main.floors.PIANTOU1= { "floorId": "PIANTOU1", "title": "塔外", "name": "塔外", "canFlyTo": false, "canUseQuickShop": true, "cannotViewMap": true, "images": [ { "name": "tawaijiuren.png", "canvas": "bg", "x": 0, "y": 0 } ], "item_ratio": 1, "firstArrive": [], "events": { "1,0": [ { "type": "setCurtain", "color": [ 0, 0, 0, 0.5 ], "time": 0, "keep": true }, { "type": "animate", "name": "dazhaofadong", "loc": [ 6, 7 ] }, { "type": "setHeroIcon", "name": "fanxiang.png" }, { "type": "changePos", "loc": [ 6, -1 ] }, { "type": "animate", "name": "shijian", "loc": [ 6, 7 ], "async": true }, { "type": "setCurtain", "color": [ 0, 255, 255, 0.5 ], "time": 1000, "keep": true, "async": true }, { "type": "moveHero", "time": 100, "steps": [ "down:2" ] }, { "type": "moveHero", "time": 100, "steps": [ "down:1" ] }, { "type": "moveHero", "time": 200, "steps": [ "down:1" ] }, { "type": "moveHero", "time": 400, "steps": [ "down:1" ] }, { "type": "moveHero", "time": 800, "steps": [ "down:1" ] }, { "type": "setCurtain", "color": [ 0, 0, 0, 0.5 ], "time": 1000, "keep": true }, { "type": "move", "loc": [ 6, 7 ], "time": 500, "keep": true, "steps": [ "up:1" ] }, { "type": "sleep", "time": 1000 }, { "type": "setCurtain", "color": [ 0, 0, 0, 1 ], "time": 500, "keep": true }, { "type": "setHeroIcon", "name": "hero.png" }, { "type": "setCurtain", "color": [ 0, 0, 0, 1 ], "time": 500, "keep": true }, { "type": "waitAsync" }, { "type": "setText", "position": "center", "background": "winskin.png" }, "\\c[30]地上部分到此就结束了~\n请等待后续更新~", { "type": "switch", "condition": "flag:hard", "caseList": [ { "case": "1", "action": [ { "type": "win", "reason": "地上部分" } ] }, { "case": "2", "action": [ { "type": "win", "reason": "地上部分" } ] }, { "case": "3", "action": [ { "type": "win", "reason": "地上部分" } ] }, { "case": "4", "action": [ { "type": "win", "reason": "地上部分" } ] }, { "case": "5", "action": [ { "type": "win", "reason": "地上部分" } ] } ] } ] }, "changeFloor": {}, "afterBattle": {}, "afterGetItem": {}, "afterOpenDoor": {}, "cannotMove": {}, "ratio": 1, "map": [ [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0,124, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] ], "defaultGround": "grass", "bgmap": [ ], "fgmap": [ ], "width": 15, "height": 15, "autoEvent": {}, "beforeBattle": {}, "cannotMoveIn": {} }