codeplugin & dynamicallyMapEditor

This commit is contained in:
fux4 2019-10-19 15:53:01 +08:00
parent 7d61b4f73f
commit 1ae779f9f4
4 changed files with 393 additions and 2 deletions

10
main.js
View File

@ -87,6 +87,9 @@ function main() {
this.materials = [
'animates', 'enemys', 'hero', 'items', 'npcs', 'terrains', 'enemy48', 'npc48'
];
this.pluginList = [
'plugins_data','plugins'
];
this.statusBar = {
'image': {
@ -234,8 +237,11 @@ main.prototype.init = function (mode, callback) {
"animates", "bgms", "sounds", "floorIds", "floors"].forEach(function (t) {
coreData[t] = main[t];
})
main.core.init(coreData, callback);
main.core.resize();
main.loadJs('plugins', main.pluginList, function() {
PluginManager.setup($plugins);
main.core.init(coreData, callback);
main.core.resize();
});
});
});
});

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@ -0,0 +1,319 @@
var Imported = Imported || {};
Imported.DynamicallyMapEditor = true;
var Fux2 = Fux2 || {};
Fux2.DynamicallyMapEditor = {};
Fux2.DynamicallyMapEditor.userParams = PluginManager.parameters('Fux2_DynamicallyMapEditor');
Fux2.DynamicallyMapEditor.isUsingTool = false;
Fux2.DynamicallyMapEditor.userChanged = [];
Fux2.DynamicallyMapEditor.userChangedBak = [];
Fux2.DynamicallyMapEditor.key2Function = {};
Fux2.DynamicallyMapEditor.dom = null;
Fux2.DynamicallyMapEditor.canvas = null;
Fux2.DynamicallyMapEditor.database = [];
Fux2.DynamicallyMapEditor.mapRecord = {};
Fux2.DynamicallyMapEditor.enemy2id = {};
Fux2.DynamicallyMapEditor.pageId = 0;
Fux2.DynamicallyMapEditor.pageMaxItems = 21;
Fux2.DynamicallyMapEditor.pageMax = 0;
Fux2.DynamicallyMapEditor.selectedIndex = 0;
Fux2.DynamicallyMapEditor.selectedItem = null;
Fux2.DynamicallyMapEditor.initialize = function() {
this.loadFS();
var hotkeys = this.userParams.hotKeys;
this.key2Function[hotkeys.OpenToolBox] = this.openToolBox;
this.key2Function[hotkeys.Save] = this.applyCurrentChange;
this.key2Function[hotkeys.Undo] = this.undo;
this.dom = document.createElement("canvas");
this.dom.id = 'fux2_dme';
this.dom.style.display = 'none';
this.dom.style.position = 'absolute';
this.dom.style.left = '3px';
this.dom.style.top = '3px';
this.dom.style.zIndex = 99999;
this.canvas = this.dom.getContext("2d");
core.dom.gameGroup.appendChild(this.dom);
for(var k in core.material.enemys) {
var index = core.material.icons.enemys[k];
if(index !== undefined) {
this.database[index] = k;
}
}
this.database = this.database.filter(function(item){ return !!item; });
for(var k in core.maps.blocksInfo) {
var block = core.maps.blocksInfo[k];
if(block.cls == 'enemys') {
this.enemy2id[block.id] = k;
}
}
this.pageMax = Math.ceil(this.database.length / this.pageMaxItems);
core.actions.registerAction('onkeyUp', 'plugin_dme_keydown', this.onKeyDown.bind(this), 200);
core.actions.registerAction('onclick', 'plugin_dme_click', this.onMapClick.bind(this), 200);
this.dom.addEventListener("click",this.onBoxClick.bind(this));
}
Fux2.DynamicallyMapEditor.loadFS = function() {
var url = '_server/fs.js';
var script = document.createElement('script');
script.type = 'text/javascript';
script.src = url;
script.async = false;
script.onerror = function() {
console.error('加载fs失败');
};
script._url = url;
document.body.appendChild(script);
};
Fux2.DynamicallyMapEditor.openToolBox = function() {
this.isUsingTool = !this.isUsingTool;
this.selectedItem = null;
this.selectedIndex = -1;
this.refreshToolBox();
}
Fux2.DynamicallyMapEditor.applyCurrentChange = function() {
core.initStatus.maps = core.maps._initMaps();
core.enemys.enemys = core.clone(core.material.enemys);
var enemyString = 'var enemys_fcae963b_31c9_42b4_b48c_bb48d09f3f80 = '+JSON.stringify(core.enemys.enemys);
fs.writeFile('project/enemys.js', enemyString, 'utf-8', function (e, d) {})
for(var k in this.mapRecord) {
if(this.mapRecord[k]) {
var mapString = 'main.floors.' + k + '=' + JSON.stringify(core.floors[k]);
fs.writeFile('project/floors/'+k+'.js', mapString, 'utf-8', function (e, d) { });
}
}
this.mapRecord = {};
core.drawTip('已将所有改动应用到文件');
}
Fux2.DynamicallyMapEditor.undo = function() {
var operation = this.userChanged.pop();
if(!operation) {
core.drawTip('没有动作可以撤销');
return;
}
var type = operation.type;
if(type == 'put') {
var blockId = operation.originId;
var x = operation.x;
var y = operation.y;
var floorId = operation.floorId;
var originData = core.floors[floorId];
core.floors[floorId].map[y][x] = blockId;
this.mapRecord[floorId] = true;
core.removeBlock(x,y,floorId);
core.drawTip('已撤销'+floorId+'在('+x+','+y+')的图块操作');
}else{
var enemyId = operation.enemyId;
var hp = operation.originHp;
var atk = operation.originAtk;
var def = operation.originDef;
var special = operation.originSpecial;
var enemy = core.material.enemys[enemyId];
enemy.hp = hp;
enemy.atk = atk;
enemy.def = def;
enemy.special = special;
core.drawTip('已撤销对'+enemy.name+'的属性修改');
}
}
Fux2.DynamicallyMapEditor.onKeyDown = function(e) {
if(core.status.lockControl) return false;
this.key2Function[e.keyCode] && this.key2Function[e.keyCode].call(Fux2.DynamicallyMapEditor);
return false;
}
Fux2.DynamicallyMapEditor.addOperation = function() {
var operation = {};
var type = arguments[0];
operation.type = type;
if(type == 'put') {
operation.applyId = arguments[1];
operation.x = arguments[2];
operation.y = arguments[3];
operation.floorId = arguments[4];
operation.originId = core.floors[operation.floorId].map[operation.y][operation.x];
core.floors[operation.floorId].map[operation.y][operation.x] = operation.applyId;
this.mapRecord[operation.floorId] = true;
}else if(type == 'modify') {
operation.enemyId = arguments[1];
operation.hp = arguments[2];
operation.atk = arguments[3];
operation.def = arguments[4];
operation.special = arguments[5];
var enemy = core.material.enemys[operation.enemyId];
operation.originHp = enemy.hp;
operation.originAtk = enemy.atk;
operation.originDef = enemy.def;
operation.originSpecial = enemy.special;
enemy.hp = operation.hp;
enemy.atk = operation.atk;
enemy.def = operation.def;
enemy.special = operation.special;
}
this.userChanged.push(operation);
}
Fux2.DynamicallyMapEditor.onMapClick = function(x,y) {
if(core.status.lockControl) return false;
if(!this.isUsingTool) return false;
if(!this.selectedItem) return false;
var blockId = Number(this.enemy2id[this.selectedItem.id]);
this.addOperation('put',blockId,x,y,core.status.floorId);
core.setBlock(blockId, x, y, core.status.floorId);
return true;
}
Fux2.DynamicallyMapEditor.onItemClick = function(index) {
var startIndex = this.pageId * this.pageMaxItems;
var item = this.database[startIndex + index];
if(!item) return;
if(index == this.selectedIndex) {
var enemy = core.material.enemys[item];
var nowData = [enemy.hp,enemy.atk,enemy.def,enemy.special].join(',');
var result = prompt("输入血,攻,防,能力",nowData);
if(result) {
var finalData = result.split(/,/);
var hp = Number(finalData[0]);
var atk = Number(finalData[1]);
var def = Number(finalData[2]);
var special = eval(finalData[3]);
this.addOperation('modify',item,hp,atk,def,special);
core.drawTip('已更新'+enemy.name+'的数据');
this.refreshToolBox();
}else{
core.drawTip('无效的输入数据');
}
}else{
this.selectedIndex = index;
this.selectedItem = core.material.enemys[item];
this.refreshToolBox();
}
}
Fux2.DynamicallyMapEditor.onPageUp = function() {
if(this.pageId>0) {
this.pageId--;
this.selectedItem = null;
this.refreshToolBox();
}
}
Fux2.DynamicallyMapEditor.onPageDown = function() {
if(this.pageId<this.pageMax-1) {
this.pageId++;
this.selectedItem = null;
this.refreshToolBox();
}
}
Fux2.DynamicallyMapEditor.onBoxClick = function(e) {
if(!this.isUsingTool) return;
var x = e.layerX;
var y = e.layerY;
for(var i=0;i<this.pageMaxItems;i++) {
var rect = this.itemRect(i);
if(x>=rect.x && x<=rect.x+rect.w && y>=rect.y && y<=rect.y+rect.h) {
this.onItemClick(i);
return;
}
}
if(y>=350) {
if(x>=this.offsetX && x<=this.offsetX+60){
this.onPageUp();
}else{
this.onPageDown();
}
}
}
Fux2.DynamicallyMapEditor.resetCanvas = function() {
this.canvas.font = "12px 宋体";
this.canvas.textBaseline = 'alphabetic';
this.canvas.mozImageSmoothingEnabled = false;
this.canvas.webkitImageSmoothingEnabled = false;
this.canvas.msImageSmoothingEnabled = false;
this.canvas.imageSmoothingEnabled = false;
}
Fux2.DynamicallyMapEditor.itemRect = function(index) {
return {
'x' : this.offsetX+(index%3)*40,
'y' : Math.floor(index/3)*50,
'w' : 40,
'h' : 50
};
}
Fux2.DynamicallyMapEditor.fillTextWithOutline = function(text,x,y,style) {
this.canvas.fillStyle = '#000000';
this.canvas.fillText(text, x-1, y-1);
this.canvas.fillText(text, x-1, y+1);
this.canvas.fillText(text, x+1, y-1);
this.canvas.fillText(text, x+1, y+1);
this.canvas.fillStyle = style;
this.canvas.fillText(text, x, y);
}
Fux2.DynamicallyMapEditor.refreshToolBox = function() {
this.dom.style.width = core.dom.statusCanvas.style.width;
this.dom.width = core.dom.statusCanvas.width;
this.dom.style.height = core.dom.statusCanvas.style.height;
this.dom.height = core.dom.statusCanvas.height;
this.offsetX = this.dom.width / 2 - 60;;
if(this.isUsingTool) {
this.canvas.fillStyle = '#000000';
this.canvas.fillRect(0,0,this.dom.width,this.dom.height);
if(!core.domStyle.isVertical) {
this.resetCanvas();
var source = core.material.images.enemys;
var enemyCount = this.database.length;
var startIndex = this.pageId * this.pageMaxItems;
for(var i=0;i<this.pageMaxItems;i++) {
var item = this.database[startIndex + i];
if(!item) break;
var name = core.material.enemys[item].name;
var si = core.material.icons.enemys[item]*32;
var rect = this.itemRect(i);
this.canvas.drawImage(source,0,si,32,32,rect.x+4,rect.y,32,32);
this.canvas.textAlign = 'center';
this.canvas.fillText(name,rect.x+20,rect.y+44);
var damageString = core.enemys.getDamageString(item, 0, 0, core.status.floorId);
var damage = damageString.damage
this.fillTextWithOutline(damage,rect.x+20,rect.y+32,damageString.color);
this.canvas.textAlign = 'left';
var critical = core.enemys.nextCriticals(item, 1, 0, 0, core.status.floorId);
critical = core.formatBigNumber((critical[0]||[])[0], true);
if (critical == '???') critical = '?';
this.fillTextWithOutline(critical,rect.x+2,rect.y+12,'#FFFFFF');
}
this.canvas.textAlign = 'center';
if(this.pageId>0) this.canvas.fillText('上一页',this.offsetX + 30,380);
if(this.pageId<this.pageMax-1) this.canvas.fillText('下一页',this.offsetX + 90,380);
if(this.selectedItem) {
this.canvas.strokeStyle = '#FFFFFF';
var rect = this.itemRect(this.selectedIndex);
this.canvas.strokeRect(rect.x,rect.y,rect.w,rect.h);
}
}
}
this.dom.style.display = this.isUsingTool ? 'block' : 'none';
}
// re
Fux2.DynamicallyMapEditor._resize_statusBar = control.prototype._resize_statusBar;
control.prototype._resize_statusBar = function (obj) {
Fux2.DynamicallyMapEditor._resize_statusBar.call(this,obj);
Fux2.DynamicallyMapEditor.refreshToolBox();
}
Fux2.DynamicallyMapEditor.initialize();

53
plugins/plugins.js Normal file
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@ -0,0 +1,53 @@
//-----------------------------------------------------------------------------
// PluginManager
//
// The static class that manages the plugins.
function PluginManager() {
throw new Error('This is a static class');
}
PluginManager._path = 'plugins/files/';
PluginManager._scripts = [];
PluginManager._errorUrls = [];
PluginManager._parameters = {};
PluginManager.setup = function(plugins) {
plugins.forEach(function(plugin) {
if (plugin.status && this._scripts.indexOf(plugin.name)<0) {
this.setParameters(plugin.name, plugin.parameters);
this.loadScript(plugin.name + '.js');
this._scripts.push(plugin.name);
}
}, this);
};
PluginManager.checkErrors = function() {
var url = this._errorUrls.shift();
if (url) {
throw new Error('Failed to load: ' + url);
}
};
PluginManager.parameters = function(name) {
return this._parameters[name.toLowerCase()] || {};
};
PluginManager.setParameters = function(name, parameters) {
this._parameters[name.toLowerCase()] = parameters;
};
PluginManager.loadScript = function(name) {
var url = this._path + name;
var script = document.createElement('script');
script.type = 'text/javascript';
script.src = url;
script.async = false;
script.onerror = this.onError.bind(this);
script._url = url;
document.body.appendChild(script);
};
PluginManager.onError = function(e) {
this._errorUrls.push(e.target._url);
};

13
plugins/plugins_data.js Normal file
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@ -0,0 +1,13 @@
var $plugins = [
{
"name": "Fux2_DynamicallyMapEditor",
"status": true,
"description": "This plugin allows you to dynamically modify/add monsters in the game.",
"parameters": {
"hotKeys" : {
"OpenToolBox" : 219,
"Save" : 221,
"Undo" : 220
}
}
}];