main.floors.MT42= { "floorId": "MT42", "title": "天塔第 42 层", "name": "天塔第42层", "canFlyTo": true, "canUseQuickShop": true, "cannotViewMap": false, "defaultGround": "ground", "images": [], "item_ratio": 1, "map": [ [ 0,345,350,350,350,350,350,350,350,350,350,350,350,351, 0], [ 0,348, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 32,352, 0], [ 0,348, 4, 4, 4, 4, 4, 32, 4, 27, 0, 4, 0,352, 0], [ 0,348, 32, 0, 11, 0, 2,354, 4, 4, 0, 11, 0,352, 0], [ 0,348, 4, 0, 4, 0, 0, 0, 0, 4, 4, 4, 0,352, 0], [ 0,348, 4, 0, 4, 0, 4, 0,354, 2, 4, 4, 0,352, 0], [ 0,348, 28, 0, 4, 0, 4, 87, 0, 0, 4, 4,354,352, 0], [ 0,348, 4, 4, 4, 0, 4, 4, 4, 0, 11, 0, 0,352, 0], [ 0,348, 4, 31, 4, 0, 32, 4, 4, 4, 0, 0, 4,352, 0], [ 0,348, 4, 86, 4, 4, 4, 4, 2, 2, 86,354, 4,352, 0], [ 0,348, 4, 0, 0, 0, 0, 0, 0, 0, 0, 4, 4,352, 0], [ 0,348, 4, 4, 4, 4, 0, 88, 0, 32, 4, 4, 4,352, 0], [ 0,349,346,346,346,346,346,346,346,346,346,346,346,347, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] ], "firstArrive": [ "\t[邵虎]\f[shaohuyilv.png,-30,20]这里.............", "\t[邵虎]\f[shaohusikao.png,-30,20]看样子支撑这层楼的墙壁都不在了呢。", "\t[邵虎]\f[shaohusikao.png,-30,20]可是真是奇怪......即使是这样,这座塔也可以屹立不倒......就像是一个身经百战的勇士,拥有着及其强烈的执念,一定要守护着什么一样............", "\t[邵虎]\f[shaohusikao.png,-30,20].............", "\t[邵虎]\f[shaohusikao.png,-30,20]呼........就算再怎么不可思议,这也一定是有理由的吧。这座天塔.......当初想必也是有故事的吧..........", "\t[邵虎]\f[shaohusikao.png,-30,20](等着我吧公主殿下........邵护卫这就来救你了......)", "\t[邵虎]\f[shaohusikao.png,-30,20]墙壁破损太过严重了,可能走起来会很危险。不过一步一个脚印吧,尽量小心行事就好。", { "type": "setValue", "name": "flag:juqing", "operator": "+=", "value": "1" } ], "parallelDo": "", "events": {}, "changeFloor": { "7,11": { "floorId": ":before", "stair": "upFloor" }, "7,6": { "floorId": ":next", "stair": "downFloor" } }, "afterBattle": {}, "afterGetItem": {}, "afterOpenDoor": {}, "cannotMove": {}, "ratio": 4, "bgmap": [ [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0,10247, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0,10255, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] ], "fgmap": [ ], "width": 15, "height": 15, "autoEvent": {}, "upFloor": [ 7, 5 ], "downFloor": [ 6, 11 ], "canFlyFrom": true, "beforeBattle": {}, "cannotMoveIn": {} }