95 lines
3.9 KiB
JavaScript
95 lines
3.9 KiB
JavaScript
main.floors.MT42=
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{
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"floorId": "MT42",
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"title": "天塔第 42 层",
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"name": "天塔第42层",
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"canFlyTo": true,
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"canUseQuickShop": true,
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"cannotViewMap": false,
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"defaultGround": "ground",
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"images": [],
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"item_ratio": 1,
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"map": [
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[ 0,345,350,350,350,350,350,350,350,350,350,350,350,351, 0],
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[ 0,348, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 32,352, 0],
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[ 0,348, 4, 4, 4, 4, 4, 32, 4, 27, 0, 4, 0,352, 0],
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[ 0,348, 32, 0, 11, 0, 2,354, 4, 4, 0, 11, 0,352, 0],
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[ 0,348, 4, 0, 4, 0, 0, 0, 0, 4, 4, 4, 0,352, 0],
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[ 0,348, 4, 0, 4, 0, 4, 0,354, 2, 4, 4, 0,352, 0],
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[ 0,348, 28, 0, 4, 0, 4, 87, 0, 0, 4, 4,354,352, 0],
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[ 0,348, 4, 4, 4, 0, 4, 4, 4, 0, 11, 0, 0,352, 0],
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[ 0,348, 4, 31, 4, 0, 32, 4, 4, 4, 0, 0, 4,352, 0],
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[ 0,348, 4, 86, 4, 4, 4, 4, 2, 2, 86,354, 4,352, 0],
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[ 0,348, 4, 0, 0, 0, 0, 0, 0, 0, 0, 4, 4,352, 0],
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[ 0,348, 4, 4, 4, 4, 0, 88, 0, 32, 4, 4, 4,352, 0],
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[ 0,349,346,346,346,346,346,346,346,346,346,346,346,347, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
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],
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"firstArrive": [
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"\t[邵虎]\f[shaohuyilv.png,-30,20]这里.............",
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"\t[邵虎]\f[shaohusikao.png,-30,20]看样子支撑这层楼的墙壁都不在了呢。",
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"\t[邵虎]\f[shaohusikao.png,-30,20]可是真是奇怪......即使是这样,这座塔也可以屹立不倒......就像是一个身经百战的勇士,拥有着及其强烈的执念,一定要守护着什么一样............",
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"\t[邵虎]\f[shaohusikao.png,-30,20].............",
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"\t[邵虎]\f[shaohusikao.png,-30,20]呼........就算再怎么不可思议,这也一定是有理由的吧。这座天塔.......当初想必也是有故事的吧..........",
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"\t[邵虎]\f[shaohusikao.png,-30,20](等着我吧公主殿下........邵护卫这就来救你了......)",
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"\t[邵虎]\f[shaohusikao.png,-30,20]墙壁破损太过严重了,可能走起来会很危险。不过一步一个脚印吧,尽量小心行事就好。",
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{
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"type": "setValue",
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"name": "flag:juqing",
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"operator": "+=",
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"value": "1"
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}
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],
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"parallelDo": "",
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"events": {},
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"changeFloor": {
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"7,11": {
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"floorId": ":before",
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"stair": "upFloor"
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},
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"7,6": {
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"floorId": ":next",
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"stair": "downFloor"
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}
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},
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"afterBattle": {},
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"afterGetItem": {},
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"afterOpenDoor": {},
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"cannotMove": {},
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"ratio": 4,
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"bgmap": [
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0,10247, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0,10255, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
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],
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"fgmap": [
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],
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"width": 15,
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"height": 15,
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"autoEvent": {},
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"upFloor": [
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7,
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5
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],
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"downFloor": [
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6,
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11
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],
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"canFlyFrom": true,
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"beforeBattle": {},
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"cannotMoveIn": {}
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} |