fix:修正getItemEffectValue
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@ -46,7 +46,6 @@ items.prototype.getItemEffectValue = function (itemId, ratio) {
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statusName = statusName.slice(0, -2);
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}
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if (core.status.hero.hasOwnProperty(statusName)) {
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for (var i = 0; i < itemNum; ++i) {
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try {
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statusValue = eval(effect);
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}
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@ -57,7 +56,6 @@ items.prototype.getItemEffectValue = function (itemId, ratio) {
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effectObj[statusName] = statusValue;
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}
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}
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}
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return effectObj;
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}
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