main.floors.MT33= { "floorId": "MT33", "title": "天塔第 33 层", "name": "天塔第33层", "canFlyTo": true, "canUseQuickShop": true, "cannotViewMap": false, "defaultGround": "ground", "images": [], "item_ratio": 1, "map": [ [ 0,345,350,350,350,350,350,350,350,350,350,350,350,351, 0], [ 0,348, 27, 32, 28, 2, 88, 2, 87, 2, 27, 32, 28,352, 0], [ 0,348, 21, 0, 21, 2, 0, 2, 0, 2, 21, 0, 21,352, 0], [ 0,348, 2,203, 2, 2, 0, 2, 0, 2, 2,384, 2,352, 0], [ 0,348, 31, 0, 0, 0, 0,221, 0, 0, 0, 0, 31,352, 0], [ 0,348, 0, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0,352, 0], [ 0,348, 0, 2, 7,131, 8, 2, 9,130, 10, 2, 0,352, 0], [ 0,348, 0, 81, 0, 0, 0, 0, 0, 0, 0, 81, 0,352, 0], [ 0,348, 2, 2, 2, 2, 2,121, 2, 2, 2, 2, 2,352, 0], [ 0,348, 4, 4, 4, 4, 2, 2, 2, 4, 4, 4, 4,352, 0], [ 0,348, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,352, 0], [ 0,348, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,352, 0], [ 0,349,346,346,346,346,346,346,346,346,346,346,346,347, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] ], "firstArrive": [], "parallelDo": "", "events": { "7,8": [ { "type": "showImage2", "code": 1, "image": "npcnan.png", "loc": [ -30, 20 ], "opacity": 1, "time": 0 }, "\t[老人]34层的门阵,想通过必须记住:\n黄门开过变成蓝门。\n蓝门开过变成红门。\n红门开过变成黄门。", { "type": "hideImage", "code": 1, "time": 0 } ], "5,6": [ { "type": "openShop", "id": "moneyShop2", "open": true } ], "9,6": [ { "type": "openShop", "id": "expShop2", "open": true } ] }, "changeFloor": { "6,1": { "floorId": ":before", "stair": "upFloor" }, "8,1": { "floorId": ":next", "stair": "downFloor" } }, "afterBattle": {}, "afterGetItem": {}, "afterOpenDoor": {}, "cannotMove": {}, "ratio": 8, "bgmap": [ [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0,10255, 0,10247, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] ], "fgmap": [ ], "width": 15, "height": 15, "autoEvent": {}, "upFloor": [ 8, 2 ], "downFloor": [ 6, 2 ], "canFlyFrom": true, "beforeBattle": {}, "cannotMoveIn": {} }