main.floors.MT50= { "floorId": "MT50", "title": "天塔第 50 层", "name": "天塔第50层", "canFlyTo": true, "canUseQuickShop": true, "cannotViewMap": false, "defaultGround": "ground", "images": [], "item_ratio": 1, "map": [ [ 0,345,350,350,350,350,350,350,350,350,350,350,350,351, 0], [ 0,348, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,352, 0], [ 0,348, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,352, 0], [ 0,348, 4, 2, 2, 2, 4, 2, 4, 2, 2, 2, 4,352, 0], [ 0,348, 4, 2, 32, 2, 2, 2, 2, 2, 32, 2, 4,352, 0], [ 0,348, 2, 2,300, 2, 0, 0, 0, 2,300, 2, 2,352, 0], [ 0,348, 2, 32, 0, 86, 0, 87, 0, 86, 0, 32, 2,352, 0], [ 0,348, 2, 2,300, 2, 2, 2, 2, 2,300, 2, 2,352, 0], [ 0,348, 4, 2, 32, 86, 0, 2, 0, 86, 32, 2, 4,352, 0], [ 0,348, 4, 2, 2, 2, 0, 32, 0, 2, 2, 2, 4,352, 0], [ 0,348, 4, 4, 4, 2, 2, 0, 2, 2, 4, 4, 4,352, 0], [ 0,348, 4, 4, 4, 4, 2, 88, 2, 4, 4, 4, 4,352, 0], [ 0,349,346,346,346,346,346,346,346,346,346,346,346,347, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] ], "firstArrive": [], "parallelDo": "", "events": {}, "changeFloor": { "7,11": { "floorId": "MT49", "loc": [ 7, 11 ] }, "7,6": { "floorId": ":next", "stair": "downFloor" } }, "afterBattle": {}, "afterGetItem": {}, "afterOpenDoor": {}, "cannotMove": {}, "ratio": 4, "bgmap": [ [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0,10247, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0,10255, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] ], "fgmap": [ ], "width": 15, "height": 15, "autoEvent": {}, "downFloor": [ 7, 10 ], "upFloor": [ 7, 5 ], "canFlyFrom": true, "beforeBattle": {}, "cannotMoveIn": {} }