before Width: | Height: | Size: 143 KiB After Width: | Height: | Size: 134 KiB |
Before Width: | Height: | Size: 127 KiB After Width: | Height: | Size: 123 KiB |
Before Width: | Height: | Size: 137 KiB After Width: | Height: | Size: 133 KiB |
Before Width: | Height: | Size: 37 KiB After Width: | Height: | Size: 47 KiB |
Before Width: | Height: | Size: 87 KiB After Width: | Height: | Size: 121 KiB |
Before Width: | Height: | Size: 152 KiB After Width: | Height: | Size: 62 KiB |
Before Width: | Height: | Size: 94 KiB After Width: | Height: | Size: 197 KiB |
Before Width: | Height: | Size: 151 KiB After Width: | Height: | Size: 96 KiB |
Before Width: | Height: | Size: 18 KiB After Width: | Height: | Size: 28 KiB |
Before Width: | Height: | Size: 2.0 KiB |
BIN
project/images/夜城标题.JPG
Normal file
After Width: | Height: | Size: 107 KiB |
Before Width: | Height: | Size: 151 B |
@ -138,6 +138,7 @@ var plugins_bb40132b_638b_4a9f_b028_d3fe47acc8d1 =
|
||||
gameGroup.style.height = totalHeight + "px";
|
||||
gameGroup.style.left = (obj.clientWidth - totalWidth) / 2 + "px";
|
||||
gameGroup.style.top = (obj.clientHeight - totalHeight) / 2 + "px";
|
||||
gameGroup.style.overflow = "hidden";
|
||||
var whole = core.dom.whole;
|
||||
whole.style.width = totalWidth + "px";
|
||||
whole.style.height = totalHeight + "px";
|
||||
@ -223,6 +224,84 @@ var plugins_bb40132b_638b_4a9f_b028_d3fe47acc8d1 =
|
||||
core.animateFrame.globalTime = timestamp;
|
||||
}
|
||||
core.control.registerAnimationFrame("globalAnimate", true, core.control._animationFrame_globalAnimate);
|
||||
core.ui.createCanvas2 = function (name, x, y, width, height, z) {
|
||||
// 如果画布已存在则直接调用
|
||||
if (core.dymCanvas[name]) {
|
||||
core.deleteCanvas(name);
|
||||
}
|
||||
var newCanvas = document.createElement("canvas");
|
||||
newCanvas.id = name;
|
||||
newCanvas.style.display = 'block';
|
||||
newCanvas.setAttribute("_left", x);
|
||||
newCanvas.setAttribute("_top", y);
|
||||
newCanvas.style.width = width * core.domStyle.scale + 'px';
|
||||
newCanvas.style.height = height * core.domStyle.scale + 'px';
|
||||
newCanvas.style.left = x * core.domStyle.scale + 'px';
|
||||
newCanvas.style.top = y * core.domStyle.scale + 'px';
|
||||
newCanvas.style.zIndex = z;
|
||||
newCanvas.style.position = 'absolute';
|
||||
newCanvas.style.pointerEvents = 'none';
|
||||
core.dymCanvas[name] = newCanvas.getContext('2d');
|
||||
core.maps._setHDCanvasSize(core.dymCanvas[name], width, height);
|
||||
core.dom.gameGroup.appendChild(newCanvas);
|
||||
return core.dymCanvas[name];
|
||||
}
|
||||
core.ui.deleteCanvas = function (name) {
|
||||
if (name instanceof Function) {
|
||||
Object.keys(core.dymCanvas).forEach(function (one) {
|
||||
if (name(one)) core.deleteCanvas(one);
|
||||
});
|
||||
return;
|
||||
}
|
||||
|
||||
if (!core.dymCanvas[name]) return null;
|
||||
var temp = core.dymCanvas[name].canvas.parentElement.id;
|
||||
if (temp == "gameDraw") core.dom.gameDraw.removeChild(core.dymCanvas[name].canvas);
|
||||
if (temp == "gameGroup") core.dom.gameGroup.removeChild(core.dymCanvas[name].canvas);
|
||||
delete core.dymCanvas[name];
|
||||
}
|
||||
core.events.showImage2 = function (code, image, sloc, loc, opacityVal, time, callback) {
|
||||
var imageName = null;
|
||||
if (typeof image == 'string') {
|
||||
imageName = image;
|
||||
if (image.endsWith(':x') || image.endsWith(':y') || image.endsWith(':o')) {
|
||||
image = image.substring(0, image.length - 2);
|
||||
}
|
||||
image = core.getMappedName(image);
|
||||
image = core.material.images.images[image];
|
||||
}
|
||||
if (!image) {
|
||||
if (callback) callback();
|
||||
return;
|
||||
}
|
||||
sloc = sloc || [];
|
||||
var sx = core.calValue(sloc[0]) || 0, sy = core.calValue(sloc[1]) || 0;
|
||||
var sw = core.calValue(sloc[2]), sh = core.calValue(sloc[3]);
|
||||
if (sw == null) sw = image.width;
|
||||
if (sh == null) sh = image.height;
|
||||
loc = loc || [];
|
||||
var x = core.calValue(loc[0]) || 0, y = core.calValue(loc[1]) || 0;
|
||||
var w = core.calValue(loc[2]), h = core.calValue(loc[3]);
|
||||
if (w == null) w = sw;
|
||||
if (h == null) h = sh;
|
||||
var zIndex = code + 100;
|
||||
time = time || 0;
|
||||
var name = "image" + zIndex;
|
||||
var ctx = core.ui.createCanvas2(name, x, y, w, h, zIndex);
|
||||
core.drawImage(ctx, imageName == null ? image : imageName, sx, sy, sw, sh, 0, 0, w, h);
|
||||
if (time == 0) {
|
||||
core.setOpacity(name, opacityVal);
|
||||
if (callback) callback();
|
||||
return;
|
||||
}
|
||||
core.setOpacity(name, 0);
|
||||
this.moveImage(code, null, opacityVal, null, time, callback);
|
||||
}
|
||||
core.events._action_showImage2 = function (data, x, y, prefix) {
|
||||
if (core.isReplaying()) data.time = 0;
|
||||
this.__action_doAsyncFunc(data.async || data.time == 0, core.events.showImage2,
|
||||
data.code, data.image + (data.reverse || ''), data.sloc, data.loc, data.opacity, data.time);
|
||||
}
|
||||
},
|
||||
"drawLight": function () {
|
||||
|
||||
|
136
readme.md
Normal file
@ -0,0 +1,136 @@
|
||||
# 我的魔塔我做主之天塔
|
||||
|
||||
作者:凿神兽 原样板:7822 新样板:2.10
|
||||
|
||||
复刻者和测试:
|
||||
|
||||
| | 名字 | uid | QQ |
|
||||
| ------ | ------------ | ----- | ---------- |
|
||||
| 发起者 | 北海小羊 | 3356 | 792953816 |
|
||||
| 开发者 | 影法师 | 5289 | 1398341065 |
|
||||
| 开发者 | bdf | 3823 | 1534039306 |
|
||||
| 技术 | 见见 | 1009 | 513152205 |
|
||||
| 测试 | 萌新一阶 | 12322 | 1289156007 |
|
||||
| 测试 | StarInShadow | 9994 | 602651749 |
|
||||
| 测试 | 袜子精Boris | 6653 | 1114752215 |
|
||||
| 测试 | 米格 | 9050 | 2109192368 |
|
||||
| 测试 | 复读机 | 18425 | 1591852880 |
|
||||
| 测试 | 灵梦 | 1058 | 1132979514 |
|
||||
|
||||
# 全163剧情点攻略
|
||||
|
||||
0. 开始剧情 5剧情点
|
||||
1. 0层
|
||||
1.1 刚进入时领取3点
|
||||
1.2 仙子在10层战斗完毕后20层战斗完毕前1点
|
||||
1.3 黄钥匙处57F完毕后60F完毕前1点
|
||||
2. 1层
|
||||
2.1 老头1点 无限制时间
|
||||
3. 5层
|
||||
3.1 杰克 刚进入时3点
|
||||
4. 6层
|
||||
4.1 左上老头1点
|
||||
5. 7层
|
||||
5.1 左上商人57F完毕前1点
|
||||
6. 9层
|
||||
6.1 刚进入时1点
|
||||
7. 10层
|
||||
7.1 打BOSS前5点
|
||||
8. 神海
|
||||
8.1 右边仙子-28F完毕前2点
|
||||
9. 13层
|
||||
9.1 进入时遇杰克2点
|
||||
9.2 左侧和杰克相遇5点
|
||||
10. 15层
|
||||
10.1 下侧商人57F完毕前1点
|
||||
11. 16层
|
||||
11.1 杰克20F完毕前1点
|
||||
12. 17层
|
||||
12.1 左上老头1点
|
||||
13. 20层
|
||||
13.1 打完boss5点
|
||||
13.2 打完boss遇到杰克1点
|
||||
14. 侧台
|
||||
14.1 左边仙子20层后30层前1点
|
||||
14.2 右侧媚骑士-20层后-10层前3点
|
||||
14.3 右侧杰克30层后39层前1点
|
||||
15. 21层
|
||||
15.1 刚进入时杰克2点
|
||||
15.2 28层后30层前右下侧杰克1点
|
||||
16. 22层
|
||||
16.1 商人1+1=2点
|
||||
16.2 左侧杰克26层后28层前1点
|
||||
17. 23层
|
||||
17.1 刚进入时杰克2点
|
||||
18. 24层
|
||||
18.1 刚进入时杰克1点
|
||||
18.2 左侧蓝衣老人57层前1点
|
||||
19. 26层
|
||||
19.1 刚进入时杰克2点
|
||||
20. 27层
|
||||
20.1 访问22层左侧杰克 (16.2) 后,30层前1点
|
||||
21. 28层
|
||||
21.1 刚进入时圣骑士2点
|
||||
22. 30层
|
||||
22.1 打腐翼前5点
|
||||
23. 37层
|
||||
23.1 蓝衣老人57层前1点
|
||||
24. 39层
|
||||
24.1 杰克2点
|
||||
25. 40层
|
||||
25.1 40层打腐翼剧情完毕后5点
|
||||
26. 42层
|
||||
26.1 进入后1点
|
||||
27. 44层
|
||||
27.1 右侧媚骑士4点
|
||||
28. 48层
|
||||
28.1 48层上楼后剧情5点
|
||||
28.2 48层上楼后下楼右侧杰克57层前2点
|
||||
29. 51层
|
||||
29.1 进入后蓝衣老人5点
|
||||
30. 57层
|
||||
30.1 进入后剧情5点
|
||||
31. 60层
|
||||
31.1 杀死弑剑出现一大堆怪7点
|
||||
32. 61层
|
||||
32.1 杰克(媚骑士)前3点
|
||||
33. 63层
|
||||
33.1 进入后上面剧情3点
|
||||
34. 68层
|
||||
34.1 进入后戾骑士剧情3点
|
||||
35. 剑阁
|
||||
35.1 进入后蓝弑剑剧情5点
|
||||
36. 78层
|
||||
36.1 进入杰克区3点
|
||||
37. 塔顶
|
||||
37.1 初次进入后剧情10点,并进入地下区
|
||||
37.2 -28F后-20F前公主2点
|
||||
38. -40层
|
||||
38.1 初次进入后公主2点
|
||||
39. -41层
|
||||
39.1 初次进入后公主2点
|
||||
40. -43层
|
||||
40.1 初次进入后角尊1点
|
||||
41. -44层
|
||||
41.1 初次进入后杰克1点
|
||||
42. -32层
|
||||
42.1 初次进入后业命1点
|
||||
42.2 进入怪物区后2点
|
||||
43. -30层
|
||||
43.1 初次进入后业命1点
|
||||
44. 一重天
|
||||
44.1 初次进入后业命和龙1点
|
||||
45. 六重天
|
||||
45.1 打龙-10F后3点
|
||||
46. -28层
|
||||
46.1 boss打完后杰克剧情5点
|
||||
47. -27层
|
||||
47.1 boss打完后2点
|
||||
48. -25层
|
||||
48.1 初次进入后2点
|
||||
49. -20层
|
||||
49.1 打完媚骑士3点
|
||||
50. -10层
|
||||
50.1 打完圣骑士3点
|
||||
51. 真炎
|
||||
51.1 打完戾骑士3点
|