main.floors.MT20= { "floorId": "MT20", "title": "天塔第 20 层", "name": "天塔第20层", "canFlyTo": true, "canUseQuickShop": true, "cannotViewMap": false, "images": [], "item_ratio": 1, "firstArrive": [], "events": { "7,4": { "trigger": "action", "enable": false, "noPass": null, "displayDamage": true, "data": [ { "type": "hide", "loc": [ [ 9, 6 ] ], "floorId": "MT0" }, { "type": "setBlock", "number": "323", "loc": [ [ 9, 6 ] ], "floorId": "MT0" }, { "type": "choices", "text": "是否跳过剧情", "choices": [ { "text": "是", "action": [ { "type": "hide", "time": 500 }, { "type": "battle", "id": "M302" }, { "type": "function", "function": "function(){\ncore.values.poisonDamage=15;\n}" }, { "type": "trigger", "loc": [ 1, 0 ] } ] }, { "text": "否", "action": [ { "type": "showImage", "code": 1, "image": "lvshe.png", "loc": [ 60, 40 ], "opacity": 1, "time": 0 }, "\t[毒尾]到底还是硬挺着嗜骨的猛毒攻过来了么.........", "\t[毒尾]你这个家伙!虽然你能够逃过嗜骨之毒的一劫,但我也没说就这么让你赢了!", "\t[毒尾]究竟是死是活,咱们手底下见真招!!", { "type": "hideImage", "code": 1, "time": 0 }, { "type": "showImage", "code": 1, "image": "shaohuziya.png", "loc": [ 70, 20 ], "opacity": 1, "time": 0 }, "\t[邵虎](该死,好厉害的毒)", "\t[邵虎](唔.......即使如此...........至少让我问明白........)", "\t[邵虎]说!公主殿下在哪?", { "type": "hideImage", "code": 1, "time": 0 }, { "type": "showImage", "code": 1, "image": "lvshe.png", "loc": [ 60, 40 ], "opacity": 1, "time": 0 }, "\t[毒尾].................", "\t[毒尾]我凭什么告诉你。", { "type": "hideImage", "code": 1, "time": 0 }, { "type": "showImage", "code": 1, "image": "shaohuziya.png", "loc": [ 70, 20 ], "opacity": 1, "time": 0 }, "\t[邵虎]凭你的性命在我手上!!!", { "type": "hideImage", "code": 1, "time": 0 }, { "type": "showImage", "code": 1, "image": "lvshe.png", "loc": [ 60, 40 ], "opacity": 1, "time": 0 }, { "type": "playSound", "name": "se10.19.mp3" }, "\t[毒尾]......哈哈哈.......搞笑........", "\t[毒尾]你那迫切的眼睛已经告诉我了,那公主是你的心上人。", { "type": "hideImage", "code": 1, "time": 0 }, { "type": "showImage", "code": 1, "image": "shaohuliuhan.png", "loc": [ 70, 20 ], "opacity": 1, "time": 0 }, "\t[邵虎]..............", { "type": "hideImage", "code": 1, "time": 0 }, { "type": "showImage", "code": 1, "image": "lvshe.png", "loc": [ 60, 40 ], "opacity": 1, "time": 0 }, "\t[毒尾]没反对?..........那我是猜对了。", { "type": "hideImage", "code": 1, "time": 0 }, { "type": "showImage", "code": 1, "image": "shaohuliuhan.png", "loc": [ 70, 20 ], "opacity": 1, "time": 0 }, "\t[邵虎]...............", { "type": "hideImage", "code": 1, "time": 0 }, { "type": "showImage", "code": 1, "image": "lvshe.png", "loc": [ 60, 40 ], "opacity": 1, "time": 0 }, "\t[毒尾]...............", { "type": "hideImage", "code": 1, "time": 0 }, { "type": "showImage", "code": 1, "image": "shaohuziya.png", "loc": [ 70, 20 ], "opacity": 1, "time": 0 }, "\t[邵虎]...............", { "type": "hideImage", "code": 1, "time": 0 }, { "type": "showImage", "code": 1, "image": "lvshe.png", "loc": [ 60, 40 ], "opacity": 1, "time": 0 }, "\t[毒尾]...............", "\t[毒尾]哼,真是无聊...........像你这样的人,根本就没可能.........", "\t[毒尾].........哼,告诉你也无妨。她在联盟的手上........她现在的位置......我也不清楚......不过,我知道一点联盟的目的。", { "type": "hideImage", "code": 1, "time": 0 }, { "type": "showImage", "code": 1, "image": "shaohuyilv.png", "loc": [ 70, 20 ], "opacity": 1, "time": 0 }, "\t[邵虎]..............你.....你肯告诉我了?", { "type": "hideImage", "code": 1, "time": 0 }, { "type": "showImage", "code": 1, "image": "lvshe.png", "loc": [ 60, 40 ], "opacity": 1, "time": 0 }, "\t[毒尾]你少自作多情!你杀了嗜骨,我不会跟你善了的。", "\t[毒尾]........哼,不过联盟的消息我可以告诉你,就让你明明白白的去死吧。", "\t[毒尾]..............", "\t[毒尾]........公主被押,联盟的计划完成了1/2。", "\t[毒尾].........他们拥有了用以要挟天枢的道具,就是你说的那什么狗屁公主。", { "type": "hideImage", "code": 1, "time": 0 }, { "type": "showImage", "code": 1, "image": "shaohuliuhan.png", "loc": [ 70, 20 ], "opacity": 1, "time": 0 }, "\t[邵虎]..............!!", { "type": "hideImage", "code": 1, "time": 0 }, { "type": "showImage", "code": 1, "image": "lvshe.png", "loc": [ 60, 40 ], "opacity": 1, "time": 0 }, "\t[毒尾]哼哼...........天枢对联盟真正的力量一无所知,他们根本就不知道他们眼皮底下联盟到底聚集起了多少力量", { "type": "hideImage", "code": 1, "time": 0 }, { "type": "showImage", "code": 1, "image": "shaohuziya.png", "loc": [ 70, 20 ], "opacity": 1, "time": 0 }, "\t[邵虎]................!!!!", { "type": "hideImage", "code": 1, "time": 0 }, { "type": "showImage", "code": 1, "image": "lvshe.png", "loc": [ 60, 40 ], "opacity": 1, "time": 0 }, "\t[毒尾]哼哼,你做的这个事情实在是无知。联盟的高手无数,就凭你一个,还掀不起什么大浪。", "\t[毒尾]...................", "\t[毒尾]联盟四骑士,随便哪个都不是你能对付的了的。", { "type": "hideImage", "code": 1, "time": 0 }, { "type": "showImage", "code": 1, "image": "shaohuziya.png", "loc": [ 70, 20 ], "opacity": 1, "time": 0 }, "\t[邵虎]..............四骑士,是联盟的高层么?", { "type": "hideImage", "code": 1, "time": 0 }, { "type": "showImage", "code": 1, "image": "lvshe.png", "loc": [ 60, 40 ], "opacity": 1, "time": 0 }, "\t[毒尾]哼......你就算去揣摩联盟的想法也是没用。", "\t[毒尾]况且,你这混蛋今天就要死在这里!", "\t[毒尾]多说无用,出招吧!!", "\t[毒尾]等的就是你出招,纳命来吧!", { "type": "hideImage", "code": 1, "time": 0 }, { "type": "battle", "id": "M302" }, { "type": "function", "function": "function(){\ncore.values.poisonDamage=15;\n}" }, { "type": "animate", "name": "hainazhijian", "loc": "hero" }, { "type": "hideImage", "code": 1, "time": 0 }, { "type": "showImage", "code": 1, "image": "lvshe.png", "loc": [ 60, 40 ], "opacity": 1, "time": 0 }, { "type": "setCurtain", "color": [ 0, 0, 0, 0.2 ], "time": 500, "keep": true }, "\t[毒尾]还是,输了么", { "type": "setCurtain", "color": [ 0, 0, 0, 0.4 ], "time": 500, "keep": true }, "\t[毒尾]嗜骨,杀你的人已经中了我毕生所聚之毒,离死想必也不远了", { "type": "setCurtain", "color": [ 0, 0, 0, 0.6 ], "time": 500, "keep": true }, "\t[毒尾]看吧,我对你多好,这样一个可能颠覆联盟为我妖社所用的人,说杀就杀了", { "type": "setCurtain", "color": [ 0, 0, 0, 0.8 ], "time": 500, "keep": true }, "\t[毒尾]想起了,好多事呢...........", { "type": "setCurtain", "color": [ 0, 0, 0, 1 ], "time": 500, "keep": true }, { "type": "setText", "position": "center" }, "嗜骨.......................", { "type": "setText", "position": "down" }, { "type": "hideImage", "code": 1, "time": 0 }, { "type": "hide", "time": 500 }, { "type": "changeFloor", "floorId": "duwei1", "loc": [ 0, 0 ], "time": 0 }, { "type": "trigger", "loc": [ 1, 0 ] } ] } ] } ] }, "7,8": { "trigger": "action", "enable": true, "noPass": null, "displayDamage": true, "data": [ { "type": "choices", "text": "是否跳过剧情", "choices": [ { "text": "是", "action": [ { "type": "if", "condition": "((flag:hard==1)||(flag:hard==5))", "true": [], "false": [ { "type": "setValue", "name": "flag:poison", "value": "true" } ] }, { "type": "move", "time": 500, "steps": [ "right", "right", "right", "up", "up", "left", "left", "left", "up", "up" ] }, { "type": "show", "loc": [ [ 7, 4 ] ], "time": 500 }, { "type": "hide" } ] }, { "text": "否", "action": [ { "type": "showImage", "code": 1, "image": "lvshe.png", "loc": [ 60, 40 ], "opacity": 1, "time": 0 }, "\t[毒尾]...........", "\t[毒尾]来得真快,正好.........", { "type": "hideImage", "code": 1, "time": 0 }, { "type": "showImage", "code": 1, "image": "shaohusikao.png", "loc": [ 70, 20 ], "opacity": 1, "time": 0 }, "\t[邵虎]你也是那个【社】的人吧.........二十层的辖管,名义上的联盟人士。", "\t[邵虎]你们有什么目的......既然和称霸天塔的联盟作对..........一定有什么手段或者凭借吧......", { "type": "hideImage", "code": 1, "time": 0 }, { "type": "showImage", "code": 1, "image": "lvshe.png", "loc": [ 60, 40 ], "opacity": 1, "time": 0 }, "\t[毒尾]哼........本来以为只是一只野狗,没想到竟然是联盟圈养的啊........", "\t[毒尾]不过联盟没告诉过你嗜骨是杀不得的吗........", { "type": "hideImage", "code": 1, "time": 0 }, { "type": "showImage", "code": 1, "image": "shaohusikao.png", "loc": [ 70, 20 ], "opacity": 1, "time": 0 }, "\t[邵虎]是那只骷髅自己选择的......这条路他也怨不得别人,你也一样。", "\t[邵虎]当你选择了与我作对时,就已经持有了如果失败的勇气了吧。", { "type": "hideImage", "code": 1, "time": 0 }, { "type": "showImage", "code": 1, "image": "lvshe.png", "loc": [ 60, 40 ], "opacity": 1, "time": 0 }, "\t[毒尾]少他妈跟老娘啰嗦......骷髅也是你叫的......?哈哈哈哈哈哈.........可怜的联盟走狗,自己的骑士死在了自己派出的狗手上......还真是......让人发笑呢......", { "type": "hideImage", "code": 1, "time": 0 }, { "type": "showImage", "code": 1, "image": "shaohusikao.png", "loc": [ 70, 20 ], "opacity": 1, "time": 0 }, "\t[邵虎]......................", { "type": "hideImage", "code": 1, "time": 0 }, { "type": "playSound", "name": "se10.19.mp3" }, { "type": "showImage", "code": 1, "image": "lvshe.png", "loc": [ 60, 40 ], "opacity": 1, "time": 0 }, "\t[毒尾]哈哈....哈哈哈......哈哈......哈...哈...................哈........", "\t[毒尾]哈哈........哈.......可.....可恶......我这一生到底是为了什么而活........为了什么........", "\t[毒尾]为了报恩.......?为了讽刺自己.........?", "\t[毒尾]嗜骨.......别急........等我.......毒尾会替你报仇的........", "\t[毒尾]杀死嗜骨的混蛋,看来有必要让你尝一尝我在体内酿造了一生的毒素呢.......", "\t[毒尾]你已经做好赴死的准备了吧。", { "type": "playSound", "name": "se10.14.mp3" }, { "type": "hideImage", "code": 1, "time": 0 }, { "type": "showImage", "code": 1, "image": "shaohusikao.png", "loc": [ 70, 20 ], "opacity": 1, "time": 0 }, "\t[邵虎]在我举起剑的时候......就要有个胜负的。", { "type": "hideImage", "code": 1, "time": 0 }, { "type": "playSound", "name": "se123.mp3" }, { "type": "animate", "name": "hainazhijian", "loc": "hero" }, { "type": "showImage", "code": 1, "image": "lvshe.png", "loc": [ 60, 40 ], "opacity": 1, "time": 0 }, "\t[毒尾]!!!!海......海骑士.........", "\t[毒尾]啊啊啊啊!!!!!!!!!!!!!", "\t[毒尾]可恶啊啊啊啊啊啊!!!!给我去死吧!!!!", "\t[毒尾]猛毒·嗜骨之毒!!", { "type": "if", "condition": "((flag:hard==1)||(flag:hard==5))", "true": [], "false": [ { "type": "setValue", "name": "flag:poison", "value": "true" } ] }, { "type": "hideImage", "code": 1, "time": 0 }, { "type": "animate", "name": "zhongdu", "loc": "hero" }, { "type": "showImage", "code": 1, "image": "lvshe.png", "loc": [ 60, 40 ], "opacity": 1, "time": 0 }, "\t[毒尾].......如果你还能活着走到我身边,那时候再决一死战吧!!", { "type": "hideImage", "code": 1, "time": 0 }, { "type": "move", "time": 500, "steps": [ "right", "right", "right", "up", "up", "left", "left", "left", "up", "up" ] }, { "type": "show", "loc": [ [ 7, 4 ] ], "time": 500 } ] } ] } ] }, "7,10": { "trigger": null, "enable": false, "noPass": null, "displayDamage": true, "data": [] }, "7,7": { "trigger": null, "enable": true, "noPass": true, "animate": true, "displayDamage": true, "data": [ { "type": "function", "function": "function(){\nif(core.terrainExists(core.nextX(), core.nextY(), \"whiteWall\"))core.setFlag(\"panding\",1);\n}" }, { "type": "if", "condition": "flag:panding==1", "true": [ { "type": "setValue", "name": "flag:panding", "value": "0" } ], "false": [ { "type": "setBlock", "number": 373 }, { "type": "sleep", "time": 20 }, { "type": "setBlock", "number": 356 }, { "type": "sleep", "time": 20 }, { "type": "setBlock", "number": 374 }, { "type": "sleep", "time": 20 }, { "type": "setBlock", "number": 2 } ] } ] }, "6,7": { "trigger": null, "enable": true, "noPass": true, "animate": true, "displayDamage": true, "data": [ { "type": "function", "function": "function(){\nif(core.terrainExists(core.nextX(), core.nextY(), \"whiteWall\"))core.setFlag(\"panding\",1);\n}" }, { "type": "if", "condition": "flag:panding==1", "true": [ { "type": "setValue", "name": "flag:panding", "value": "0" } ], "false": [ { "type": "setBlock", "number": 373 }, { "type": "sleep", "time": 20 }, { "type": "setBlock", "number": 356 }, { "type": "sleep", "time": 20 }, { "type": "setBlock", "number": 374 }, { "type": "sleep", "time": 20 }, { "type": "setBlock", "number": 2 } ] } ] }, "5,7": { "trigger": null, "enable": true, "noPass": true, "animate": true, "displayDamage": true, "data": [ { "type": "function", "function": "function(){\nif(core.terrainExists(core.nextX(), core.nextY(), \"whiteWall\"))core.setFlag(\"panding\",1);\n}" }, { "type": "if", "condition": "flag:panding==1", "true": [ { "type": "setValue", "name": "flag:panding", "value": "0" } ], "false": [ { "type": "setBlock", "number": 373 }, { "type": "sleep", "time": 20 }, { "type": "setBlock", "number": 356 }, { "type": "sleep", "time": 20 }, { "type": "setBlock", "number": 374 }, { "type": "sleep", "time": 20 }, { "type": "setBlock", "number": 2 } ] } ] }, "6,6": { "trigger": null, "enable": true, "noPass": true, "animate": true, "displayDamage": true, "data": [ { "type": "function", "function": "function(){\nif(core.terrainExists(core.nextX(), core.nextY(), \"whiteWall\"))core.setFlag(\"panding\",1);\n}" }, { "type": "if", "condition": "flag:panding==1", "true": [ { "type": "setValue", "name": "flag:panding", "value": "0" } ], "false": [ { "type": "setBlock", "number": 373 }, { "type": "sleep", "time": 20 }, { "type": "setBlock", "number": 356 }, { "type": "sleep", "time": 20 }, { "type": "setBlock", "number": 374 }, { "type": "sleep", "time": 20 }, { "type": "setBlock", "number": 2 } ] } ] }, "8,7": { "trigger": null, "enable": true, "noPass": true, "animate": true, "displayDamage": true, "data": [ { "type": "function", "function": "function(){\nif(core.terrainExists(core.nextX(), core.nextY(), \"whiteWall\"))core.setFlag(\"panding\",1);\n}" }, { "type": "if", "condition": "flag:panding==1", "true": [ { "type": "setValue", "name": "flag:panding", "value": "0" } ], "false": [ { "type": "setBlock", "number": 373 }, { "type": "sleep", "time": 20 }, { "type": "setBlock", "number": 356 }, { "type": "sleep", "time": 20 }, { "type": "setBlock", "number": 374 }, { "type": "sleep", "time": 20 }, { "type": "setBlock", "number": 2 } ] } ] }, "9,7": { "trigger": null, "enable": true, "noPass": true, "animate": true, "displayDamage": true, "data": [ { "type": "function", "function": "function(){\nif(core.terrainExists(core.nextX(), core.nextY(), \"whiteWall\"))core.setFlag(\"panding\",1);\n}" }, { "type": "if", "condition": "flag:panding==1", "true": [ { "type": "setValue", "name": "flag:panding", "value": "0" } ], "false": [ { "type": "setBlock", "number": 373 }, { "type": "sleep", "time": 20 }, { "type": "setBlock", "number": 356 }, { "type": "sleep", "time": 20 }, { "type": "setBlock", "number": 374 }, { "type": "sleep", "time": 20 }, { "type": "setBlock", "number": 2 } ] } ] }, "1,0": [ { "type": "setValue", "name": "flag:juqing", "operator": "+=", "value": "5" }, { "type": "setCurtain", "time": 500 }, { "type": "playBgm", "name": "jinpo.mp3" }, { "type": "show", "loc": [ [ 7, 10 ] ], "time": 500 }, { "type": "move", "loc": [ 7, 10 ], "time": 500, "keep": true, "steps": [ "up", "up", "right", "right", "right", "up", "up", "left", "left", "left" ] }, { "type": "choices", "text": "是否跳过剧情", "choices": [ { "text": "是", "action": [] }, { "text": "否", "action": [ { "type": "showImage", "code": 1, "image": "jiekeyilv.png", "loc": [ 200, 40 ], "opacity": 1, "time": 0 }, "\t[杰克]老....老大!!", { "type": "showImage", "code": 2, "image": "shaohuziya.png", "loc": [ -30, 20 ], "opacity": 1, "time": 0 }, "\t[邵虎]呜...........", { "type": "setCurtain", "color": [ 255, 255, 255, 1 ], "time": 10, "keep": true }, { "type": "setCurtain", "time": 10 }, "\t[杰克]老....老大你这伤口......好像是中毒了", "\t[邵虎]呜......这毒性是我生平仅见....杰克....你有办法解除吗?", "\t[杰克]啊........我对医药这方面没有研究......说不定我父亲会知道些什么...", "\t[邵虎]呃啊.............", "\t[杰克]老大..........如果不加以活动的话也许毒性蔓延的就比较慢了吧.........那....老大你在这里稍等一下?我可以去前面探探路,找找解决的方法。", { "type": "showImage", "code": 2, "image": "shaohuliuhan.png", "loc": [ -30, 20 ], "opacity": 1, "time": 0 }, { "type": "showImage", "code": 1, "image": "jiekeyilv.png", "loc": [ 200, 40 ], "opacity": 1, "time": 0 }, "\t[邵虎]呃啊.............不.....不行.......", "\t[邵虎]你自己......一个人效率太慢了......而且你又没有与魔物战斗的能力......前面的魔物会更加危险吧.....", "\t[邵虎]况且你目前的身份......我可以独断的鉴定为联盟么?......这就更危险了......现在妖社的实力这么大......你有什么把握不遇到危险呢?", "\t[邵虎]说实话,如果不是有我在前面可以为你开路......我是不会同意你一个人在塔里行动的你懂么...?就算你有再实用逃跑技巧......没有自身实力的确保......也根本不可能活下去......", "\t[邵虎]俗话说,常在河边走,哪能不湿鞋呢!更何况......更何况这条河可是时刻能要的你的性命啊!!", { "type": "setCurtain", "color": [ 255, 255, 255, 1 ], "time": 10, "keep": true }, { "type": "setCurtain", "time": 10 }, "\t[杰克]......................老大..........", { "type": "showImage", "code": 1, "image": "jiekedajiao2.png", "loc": [ 200, 40 ], "opacity": 1, "time": 0 }, { "type": "showImage", "code": 2, "image": "shaohuliuhan.png", "loc": [ -30, 20 ], "opacity": 1, "time": 0 }, "\t[杰克]我懂了。我们一起行动吧。我来开墙,老大开路,咱们一起走!", "\t[杰克]我会时刻留意附近的情况的,有什么情况会第一时间告诉老大。", { "type": "showImage", "code": 1, "image": "jiekedajiao2.png", "loc": [ 200, 40 ], "opacity": 1, "time": 0 }, { "type": "showImage", "code": 2, "image": "shaohuzixin.png", "loc": [ -30, 20 ], "opacity": 1, "time": 0 }, "\t[邵虎]..........呵呵,就这样吧。", { "type": "showImage", "code": 1, "image": "jiekezixin.png", "loc": [ 200, 40 ], "opacity": 1, "time": 0 }, { "type": "showImage", "code": 2, "image": "shaohuzixin.png", "loc": [ -30, 20 ], "opacity": 1, "time": 0 }, "\t[杰克]还有一点我没说,21~30层其实我也不愿意一个人去闯,因为那里实在是太乱了", "\t[邵虎]你识21~30层很乱?这怎么讲?", "\t[杰克]21~30层的管理在妖社与联盟中都是名存实亡的。这里的统治者本应该是联盟的腐翼,但那家伏似乎并不喜欢别人对他加以管制。", "\t[杰克]腐翼喜欢到处乱跑,说不定什么时候就能撞见这个瘟神。而且他以杀人为乐,不论是联盟还是妖社的人,只要一言不合,他都会出手杀人。", "\t[杰克]别看腐翼的外表似乎人畜无害,实力可是响当当的强。而且他的能力好像不只是眼看着那么简单。据说他还有着让人瞬间失去力量的能力。", { "type": "showImage", "code": 1, "image": "jiekezixin.png", "loc": [ 200, 40 ], "opacity": 1, "time": 0 }, { "type": "showImage", "code": 2, "image": "shaohusikao.png", "loc": [ -30, 20 ], "opacity": 1, "time": 0 }, "\t[邵虎]听你这么一说,看来那个家伙还挺孩子气的。看来接下来的一段路要费功夫了。", "\t[杰克]不但如此,正因为缺少管制,所以21~30层几乎每天都有联盟与妖社的人挑事打架。", "\t[杰克]这本来就已经很乱了,再加上腐翼也凑近去乱打一气............", "\t[邵虎]...............", "\t[邵虎]我们走吧,尽量小心行事。", { "type": "hideImage", "code": 1, "time": 0 }, { "type": "hideImage", "code": 2, "time": 0 } ] } ] }, { "type": "hide", "loc": [ [ 9, 4 ] ], "remove": true }, { "type": "hide", "loc": [ [ 10, 4 ] ], "remove": true }, { "type": "setValue", "name": "flag:juqing", "value": "flag:juqing+1" }, { "type": "move", "loc": [ 7, 6 ], "time": 500, "keep": true, "steps": [ "up", "up" ] }, { "type": "animate", "name": "jian", "loc": [ 7, 3 ] }, { "type": "hide", "loc": [ [ 7, 3 ] ] }, { "type": "move", "loc": [ 7, 4 ], "time": 500, "steps": [ "up", "up", "up" ] }, { "type": "show", "loc": [ [ 5, 7 ] ], "floorId": "CETAI" } ] }, "changeFloor": { "7,11": { "floorId": "MT19", "stair": "upFloor", "time": 200 }, "7,1": { "floorId": ":next", "stair": "downFloor" } }, "afterBattle": {}, "afterGetItem": {}, "afterOpenDoor": {}, "cannotMove": {}, "ratio": 1, "map": [ [ 0,345,350,350,350,350,350,350,350,350,350,350,350,351, 0], [ 0,348, 2, 0, 32, 0, 2, 87, 2, 0, 32, 0, 2,352, 0], [ 0,348, 0, 27, 2, 32, 0, 0, 0, 32, 2, 28, 0,352, 0], [ 0,348, 27, 2, 2, 2, 2, 2, 2, 2, 2, 2, 28,352, 0], [ 0,348, 0, 27, 0, 0, 0,302, 0,323,323, 28, 0,352, 0], [ 0,348, 2, 2, 2, 2, 2, 0, 2, 2, 2, 2, 2,352, 0], [ 0,348, 27, 2, 0, 0, 0, 0, 0, 0, 0, 2, 28,352, 0], [ 0,348, 27, 2, 0, 0, 0, 0, 0, 0, 0, 2, 28,352, 0], [ 0,348, 27, 2, 0, 0, 0,302, 0, 0, 0, 2, 28,352, 0], [ 0,348, 27, 2, 2, 2, 2, 83, 2, 2, 2, 2, 28,352, 0], [ 0,348, 21, 0, 0,219, 81,123, 81,219, 0, 0, 21,352, 0], [ 0,348, 32, 32, 21, 0, 2, 88, 2, 0, 21, 32, 32,352, 0], [ 0,349,346,346,346,346,346,346,346,346,346,346,346,347, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] ], "bgmap": [ [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0,10247, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0,10255, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] ], "fgmap": [ ], "width": 15, "height": 15, "autoEvent": { "7,4": { "0": null, "1": null, "2": null }, "7,1": { "0": null, "1": null, "2": null } }, "canFlyFrom": true, "upFloor": [ 7, 2 ], "downFloor": [ 7, 10 ], "beforeBattle": {}, "cannotMoveIn": {} }