main.floors.tawai= { "floorId": "tawai", "title": "塔外", "name": "塔外", "canFlyTo": false, "canUseQuickShop": true, "cannotViewMap": true, "images": [ { "name": "xingkong.jpg", "canvas": "bg", "x": 0, "y": 0 } ], "item_ratio": 1, "firstArrive": [], "events": { "1,0": [ { "type": "setValue", "name": "flag:yidong", "value": "-32" }, { "type": "showImage2", "code": 1, "image": "fanyongshi.png", "loc": [ 320, -32 ], "opacity": 1, "time": 0 }, { "type": "showImage2", "code": 2, "image": "tiantawai.png", "loc": [ -100, 0 ], "opacity": 1, "time": 0 }, { "type": "moveImage", "code": 2, "to": [ -100, -500 ], "time": 8000, "async": true }, { "type": "moveImage", "code": 1, "to": [ 320, 448 ], "time": 1920 }, { "type": "showImage2", "code": 3, "image": "dingxiangplay.png", "loc": [ 108, 20 ], "opacity": 0.8, "time": 3000, "async": true }, { "type": "sleep", "time": 6080 }, { "type": "moveImage", "code": 2, "to": [ -100, -620 ], "time": 1920, "async": true }, { "type": "setCurtain", "color": [ 0, 0, 0, 1 ], "time": 1920, "keep": true }, { "type": "hideImage", "code": 1, "time": 0 }, { "type": "hideImage", "code": 2, "time": 0 }, { "type": "hideImage", "code": 3, "time": 0 }, { "type": "changeFloor", "floorId": "PIANTOU1", "loc": [ 0, 0 ], "time": 0 }, { "type": "trigger", "loc": [ 1, 0 ] } ] }, "changeFloor": {}, "afterBattle": {}, "afterGetItem": {}, "afterOpenDoor": {}, "cannotMove": {}, "ratio": 1, "map": [ [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] ], "bgmap": [ ], "fgmap": [ ], "width": 15, "height": 15, "autoEvent": {}, "beforeBattle": {}, "cannotMoveIn": {} }