main.floors.MT32= { "floorId": "MT32", "title": "天塔第 32 层", "name": "天塔第32层", "canFlyTo": true, "canUseQuickShop": true, "cannotViewMap": false, "defaultGround": "ground", "images": [], "item_ratio": 1, "map": [ [345,350,350,350,350,350,350,350,350,350,350,350,351], [348, 27, 2, 21, 2, 87, 2, 28, 2, 0,384, 31,352], [348, 31, 2, 21, 2, 0, 2, 28, 31,384, 0, 2,352], [348,206, 2, 0,219, 0, 2, 27, 27, 2,216, 31,352], [348,206, 2, 81, 2, 2, 2, 2, 2, 2, 0,216,352], [348, 0,218, 0,253, 0, 82,221, 2, 32, 2, 81,352], [348, 31, 2, 2, 88, 0, 2, 27, 2,206, 0, 0,352], [348, 0,203, 2, 2, 2, 2, 2, 2, 0,213, 2,352], [348, 2, 0, 0,206, 0, 2, 21, 2, 2, 0, 31,352], [348, 2, 81, 2, 31,253, 2, 0,218, 0,210, 0,352], [348, 27,213, 2, 2, 0,213,218, 0, 2,219, 2,352], [348, 21, 28, 2, 21, 31, 0, 2, 27, 2, 31, 32,352], [349,346,346,346,346,346,346,346,346,346,346,346,347] ], "firstArrive": [], "parallelDo": "", "events": {}, "changeFloor": { "4,6": { "floorId": ":before", "stair": "upFloor" }, "5,1": { "floorId": ":next", "stair": "downFloor" } }, "afterBattle": {}, "afterGetItem": {}, "afterOpenDoor": {}, "cannotMove": {}, "ratio": 8, "bgmap": [ [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0,10247, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0,10255, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] ], "fgmap": [ ], "width": 13, "height": 13, "autoEvent": {}, "upFloor": [ 5, 2 ], "downFloor": [ 5, 6 ], "canFlyFrom": true, "beforeBattle": {}, "cannotMoveIn": {} }