Erdnase
0d277a0b28
删除H5获得道具的自动提示 删除开局送的手册和楼传(保持与RM一致,手册和楼传在1楼获得) 优化打不过怪物时的效果(还原RM) 调大了字号 修复跳过剧情插件一个BUG:未跳过剧情时闪烁特效未删除 打不过怪物效果同步为RM 对话框标题微调 开场剧情选项优化 对话字体大小调整 新增两个插件: 1.移动怪物渐变消失 2.对话框偏移 对话框往左偏移27像素(还原RM) 怪物显伤右对齐(还原RM)
222 lines
9.5 KiB
JavaScript
222 lines
9.5 KiB
JavaScript
main.floors.MT17=
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{
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"floorId": "MT17",
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"title": "天塔第 17 层",
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"name": "天塔第17层",
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"canFlyTo": true,
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"canUseQuickShop": true,
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"cannotViewMap": false,
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"images": [],
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"item_ratio": 1,
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"firstArrive": [],
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"events": {
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"2,4": [
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{
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"type": "if",
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"condition": "(flag:17==1)",
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"true": [
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{
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"type": "showImage2",
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"code": 1,
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"image": "npcnan.png",
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"sloc": [
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0,
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0,
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null
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],
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"loc": [
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330,
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70,
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"304.8",
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"432.8"
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],
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"opacity": 1,
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"time": 0
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},
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"\t[老人]【16堵虚假的墙........将在16层开辟一扇门】【如果不能尽早到达....你将失去前进的道路.........】",
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"\t[老人]哈哈哈....一只到处乱串的强力老鼠能把【社】逼成什么样子呢?",
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{
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"type": "hideImage",
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"code": 1,
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"time": 0
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}
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],
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"false": [
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{
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"type": "if",
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"condition": "(core.isReplaying()||flag:SkipThePlot)",
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"true": [
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{
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"type": "setValue",
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"name": "flag:SkipThePlot",
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"value": "false"
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},
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{
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"type": "setValue",
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"name": "flag:17",
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"value": "1"
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}
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],
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"false": [
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{
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"type": "function",
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"function": "function(){\ncore.Confirmskip_On();\n}"
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},
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{
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"type": "showImage2",
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"code": 1,
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"image": "npcnan.png",
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"sloc": [
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0,
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0,
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null
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],
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"loc": [
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330,
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70,
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"304.8",
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"432.8"
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],
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"opacity": 1,
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"time": 0
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},
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"\t[老人]啊呀",
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"\t[老人]就是你杀了嗜骨吧",
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"\t[老人]不必紧张,你杀了嗜骨,联盟会感谢你的",
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{
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"type": "showImage2",
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"code": 2,
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"image": "shaohusikao.png",
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"sloc": [
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0,
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0,
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null
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],
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"loc": [
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80,
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50,
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"291.2",
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"466.4"
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],
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"opacity": 1,
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"time": 0
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},
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"\t[邵虎]联盟..........",
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"\t[老人]不过究竟是要感谢你还是要恨你呢.........毕竟过去两年了,大概所有人都忘了吧.........",
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"\t[邵虎]联盟...........",
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"\t[邵虎]我已经不止一次听说过这个词了。",
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"\t[邵虎]请告诉我那究竟是什么。",
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"\t[老人]............",
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"\t[老人].....是吗.......原来你什么都不知道",
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"\t[老人]......我本来以为你是联盟内部的人,准备清一清塔里的老鼠了.........",
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"\t[老人].......原来你才是那只被联盟玩弄于鼓掌之间的老鼠",
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"\t[邵虎]..........",
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"\t[老人]呵呵........算了,你去吧。",
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"\t[老人]告诉你事情的原委........我可还没活够啊",
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"\t[老人]不过告诉你一些无关紧要的事情还是可以的。比如说16层的异空间",
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"\t[邵虎]........异......异空间!?",
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"\t[老人]哼.........这座塔的学问可大着呢。",
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"\t[老人]【16堵虚假的墙........将在16层开辟一扇门】【如果不能尽早到达....你将失去前进的道路.........】",
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"\t[老人]这门指的就是异空间,大大小小的异空间支撑着天塔的平衡与封印,使天塔牢牢地拴在地面....",
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"\t[邵虎]......封...封印!?",
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"\t[老人]哈哈哈....一只到处乱串的强力老鼠能把【社】逼成什么样子呢?",
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"\t[老人]咱们走着瞧吧。",
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{
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"type": "setValue",
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"name": "flag:17",
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"value": "1"
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},
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{
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"type": "hideImage",
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"code": 1,
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"time": 0
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},
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{
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"type": "hideImage",
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"code": 2,
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"time": 0
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},
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{
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"type": "function",
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"function": "function(){\ncore.Confirmskip_Off();\n}"
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}
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]
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},
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{
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"type": "setValue",
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"name": "flag:juqing",
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"value": "flag:juqing+1"
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}
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]
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}
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]
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},
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"changeFloor": {
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"2,11": {
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"floorId": ":next",
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"stair": "downFloor",
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"time": 200
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},
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"8,4": {
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"floorId": "MT16",
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"stair": "upFloor",
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"time": 200
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}
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},
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"afterBattle": {},
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"afterGetItem": {},
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"afterOpenDoor": {},
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"cannotMove": {},
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"ratio": 1,
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"map": [
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[ 0,345,350,350,350,350,350,350,350,350,350,350,350,351, 0],
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[ 0,348, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,352, 0],
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[ 0,348, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,352, 0],
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[ 0,348, 2, 2, 2, 2, 2, 2, 2, 2, 4, 4, 4,352, 0],
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[ 0,348,121, 0, 2, 0, 0, 0, 88, 2, 4, 4, 4,352, 0],
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[ 0,348, 28,218, 81,218, 2, 2, 2, 2, 2, 2, 4,352, 0],
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[ 0,348, 2, 81, 2, 0, 2, 21, 21, 22, 22, 2, 4,352, 0],
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[ 0,348, 21, 0, 2, 0, 2, 23, 23, 24, 24, 2, 4,352, 0],
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[ 0,348, 27, 31, 2, 31, 2, 27, 27, 28, 28, 2, 4,352, 0],
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[ 0,348, 2, 81, 2, 0, 2, 31, 31, 32, 32, 2, 4,352, 0],
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[ 0,348, 21,218, 81,218, 2,300, 2, 2, 2, 2, 4,352, 0],
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[ 0,348, 87, 0, 2, 0, 32, 0, 2, 4, 4, 4, 4,352, 0],
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[ 0,349,346,346,346,346,346,346,346,346,346,346,346,347, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
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],
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"bgmap": [
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0,10255, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0,10247, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
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],
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"fgmap": [
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],
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"width": 15,
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"height": 15,
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"autoEvent": {},
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"canFlyFrom": true,
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"downFloor": [
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7,
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4
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],
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"upFloor": [
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3,
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11
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],
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"beforeBattle": {},
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"cannotMoveIn": {}
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} |