main.floors.duwei2= { "floorId": "duwei2", "title": "妖社密室", "name": "妖社密室", "canFlyTo": false, "canUseQuickShop": true, "cannotViewMap": true, "images": [ { "name": "duwei2.png", "canvas": "bg", "x": 0, "y": 0 } ], "item_ratio": 1, "firstArrive": [], "events": { "1,0": [ { "type": "setCurtain", "keep": true, "color": [ 0, 0, 0, 0.5 ], "time": 500 }, "\r[red]成功了吗", "哈哈!魔龙大人!!制作成功", "可怜的琥骑士啊", "你到死都没想到会成为我们妖社的走狗吧!", "\r[red]走狗说的太难听了。", "\r[yellow]这......这是哪啊", "\r[yellow]欸?你们是.......?", "你好,琥.......不,现在该是骨骑士了吧。", "\r[yellow]是(嗜)骨骑士......", "\r[yellow]那就是我吗?", "\r[yellow]我好像..........什么都不记得了", "哈哈哈哈!没想到现在的你这么傻啊!", "当年可是把我害的好惨...........", "既然你自己要这个名字就给你好了。", "嗜骨............真是个好名字哈哈哈哈", "\r[red]............", "\r[yellow]............诶?我叫嗜骨吗?那你们又是谁呢?", "啊?问我是谁?我是你的顶头上司业命大人!", "快给我跪下来磕头!!!哼哼、、、", "\r[yellow]..........哦....哦哦........好...........", "\r[red]行了,业命,别闹了。", "\r[yellow].......哇.......哇!!好大的身体...是怪物吗!?", "大胆!", "你看看你自己的身子,还好意思说人家是怪物!?", "\r[yellow]哇...哇哇!!我没有肉体哎!", "\r[yellow]那......那.......我也是怪物了?", "\r[red]行了业命.......够了", "\r[red]嗜骨,明天你就去龙殿前给我看门吧", ".......哎?........魔龙大人?", "让上堂堂琥骑士的肉身去看门,有点大材小用吧??", "哦哦我知道了,魔龙大人这是想侮辱他.......", "\r[red]你想多了。就是因为我怕他会不稳定", "\r[red]所以我想先看住他一段时间。", "\r[red]等我觉得差不多了,会给他一些重要的使命的", "原.....原来如此...........", "\r[yellow]虽然............没有听明白.............", "\r[yellow]不过我跟着魔龙大人走就行了吧?", "哟?这么快就会说魔龙大人了?", "那业命大人呢?怎么不来一句?", "\r[red]业命你回吧,我带他走了。", "............是,魔龙大人。", "\r[green]...........嗜骨..........吗", { "type": "setCurtain", "keep": true, "color": [ 0, 0, 0, 1 ], "time": 500 }, { "type": "sleep", "time": 500 }, { "type": "changeFloor", "floorId": "duwei3", "loc": [ -1, 0 ], "time": 0 }, { "type": "trigger", "loc": [ 0, 0 ] } ] }, "changeFloor": {}, "afterBattle": {}, "afterGetItem": {}, "afterOpenDoor": {}, "cannotMove": {}, "ratio": 1, "map": [ [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] ], "bgmap": [ ], "fgmap": [ ], "width": 15, "height": 15, "autoEvent": {}, "beforeBattle": {}, "cannotMoveIn": {} }