tianta/project/floors/MT62.js
Erdnase bff925f7d3 批量修改(33层以后未手动修改的)绘制立绘showImage为showImage2
showImage2对于反复出现的NPC立绘自动补充loc(位置、大小)
2023-04-13 22:08:16 +08:00

113 lines
3.7 KiB
JavaScript

main.floors.MT62=
{
"floorId": "MT62",
"title": "天塔第 62 层",
"name": "天塔第62层",
"canFlyTo": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"defaultGround": "ground",
"images": [],
"item_ratio": 1,
"map": [
[ 0,345,350,350,350,350,350,350,350,350,350,350,350,351, 0],
[ 0,348, 27, 2, 32, 28, 0, 0, 2, 23, 2, 27,246,352, 0],
[ 0,348,225, 2, 2, 2, 2,246, 2,227, 2, 2, 81,352, 0],
[ 0,348, 0,224, 0, 0,222, 32,224, 0, 0, 0, 0,352, 0],
[ 0,348, 21, 2, 0,125, 2,225, 2, 2, 81, 2, 2,352, 0],
[ 0,348, 21, 2, 81, 2, 2, 0, 31, 2,227, 0, 31,352, 0],
[ 0,348, 21, 2,224,372, 21,246, 0, 2, 0, 0, 87,352, 0],
[ 0,348, 2, 2, 81, 2, 2, 2, 2, 2, 2, 2, 2,352, 0],
[ 0,348,227,225, 0, 0, 2, 88, 0, 31, 2, 0, 21,352, 0],
[ 0,348, 31, 2, 2, 82, 2, 2, 2,225, 2, 0, 21,352, 0],
[ 0,348, 27, 2, 0,222, 0, 81,246, 0, 81,246, 27,352, 0],
[ 0,348, 28, 2, 32, 0, 32, 2, 28, 0, 2, 0, 31,352, 0],
[ 0,349,346,346,346,346,346,346,346,346,346,346,346,347, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
],
"firstArrive": [],
"parallelDo": "",
"events": {
"5,4": [
{
"type": "showImage2",
"code": 1,
"image": "npcnan.png",
"loc": [
100,
30
],
"opacity": 1,
"time": 0
},
"\t[联盟老人]就在不久前,我看到戾骑士了。",
"\t[联盟老人]不过那家伙很少到塔上面来的啊....",
"\t[联盟老人]一定要发生什么了,我相信。",
{
"type": "hideImage",
"code": 1,
"time": 0
}
],
"5,6": [
{
"type": "playSound",
"name": "045-Push01.mp3"
},
{
"type": "hide",
"remove": true
}
]
},
"changeFloor": {
"7,8": {
"floorId": ":before",
"stair": "upFloor"
},
"12,6": {
"floorId": ":next",
"stair": "downFloor"
}
},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"cannotMove": {},
"ratio": 4,
"bgmap": [
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,10247, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0,10255, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
],
"fgmap": [
],
"width": 15,
"height": 15,
"autoEvent": {},
"upFloor": [
11,
6
],
"downFloor": [
8,
8
],
"canFlyFrom": true,
"beforeBattle": {},
"cannotMoveIn": {}
}