main.floors.MT46= { "floorId": "MT46", "title": "天塔第 46 层", "name": "天塔第46层", "canFlyTo": true, "canUseQuickShop": true, "cannotViewMap": false, "defaultGround": "ground", "images": [], "item_ratio": 1, "map": [ [ 0,345,350,350,350,350,350,350,350,350,350,350,350,351, 0], [ 0,348, 2, 2, 2, 4, 4, 4, 4, 4, 4,221, 21,352, 0], [ 0,348, 4, 4,367, 4, 4, 4, 4, 4, 4, 0, 4,352, 0], [ 0,348, 4, 0, 0, 0, 0, 0,221, 0, 4, 0, 4,352, 0], [ 0,348, 4, 0, 4, 4, 4, 4, 2, 0, 4,354, 2,352, 0], [ 0,348, 4, 0, 4, 4, 4, 4, 2, 86, 4,367, 4,352, 0], [ 0,348, 4, 0, 4, 2, 2,354, 11, 0, 4, 4, 4,352, 0], [ 0,348, 31, 0,221, 86, 4, 4, 4, 0, 0, 0, 11,352, 0], [ 0,348, 4, 4, 4,354, 4, 4, 4, 2, 2,378,354,352, 0], [ 0,348, 4, 22, 0, 11, 0, 0, 4, 4, 4, 0, 0,352, 0], [ 0,348, 4, 4, 4, 4, 4, 0, 4, 4, 4, 0, 4,352, 0], [ 0,348, 4, 4, 4, 4, 4, 87, 4, 4, 4, 0, 88,352, 0], [ 0,349,346,346,346,346,346,346,346,346,346,346,346,347, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] ], "firstArrive": [], "parallelDo": "", "events": { "11,5": [ { "type": "changeFloor", "floorId": "MT46", "loc": [ 4, 2 ] }, { "type": "playSound", "name": "020-Teleport03.mp3" }, { "type": "animate", "name": "STshengfa", "loc": "hero", "async": true }, { "type": "sleep", "time": 40 }, { "type": "waitAsync", "excludeAnimates": true } ], "4,2": [ { "type": "changeFloor", "floorId": "MT46", "loc": [ 11, 5 ] }, { "type": "playSound", "name": "020-Teleport03.mp3" }, { "type": "animate", "name": "STshengfa", "loc": "hero", "async": true }, { "type": "sleep", "time": 40 }, { "type": "waitAsync", "excludeAnimates": true } ] }, "changeFloor": { "12,11": { "floorId": ":before", "stair": "upFloor" }, "7,11": { "floorId": ":next", "stair": "downFloor" } }, "afterBattle": {}, "afterGetItem": {}, "afterOpenDoor": { "11,8": [ "\t[邵虎]\f[shaohusikao.png,-30,20]这扇门已经破损的不成样子了.....看它的颜\n色......过去大概是一扇黑色的门吧......", { "type": "hide", "remove": true } ] }, "cannotMove": {}, "ratio": 4, "bgmap": [ [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0,10247, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,10255, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] ], "fgmap": [ ], "width": 15, "height": 15, "autoEvent": {}, "upFloor": [ 7, 10 ], "downFloor": [ 11, 11 ], "canFlyFrom": true, "beforeBattle": {}, "cannotMoveIn": {} }