main.floors.MT14= { "floorId": "MT14", "title": "天塔第 14 层", "name": "天塔第14层", "canFlyTo": true, "canUseQuickShop": true, "cannotViewMap": false, "images": [], "item_ratio": 1, "firstArrive": [ { "type": "trigger", "loc": [ 1, 0 ] } ], "events": { "1,0": [ { "type": "showGif", "name": "dianji", "loc": [ 4, 5 ] }, { "type": "showGif", "name": "dianji", "loc": [ 10, 5 ] }, { "type": "showImage", "code": 1, "image": "shaohusikao.png", "loc": [ 70, 20 ], "opacity": 1, "time": 0 }, "\t[邵虎]................", "\t[邵虎]有一股奇怪的气息", "\t[邵虎]这一层,似乎封印着什么东西", { "type": "hideImage", "code": 1, "time": 0 } ] }, "changeFloor": { "2,11": { "floorId": ":next", "stair": "downFloor", "time": 200 }, "12,11": { "floorId": ":before", "stair": "upFloor", "time": 200 } }, "afterBattle": {}, "afterGetItem": { "7,11": [ { "type": "choices", "text": "是否跳过剧情", "choices": [ { "text": "是", "action": [] }, { "text": "否", "action": [ { "type": "showImage", "code": 1, "image": "shaohusikao", "loc": [ 70, 20 ], "opacity": 1, "time": 0 }, "\t[邵虎]嗯?黑色的钥匙?", "\t[邵虎]看起来旁边就有一扇黑门......", { "type": "hideImage", "code": 1, "time": 0 }, { "type": "changePos", "direction": "up" }, { "type": "animate", "name": "shenglvehao", "loc": "hero" }, { "type": "showImage", "code": 1, "image": "shaohuziya", "loc": [ 70, 20 ], "opacity": 1, "time": 0 }, "\t[邵虎]这扇黑门是怎么回事,门上竟铭刻着如此之多的封印术式", "\t[邵虎]即使是天枢最顶尖的皇家术士团,要铭刻这种级别的封印式也绝非一天半载之功,这门后到底封印着什么东西,需要使用这种级别的封印式", { "type": "hideImage", "code": 1, "time": 0 }, { "type": "showImage", "code": 1, "image": "shaohusikao", "loc": [ 70, 20 ], "opacity": 1, "time": 0 }, "\t[邵虎]嗯?这行字是........", { "type": "hideImage", "code": 1, "time": 0 }, { "type": "animate", "name": "shenglvehao", "loc": "hero" }, { "type": "showImage", "code": 1, "image": "shaohusikao", "loc": [ 70, 20 ], "opacity": 1, "time": 0 }, "\t[邵虎]镇塔剑盾封印之所,若有需用,持八把封印之匙可取二者之一", "\t[邵虎]使用之后请将剑盾回归,切勿久用,否则天塔空间之封印恐有松动之危", "\t[邵虎]镇塔剑盾?", "\t[邵虎]这种级别的封印就是为了封印一对剑盾?", "\t[邵虎]等等........镇塔?镇慑天塔?", "\t[邵虎]这对所谓的镇塔剑盾和镇天联盟有什么关系么?", { "type": "hideImage", "code": 1, "time": 0 } ] } ] } ], "4,5": [ { "type": "function", "function": "function(){\ncore.stopAnimate(core.getFlag(\"linshi1\")\n}" } ], "10,5": [ { "type": "function", "function": "function(){\ncore.stopAnimate(core.getFlag(\"linshi2\")\n}" } ] }, "afterOpenDoor": {}, "cannotMove": {}, "ratio": 1, "map": [ [ 0,345,350,350,350,350,350,350,350,350,350,350,350,351, 0], [ 0,348, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,352, 0], [ 0,348, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,352, 0], [ 0,348, 4, 2, 2, 2, 4, 4, 4, 2, 2, 2, 4,352, 0], [ 0,348, 2, 0, 0, 0, 2, 4, 2, 0, 0, 0, 2,352, 0], [ 0,348, 2, 0,516, 0, 2, 4, 2, 0,517, 0, 2,352, 0], [ 0,348, 2, 0, 0, 0, 2, 4, 2, 0, 0, 0, 2,352, 0], [ 0,348, 4, 2, 84, 2, 4, 4, 4, 2, 84, 2, 4,352, 0], [ 0,348, 4, 2, 84, 2, 2, 2, 2, 2, 84, 2, 4,352, 0], [ 0,348, 4, 2, 84, 84, 84, 84, 84, 84, 84, 2, 4,352, 0], [ 0,348, 2, 2, 2, 2, 2, 84, 2, 2, 2, 2, 2,352, 0], [ 0,348, 87, 0, 0, 0, 83, 24, 82, 0, 0, 0, 88,352, 0], [ 0,349,346,346,346,346,346,346,346,346,346,346,346,347, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] ], "bgmap": [ [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0,10247, 0, 0, 0, 0, 0, 0, 0,10255, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] ], "fgmap": [ ], "width": 15, "height": 15, "autoEvent": {}, "canFlyFrom": true, "eachArrive": [ { "type": "function", "function": "function(){\ncore.plugin.donghua1()\n}" }, { "type": "function", "function": "function(){\ncore.plugin.donghua2()\n}" } ], "upFloor": [ 3, 11 ], "downFloor": [ 11, 11 ], "beforeBattle": {}, "cannotMoveIn": {} }