editor_blocklyconfig=(function(){
// start mark sfergsvae
(function(){
var getCategory = function(name,custom){
for(var node of document.getElementById('toolbox').children) {
if(node.getAttribute('name')==name) return node;
}
var node = document.createElement('category');
node.setAttribute('name',name);
if(custom)node.setAttribute('custom',custom);
document.getElementById('toolbox').appendChild(node);
return node;
}
var toolboxObj = {
'入口方块':[
'',
MotaActionFunctions.actionParser.parse([
"欢迎使用事件编辑器",
"本事件触发一次后会消失",
{"type": "hide", "time": 500},
],'event'),
MotaActionFunctions.actionParser.parse({
"condition": "flag:__door__===2",
"currentFloor": true,
"priority": 0,
"delayExecute": false,
"multiExecute": false,
"data": [
{"type": "openDoor", "loc": [10,5]}
],
},'autoEvent'),
MotaActionBlocks['changeFloor_m'].xmlText(),
MotaActionFunctions.actionParser.parse([{
"id": "shop1",
"text": "\t[贪婪之神,moneyShop]勇敢的武士啊, 给我${20+2*flag:shop1}金币就可以:",
"textInList": "1F金币商店",
"choices": [
{"text": "生命+800", "need": "status:money>=20+2*flag:shop1", "action": [
{"type": "comment", "text": "新版商店中需要手动扣减金币和增加访问次数"},
{"type": "setValue", "name": "status:money", "operator": "-=", "value": "20+2*flag:shop1"},
{"type": "setValue", "name": "flag:shop1", "operator": "+=", "value": "1"},
{"type": "setValue", "name": "status:hp", "operator": "+=", "value": "800"}
]}
]
},{
"id": "itemShop",
"item": true,
"textInList": "道具商店",
"choices": [
{"id": "yellowKey", "number": 10, "money": 10}
]
},{
"id": "keyShop1",
"textInList": "回收钥匙商店",
"commonEvent": "回收钥匙商店",
"args": ""
}],'shop'),
MotaActionBlocks['common_m'].xmlText(),
MotaActionBlocks['beforeBattle_m'].xmlText(),
MotaActionBlocks['afterBattle_m'].xmlText(),
MotaActionBlocks['afterGetItem_m'].xmlText(),
MotaActionBlocks['afterOpenDoor_m'].xmlText(),
MotaActionBlocks['firstArrive_m'].xmlText(),
MotaActionBlocks['eachArrive_m'].xmlText(),
MotaActionBlocks['level_m'].xmlText(),
MotaActionFunctions.actionParser.parse([
['MTx', '']
], 'floorPartition'),
MotaActionBlocks['commonEvent_m'].xmlText(),
MotaActionBlocks['item_m'].xmlText(),
MotaActionFunctions.actionParser.parse([
{"title":"简单", "name": "Easy", "hard": 1, "action": [
{"type": "comment", "text": "在这里写该难度需执行的事件"}
]}
], 'levelChoose'),
MotaActionFunctions.actionParser.parse({
"type": 0, "value": {"atk": 10}, "percentage": {"speed": 10},
}, 'equip'),
MotaActionFunctions.actionParser.parse([{
"name": "bg.jpg", "x": 0, "y": 0, "canvas": "bg"
}], 'floorImage'),
MotaActionFunctions.actionParser.parse({
"time": 160, "openSound": "door.mp3", "closeSound": "door.mp3", "keys": {"yellowKey": 1, "orangeKey": 1}
}, 'doorInfo'),
MotaActionBlocks['faceIds_m'].xmlText(),
MotaActionBlocks['mainStyle_m'].xmlText(),
MotaActionFunctions.actionParser.parse({
"背景音乐": "bgm.mp3", "确定": "confirm.mp3", "攻击": "attack.mp3", "背景图": "bg.jpg", "领域": "zone", "文件名": "file.jpg"
}, 'nameMap'),
MotaActionFunctions.actionParser.parse([
{"name": "hero.png", "width": 32, "height": 32, "prefix": "hero_"},
], 'splitImages'),
],
'显示文字':[
MotaActionBlocks['text_0_s'].xmlText(),
MotaActionBlocks['text_1_s'].xmlText(),
MotaActionFunctions.actionParser.parseList("\t[小妖精,fairy]\f[fairy.png,0,0]欢迎使用事件编辑器(双击方块可直接预览)"),
MotaActionBlocks['moveTextBox_s'].xmlText(),
MotaActionBlocks['clearTextBox_s'].xmlText(),
MotaActionBlocks['comment_s'].xmlText(),
MotaActionBlocks['autoText_s'].xmlText(),
MotaActionBlocks['scrollText_s'].xmlText(),
MotaActionBlocks['setText_s'].xmlText(),
MotaActionBlocks['tip_s'].xmlText(),
MotaActionBlocks['confirm_s'].xmlText(),
MotaActionBlocks['choices_s'].xmlText([
'选择剑或者盾','流浪者','man',0,'',MotaActionBlocks['choicesContext'].xmlText([
'剑','','',null,'','',MotaActionFunctions.actionParser.parseList([{"type": "openDoor", "loc": [3,3]}]),
])
]),
MotaActionBlocks['win_s'].xmlText(),
MotaActionBlocks['lose_s'].xmlText(),
MotaActionBlocks['restart_s'].xmlText(),
],
'数据相关':[
MotaActionBlocks['setValue_s'].xmlText([
MotaActionBlocks['idIdList_e'].xmlText(['status','生命']), '=', '', false
]),
MotaActionBlocks['setEnemy_s'].xmlText(),
MotaActionBlocks['setEnemyOnPoint_s'].xmlText(),
MotaActionBlocks['resetEnemyOnPoint_s'].xmlText(),
MotaActionBlocks['moveEnemyOnPoint_s'].xmlText(),
MotaActionBlocks['moveEnemyOnPoint_1_s'].xmlText(),
MotaActionBlocks['setEquip_s'].xmlText(),
MotaActionBlocks['setFloor_s'].xmlText(),
MotaActionBlocks['setGlobalAttribute_s'].xmlText(),
MotaActionBlocks['setGlobalValue_s'].xmlText(),
MotaActionBlocks['setGlobalFlag_s'].xmlText(),
MotaActionBlocks['setNameMap_s'].xmlText(),
MotaActionBlocks['input_s'].xmlText(),
MotaActionBlocks['input2_s'].xmlText(),
MotaActionBlocks['update_s'].xmlText(),
MotaActionBlocks['moveAction_s'].xmlText(),
MotaActionBlocks['changeFloor_s'].xmlText(),
MotaActionBlocks['changePos_s'].xmlText(),
MotaActionBlocks['battle_s'].xmlText(),
MotaActionBlocks['useItem_s'].xmlText(),
MotaActionBlocks['loadEquip_s'].xmlText(),
MotaActionBlocks['unloadEquip_s'].xmlText(),
MotaActionBlocks['openShop_s'].xmlText(),
MotaActionBlocks['disableShop_s'].xmlText(),
MotaActionBlocks['setHeroIcon_s'].xmlText(),
MotaActionBlocks['follow_s'].xmlText(),
MotaActionBlocks['unfollow_s'].xmlText(),
],
'地图处理':[
MotaActionBlocks['battle_1_s'].xmlText(),
MotaActionBlocks['openDoor_s'].xmlText(),
MotaActionBlocks['closeDoor_s'].xmlText(),
MotaActionBlocks['show_s'].xmlText(),
MotaActionBlocks['hide_s'].xmlText(),
MotaActionBlocks['setBlock_s'].xmlText(),
MotaActionBlocks['setBlockOpacity_s'].xmlText(),
MotaActionBlocks['setBlockFilter_s'].xmlText(),
MotaActionBlocks['turnBlock_s'].xmlText(),
MotaActionBlocks['moveHero_s'].xmlText(),
MotaActionBlocks['move_s'].xmlText(),
MotaActionBlocks['jumpHero_s'].xmlText(),
MotaActionBlocks['jumpHero_1_s'].xmlText(),
MotaActionBlocks['jump_s'].xmlText(),
MotaActionBlocks['jump_1_s'].xmlText(),
MotaActionBlocks['showBgFgMap_s'].xmlText(),
MotaActionBlocks['hideBgFgMap_s'].xmlText(),
MotaActionBlocks['setBgFgBlock_s'].xmlText(),
MotaActionBlocks['showFloorImg_s'].xmlText(),
MotaActionBlocks['hideFloorImg_s'].xmlText(),
],
'事件控制':[
MotaActionBlocks['if_1_s'].xmlText(),
MotaActionBlocks['if_s'].xmlText(),
MotaActionFunctions.actionParser.parseList({"type": "switch", "condition": "判别值", "caseList": [
{"action": [{"type": "comment", "text": "当判别值是值的场合执行此事件"}]},
{"case": "default", "action": [{"type": "comment", "text": "当没有符合的值的场合执行default事件"}]},
]}),
MotaActionFunctions.actionParser.parseList({"type": "for", "name": "temp:A", "from": "0", "to": "12", "step": "1", "data": []}),
MotaActionFunctions.actionParser.parseList({"type": "forEach", "name": "temp:A", "list": ["status:atk","status:def"], "data": []}),
MotaActionBlocks['while_s'].xmlText(),
MotaActionBlocks['dowhile_s'].xmlText(),
MotaActionBlocks['break_s'].xmlText(),
MotaActionBlocks['continue_s'].xmlText(),
MotaActionBlocks['exit_s'].xmlText(),
MotaActionBlocks['trigger_s'].xmlText(),
MotaActionBlocks['insert_1_s'].xmlText(),
MotaActionBlocks['insert_2_s'].xmlText(),
],
'特效表现':[
MotaActionBlocks['sleep_s'].xmlText(),
MotaActionFunctions.actionParser.parseList({"type": "wait", "timeout": 0, "data": [
{"case": "keyboard", "keycode": "13,32", "action": [{"type": "comment", "text": "当按下回车(keycode=13)或空格(keycode=32)时执行此事件\n超时剩余时间会写入flag:timeout"}]},
{"case": "mouse", "px": [0,32], "py": [0,32], "action": [{"type": "comment", "text": "当点击地图左上角时执行此事件\n超时剩余时间会写入flag:timeout"}]},
{"case": "condition", "condition": "flag:type==0\n&&flag:keycode==13", "action": [{"type": "comment", "text": "当满足自定义条件时会执行此事件\n超时剩余时间会写入flag:timeout"}]},
{"case": "timeout", "action": [{"type": "comment", "text": "当超时未操作时执行此事件"}]},
]}),
MotaActionBlocks['waitAsync_s'].xmlText(),
MotaActionBlocks['stopAsync_s'].xmlText(),
MotaActionBlocks['vibrate_s'].xmlText(),
MotaActionBlocks['animate_s'].xmlText(),
MotaActionBlocks['animate_1_s'].xmlText(),
MotaActionBlocks['stopAnimate_s'].xmlText(),
MotaActionBlocks['setViewport_s'].xmlText(),
MotaActionBlocks['setViewport_1_s'].xmlText(),
MotaActionBlocks['lockViewport_s'].xmlText(),
MotaActionBlocks['showStatusBar_s'].xmlText(),
MotaActionBlocks['hideStatusBar_s'].xmlText(),
MotaActionBlocks['setHeroOpacity_s'].xmlText(),
MotaActionBlocks['setCurtain_0_s'].xmlText(),
MotaActionBlocks['setCurtain_1_s'].xmlText(),
MotaActionBlocks['screenFlash_s'].xmlText(),
MotaActionBlocks['setWeather_s'].xmlText(),
MotaActionBlocks['callBook_s'].xmlText(),
MotaActionBlocks['callSave_s'].xmlText(),
MotaActionBlocks['autoSave_s'].xmlText(),
MotaActionBlocks['forbidSave_s'].xmlText(),
MotaActionBlocks['callLoad_s'].xmlText(),
],
'音像处理':[
MotaActionBlocks['showImage_s'].xmlText(),
MotaActionBlocks['showImage_1_s'].xmlText(),
MotaActionBlocks['hideImage_s'].xmlText(),
MotaActionBlocks['showTextImage_s'].xmlText(),
MotaActionBlocks['moveImage_s'].xmlText(),
MotaActionBlocks['rotateImage_s'].xmlText(),
MotaActionBlocks['scaleImage_s'].xmlText(),
MotaActionBlocks['showGif_s'].xmlText(),
MotaActionBlocks['playBgm_s'].xmlText(),
MotaActionBlocks['pauseBgm_s'].xmlText(),
MotaActionBlocks['resumeBgm_s'].xmlText(),
MotaActionBlocks['loadBgm_s'].xmlText(),
MotaActionBlocks['freeBgm_s'].xmlText(),
MotaActionBlocks['playSound_s'].xmlText(),
MotaActionBlocks['playSound_1_s'].xmlText(),
MotaActionBlocks['stopSound_s'].xmlText(),
MotaActionBlocks['setVolume_s'].xmlText(),
MotaActionBlocks['setBgmSpeed_s'].xmlText(),
],
'UI绘制':[
MotaActionBlocks['previewUI_s'].xmlText(),
MotaActionBlocks['clearMap_s'].xmlText(),
MotaActionBlocks['setAttribute_s'].xmlText(),
MotaActionBlocks['setFilter_s'].xmlText(),
MotaActionBlocks['fillText_s'].xmlText(),
MotaActionBlocks['fillBoldText_s'].xmlText(),
MotaActionBlocks['drawTextContent_s'].xmlText(),
MotaActionBlocks['fillRect_s'].xmlText(),
MotaActionBlocks['strokeRect_s'].xmlText(),
MotaActionBlocks['drawLine_s'].xmlText(),
MotaActionBlocks['drawArrow_s'].xmlText(),
MotaActionBlocks['fillPolygon_s'].xmlText(),
MotaActionBlocks['strokePolygon_s'].xmlText(),
MotaActionBlocks['fillEllipse_s'].xmlText(),
MotaActionBlocks['strokeEllipse_s'].xmlText(),
MotaActionBlocks['fillArc_s'].xmlText(),
MotaActionBlocks['strokeArc_s'].xmlText(),
MotaActionBlocks['drawImage_s'].xmlText(),
MotaActionBlocks['drawImage_1_s'].xmlText(),
MotaActionBlocks['drawIcon_s'].xmlText(),
MotaActionBlocks['drawBackground_s'].xmlText(),
MotaActionBlocks['drawSelector_s'].xmlText(),
MotaActionBlocks['drawSelector_1_s'].xmlText(),
],
'原生脚本':[
MotaActionBlocks['function_s'].xmlText(),
MotaActionBlocks['unknown_s'].xmlText(),
],
'值块':[
MotaActionBlocks['setValue_s'].xmlText([
MotaActionBlocks['idIdList_e'].xmlText(['status','生命']), '=', '', false
]),
MotaActionBlocks['expression_arithmetic_0'].xmlText(),
MotaActionBlocks['idFlag_e'].xmlText(),
MotaActionBlocks['idTemp_e'].xmlText(),
MotaActionBlocks['negate_e'].xmlText(),
MotaActionBlocks['unaryOperation_e'].xmlText(),
MotaActionBlocks['bool_e'].xmlText(),
MotaActionBlocks['idString_e'].xmlText(),
MotaActionBlocks['idIdList_e'].xmlText(),
MotaActionBlocks['idFixedList_e'].xmlText(),
MotaActionBlocks['enemyattr_e'].xmlText(),
MotaActionBlocks['blockId_e'].xmlText(),
MotaActionBlocks['blockNumber_e'].xmlText(),
MotaActionBlocks['blockCls_e'].xmlText(),
MotaActionBlocks['hasEquip_e'].xmlText(),
MotaActionBlocks['equip_e'].xmlText(),
MotaActionBlocks['nextXY_e'].xmlText(),
MotaActionBlocks['isReplaying_e'].xmlText(),
MotaActionBlocks['hasVisitedFloor_e'].xmlText(),
MotaActionBlocks['isShopVisited_e'].xmlText(),
MotaActionBlocks['canBattle_e'].xmlText(),
MotaActionBlocks['damage_e'].xmlText(),
MotaActionBlocks['damage_1_e'].xmlText(),
MotaActionBlocks['rand_e'].xmlText(),
MotaActionBlocks['evalString_e'].xmlText(),
],
'常见事件模板':[
'',
MotaActionFunctions.actionParser.parseList({"type": "if", "condition": "!core.musicStatus.bgmStatus",
"true": [
"\t[系统提示]你当前音乐处于关闭状态,本塔开音乐游戏效果更佳"
],
"false": []
}),
'',
MotaActionFunctions.actionParser.parse([
{
"type": "if",
"condition": "switch:A",
"true": [
"\t[行商,trader]\b[this]这是购买我的道具后我给玩家的提示。",
{
"type": "comment",
"text": "下一条指令可视情况使用或不使用"
},
{
"type": "hide",
"remove": true,
"time": 250
}
],
"false": [
{
"type": "confirm",
"text": "我有3把黄钥匙,\n你出50金币就卖给你。",
"yes": [
{
"type": "if",
"condition": "status:money>=50",
"true": [
{
"type": "setValue",
"name": "status:money",
"operator": "-=",
"value": "50"
},
{
"type": "setValue",
"name": "item:yellowKey",
"operator": "+=",
"value": "3"
},
{
"type": "playSound",
"name": "确定",
"stop": true
},
{
"type": "setValue",
"name": "switch:A",
"value": "true"
}
],
"false": [
{
"type": "playSound",
"name": "操作失败"
},
"\t[行商,trader]\b[this]你的金币不足!"
]
}
],
"no": []
}
]
}
], 'event'),
'',
MotaActionFunctions.actionParser.parse([
{
"type": "comment",
"text": "全地图选中一个点,需要用鼠标或触屏操作"
},
{
"type": "setValue",
"name": "temp:X",
"value": "status:x"
},
{
"type": "setValue",
"name": "temp:Y",
"value": "status:y"
},
{
"type": "tip",
"text": "再次点击闪烁位置确认"
},
{
"type": "while",
"condition": "true",
"data": [
{
"type": "drawSelector",
"image": "winskin.png",
"code": 1,
"x": "32*temp:X",
"y": "32*temp:Y",
"width": 32,
"height": 32
},
{
"type": "wait"
},
{
"type": "if",
"condition": "(flag:type === 1)",
"true": [
{
"type": "if",
"condition": "((temp:X===flag:x)&&(temp:Y===flag:y))",
"true": [
{
"type": "break",
"n": 1
}
]
},
{
"type": "setValue",
"name": "temp:X",
"value": "flag:x"
},
{
"type": "setValue",
"name": "temp:Y",
"value": "flag:y"
}
]
}
]
},
{
"type": "drawSelector",
"code": 1
},
{
"type": "comment",
"text": "流程进行到这里可以对[X,Y]点进行处理,比如"
},
{
"type": "closeDoor",
"id": "yellowDoor",
"loc": [
"temp:X",
"temp:Y"
]
}
],'event'),
'',
MotaActionFunctions.actionParser.parse([
{
"type": "comment",
"text": "多阶段boss,请直接作为战后事件使用"
},
{
"type": "setValue",
"name": "switch:A",
"operator": "+=",
"value": "1"
},
{
"type": "switch",
"condition": "switch:A",
"caseList": [
{
"case": "1",
"action": [
{
"type": "setBlock",
"number": "redSlime"
},
"\t[2阶段boss,redSlime]\b[this]你以为你已经打败我了吗?没听说过史莱姆有九条命吗?"
]
},
{
"case": "2",
"action": [
{
"type": "setBlock",
"number": "blackSlime"
},
"\t[3阶段boss,blackSlime]\b[this]不能消灭我的,只会让我更强大!"
]
},
{
"case": "3",
"action": [
{
"type": "setBlock",
"number": "slimelord"
},
"\t[4阶段boss,slimelord]\b[this]我还能打!"
]
},
{
"case": "4",
"action": [
"\t[4阶段boss,slimelord]我一定会回来的!"
]
}
]
}
],'afterBattle'),
],
'最近使用事件':[
'',
]
}
var toolboxgap = ''
//xml_text = MotaActionFunctions.actionParser.parse(obj,type||'event')
//MotaActionBlocks['idString_e'].xmlText()
for (var name in toolboxObj){
var custom = null;
if(name=='最近使用事件')custom='searchBlockCategory';
if(name=='入口方块')custom='entranceCategory';
getCategory(name,custom).innerHTML = toolboxObj[name].join(toolboxgap);
}
var blocklyArea = document.getElementById('blocklyArea');
var blocklyDiv = document.getElementById('blocklyDiv');
var workspace = Blockly.inject(blocklyDiv,{
media: '_server/blockly/media/',
toolbox: document.getElementById('toolbox'),
zoom:{
controls: true,
wheel: false,//滚轮改为上下(shift:左右)翻滚
startScale: 1.0,
maxScale: 3,
minScale: 0.3,
scaleSpeed: 1.08
},
trashcan: false,
});
editor_blockly.isCommonEntry = function () {
var commonEntries = ['beforeBattle', 'afterBattle', 'afterOpenDoor', 'firstArrive', 'eachArrive', 'commonEvent', 'item'];
return commonEntries.indexOf(editor_blockly.entryType) >= 0;
}
editor_blockly.entranceCategoryCallback = function(workspace) {
var list=toolboxObj['入口方块']
var xmlList = [];
var eventType = (editor_blockly.isCommonEntry() ? 'common' : editor_blockly.entryType)+'_m';
for(var ii=0,blockText;blockText=list[ii];ii++){
if(new RegExp('').exec(blockText)){
var block = Blockly.Xml.textToDom(''+blockText+'').firstChild;
block.setAttribute("gap", 5);
xmlList.push(block);
}
}
return xmlList;
}
workspace.registerToolboxCategoryCallback(
'entranceCategory', editor_blockly.entranceCategoryCallback);
editor_blockly.searchBlockCategoryCallback = function(workspace) {
var xmlList = [];
var labels = editor_blockly.searchBlock();
for (var i = 0; i < labels.length; i++) {
var blockText = '' +
MotaActionBlocks[labels[i]].xmlText() +
'';
var block = Blockly.Xml.textToDom(blockText).firstChild;
block.setAttribute("gap", 5);
xmlList.push(block);
}
return xmlList;
};
workspace.registerToolboxCategoryCallback(
'searchBlockCategory', editor_blockly.searchBlockCategoryCallback);
var onresize = function(e) {
blocklyDiv.style.width = blocklyArea.offsetWidth + 'px';
blocklyDiv.style.height = blocklyArea.offsetHeight + 'px';
Blockly.svgResize(workspace);
};
if(typeof editor !== "undefined" && !editor.isMobile)window.addEventListener('resize', onresize, false);
onresize();
//Blockly.svgResize(workspace);
//Blockly.bindEventWithChecks_(workspace.svgGroup_,"wheel",workspace,function(e){});
document.getElementById('blocklyDiv').onmousewheel = function(e){
//console.log(e);
e.preventDefault();
var hvScroll = e.shiftKey?'hScroll':'vScroll';
var mousewheelOffsetValue=20/380*workspace.scrollbar[hvScroll].handleLength_*3;
workspace.scrollbar[hvScroll].handlePosition_+=( ((e.deltaY||0)+(e.detail||0)) >0?mousewheelOffsetValue:-mousewheelOffsetValue);
workspace.scrollbar[hvScroll].onScroll_();
// workspace.setScale(workspace.scale);
}
var doubleClickCheck=[[0,'abc']];
function omitedcheckUpdateFunction(event) {
if(event.type==='create'){
editor_blockly.addIntoLastUsedType(event.blockId);
}
if(event.type==='ui' && event.element == 'click'){
var newClick = [new Date().getTime(),event.blockId];
var lastClick = doubleClickCheck.shift();
doubleClickCheck.push(newClick);
if(newClick[0]-lastClick[0]<500){
if(newClick[1]===lastClick[1]){
editor_blockly.doubleClickBlock(newClick[1]);
}
}
}
// Only handle these events
if (["create", "move", "change", "delete"].indexOf(event.type) < 0) return;
if(editor_blockly.workspace.topBlocks_.length>=2){
editor_blockly.setValue('入口方块只能有一个');
return;
}
var eventType = editor_blockly.entryType;
if(editor_blockly.workspace.topBlocks_.length==1){
var blockType = editor_blockly.workspace.topBlocks_[0].type;
if(blockType!==eventType+'_m' && !(editor_blockly.isCommonEntry() && blockType == 'common_m')){
editor_blockly.setValue('入口方块类型错误');
return;
}
}
try {
var code = Blockly.JavaScript.workspaceToCode(workspace).replace(/\\(i|c|d|e|g|z)/g, '\\\\$1');
editor_blockly.setValue(code);
} catch (error) {
editor_blockly.setValue(String(error));
if (error instanceof OmitedError){
var blockName = error.blockName;
var varName = error.varName;
var block = error.block;
}
// console.log(error);
}
}
workspace.addChangeListener(omitedcheckUpdateFunction);
workspace.addChangeListener(Blockly.Events.disableOrphans);
editor_blockly.workspace = workspace;
MotaActionFunctions.workspace = function(){
return editor_blockly.workspace;
}
// 因为在editor_blockly.parse里已经HTML转义过一次了,所以这里要覆盖掉以避免在注释中出现<等
MotaActionFunctions.xmlText = function (ruleName,inputs,isShadow,comment,collapsed,disabled) {
var rule = MotaActionBlocks[ruleName];
var blocktext = isShadow?'shadow':'block';
var xmlText = [];
xmlText.push('<'+blocktext+' type="'+ruleName+'"'+(collapsed ? ' collapsed="true"' : '')+(disabled ? ' disabled="true"' : '')+'>');
if(!inputs)inputs=[];
for (var ii=0,inputType;inputType=rule.argsType[ii];ii++) {
var input = inputs[ii];
var _input = '';
var noinput = (input===null || input===undefined);
if(noinput && inputType==='field' && MotaActionBlocks[rule.argsGrammarName[ii]].type!=='field_dropdown') continue;
if(noinput && inputType==='field') {
noinput = false;
input = rule.fieldDefault(rule.args[ii])
}
if(noinput) input = '';
if(inputType==='field' && MotaActionBlocks[rule.argsGrammarName[ii]].type==='field_checkbox')input=input?'TRUE':'FALSE';
if(inputType!=='field') {
var subList = false;
var subrulename = rule.argsGrammarName[ii];
var subrule = MotaActionBlocks[subrulename];
if (subrule instanceof Array) {
subrulename=subrule[subrule.length-1];
subrule = MotaActionBlocks[subrulename];
subList = true;
}
_input = subrule.xmlText([],true);
if(noinput && !subList && !isShadow) {
//无输入的默认行为是: 如果语句块的备选方块只有一个,直接代入方块
input = subrule.xmlText();
}
}
xmlText.push('<'+inputType+' name="'+rule.args[ii]+'">');
xmlText.push(_input+input);
xmlText.push(''+inputType+'>');
}
if(comment){
xmlText.push('');
xmlText.push(comment);
xmlText.push('');
}
var next = inputs[rule.args.length];
if (next) {//next
xmlText.push('');
xmlText.push(next);
xmlText.push('');
}
xmlText.push(''+blocktext+'>');
return xmlText.join('');
}
})();
// end mark sfergsvae
}).toString().split('// start mark sfergsvae')[1].split('// end mark sfergsvae')[0]