tianta/project/floors/MT24.js
Erdnase 5fccccc794 修改骑士剑骑士盾数值不符问题
修改24层剧情问题
修改25层剧情问题
修改22层剧情问题
修改27层剧情问题
修改28层剧情问题
修复28层开始时扣除一个蓝钥匙问题
修复21层剧情问题
修改侧台剧情立绘位置
修改30层铁门
重置30层战斗动画
修改30层回忆画面
修复30层剧情问题
2023-04-05 13:35:23 +08:00

670 lines
26 KiB
JavaScript
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main.floors.MT24=
{
"floorId": "MT24",
"title": "天塔第 24 层",
"name": "天塔第24层",
"canFlyTo": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"defaultGround": "ground",
"images": [],
"item_ratio": 1,
"map": [
[ 0,345,350,350,350,350,350,350,350,350,350,350,350,351, 0],
[ 0,348, 4, 2, 2, 2, 2, 2, 2, 2, 2, 4, 4,352, 0],
[ 0,348, 4, 2, 27, 2, 88, 0,123, 0, 2, 4, 4,352, 0],
[ 0,348, 4, 2, 27, 2, 2, 2, 2, 0, 2, 4, 4,352, 0],
[ 0,348, 2, 2, 31, 0, 87, 0, 82, 0, 2, 4, 4,352, 0],
[ 0,348, 2,125, 32, 2, 2, 2, 2, 81, 2, 4, 4,352, 0],
[ 0,348, 2, 2,216, 32, 2, 32,216, 32, 2, 4, 4,352, 0],
[ 0,348, 4, 2, 2,216, 32,216, 2, 2, 2, 4, 4,352, 0],
[ 0,348, 4, 4, 2, 2, 2, 2, 2, 4, 4, 4, 4,352, 0],
[ 0,348, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,352, 0],
[ 0,348, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,352, 0],
[ 0,348, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,352, 0],
[ 0,349,346,346,346,346,346,346,346,346,346,346,346,347, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
],
"firstArrive": [
{
"type": "trigger",
"loc": [
1,
0
]
}
],
"parallelDo": "",
"events": {
"1,0": [
{
"type": "if",
"condition": "(core.isReplaying()||flag:SkipThePlot)",
"true": [
{
"type": "setValue",
"name": "flag:SkipThePlot",
"value": "false"
},
{
"type": "hide",
"loc": [
[
8,
2
]
],
"remove": true
}
],
"false": [
{
"type": "function",
"function": "function(){\ncore.Confirmskip_On();\n}"
},
{
"type": "showImage2",
"code": 1,
"image": "shaohusikao.png",
"sloc": [
0,
0,
null
],
"loc": [
0,
50,
291,
466
],
"opacity": 1,
"time": 0
},
"\t[邵虎]真不让人省心呢杰克。",
{
"type": "showImage2",
"code": 2,
"image": "jiekexiaohei.png",
"sloc": [
0,
0,
null
],
"loc": [
330,
70,
"289.6",
"376.8"
],
"opacity": 1,
"time": 0
},
"\t[杰克]哈、哈哈哈......",
{
"type": "hideImage",
"code": 2,
"time": 0
},
{
"type": "showImage2",
"code": 3,
"image": "jiekezixin.png",
"sloc": [
0,
0,
null
],
"loc": [
330,
70,
"289.6",
"376.8"
],
"opacity": 1,
"time": 0
},
"\t[杰克]这个先不说,我感觉楼上,就是25层,有点不一般。",
{
"type": "hideImage",
"code": 1,
"time": 0
},
{
"type": "showImage2",
"code": 4,
"image": "shaohuyilv.png",
"sloc": [
0,
0,
null
],
"loc": [
0,
50,
291,
466
],
"opacity": 1,
"time": 0
},
"\t[邵虎]???不一般.........",
"\t[杰克]老大在来的路上应该见过那种“明明是通路,而走过去却是一道墙”的机关吧?",
{
"type": "hideImage",
"code": 4,
"time": 0
},
{
"type": "showImage2",
"code": 5,
"image": "shaohusikao.png",
"sloc": [
0,
0,
null
],
"loc": [
0,
50,
291,
466
],
"opacity": 1,
"time": 0
},
"\t[邵虎]“明明是通路,而走过去却是一道墙”吗.......",
{
"type": "hideImage",
"code": 5,
"time": 0
},
{
"type": "showImage2",
"code": 6,
"image": "shaohuzixin.png",
"sloc": [
0,
0,
null
],
"loc": [
0,
50,
291,
466
],
"opacity": 1,
"time": 0
},
"\t[邵虎]......应该不是第一次见了16层就有好多这种机关。怎么25层也有这种机关吗",
"\t[杰克]这.......说“有”也不是很准确确切的说25层没有实墙是完全由机关组成的。",
{
"type": "hideImage",
"code": 6,
"time": 0
},
{
"type": "showImage2",
"code": 7,
"image": "shaohuziya.png",
"sloc": [
0,
0,
null
],
"loc": [
0,
50,
291,
466
],
"opacity": 1,
"time": 0
},
"\t[邵虎]什么!!",
"\t[邵虎]这......要是正常状态下的我或许还有能力探索一下......可我现在身中剧毒,若是行动过量的话......",
"\t[杰克]..........这样吧,我可以为老大找到一条通路。但其他的岔路我可能就无法带老大掌握了,这样也行吗?",
{
"type": "hideImage",
"code": 7,
"time": 0
},
{
"type": "showImage2",
"code": 8,
"image": "shaohuzixin.png",
"sloc": [
0,
0,
null
],
"loc": [
0,
50,
291,
466
],
"opacity": 1,
"time": 0
},
"\t[邵虎]帮大忙了......",
{
"type": "hideImage",
"code": 3,
"time": 0
},
{
"type": "showImage2",
"code": 9,
"image": "jiekexiaohei.png",
"sloc": [
0,
0,
null
],
"loc": [
330,
70,
"289.6",
"376.8"
],
"opacity": 1,
"time": 0
},
"\t[杰克]\r[red]不过其他的路上可能会有血瓶以及机关\r所以希望老大不要拘泥于我的路线。",
"\t[邵虎]知道了。你去吧。",
"\t[杰克]好,我在楼上等你。",
{
"type": "hideImage",
"code": 9,
"time": 0
},
{
"type": "hideImage",
"code": 8,
"time": 0
},
{
"type": "setValue",
"name": "flag:useS_PASS",
"value": "false"
},
{
"type": "move",
"loc": [
8,
2
],
"time": 500,
"keep": true,
"steps": [
"right:1",
"down:2"
]
},
{
"type": "animate",
"name": "shenglvehao",
"loc": [
9,
4
]
},
{
"type": "playSound",
"name": "096-Attack08.ogg"
},
{
"type": "playBgm",
"name": "jinpo.mp3",
"keep": true
},
{
"type": "setBlock",
"number": "518",
"loc": [
[
9,
4
]
]
},
{
"type": "move",
"loc": [
9,
4
],
"time": 500,
"keep": true,
"steps": [
"left:2"
]
},
{
"type": "hide",
"loc": [
[
7,
4
]
],
"remove": true
},
{
"type": "setValue",
"name": "flag:useS_PASS",
"value": "true"
},
{
"type": "function",
"function": "function(){\ncore.Confirmskip_Off();\n}"
}
]
},
{
"type": "setValue",
"name": "flag:juqing",
"operator": "+=",
"value": "1"
}
],
"3,5": [
{
"type": "if",
"condition": "(flag:221==1)",
"true": [
{
"type": "hide",
"remove": true
}
],
"false": [
{
"type": "if",
"condition": "(flag:24fnpc==1)",
"true": [
{
"type": "showImage2",
"code": 8,
"image": "npcnan.png",
"sloc": [
0,
0,
null
],
"loc": [
330,
70,
"304.8",
"432.8"
],
"opacity": 1,
"time": 0
},
"\t[联盟老头]哼哼......魔物什么的都给去死吧!!哈哈哈哈哈~~~~",
{
"type": "hideImage",
"code": 8,
"time": 0
}
],
"false": [
{
"type": "if",
"condition": "(core.isReplaying()||flag:SkipThePlot)",
"true": [
{
"type": "setValue",
"name": "flag:SkipThePlot",
"value": "false"
}
],
"false": [
{
"type": "function",
"function": "function(){\ncore.Confirmskip_On();\n}"
},
{
"type": "showImage2",
"code": 1,
"image": "npcnan.png",
"sloc": [
0,
0,
null
],
"loc": [
330,
70,
"304.8",
"432.8"
],
"opacity": 1,
"time": 0
},
"\t[联盟老头]哼哼......还是这片区域合我的胃口啊~!!哈哈哈哈哈~~~~",
{
"type": "hideImage",
"code": 1,
"time": 0
},
{
"type": "showImage2",
"code": 2,
"image": "shaohusikao.png",
"sloc": [
0,
0,
null
],
"loc": [
0,
50,
291,
466
],
"opacity": 1,
"time": 0
},
"\t[邵虎]这里这么乱,你也呆的下去?",
{
"type": "hideImage",
"code": 2,
"time": 0
},
{
"type": "showImage2",
"code": 3,
"image": "npcnan.png",
"sloc": [
0,
0,
null
],
"loc": [
330,
70,
"304.8",
"432.8"
],
"opacity": 1,
"time": 0
},
"\t[联盟老头]哼哼......年轻人不懂事。知道戾骑士吗?那就是从死人堆里爬出来的顶尖高手!",
"\t[联盟老头]要论综合实力戾骑士可能还比不过联盟盟主,不过要论攻击力与疯狂性......哈哈哈,没人能与戾骑士相比呢!",
{
"type": "hideImage",
"code": 3,
"time": 0
},
{
"type": "showImage2",
"code": 4,
"image": "shaohusikao.png",
"sloc": [
0,
0,
null
],
"loc": [
0,
50,
291,
466
],
"opacity": 1,
"time": 0
},
"\t[邵虎]...............",
{
"type": "hideImage",
"code": 4,
"time": 0
},
{
"type": "showImage2",
"code": 5,
"image": "npcnan.png",
"sloc": [
0,
0,
null
],
"loc": [
330,
70,
"304.8",
"432.8"
],
"opacity": 1,
"time": 0
},
"\t[联盟老头]在这里,我能清晰地嗅到血的味道,不知道什么时候就会一命呜呼的紧迫感!!哇哈哈哈哈!!!!!!",
{
"type": "hideImage",
"code": 5,
"time": 0
},
{
"type": "showImage2",
"code": 6,
"image": "shaohusikao.png",
"sloc": [
0,
0,
null
],
"loc": [
0,
50,
291,
466
],
"opacity": 1,
"time": 0
},
"\t[邵虎].............已经嗜杀成性了么......",
{
"type": "hideImage",
"code": 6,
"time": 0
},
{
"type": "showImage2",
"code": 7,
"image": "npcnan.png",
"sloc": [
0,
0,
null
],
"loc": [
330,
70,
"304.8",
"432.8"
],
"opacity": 1,
"time": 0
},
"\t[联盟老头]........不过,\r[red]一味的增加攻击是不可取的\r如果遇上防御能力仅次于你攻击能力的对手战斗将无比艰难。",
{
"type": "hideImage",
"code": 7,
"time": 0
},
{
"type": "function",
"function": "function(){\ncore.Confirmskip_Off();\n}"
}
]
},
{
"type": "setValue",
"name": "flag:juqing",
"operator": "+=",
"value": "1"
},
{
"type": "setValue",
"name": "flag:24fnpc",
"value": "1"
}
]
}
]
}
]
},
"changeFloor": {
"6,2": {
"floorId": ":before",
"stair": "upFloor"
},
"6,4": {
"floorId": ":next",
"stair": "downFloor"
}
},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"cannotMove": {},
"ratio": 1,
"bgmap": [
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0,10255, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0,10247, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
],
"fgmap": [
],
"width": 15,
"height": 15,
"autoEvent": {},
"upFloor": [
7,
4
],
"downFloor": [
7,
2
],
"canFlyFrom": true,
"beforeBattle": {},
"cannotMoveIn": {}
}