getNumberById

This commit is contained in:
ckcz123 2019-05-23 12:52:39 +08:00
parent dae1ace3ff
commit 272d40315c
4 changed files with 34 additions and 8 deletions

View File

@ -1616,9 +1616,10 @@ core.clearMap(name)
该函数的name也可以是'all',若为'all'则为清空所有系统画布。
core.fillText(name, text, x, y, style, font)
core.fillText(name, text, x, y, style, font, maxWidth)
在某个画布上绘制一段文字。
text为要绘制的文本x,y为要绘制的坐标style可选为绘制的样式font可选为绘制的字体。下同
如果maxWidth不为null则视为文字最大宽度如果超过此宽度则会自动放缩文字直到自适应为止。
请注意textAlign和textBaseline将决定绘制的左右对齐和上下对齐方式。
具体可详见core.setTextAlign()和core.setTextBaseline()函数。

View File

@ -62,6 +62,12 @@ maps.prototype._mapIntoBlocks = function (map, floor, floorId) {
////// 从ID获得数字 //////
maps.prototype.getNumberById = function (id) {
core.status.id2number = core.status.id2number || {};
if (core.status.id2number[id] != null) return core.status.id2number[id];
return core.status.id2number[id] = this._getNumberById(id);
}
maps.prototype._getNumberById = function (id) {
for (var number in this.blocksInfo) {
if ((this.blocksInfo[number] || {}).id == id)
return parseInt(number) || 0;

View File

@ -53,11 +53,30 @@ ui.prototype.clearMap = function (name, x, y, width, height) {
}
////// 在某个canvas上绘制一段文字 //////
ui.prototype.fillText = function (name, text, x, y, style, font) {
ui.prototype.fillText = function (name, text, x, y, style, font, maxWidth) {
if (style) core.setFillStyle(name, style);
if (font) core.setFont(name, font);
var ctx = this.getContextByName(name);
if (ctx) ctx.fillText(text, x, y);
if (ctx) {
// 如果存在最大宽度
if (maxWidth != null)
this._fillTextWithMaxWidth(ctx, text, x, y, maxWidth);
else
ctx.fillText(text, x, y);
}
}
////// 自适配字体大小
ui.prototype._fillTextWithMaxWidth = function (ctx, text, x, y, maxWidth) {
// 获得当前字体
var font = ctx.font, u = /(\d+)px/.exec(font);
if (u == null) return ctx.fillText(text, x, y);
for (var font_size = parseInt(u[1]); font_size >= 8; font_size--) {
ctx.font = font.replace(/(\d+)px/, font_size+"px");
if (ctx.measureText(text).width <= maxWidth) break;
}
ctx.fillText(text, x, y);
ctx.font = font;
}
////// 在某个canvas上绘制粗体 //////
@ -875,7 +894,7 @@ ui.prototype._drawTextBox_getHorizontalPosition = function (content, titleInfo,
ui.prototype._drawTextBox_getVerticalPosition = function (content, titleInfo, posInfo, validWidth) {
var textAttribute = core.status.textAttribute || core.initStatus.textAttribute;
var lineHeight = textAttribute.textfont + 5;
var lineHeight = textAttribute.textfont + 6;
var realContent = this._getRealContent(content);
var height = 30 + lineHeight * core.splitLines("ui", realContent, validWidth, this._buildFont()).length;
if (titleInfo.title) height += textAttribute.titlefont + 5;

View File

@ -913,9 +913,6 @@ var functions_d6ad677b_427a_4623_b50f_a445a3b0ef8a =
"saveData": function () {
// 存档操作,此函数应该返回“具体要存档的内容”
// 勇士和hash值防改存档文件来作弊
var hero = core.clone(core.status.hero),
hashCode = core.utils.hashCode(hero);
// 差异化存储values
var values = {};
for (var key in core.values) {
@ -926,7 +923,7 @@ var functions_d6ad677b_427a_4623_b50f_a445a3b0ef8a =
// 要存档的内容
var data = {
'floorId': core.status.floorId,
'hero': hero,
'hero': core.clone(core.status.hero),
'hard': core.status.hard,
'maps': core.maps.saveMap(),
'route': core.encodeRoute(core.status.route),
@ -936,6 +933,9 @@ var functions_d6ad677b_427a_4623_b50f_a445a3b0ef8a =
"time": new Date().getTime(),
"hashCode": hashCode
};
if (core.flags.checkConsole) {
data.hashCode = core.utils.hashCode(data.hero);
}
// 设置商店次数
for (var shopId in core.status.shops) {
data.shops[shopId] = {