141 lines
5.1 KiB
JavaScript
141 lines
5.1 KiB
JavaScript
main.floors.duwei2=
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{
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"floorId": "duwei2",
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"title": "妖社密室",
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"name": "妖社密室",
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"canFlyTo": false,
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"canUseQuickShop": true,
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"cannotViewMap": true,
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"images": [
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{
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"name": "duwei2.png",
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"canvas": "bg",
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"x": 0,
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"y": 0
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}
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],
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"item_ratio": 1,
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"firstArrive": [],
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"events": {
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"1,0": [
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{
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"type": "setCurtain",
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"keep": true,
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"color": [
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0,
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0,
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0,
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0.5
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],
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"time": 500
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},
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"\r[red]成功了吗",
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"哈哈!魔龙大人!!制作成功",
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"可怜的琥骑士啊",
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"你到死都没想到会成为我们妖社的走狗吧!",
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"\r[red]走狗说的太难听了。",
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"\r[yellow]这......这是哪啊",
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"\r[yellow]欸?你们是.......?",
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"你好,琥.......不,现在该是骨骑士了吧。",
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"\r[yellow]是(嗜)骨骑士......",
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"\r[yellow]那就是我吗?",
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"\r[yellow]我好像..........什么都不记得了",
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"哈哈哈哈!没想到现在的你这么傻啊!",
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"当年可是把我害的好惨...........",
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"既然你自己要这个名字就给你好了。",
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"嗜骨............真是个好名字哈哈哈哈",
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"\r[red]............",
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"\r[yellow]............诶?我叫嗜骨吗?那你们又是谁呢?",
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"啊?问我是谁?我是你的顶头上司业命大人!",
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"快给我跪下来磕头!!!哼哼、、、",
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"\r[yellow]..........哦....哦哦........好...........",
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"\r[red]行了,业命,别闹了。",
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"\r[yellow].......哇.......哇!!好大的身体...是怪物吗!?",
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"大胆!",
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"你看看你自己的身子,还好意思说人家是怪物!?",
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"\r[yellow]哇...哇哇!!我没有肉体哎!",
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"\r[yellow]那......那.......我也是怪物了?",
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"\r[red]行了业命.......够了",
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"\r[red]嗜骨,明天你就去龙殿前给我看门吧",
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".......哎?........魔龙大人?",
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"让上堂堂琥骑士的肉身去看门,有点大材小用吧??",
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"哦哦我知道了,魔龙大人这是想侮辱他.......",
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"\r[red]你想多了。就是因为我怕他会不稳定",
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"\r[red]所以我想先看住他一段时间。",
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"\r[red]等我觉得差不多了,会给他一些重要的使命的",
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"原.....原来如此...........",
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"\r[yellow]虽然............没有听明白.............",
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"\r[yellow]不过我跟着魔龙大人走就行了吧?",
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"哟?这么快就会说魔龙大人了?",
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"那业命大人呢?怎么不来一句?",
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"\r[red]业命你回吧,我带他走了。",
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"............是,魔龙大人。",
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"\r[green]...........嗜骨..........吗",
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{
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"type": "setCurtain",
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"keep": true,
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"color": [
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0,
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0,
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0,
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1
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],
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"time": 500
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},
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{
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"type": "sleep",
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"time": 500
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},
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{
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"type": "changeFloor",
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"floorId": "duwei3",
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"loc": [
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-1,
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0
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],
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"time": 0
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},
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{
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"type": "trigger",
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"loc": [
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0,
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0
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]
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}
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]
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},
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"changeFloor": {},
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"afterBattle": {},
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"afterGetItem": {},
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"afterOpenDoor": {},
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"cannotMove": {},
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"ratio": 1,
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"map": [
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
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],
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"bgmap": [
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],
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"fgmap": [
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],
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"width": 15,
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"height": 15,
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"autoEvent": {},
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"beforeBattle": {},
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"cannotMoveIn": {}
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} |