main.floors.MT62= { "floorId": "MT62", "title": "天塔第 62 层", "name": "天塔第62层", "canFlyTo": true, "canUseQuickShop": true, "cannotViewMap": false, "defaultGround": "ground", "images": [], "item_ratio": 1, "map": [ [345,350,350,350,350,350,350,350,350,350,350,350,351], [348, 27, 2, 32, 28, 0, 0, 2, 23, 2, 27,246,352], [348,225, 2, 2, 2, 2,246, 2,227, 2, 2, 81,352], [348, 0,224, 0, 0,222, 32,224, 0, 0, 0, 0,352], [348, 21, 2, 0,125, 2,225, 2, 2, 81, 2, 2,352], [348, 21, 2, 81, 2, 2, 0, 31, 2,227, 0, 31,352], [348, 21, 2,224,372, 21,246, 0, 2, 0, 0, 87,352], [348, 2, 2, 81, 2, 2, 2, 2, 2, 2, 2, 2,352], [348,227,225, 0, 0, 2, 88, 0, 31, 2, 0, 21,352], [348, 31, 2, 2, 82, 2, 2, 2,225, 2, 0, 21,352], [348, 27, 2, 0,222, 0, 81,246, 0, 81,246, 27,352], [348, 28, 2, 32, 0, 32, 2, 28, 0, 2, 0, 31,352], [349,346,346,346,346,346,346,346,346,346,346,346,347] ], "firstArrive": [], "parallelDo": "", "events": { "4,4": [ { "type": "showImage", "code": 1, "image": "npcnan.png", "loc": [ 100, 30 ], "opacity": 1, "time": 0 }, "\t[联盟老人]就在不久前,我看到戾骑士了。", "\t[联盟老人]不过那家伙很少到塔上面来的啊....", "\t[联盟老人]一定要发生什么了,我相信。", { "type": "hideImage", "code": 1, "time": 0 } ], "4,6": [ { "type": "playSound", "name": "045-Push01.mp3" }, { "type": "hide", "remove": true } ] }, "changeFloor": { "6,8": { "floorId": ":before", "stair": "upFloor" }, "11,6": { "floorId": ":next", "stair": "downFloor" } }, "afterBattle": {}, "afterGetItem": {}, "afterOpenDoor": {}, "cannotMove": {}, "ratio": 4, "bgmap": [ [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,10247, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0,10255, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] ], "fgmap": [ ], "width": 13, "height": 13, "autoEvent": {}, "upFloor": [ 10, 6 ], "downFloor": [ 7, 8 ], "canFlyFrom": true, "beforeBattle": {}, "cannotMoveIn": {} }