main.floors.duwei1= { "floorId": "duwei1", "title": "妖社密室", "name": "妖社密室", "canFlyTo": false, "canUseQuickShop": true, "cannotViewMap": true, "images": [ { "name": "duwei1.png", "canvas": "bg", "x": 0, "y": 0 } ], "item_ratio": 1, "firstArrive": [], "events": { "1,0": [ { "type": "setCurtain", "keep": true, "color": [ 0, 0, 0, 0.5 ], "time": 500 }, { "type": "setText" }, "\r[red]业命,准备还要多长时间?", { "type": "setText" }, "这个可不好说", "琥骑士的执念比我想象的要大得多", "我看,还要等上一段", "\r[red]是吗......话说回来。", "\r[red]必须要将他的记忆和执念全部除吗?会不会影响他的战力?", "魔龙大人,战力我想一定是会打折扣的", "但我们要想让他变成我们妖社的助力", "就必须将他的过去全部洗净", "否则,我们很可能制造出一个敌人来", "\r[red]好吧,那这件事就交给你了业命", "魔龙大人放心,已经不是第一次了,不会失手的", "不过话又说回来...............", "还真的有人能够把琥骑士给抓来啊?真是不容易。", "这完美的身体能够出多么出色的骷髅傀儡呢?", "还真是让人期待啊.........呵呵。", "\r[red]据说琥骑士是接近了【血坛】,被血影干掉的的", "\r[red]在那之前,好像腐翼咬伤过", "是血影吗?那家伏又抢功了,真让人不爽啊,哈哈哈哈", "不过这么一来", "联盟引以为豪的镇塔五骑士就要成镇塔四骑士了", "再这样杀下去说不定会变成镇塔三骑士", "或者镇塔双雄什么的", "咧哈哈真是让人期待啊", "\r[red]哪有那么简单", "\r[red]就凭你的实力,在手段上还比不上任何一个骑士", "不会吧?", "\r[red]不过你在妖社中的地位是毋庸置疑的", "\r[red]掌管所有骷大军的骷髅统帅业命", "\r[red]倒是能给我们妖社增添不少好处和战力", "多谢魔龙大人夸奖!", { "type": "sleep", "time": 500 }, "啊,似乎准备工作快要完毕了", "\r[red]终于要来了吗", "好!", "化尸大法!!", { "type": "setCurtain", "keep": true, "color": [ 255, 255, 255, 1 ], "time": 500 }, { "type": "sleep", "time": 1000 }, { "type": "changeFloor", "floorId": "duwei2", "loc": [ 0, 0 ], "time": 0 }, { "type": "trigger", "loc": [ 1, 0 ] } ] }, "changeFloor": {}, "afterBattle": {}, "afterGetItem": {}, "afterOpenDoor": {}, "cannotMove": {}, "ratio": 1, "map": [ [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] ], "bgmap": [ ], "fgmap": [ ], "width": 15, "height": 15, "autoEvent": {}, "beforeBattle": {}, "cannotMoveIn": {} }