Update
This commit is contained in:
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5180285e9e
commit
263ed22432
@ -19,14 +19,12 @@ function dynamicMapEditor() {
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undo: 220
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}
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};
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this.infos = [];
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this.items = [];
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this.userChanged = [];
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this.key2Function = {};
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this.dom = null;
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this.canvas = null;
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this.database = [];
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this.mapRecord = {};
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this.enemy2id = {};
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this.pageId = 0;
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this.pageMaxItems = 21;
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this.pageMax = 0;
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@ -35,6 +33,8 @@ function dynamicMapEditor() {
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this._init();
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}
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// ------ init
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dynamicMapEditor.prototype._init = function () {
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var hotkeys = this.userParams.hotKeys;
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this.key2Function[hotkeys.openToolBox] = this.openToolBox;
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@ -49,104 +49,143 @@ dynamicMapEditor.prototype._init = function () {
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this.dom.style.top = '3px';
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this.dom.style.zIndex = 99999;
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this.canvas = this.dom.getContext("2d");
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this.canvas.font = "12px Verdana";
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core.dom.gameGroup.appendChild(this.dom);
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this.initInfos();
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for(var k in core.material.enemys) {
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var index = core.material.icons.enemys[k];
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if(index !== undefined) {
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this.database[index] = k;
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}
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}
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this.database = this.database.filter(function(item){ return !!item; });
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for(var k in core.maps.blocksInfo) {
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var block = core.maps.blocksInfo[k];
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if(block.cls == 'enemys') {
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this.enemy2id[block.id] = k;
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}
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}
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this.pageMax = Math.ceil(this.database.length / this.pageMaxItems);
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core.actions.registerAction('onkeyUp', 'plugin_dme_keydown', this.onKeyDown.bind(this), 200);
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core.actions.registerAction('onclick', 'plugin_dme_click', this.onMapClick.bind(this), 200);
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this.pageMax = Math.ceil(this.items.length / this.pageMaxItems);
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core.registerAction('onkeyUp', 'plugin_dme_keydown', this.onKeyDown.bind(this), 200);
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core.registerAction('onclick', 'plugin_dme_click', this.onMapClick.bind(this), 200);
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this.dom.addEventListener("click",this.onBoxClick.bind(this));
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}
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dynamicMapEditor.prototype.initInfos = function () {
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this.infos = [];
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this.items = [];
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this.displayIds.forEach(function (v) {
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if (v.startsWith("cls:")) {
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var cls = v.substr(4);
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for (var id in core.maps.blocksInfo) {
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var u = core.maps.blocksInfo[id];
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if (u && u.cls == cls) {
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this.infos.push(core.getBlockInfo(u.id));
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this.items.push(core.getBlockInfo(u.id));
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}
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}
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} else {
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this.infos.push(core.getBlockInfo(v));
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this.items.push(core.getBlockInfo(v));
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}
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}, this);
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}
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dynamicMapEditor.prototype.openToolBox = function() {
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this.isUsingTool = !this.isUsingTool;
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this.selectedItem = null;
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this.selectedIndex = -1;
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this.refreshToolBox();
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}
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dynamicMapEditor.prototype.undo = function() {
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var operation = this.userChanged.pop();
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if(!operation) {
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core.drawTip('没有动作可以撤销');
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return;
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}
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var type = operation.type;
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if(type == 'put') {
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var blockId = operation.originId;
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var x = operation.x;
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var y = operation.y;
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var floorId = operation.floorId;
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var originData = core.floors[floorId];
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core.floors[floorId].map[y][x] = blockId;
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this.mapRecord[floorId] = true;
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core.removeBlock(x,y,floorId);
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core.drawTip('已撤销'+floorId+'在('+x+','+y+')的图块操作');
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}else{
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var enemyId = operation.enemyId;
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var hp = operation.originHp;
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var atk = operation.originAtk;
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var def = operation.originDef;
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var special = operation.originSpecial;
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var enemy = core.material.enemys[enemyId];
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enemy.hp = hp;
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enemy.atk = atk;
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enemy.def = def;
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enemy.special = special;
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core.drawTip('已撤销对'+enemy.name+'的属性修改');
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}
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}
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// ------ bind actions
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dynamicMapEditor.prototype.onKeyDown = function(e) {
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if(core.status.lockControl) return false;
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if(!core.isPlaying() || core.isReplaying() || core.status.lockControl) return false;
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var func = this.key2Function[e.keyCode];
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func && func.call(this);
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return false;
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}
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dynamicMapEditor.prototype.onMapClick = function(x, y) {
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if (!core.isPlaying() || core.isReplaying() || core.status.lockControl) return false;
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if (!this.isUsingTool || !this.selectedItem) return false;
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var number = this.selectedItem.number;
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this.addOperation('put', number, x, y, core.status.floorId);
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return true;
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}
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dynamicMapEditor.prototype.getClickLoc = function (e) {
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return {
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x: (e.clientX - core.dom.gameGroup.offsetLeft - 3) / core.domStyle.scale,
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y: (e.clientY - core.dom.gameGroup.offsetTop - 3) / core.domStyle.scale,
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};
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}
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dynamicMapEditor.prototype.onBoxClick = function (e) {
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if (!core.isPlaying() || core.isReplaying() || !this.isUsingTool) return;
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var loc = this.getClickLoc(e), x = loc.x, y = loc.y;
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for(var i = 0; i < this.pageMaxItems; i++) {
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var rect = this.itemRect(i);
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if(x >= rect.x && x <= rect.x + rect.w && y >= rect.y && y <= rect.y + rect.h) {
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this.onItemClick(i);
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return;
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}
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}
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// TODO: page up, page down,help
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if(y>=350) {
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if(x>=this.offsetX && x<=this.offsetX+60){
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this.changePage(-1);
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}else{
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this.changePage(1);
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}
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}
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}
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dynamicMapEditor.prototype.onItemClick = function(index) {
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var startIndex = this.pageId * this.pageMaxItems;
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var item = this.items[startIndex + index];
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if(!item) return;
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if(index == this.selectedIndex) {
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var enemy = core.material.enemys[item.id];
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if (!enemy) return;
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var nowData = [enemy.hp, enemy.atk, enemy.def, enemy.special].join(';');
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core.myprompt("请输入:血;攻;防;能力,以分号分隔", nowData, function (result) {
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if (result) {
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try {
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var finalData = result.split(';');
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if (finalData.length < 4) throw "";
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var hp = parseInt(finalData[0]) || 0;
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var atk = parseInt(finalData[1]) || 0;
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var def = parseInt(finalData[2]) || 0;
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var special = finalData[3].replace(/[\[\]]/g, "").split(',');
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if (special.length == 0) special = 0;
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else if (special.length == 1) special = special[0];
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dynamicMapEditor.addOperation('modify', item.id, hp, atk, def, special);
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core.drawTip('已更新' + enemy.name + '的数据');
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return;
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} catch (e) {}
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}
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core.drawTip('无效的输入数据');
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});
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} else {
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this.selectedIndex = index;
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this.selectedItem = item;
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this.refreshToolBox();
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}
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}
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// ------ methods
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dynamicMapEditor.prototype.openToolBox = function() {
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if (!this.isUsingTool && core.domStyle.isVertical) {
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core.drawTip("竖屏模式下暂不支持此功能。");
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return;
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}
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this.isUsingTool = !this.isUsingTool;
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this.selectedItem = null;
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this.selectedIndex = -1;
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this.dom.style.display = this.isUsingTool ? 'block' : 'none';
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this.dom.style.width = core.dom.statusCanvas.style.width;
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this.dom.width = core.dom.statusCanvas.width;
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this.dom.style.height = core.dom.statusCanvas.style.height;
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this.dom.height = core.dom.statusCanvas.height;
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this.offsetX = this.dom.width / 2 - 60;
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this.refreshToolBox();
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}
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dynamicMapEditor.prototype.addOperation = function() {
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var operation = {};
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var type = arguments[0];
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operation.type = type;
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if(type == 'put') {
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operation.applyId = arguments[1];
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if (type == 'put') {
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operation.number = arguments[1];
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operation.x = arguments[2];
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operation.y = arguments[3];
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operation.floorId = arguments[4];
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operation.originId = core.floors[operation.floorId].map[operation.y][operation.x];
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core.floors[operation.floorId].map[operation.y][operation.x] = operation.applyId;
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operation.originNumber = core.floors[operation.floorId].map[operation.y][operation.x];
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core.floors[operation.floorId].map[operation.y][operation.x] = operation.number;
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core.setBlock(operation.number, operation.x, operation.y, operation.floorId);
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this.mapRecord[operation.floorId] = true;
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}else if(type == 'modify') {
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} else if(type == 'modify') {
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operation.enemyId = arguments[1];
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operation.hp = arguments[2];
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operation.atk = arguments[3];
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@ -165,153 +204,86 @@ dynamicMapEditor.prototype.addOperation = function() {
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this.userChanged.push(operation);
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}
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dynamicMapEditor.prototype.onMapClick = function(x,y) {
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if(core.status.lockControl) return false;
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if(!this.isUsingTool) return false;
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if(!this.selectedItem) return false;
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var blockId = Number(this.enemy2id[this.selectedItem.id]);
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this.addOperation('put',blockId,x,y,core.status.floorId);
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core.setBlock(blockId, x, y, core.status.floorId);
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return true;
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}
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dynamicMapEditor.prototype.onItemClick = function(index) {
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var startIndex = this.pageId * this.pageMaxItems;
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var item = this.database[startIndex + index];
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if(!item) return;
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if(index == this.selectedIndex) {
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var enemy = core.material.enemys[item];
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var nowData = [enemy.hp,enemy.atk,enemy.def,enemy.special].join(',');
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var result = prompt("输入血,攻,防,能力",nowData);
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if(result) {
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var finalData = result.split(/,/);
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var hp = Number(finalData[0]);
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var atk = Number(finalData[1]);
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var def = Number(finalData[2]);
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var special = eval(finalData[3]);
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this.addOperation('modify',item,hp,atk,def,special);
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core.drawTip('已更新'+enemy.name+'的数据');
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this.refreshToolBox();
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}else{
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core.drawTip('无效的输入数据');
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}
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}else{
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this.selectedIndex = index;
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this.selectedItem = core.material.enemys[item];
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this.refreshToolBox();
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dynamicMapEditor.prototype.undo = function() {
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var operation = this.userChanged.pop();
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if(!operation) {
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core.drawTip('没有动作可以撤销');
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return;
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}
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var type = operation.type;
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if(type == 'put') { // {originNumber, x, y, floorId}
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var originNumber = operation.originNumber;
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var x = operation.x;
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var y = operation.y;
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var floorId = operation.floorId;
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core.floors[floorId].map[y][x] = originNumber;
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core.setBlock(originNumber, x, y, floorId);
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this.mapRecord[floorId] = true;
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core.drawTip('已撤销' + floorId + '在(' + x + ',' + y + ')的图块操作');
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} else { // {enemyId, originHp, originAtk, originDef, originSpecial}
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var enemyId = operation.enemyId;
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var hp = operation.originHp;
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var atk = operation.originAtk;
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var def = operation.originDef;
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var special = operation.originSpecial;
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var enemy = core.material.enemys[enemyId];
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enemy.hp = hp;
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enemy.atk = atk;
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enemy.def = def;
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enemy.special = special;
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core.drawTip('已撤销对' + enemy.name + '的属性修改');
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}
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}
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dynamicMapEditor.prototype.onPageUp = function() {
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if(this.pageId>0) {
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this.pageId--;
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this.selectedItem = null;
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this.refreshToolBox();
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}
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dynamicMapEditor.prototype.changePage = function(delta) {
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var newId = this.pageId + delta;
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if (newId < 0 || newId >= this.pageMax) return;
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this.pageId = newId;
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this.selectedItem = null;
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this.refreshToolBox();
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}
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dynamicMapEditor.prototype.onPageDown = function() {
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if(this.pageId<this.pageMax-1) {
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this.pageId++;
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this.selectedItem = null;
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this.refreshToolBox();
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}
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}
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dynamicMapEditor.prototype.onBoxClick = function(e) {
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if(!this.isUsingTool) return;
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var x = e.layerX;
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var y = e.layerY;
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for(var i=0;i<this.pageMaxItems;i++) {
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var rect = this.itemRect(i);
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if(x>=rect.x && x<=rect.x+rect.w && y>=rect.y && y<=rect.y+rect.h) {
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this.onItemClick(i);
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return;
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}
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}
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if(y>=350) {
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if(x>=this.offsetX && x<=this.offsetX+60){
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this.onPageUp();
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}else{
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this.onPageDown();
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}
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}
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}
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dynamicMapEditor.prototype.resetCanvas = function() {
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this.canvas.font = "12px 宋体";
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this.canvas.textBaseline = 'alphabetic';
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this.canvas.mozImageSmoothingEnabled = false;
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this.canvas.webkitImageSmoothingEnabled = false;
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this.canvas.msImageSmoothingEnabled = false;
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this.canvas.imageSmoothingEnabled = false;
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}
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// ------ draw
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dynamicMapEditor.prototype.itemRect = function(index) {
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return {
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'x' : this.offsetX+(index%3)*40,
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'y' : Math.floor(index/3)*50,
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'x' : this.offsetX + (index % 3) * 40,
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'y' : Math.floor(index / 3) * 50,
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'w' : 40,
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'h' : 50
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};
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}
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dynamicMapEditor.prototype.fillTextWithOutline = function(text,x,y,style) {
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this.canvas.fillStyle = '#000000';
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this.canvas.fillText(text, x-1, y-1);
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this.canvas.fillText(text, x-1, y+1);
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this.canvas.fillText(text, x+1, y-1);
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this.canvas.fillText(text, x+1, y+1);
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this.canvas.fillStyle = style;
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this.canvas.fillText(text, x, y);
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}
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dynamicMapEditor.prototype.refreshToolBox = function() {
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this.dom.style.width = core.dom.statusCanvas.style.width;
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this.dom.width = core.dom.statusCanvas.width;
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this.dom.style.height = core.dom.statusCanvas.style.height;
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this.dom.height = core.dom.statusCanvas.height;
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this.offsetX = this.dom.width / 2 - 60;;
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if(this.isUsingTool) {
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this.canvas.fillStyle = '#000000';
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this.canvas.fillRect(0,0,this.dom.width,this.dom.height);
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if(!core.domStyle.isVertical) {
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this.resetCanvas();
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var source = core.material.images.enemys;
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var enemyCount = this.database.length;
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var startIndex = this.pageId * this.pageMaxItems;
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for(var i=0;i<this.pageMaxItems;i++) {
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var item = this.database[startIndex + i];
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if(!item) break;
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var name = core.material.enemys[item].name;
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var si = core.material.icons.enemys[item]*32;
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var rect = this.itemRect(i);
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this.canvas.drawImage(source,0,si,32,32,rect.x+4,rect.y,32,32);
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if (!this.isUsingTool) return;
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core.fillRect(this.canvas, 0, 0, this.dom.width, this.dom.height, '#000000');
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var startIndex = this.pageId * this.pageMaxItems;
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for (var i = 0; i < this.pageMaxItems; ++i) {
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var item = this.items[startIndex + i];
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if (item.number == 0) continue;
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if (!item) break;
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var rect = this.itemRect(i);
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core.drawImage(this.canvas, item.image, 0, item.height * item.posY, 32, 32, rect.x + 4, rect.y, 32, 32);
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this.canvas.textAlign = 'center';
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if (item.name) core.fillText(this.canvas, item.name, rect.x + 20, rect.y + 44, null, '#FFFFFF', 40);
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this.canvas.textAlign = 'left';
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var damageString = core.enemys.getDamageString(item.id);
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core.fillBoldText(this.canvas, damageString.damage, rect.x + 5, rect.y + 31, damageString.color);
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this.canvas.textAlign = 'center';
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this.canvas.fillText(name,rect.x+20,rect.y+44);
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var damageString = core.enemys.getDamageString(item, 0, 0, core.status.floorId);
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var damage = damageString.damage
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this.fillTextWithOutline(damage,rect.x+20,rect.y+32,damageString.color);
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this.canvas.textAlign = 'left';
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var critical = core.enemys.nextCriticals(item, 1, 0, 0, core.status.floorId);
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critical = core.formatBigNumber((critical[0]||[])[0], true);
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||||
if (critical == '???') critical = '?';
|
||||
this.fillTextWithOutline(critical,rect.x+2,rect.y+12,'#FFFFFF');
|
||||
}
|
||||
this.canvas.textAlign = 'center';
|
||||
if(this.pageId>0) this.canvas.fillText('上一页',this.offsetX + 30,380);
|
||||
if(this.pageId<this.pageMax-1) this.canvas.fillText('下一页',this.offsetX + 90,380);
|
||||
if(this.selectedItem) {
|
||||
this.canvas.strokeStyle = '#FFFFFF';
|
||||
var rect = this.itemRect(this.selectedIndex);
|
||||
this.canvas.strokeRect(rect.x,rect.y,rect.w,rect.h);
|
||||
}
|
||||
}
|
||||
var critical = core.enemys.nextCriticals(item.id, 1);
|
||||
critical = core.formatBigNumber((critical[0]||[])[0], true);
|
||||
if (critical == '???') critical = '?';
|
||||
core.fillBoldText(this.canvas, critical, rect.x+1, rect.y+21, '#FFFFFF');
|
||||
}
|
||||
|
||||
if(this.pageId > 0) this.canvas.fillText('上一页', this.offsetX + 30, 380);
|
||||
if(this.pageId < this.pageMax-1) this.canvas.fillText('下一页',this.offsetX + 90, 380);
|
||||
if(this.selectedItem) {
|
||||
this.canvas.strokeStyle = '#FFFFFF';
|
||||
var rect = this.itemRect(this.selectedIndex);
|
||||
this.canvas.strokeRect(rect.x, rect.y, rect.w, rect.h);
|
||||
}
|
||||
this.dom.style.display = this.isUsingTool ? 'block' : 'none';
|
||||
}
|
||||
|
||||
// ------ save
|
||||
|
||||
Loading…
Reference in New Issue
Block a user