main.floors.jieke3= { "floorId": "jieke3", "title": "杀夜", "name": "杀夜", "width": 15, "height": 15, "canFlyTo": false, "canUseQuickShop": true, "cannotViewMap": true, "images": [ { "name": "xueguang.jpg", "canvas": "bg", "x": 0, "y": 0 } ], "item_ratio": 1, "firstArrive": [], "events": { "1,0": [ { "type": "function", "function": "function(){\ncore.dom.wholeCtx.fillRect(0,0,core.dom.whole.width,core.dom.whole.height)\n}" }, { "type": "function", "function": "function(){\nvar time = 500;\ntime /= Math.max(core.status.replay.speed, 1)\nvar per_time = 50,\n\tstep = 0,\n\tsteps = parseInt(time / per_time);\nvar animate = core.isReplaying() ? 0 : setInterval(function () {\n\tstep++;\n\tcore.dom.wholeCtx.globalAlpha = 1;\n\tcore.dom.wholeCtx.fillRect(0, 0, core.dom.whole.width, core.dom.whole.height);\n\tcore.dom.wholeCtx.globalAlpha = step / steps;\n\tcore.drawImage(core.dom.wholeCtx, core.material.images.images['xueguang.jpg'], 0, 0);\n\tif (step == steps) {\n\t\tclearInterval(animate);\n\t}\n}, per_time);\n}" }, { "type": "setCurtain", "time": 500 }, { "type": "showImage2", "code": 2, "image": "shaohuziya.png", "sloc": [ 0, 0, null ], "loc": [ 80, 50, "291.2", "466.4" ], "opacity": 1, "time": 0 }, { "type": "showImage2", "code": 1, "image": "jiekedajiao.png", "sloc": [ 0, 0, null ], "loc": [ 350, 70, "289.6", "376.8" ], "opacity": 1, "time": 0 }, { "type": "sleep", "time": 500 }, "\t[杰克]当身着天枢禁卫军的部队杀入村中时,村子里的人大都还不知道发生了什么", { "type": "showImage2", "code": 1, "image": "jiekedajiao2.png", "sloc": [ 0, 0, null ], "loc": [ 350, 70, "289.6", "376.8" ], "opacity": 1, "time": 0 }, { "type": "showImage2", "code": 2, "image": "shaohuziya.png", "sloc": [ 0, 0, null ], "loc": [ 80, 50, "291.2", "466.4" ], "opacity": 1, "time": 0 }, { "type": "sleep", "time": 500 }, "\t[杰克]那些军人喊着【杀死反贼】,就这样杀进了村子", { "type": "showImage2", "code": 1, "image": "jiekezixin.png", "sloc": [ 0, 0, null ], "loc": [ 350, 70, "289.6", "376.8" ], "opacity": 1, "time": 0 }, { "type": "showImage2", "code": 2, "image": "shaohuziya.png", "sloc": [ 0, 0, null ], "loc": [ 80, 50, "291.2", "466.4" ], "opacity": 1, "time": 0 }, { "type": "sleep", "time": 500 }, "\t[杰克]最后,村子死伤惨重。", { "type": "sleep", "time": 500 }, "\t[杰克]很少有人能够在这场灾难中活下来。", { "type": "showImage2", "code": 1, "image": "jiekexiaohei.png", "sloc": [ 0, 0, null ], "loc": [ 350, 70, "289.6", "376.8" ], "opacity": 1, "time": 0 }, { "type": "showImage2", "code": 2, "image": "shaohuziya.png", "sloc": [ 0, 0, null ], "loc": [ 80, 50, "291.2", "466.4" ], "opacity": 1, "time": 0 }, { "type": "sleep", "time": 500 }, "\t[杰克]这时,有一个自称【海骑士】的人挺身而出,救下了残存的居民。", { "type": "sleep", "time": 500 }, "\t[杰克]他说:“如果想保护自己的家人,保卫自己的家园,就加入我们镇天联盟吧。”", { "type": "showImage2", "code": 2, "image": "shaohuyilv.png", "sloc": [ 0, 0, null ], "loc": [ 80, 50, "291.2", "466.4" ], "opacity": 1, "time": 0 }, { "type": "showImage2", "code": 1, "image": "jiekexiaohei.png", "sloc": [ 0, 0, null ], "loc": [ 350, 70, "289.6", "376.8" ], "opacity": 1, "time": 0 }, { "type": "sleep", "time": 1000 }, "\t[邵虎].....................!!!!", { "type": "showImage2", "code": 2, "image": "shaohuyilv.png", "sloc": [ 0, 0, null ], "loc": [ 80, 50, "291.2", "466.4" ], "opacity": 1, "time": 0 }, { "type": "showImage2", "code": 1, "image": "jiekezixin.png", "sloc": [ 0, 0, null ], "loc": [ 350, 70, "289.6", "376.8" ], "opacity": 1, "time": 0 }, { "type": "sleep", "time": 500 }, "\t[杰克]于是乎,两年过去了。", { "type": "sleep", "time": 500 }, "\t[杰克]现在村子里留下的都是镇天联盟的人了。", { "type": "sleep", "time": 1000 }, { "type": "showImage2", "code": 2, "image": "shaohusikao.png", "sloc": [ 0, 0, null ], "loc": [ 80, 50, "291.2", "466.4" ], "opacity": 1, "time": 0 }, { "type": "showImage2", "code": 1, "image": "jiekezixin.png", "sloc": [ 0, 0, null ], "loc": [ 350, 70, "289.6", "376.8" ], "opacity": 1, "time": 0 }, { "type": "sleep", "time": 500 }, "\t[邵虎].............(镇天联盟...镇天联盟...........我曾在塔里不止一次听说过【联盟】这个词。)", { "type": "sleep", "time": 500 }, "\t[邵虎]............(那究竟是一个怎么样的组织?)", { "type": "sleep", "time": 500 }, { "type": "hideImage", "code": 1, "time": 0 }, { "type": "hideImage", "code": 2, "time": 0 }, { "type": "setCurtain", "color": [ 0, 0, 0, 1 ], "time": 500, "keep": true }, { "type": "changeFloor", "floorId": "jieke1", "loc": [ 0, 0 ], "time": 0 }, { "type": "trigger", "loc": [ 2, 0 ] } ] }, "changeFloor": {}, "afterBattle": {}, "afterGetItem": {}, "afterOpenDoor": {}, "cannotMove": {}, "ratio": 1, "map": [ [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] ], "bgmap": [ ], "fgmap": [ ], "autoEvent": {}, "beforeBattle": {}, "cannotMoveIn": {} }