Merge remote-tracking branch 'refs/remotes/ckcz123/v2.0' into editor-tilesets

This commit is contained in:
YouWei Zhao 2018-09-27 14:49:23 +08:00
commit 02c7f86977
7 changed files with 91 additions and 50 deletions

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@ -802,7 +802,7 @@ return code;
*/;
viberate_s
: '画面震动' '时间' Int '异步' Bool Newline
: '画面震动' '时间' Int '不等待执行完毕' Bool Newline
/* viberate_s
@ -817,7 +817,7 @@ return code;
*/;
animate_s
: '显示动画' IdString '位置' EvalString? '异步' Bool Newline
: '显示动画' IdString '位置' EvalString? '不等待执行完毕' Bool Newline
/* animate_s
@ -867,7 +867,7 @@ return code;
*/;
animateImage_0_s
: '图片淡入' EvalString '起点像素位置' 'x' PosString 'y' PosString '动画时间' Int '异步' Bool Newline
: '图片淡入' EvalString '起点像素位置' 'x' PosString 'y' PosString '动画时间' Int '不等待执行完毕' Bool Newline
/* animateImage_0_s
@ -881,7 +881,7 @@ return code;
*/;
animateImage_1_s
: '图片淡出' EvalString '起点像素位置' 'x' PosString 'y' PosString '动画时间' Int '异步' Bool Newline
: '图片淡出' EvalString '起点像素位置' 'x' PosString 'y' PosString '动画时间' Int '不等待执行完毕' Bool Newline
/* animateImage_1_s
@ -921,7 +921,7 @@ return code;
moveImage_0_s
: '图片移动' EvalString '起点像素位置' 'x' PosString 'y' PosString BGNL
'终点像素位置' 'x' PosString 'y' PosString '移动时间' Int '异步' Bool Newline
'终点像素位置' 'x' PosString 'y' PosString '移动时间' Int '不等待执行完毕' Bool Newline
/* moveImage_0_s
@ -935,7 +935,7 @@ return code;
*/;
setFg_0_s
: '更改画面色调' Number ',' Number ',' Number ',' Number '动画时间' Int? '异步' Bool Newline
: '更改画面色调' Number ',' Number ',' Number ',' Number '动画时间' Int? '不等待执行完毕' Bool Newline
/* setFg_0_s
@ -959,7 +959,7 @@ return code;
*/;
setFg_1_s
: '恢复画面色调' '动画时间' Int? '异步' Bool Newline
: '恢复画面色调' '动画时间' Int? '不等待执行完毕' Bool Newline
/* setFg_1_s
@ -1110,7 +1110,7 @@ return code;
*/;
setVolume_s
: '设置音量' Int '渐变时间' Int? '异步' Bool Newline
: '设置音量' Int '渐变时间' Int? '不等待执行完毕' Bool Newline
/* setVolume_s

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@ -114,7 +114,10 @@ editor.prototype.idsInit = function (maps, icons) {
var img = core.material.images.tilesets[imgName];
var width = Math.floor(img.width/32), height = Math.floor(img.height/32);
if(img.width%32 || img.height%32){
alert(imgName+'的长或宽不是32的整数倍, 请修改后刷新页面')
alert(imgName+'的长或宽不是32的整数倍, 请修改后刷新页面');
}
if(img.width*img.height > 32*32*1000){
alert(imgName+'上的图块数量超过了1000请修改后刷新页面');
}
for (var id=startOffset; id<startOffset+width*height;id++) {
var x = (id-startOffset)%width, y = parseInt((id-startOffset)/width);

View File

@ -56,6 +56,7 @@ control.prototype.setRequestAnimationFrame = function () {
core.animateFrame.globalTime = core.animateFrame.globalTime||timestamp;
core.animateFrame.boxTime = core.animateFrame.boxTime||timestamp;
core.animateFrame.animateTime = core.animateFrame.animateTime||timestamp;
core.animateFrame.moveTime = core.animateFrame.moveTime||timestamp;
core.animateFrame.weather.time = core.animateFrame.weather.time||timestamp;
@ -88,6 +89,18 @@ control.prototype.setRequestAnimationFrame = function () {
core.animateFrame.boxTime = timestamp;
}
// Animate
if (timestamp-core.animateFrame.animateTime>50 && core.isset(core.status.animateObjs) && core.status.animateObjs.length>0) {
core.clearMap('animate');
core.status.animateObjs = core.status.animateObjs.filter(function (obj) {
return obj.index < obj.animate.frames.length;
})
core.status.animateObjs.forEach(function (obj) {
core.maps.drawAnimateFrame(obj.animate, obj.centerX, obj.centerY, obj.index++);
})
core.animateFrame.animateTime = timestamp;
}
// Hero move
if (timestamp-core.animateFrame.moveTime>16 && core.isset(core.status.heroMoving) && core.status.heroMoving>0) {
var x=core.getHeroLoc('x'), y=core.getHeroLoc('y'), direction = core.getHeroLoc('direction');

View File

@ -31,6 +31,7 @@ function core() {
'globalAnimate': false,
'globalTime': null,
'boxTime': null,
'animateTime': null,
'moveTime': null,
'speed': null,
'weather': {
@ -157,6 +158,7 @@ function core() {
// 动画
'globalAnimateObjs': [],
'boxAnimateObjs': [],
'animateObjs': [],
};
this.status = {};
}

View File

@ -59,7 +59,10 @@ maps.prototype.initBlock = function (x, y, id) {
var tmp = {'x': x, 'y': y, 'id': id};
if (disable!=null) tmp.disable = disable;
if (id in this.blocksInfo) tmp.event = JSON.parse(JSON.stringify(this.blocksInfo[id]));
if (id==17) {
tmp.event = {"cls": "terrains", "id": "airwall", "noPass": true};
}
else if (id in this.blocksInfo) tmp.event = JSON.parse(JSON.stringify(this.blocksInfo[id]));
else {
var tilesetOffset = core.icons.getTilesetOffset(id);
if (tilesetOffset != null) {
@ -338,9 +341,13 @@ maps.prototype.canMoveDirectly = function (destX,destY) {
}
maps.prototype.drawBlock = function (block, animate, dx, dy) {
// none空地17空气墙
if (block.event.id=='none' || block.id==17) return;
var cls = block.event.cls, height = block.event.height || 32;
var image, x, y;
if (cls == 'tileset') {
var offset = core.icons.getTilesetOffset(block.event.id);
if (offset == null) return;
@ -393,7 +400,7 @@ maps.prototype.drawBgFgMap = function (floorId, canvas, name) {
for (var y = 0; y < height; y++) {
if (name=='bg')
canvas.drawImage(blockImage, 0, blockIcon * 32, 32, 32, x * 32, y * 32, 32, 32);
if (arr[y][x]>0) {
if (arr[y][x]>0 && arr[y][x]!=17) {
var block = core.maps.initBlock(x, y, arr[y][x]);
if (core.isset(block.event)) {
var id = block.event.id, cls = block.event.cls;
@ -492,7 +499,7 @@ maps.prototype.drawMap = function (mapName, callback) {
if (block.event.cls == 'autotile') {
core.drawAutotile(core.canvas.event, mapArray, block, 32, 0, 0);
}
else if (block.event.id!='none') {
else {
core.drawBlock(block);
core.addGlobalAnimate(block);
}
@ -1180,6 +1187,35 @@ maps.prototype.drawBoxAnimate = function () {
}
}
////// 绘制动画的某一帧 //////
maps.prototype.drawAnimateFrame = function (animate, centerX, centerY, index) {
var frame = animate.frames[index];
var ratio = animate.ratio;
frame.forEach(function (t) {
var image = animate.images[t.index];
if (!core.isset(image)) return;
var realWidth = image.width * ratio * t.zoom / 100;
var realHeight = image.height * ratio * t.zoom / 100;
core.setAlpha('animate', t.opacity / 255);
var cx = centerX+t.x, cy=centerY+t.y;
if (!t.mirror && !t.angle) {
core.canvas.animate.drawImage(image, cx-realWidth/2 - core.bigmap.offsetX, cy-realHeight/2 - core.bigmap.offsetY, realWidth, realHeight);
}
else {
core.saveCanvas('animate');
core.canvas.animate.translate(cx,cy);
if (t.angle)
core.canvas.animate.rotate(-t.angle*Math.PI/180);
if (t.mirror)
core.canvas.animate.scale(-1,1);
core.canvas.animate.drawImage(image, -realWidth/2 - core.bigmap.offsetX, -realHeight/2 - core.bigmap.offsetY, realWidth, realHeight);
core.loadCanvas('animate');
}
})
}
////// 绘制动画 //////
maps.prototype.drawAnimate = function (name, x, y, callback) {
@ -1195,49 +1231,22 @@ maps.prototype.drawAnimate = function (name, x, y, callback) {
return;
}
// 清空animate层
clearInterval(core.interval.animateInterval);
core.clearMap('animate');
// 开始绘制
var animate = core.material.animates[name];
var ratio = animate.ratio;
var centerX = 32*x+16, centerY = 32*y+16;
var index=0;
var animate = core.material.animates[name], centerX = 32*x+16, centerY = 32*y+16;
// 播放音效
core.playSound(animate.se);
var draw = function (index) {
core.clearMap('animate');
var frame = animate.frames[index];
frame.forEach(function (t) {
var image = animate.images[t.index];
if (!core.isset(image)) return;
var realWidth = image.width * ratio * t.zoom / 100;
var realHeight = image.height * ratio * t.zoom / 100;
core.setAlpha('animate', t.opacity / 255);
var cx = centerX+t.x, cy=centerY+t.y;
if (!t.mirror && !t.angle) {
core.canvas.animate.drawImage(image, cx-realWidth/2 - core.bigmap.offsetX, cy-realHeight/2 - core.bigmap.offsetY, realWidth, realHeight);
}
else {
core.saveCanvas('animate');
core.canvas.animate.translate(cx,cy);
if (t.angle)
core.canvas.animate.rotate(-t.angle*Math.PI/180);
if (t.mirror)
core.canvas.animate.scale(-1,1);
core.canvas.animate.drawImage(image, -realWidth/2 - core.bigmap.offsetX, -realHeight/2 - core.bigmap.offsetY, realWidth, realHeight);
core.loadCanvas('animate');
}
})
// 异步绘制使用requestAnimationFrame进行绘制
if (!core.isset(callback)) {
core.status.animateObjs.push({"animate": animate, "centerX": centerX, "centerY": centerY, "index": 0});
return;
}
draw(index++);
var index=0;
core.clearMap('animate');
core.maps.drawAnimateFrame(animate, centerX, centerY, index++);
core.interval.animateInterval = setInterval(function (t) {
if (index == animate.frames.length) {
@ -1247,7 +1256,8 @@ maps.prototype.drawAnimate = function (name, x, y, callback) {
if (core.isset(callback)) callback();
return;
}
draw(index++);
core.clearMap('animate');
core.maps.drawAnimateFrame(animate, centerX, centerY, index++);
}, 50);
}

View File

@ -2057,7 +2057,7 @@ ui.prototype.drawThumbnail = function(floorId, canvas, blocks, x, y, size, cente
}
}
else {
if (block.event.id!='none') {
if (block.event.id!='none' && block.id!=17) {
var blockIcon = core.material.icons[block.event.cls][block.event.id];
var blockImage = core.material.images[block.event.cls];
var height = block.event.height || 32;

View File

@ -1,4 +1,17 @@
HTML5魔塔样板V2.4.1
HTML5魔塔样板V2.4.2
允许导入tilesets直接使用无需PS和注册
tilesets的素材允许以矩形方式整体绘制
增加了透明块的支持
装备允许按照百分比增加属性
多动画的同时播放
修复了打开存读档页面时闪屏的问题
修复了cannotMove仍然能轻按和瞬移的问题
所有已知Bug修复部分代码重构和细节优化
-----------------------------------------------------------------------
HTML5魔塔样板V2.4.1
增加背景层和前景层的图块绘制,多层图块可叠加
背景层/前景层图块的显示、隐藏、修改等事件