324 lines
11 KiB
JavaScript
324 lines
11 KiB
JavaScript
main.floors.MT26=
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{
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"floorId": "MT26",
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"title": "天塔第 26 层",
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"name": "天塔第26层",
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"canFlyTo": true,
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"canUseQuickShop": true,
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"cannotViewMap": false,
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"defaultGround": "ground",
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"images": [],
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"item_ratio": 1,
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"map": [
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[ 0,345,350,350,350,350,350,350,350,350,350,350,350,351, 0],
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[ 0,348, 31, 0, 31, 0, 31, 0, 31, 2, 32, 32, 32,352, 0],
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[ 0,348, 0, 0, 2, 81, 2, 2,386, 2,520, 2, 2,352, 0],
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[ 0,348, 2,520, 2, 0,216, 0, 0,386, 0, 81, 32,352, 0],
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[ 0,348, 32, 0, 2, 2, 2, 2, 2, 2, 2, 2, 2,352, 0],
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[ 0,348, 27, 0, 0, 2, 32, 32, 32, 21, 2, 32, 32,352, 0],
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[ 0,348, 2,384, 2, 2, 27, 28, 0, 0, 2,520, 32,352, 0],
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[ 0,348, 21, 32, 21, 2, 2, 2, 2,386, 2, 81, 2,352, 0],
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[ 0,348, 81, 2, 0,216, 0, 0, 32, 0, 32, 0, 31,352, 0],
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[ 0,348, 32, 81, 21, 2,215, 0, 2,384, 2,123, 2,352, 0],
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[ 0,348, 2, 2, 2, 2, 81, 2, 2,384, 2, 0, 2,352, 0],
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[ 0,348, 87, 0, 0, 0, 31, 0, 2, 40, 2, 0, 88,352, 0],
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[ 0,349,346,346,346,346,346,346,346,346,346,346,346,347, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
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],
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"firstArrive": [
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{
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"type": "trigger",
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"loc": [
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1,
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0
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]
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}
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],
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"parallelDo": "",
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"events": {
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"11,9": [
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{
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"type": "sleep",
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"time": 500
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},
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{
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"type": "showImage",
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"code": 1,
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"image": "shaohuyilv.png",
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"loc": [
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-30,
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20
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],
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"opacity": 1,
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"time": 0
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},
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"\t[邵虎]杰克。",
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{
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"type": "showImage",
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"code": 2,
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"image": "jiekexiaohei.png",
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"loc": [
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200,
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40
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],
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"opacity": 1,
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"time": 0
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},
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"\t[杰克]老大,走过刚才那层楼伤了不少吧。有没有问题继续探索?",
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{
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"type": "if",
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"condition": "(status:hp>=1000)",
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"true": [
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"\t[邵虎]暂时还没问题。",
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"\t[邵虎]不过接下来就不好说了,毕竟还要一路消灭魔物前进......怎么样,你发现什么了没有?",
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"\t[杰克]发现倒是有啊......隔壁房间里有一面不错的盾牌,应该还是能用的。老大拿着应该有用。",
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"\t[邵虎]盾牌吗......好吧,我去看看。",
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"\t[杰克]我回前面几层看看,有发现的话会告诉你",
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"\t[邵虎]好的,我等你的好消息。",
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{
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"type": "hideImage",
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"code": 1,
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"time": 0
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},
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{
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"type": "hideImage",
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"code": 2,
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"time": 0
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},
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{
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"type": "move",
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"time": 500,
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"keep": true,
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"steps": [
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"down",
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"down"
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]
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}
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],
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"false": [
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{
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"type": "setVolume",
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"value": 0,
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"time": 500
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},
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"\t[邵虎]很糟糕,我的血量很可能支撑不了多久了",
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"\t[杰克]老大,就剩这点血了啊......",
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"\t[邵虎]怎么样,你有什么新发现么?",
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"\t[杰克]当然有啊,我发现老大的血量已经不足以对付像我这样武功差劲的人了呢!",
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{
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"type": "pauseBgm"
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},
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{
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"type": "playBgm",
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"name": "jinpo.mp3",
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"keep": true
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},
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{
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"type": "animate",
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"name": "gantanhao",
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"loc": "hero"
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},
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{
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"type": "hideImage",
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"code": 1,
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"time": 0
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},
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{
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"type": "showImage",
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"code": 3,
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"image": "shaohujinzhang.png",
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"loc": [
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-30,
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20
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],
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"opacity": 1,
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"time": 0
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},
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"\t[邵虎]原来如此。",
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"\t[邵虎]我就说啊,你一个联盟人士不保留身份就来套我的近乎,毕竟是有目的存在。",
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"\t[杰克]啊哈哈哈!!!重新自我介绍一下吧。",
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"\t[杰克]海骑士座下--巡察杰克。决一死战吧~",
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{
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"type": "hideImage",
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"code": 2,
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"time": 0
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},
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{
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"type": "hideImage",
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"code": 3,
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"time": 0
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},
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{
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"type": "animate",
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"name": "hand",
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"loc": "hero"
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},
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{
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"type": "setValue",
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"name": "status:hp",
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"value": "1"
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},
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{
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"type": "showImage",
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"code": 4,
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"image": "jiekexiaohei.png",
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"loc": [
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200,
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40
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],
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"opacity": 1,
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"time": 0
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},
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"\t[杰克]呵呵,不愧是公主座下的亲卫,实力果然不一般哦。",
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{
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"type": "showImage",
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"code": 5,
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"image": "shaohuliuhan.png",
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"loc": [
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-30,
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20
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],
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"opacity": 1,
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"time": 0
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},
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"\t[邵虎]你...............",
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"\t[杰克]不过我现在跑掉你也没办法了,自生自灭吧!!哈哈哈哈~~~",
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"\t[杰克]顺便说一句,老大身上的东西刚刚我都替你保管了哦~~别想活着离开了哈哈哈哈~~!!",
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{
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"type": "setValue",
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"name": "item:superWine",
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"operator": "-=",
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"value": "10"
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},
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{
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"type": "setValue",
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"name": "item:weakWine",
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"operator": "-=",
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"value": "10"
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},
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{
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"type": "setValue",
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"name": "item:poisonWine",
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"operator": "-=",
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"value": "10"
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},
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{
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"type": "setValue",
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"name": "item:fly",
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"operator": "-=",
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"value": "1"
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},
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{
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"type": "setValue",
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"name": "flag:179",
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"value": "1"
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},
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{
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"type": "hideImage",
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"code": 4,
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"time": 0
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},
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{
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"type": "hideImage",
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"code": 5,
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"time": 0
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},
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{
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"type": "move",
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"time": 500,
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"keep": true,
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"steps": [
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"down",
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"down"
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]
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}
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]
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},
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{
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"type": "hide",
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"loc": [
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[
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11,
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11
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]
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],
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"remove": true
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},
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{
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"type": "setValue",
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"name": "flag:135",
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"value": "1"
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},
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{
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"type": "show",
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"loc": [
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[
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4,
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4
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]
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],
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"floorId": "MT22"
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},
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{
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"type": "setValue",
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"name": "flag:juqing",
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"operator": "+=",
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"value": "2"
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}
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]
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},
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"changeFloor": {
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"2,11": {
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"floorId": ":next",
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"stair": "downFloor"
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},
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"12,11": {
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"floorId": "MT25",
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"loc": [
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11,
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11
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],
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"direction": "left"
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}
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},
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"afterBattle": {},
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"afterGetItem": {},
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"afterOpenDoor": {},
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"cannotMove": {},
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"ratio": 1,
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"bgmap": [
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0,10247, 0, 0, 0, 0, 0, 0, 0,10255, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
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],
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"fgmap": [
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],
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"width": 15,
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"height": 15,
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"autoEvent": {},
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"upFloor": [
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3,
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11
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],
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"downFloor": [
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11,
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11
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],
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"canFlyFrom": true,
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"beforeBattle": {},
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"cannotMoveIn": {}
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} |