tianta/project/floors/MT52.js
北海小羊 42ebe1f389 10.20
2022-10-22 04:00:12 +13:00

97 lines
2.9 KiB
JavaScript

main.floors.MT52=
{
"floorId": "MT52",
"title": "天塔第 52 层",
"name": "天塔第52层",
"canFlyTo": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"defaultGround": "ground",
"images": [],
"item_ratio": 1,
"map": [
[345,350,350,350,350,350,350,350,350,350,350,350,351],
[348, 27, 27, 2, 2,222, 11, 0, 2, 32, 81,224,352],
[348, 28, 28, 2, 32, 0, 2,222, 11, 0, 2, 21,352],
[348, 82, 2, 2, 32, 2, 2, 2, 2, 2, 2, 21,352],
[348,224, 21, 2, 32, 2, 40, 2, 28,224, 2, 21,352],
[348, 32, 0, 2, 81, 2, 83, 2, 2, 81, 2, 2,352],
[348, 81, 2, 2, 21, 81, 32,224, 81,222, 0, 87,352],
[348,225, 0, 81,222, 2, 2, 2, 2, 81, 2, 2,352],
[348, 21, 31, 2, 0, 0, 21, 21, 21,221, 81, 32,352],
[348, 2, 2, 2, 0,125, 2, 2, 2, 82, 2, 32,352],
[348, 32, 0,225, 0, 2, 2, 0,224, 0, 2, 2,352],
[348, 21, 21, 2, 88, 2, 27, 31, 2, 21, 32, 28,352],
[349,346,346,346,346,346,346,346,346,346,346,346,347]
],
"firstArrive": [],
"parallelDo": "",
"events": {
"5,9": [
{
"type": "showImage",
"code": 2,
"image": "npcnan.png",
"loc": [
180,
40
],
"opacity": 1,
"time": 0
},
"\t[联盟老人]我们联盟的骑士生命力都十分旺盛,没有足够的体力是无法战胜他们的。",
{
"type": "hideImage",
"code": 2,
"time": 0
}
]
},
"changeFloor": {
"4,11": {
"floorId": ":before",
"stair": "upFloor"
},
"11,6": {
"floorId": ":next",
"stair": "downFloor"
}
},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"cannotMove": {},
"ratio": 4,
"bgmap": [
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,10247, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0,10255, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
],
"fgmap": [
],
"width": 13,
"height": 13,
"autoEvent": {},
"downFloor": [
4,
10
],
"upFloor": [
10,
6
],
"canFlyFrom": true,
"beforeBattle": {},
"cannotMoveIn": {}
}