怪物的faceIds
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59c1828e16
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@ -1389,16 +1389,20 @@ var functions_d6ad677b_427a_4623_b50f_a445a3b0ef8a =
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// 检查左右夹击
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var leftBlock = blocks[(x - 1) + "," + y],
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rightBlock = blocks[(x + 1) + "," + y];
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if (leftBlock && !leftBlock.disable && rightBlock && !rightBlock.disable && leftBlock.id == rightBlock.id) {
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if (core.hasSpecial(leftBlock.event.id, 16))
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enemyId1 = leftBlock.event.id;
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var leftId = core.getFaceDownId(leftBlock),
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rightId = core.getFaceDownId(rightBlock);
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if (leftBlock && !leftBlock.disable && rightBlock && !rightBlock.disable && leftId == rightId) {
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if (core.hasSpecial(leftId, 16))
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enemyId1 = leftId;
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}
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// 检查上下夹击
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var topBlock = blocks[x + "," + (y - 1)],
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bottomBlock = blocks[x + "," + (y + 1)];
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if (topBlock && !topBlock.disable && bottomBlock && !bottomBlock.disable && topBlock.id == bottomBlock.id) {
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if (core.hasSpecial(topBlock.event.id, 16))
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enemyId2 = topBlock.event.id;
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var topId = core.getFaceDownId(topBlock),
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bottomId = core.getFaceDownId(bottomBlock);
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if (topBlock && !topBlock.disable && bottomBlock && !bottomBlock.disable && topId == bottomId) {
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if (core.hasSpecial(topId, 16))
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enemyId2 = topId;
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}
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if (enemyId1 != null || enemyId2 != null) {
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