From 0b1c186303898812cae9724708d80d62a8f4c099 Mon Sep 17 00:00:00 2001 From: oc Date: Thu, 22 Mar 2018 22:09:04 +0800 Subject: [PATCH] Update --- libs/maps.js | 2 +- project/floors/MT0.js | 14 +++++++++++++- 2 files changed, 14 insertions(+), 2 deletions(-) diff --git a/libs/maps.js b/libs/maps.js index 20d4b686..23866b4a 100644 --- a/libs/maps.js +++ b/libs/maps.js @@ -124,7 +124,7 @@ maps.prototype.addEvent = function (block, x, y, event) { } // 覆盖其他属性 for (var key in event) { - if (key!="enable" && key!="trigger" && key!="noPass") { + if (key!="enable" && key!="trigger" && key!="noPass" && core.isset(event[key])) { block.event[key]=core.clone(event[key]); } } diff --git a/project/floors/MT0.js b/project/floors/MT0.js index 03a7db4b..1d9f492e 100644 --- a/project/floors/MT0.js +++ b/project/floors/MT0.js @@ -15,7 +15,19 @@ main.floors.MT0 = // "bgm": "bgm.mp3", // 到达该层后默认播放的BGM。本项可忽略。 "item_ratio": 1, // 该层的宝石/血瓶倍率 "map": [ // 地图数据,需要是13x13,建议使用地图生成器来生成 - + [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], + [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], + [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], + [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], + [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], + [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], + [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], + [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], + [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], + [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], + [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], + [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], + [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], ], "firstArrive": [ // 第一次到该楼层触发的事件