diff --git a/project/data.js b/project/data.js index f89ed041..1d14035d 100644 --- a/project/data.js +++ b/project/data.js @@ -5,7 +5,7 @@ data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d = "sample0", "sample1", "sample2", "MT0" ], "images" : [ - "bg.jpg", "timg.gif" + "bg.jpg" ], "animates" : [ "hand", "sword", "zone", diff --git a/project/floors/sample0.js b/project/floors/sample0.js index 209b29cd..78e04a85 100644 --- a/project/floors/sample0.js +++ b/project/floors/sample0.js @@ -9,7 +9,7 @@ main.floors.sample0 = "canFlyTo": true, // 该楼能否被楼传器飞到(不能的话在该楼也不允许使用楼传器) "canUseQuickShop": true, // 该层是否允许使用快捷商店 "defaultGround": "ground", // 默认地面的图块ID(terrains中) - "images": [[0,0,"timg.gif",false]], // 该层默认显示的所有图片;详细用法请查看文档“自定义素材”中的说明。 + "images": [], // 该层默认显示的所有图片;详细用法请查看文档“自定义素材”中的说明。 // "color": [0,0,0,0.3] // 该层的默认画面色调。本项可不写(代表无色调),如果写需要是一个RGBA数组。 // "weather": ["snow",5], // 该层的默认天气。本项可忽略表示晴天,如果写则第一项为"rain"或"snow"代表雨雪,第二项为1-10之间的数代表强度。 "bgm": "bgm.mp3", // 到达该层后默认播放的BGM。本项可忽略。 diff --git a/project/images/timg.gif b/project/images/timg.gif deleted file mode 100644 index c2065e4a..00000000 Binary files a/project/images/timg.gif and /dev/null differ