tianta/project/floors/MT33.js
Erdnase bff925f7d3 批量修改(33层以后未手动修改的)绘制立绘showImage为showImage2
showImage2对于反复出现的NPC立绘自动补充loc(位置、大小)
2023-04-13 22:08:16 +08:00

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main.floors.MT33=
{
"floorId": "MT33",
"title": "天塔第 33 层",
"name": "天塔第33层",
"canFlyTo": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"defaultGround": "ground",
"images": [],
"item_ratio": 1,
"map": [
[ 0,345,350,350,350,350,350,350,350,350,350,350,350,351, 0],
[ 0,348, 27, 32, 28, 2, 88, 2, 87, 2, 27, 32, 28,352, 0],
[ 0,348, 21, 0, 21, 2, 0, 2, 0, 2, 21, 0, 21,352, 0],
[ 0,348, 2,203, 2, 2, 0, 2, 0, 2, 2,384, 2,352, 0],
[ 0,348, 31, 0, 0, 0, 0,221, 0, 0, 0, 0, 31,352, 0],
[ 0,348, 0, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0,352, 0],
[ 0,348, 0, 2, 7,131, 8, 2, 9,130, 10, 2, 0,352, 0],
[ 0,348, 0, 81, 0, 0, 0, 0, 0, 0, 0, 81, 0,352, 0],
[ 0,348, 2, 2, 2, 2, 2,121, 2, 2, 2, 2, 2,352, 0],
[ 0,348, 4, 4, 4, 4, 2, 2, 2, 4, 4, 4, 4,352, 0],
[ 0,348, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,352, 0],
[ 0,348, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,352, 0],
[ 0,349,346,346,346,346,346,346,346,346,346,346,346,347, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
],
"firstArrive": [],
"parallelDo": "",
"events": {
"7,8": [
{
"type": "showImage2",
"code": 1,
"image": "npcnan.png",
"loc": [
-30,
20
],
"opacity": 1,
"time": 0
},
"\t[老人]34层的门阵想通过必须记住\n黄门开过变成蓝门。\n蓝门开过变成红门。\n红门开过变成黄门。",
{
"type": "hideImage",
"code": 1,
"time": 0
}
],
"5,6": [
{
"type": "openShop",
"id": "moneyShop2",
"open": true
}
],
"9,6": [
{
"type": "openShop",
"id": "expShop2",
"open": true
}
]
},
"changeFloor": {
"6,1": {
"floorId": ":before",
"stair": "upFloor"
},
"8,1": {
"floorId": ":next",
"stair": "downFloor"
}
},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"cannotMove": {},
"ratio": 8,
"bgmap": [
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0,10255, 0,10247, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
],
"fgmap": [
],
"width": 15,
"height": 15,
"autoEvent": {},
"upFloor": [
8,
2
],
"downFloor": [
6,
2
],
"canFlyFrom": true,
"beforeBattle": {},
"cannotMoveIn": {}
}